Diablo 3
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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Wed, 16th May 2012 09:55    Post subject:
I just had a blast with the game this morning,but I need to get to work,one of the best Blizzard games ever.


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Acer




Posts: 3156

PostPosted: Wed, 16th May 2012 10:03    Post subject:
shadow_D wrote:
Acer wrote:
Its a strange choice and if blizzard are aiming to appeal the casual gamers who might not know all that much about diablo one wonders why they decided to do a singelplayer game requiring internet connectivity.
personally this isnt an issue as the isps in sweden are very reliable and we have fast connections, myself on a 100/10 mbit connection. But alot of people might not have an uncapped connection and also might not even be aware of the fact that this game requires online connectivity.

Time will tell, slightly off topic but I created a monk and played up until the skelly King before realising my char was created on the american servers Sad dont want to replay the "beta" segment again so Ill just stick with my "american" monk for now...
This might also be an issue though, because I didnt get a chance to choose servers and it defaulted to the americas for me.


You can change the servers at the login-screen. I had the same thing, defaulted to the american servers but changed it so now I'm on the EU ones Smile



Yeah mate I know, in my exitement i forgot to do it and so created a char on the american servers. No biggy just wished you got a notification or the game would default to the serves closest to your region settings on battle.net


Dont mess with God, he can impregnate your girlfriend/wife without taking his pants off!
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KillerCrocker




Posts: 20501

PostPosted: Wed, 16th May 2012 10:11    Post subject:
So what is it using servers for ?
Isnt that singleplayer game ?


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vegitayo




Posts: 1105
Location: Western Cave
PostPosted: Wed, 16th May 2012 10:12    Post subject:
KillerCrocker wrote:
So what is it using servers for ?
Isnt that singleplayer game ?


no , is always connected/online/mmo name it Smile


out of sig inspiration for the moment Okay
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Pl@tinum




Posts: 1036

PostPosted: Wed, 16th May 2012 10:14    Post subject:
Acer wrote:
shadow_D wrote:
Acer wrote:
Its a strange choice and if blizzard are aiming to appeal the casual gamers who might not know all that much about diablo one wonders why they decided to do a singelplayer game requiring internet connectivity.
personally this isnt an issue as the isps in sweden are very reliable and we have fast connections, myself on a 100/10 mbit connection. But alot of people might not have an uncapped connection and also might not even be aware of the fact that this game requires online connectivity.

Time will tell, slightly off topic but I created a monk and played up until the skelly King before realising my char was created on the american servers Sad dont want to replay the "beta" segment again so Ill just stick with my "american" monk for now...
This might also be an issue though, because I didnt get a chance to choose servers and it defaulted to the americas for me.


You can change the servers at the login-screen. I had the same thing, defaulted to the american servers but changed it so now I'm on the EU ones Smile



Yeah mate I know, in my exitement i forgot to do it and so created a char on the american servers. No biggy just wished you got a notification or the game would default to the serves closest to your region settings on battle.net


Yeah i knew this upfront so i was careful and changed to the European server before starting, but they should have made a popup that asked for you to choose your region and warning about RMAH and nontransferable content between regions.


Last edited by Pl@tinum on Wed, 16th May 2012 10:15; edited 1 time in total
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JBeckman
VIP Member



Posts: 34968
Location: Sweden
PostPosted: Wed, 16th May 2012 10:14    Post subject:
And it streams much of the data needed by the game from those servers (No files or such, probably best to think of it as a database bank or something along those lines, unsure as I've not checked how the beta emulator worked.) plus that's where the characters are stored.
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Wed, 16th May 2012 10:17    Post subject:
Fucking hell, some of you are really fucking naive.

Sin317 wrote:
Calling Blizzard "money hungry , corner cutting, cheap skate, costumer raping etc etc" is just stupid and moronic.

To think, the launch would pass without any issues , was simply naiv and anyone who has been on the internet for longer then a month, excepted it to go like this.

Read my post a few pages back. Time after time, at least for EU, Blizzard makes terrible decisions. They have the money, but they don't invest properly - so far they're doing the exact same thing as with WoW. What they should've done is first of all, spread out the frontend rather than having it concentrated - multiple datacenters, multiple countries. Considering they're only reading from the backend, there is no way that is the bottleneck; databases are ridiculously easy to scale. This can again be scaled out to multiple countries; they only need slave (read-only) databases.

How the fuck do you think Steam works, huh? That's right, by spreading shit out all over the world. Blizzard still dumps all their shit in Paris; I'm wondering if they still use PowerEdge Blades. And again, this shit is not hard to set up nor test, I've done it :/

They DID cut corners. Not only did they not invest enough, there's a good chance this was a conscious decision. "Let's not overinvest, we might get stuck with 40% unused capacity". That's a money decision right there; and a bad one at that, since if you do it right you can have your cloud scaling up/down dynamically. Rackspace offer solutions for that for example, or a company like Blizzard should have the expertise to develop the monitoring daemons in-house as well.


So no Sin, you're the naive one here. Not being able to handle the fucking logins is nothing short of a joke for a company of Blizzard's size and means.
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ExcaliburB




Posts: 364

PostPosted: Wed, 16th May 2012 10:24    Post subject:
Hmm. Not bad. I'm doing less dying and alot more killing. For some reason, I'm getting alot more orbs popping when I'm in mobs. I'm having an absolute blast, love this game.

Though I think the creative well at Blizzard dried up when their reusing the Skel King and the Butcher. Seriously? Razz
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rgb#000
Banned



Posts: 5118

PostPosted: Wed, 16th May 2012 10:40    Post subject:
Werelds wrote:
How the fuck do you think Steam works, huh? That's right, by spreading shit out all over the world. Blizzard still dumps all their shit in Paris; I'm wondering if they still use PowerEdge Blades. And again, this shit is not hard to set up nor test, I've done it :

comparison to steam Laughing your analogies and post credibility just went down the drain... steam has soooooo many issues, ranging from connection stability to download speed, especially during big game releases, or even worse when there are multiple big games releases on steam. or will you tell us over wise?
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frogster




Posts: 2860

PostPosted: Wed, 16th May 2012 10:46    Post subject:
steam had ever 1.000.000+ people trying to login in the same second ?
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rgb#000
Banned



Posts: 5118

PostPosted: Wed, 16th May 2012 10:50    Post subject:
frogster wrote:
steam had ever 1.000.000+ people trying to login in the same second ?

1.000.000 at the same second... you don't say Laughing
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tonizito
VIP Member



Posts: 51395
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 16th May 2012 10:54    Post subject:
Intel_NVIDIA wrote:
comparison to steam Laughing your analogies and post credibility just went down the drain... steam has soooooo many issues, ranging from connection stability to download speed, especially during big game releases, or even worse when there are multiple big games releases on steam. or will you tell us over wise?
Can't really remember not being able to login on steam whenever a big sale/release was on... downloading shit and installing sure, but not logging in.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Aquma




Posts: 2805

PostPosted: Wed, 16th May 2012 10:57    Post subject:
There was a pretty easy way of lessening the strain on their servers. Two of them, even. They're called "LAN Support" and "Offline Single Player". I hear they were used in a few games in the last decade or two. The main reason for everything that's happening now, is the fact that Blizzard decided to launch a co-op/single player game as a full fledged MMO.
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polosistealth




Posts: 3446

PostPosted: Wed, 16th May 2012 11:05    Post subject:
where can i buy a digital copy but for 59 $ not euros... ??


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JohnF
Banned



Posts: 192

PostPosted: Wed, 16th May 2012 11:21    Post subject:
i actually playing Diablo 2 ( while waiting for all new pc parts ) on laptop and its very fun, i am now on last chapter and fighting with Diablo. This is hard motherfucker;/


Last edited by JohnF on Wed, 16th May 2012 11:21; edited 1 time in total
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pillermann




Posts: 2577

PostPosted: Wed, 16th May 2012 11:21    Post subject:
Looks like I can still play the first act with my beta/starter account so I decided to check out if they improved anything...

turns out I still get the same stutter+rubberbanding issues I had in beta, + brief freezes during combat. I get a max 55fps regardless of gfx settings, then it drops down to like 30 with a lot going on during combat. Everything on high or low/off makes no difference, same fps. That's all with ~200ms latency.

How's performance for everyone?
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Acer




Posts: 3156

PostPosted: Wed, 16th May 2012 11:23    Post subject:
pillermann wrote:
Looks like I can still play the first act with my beta/starter account so I decided to check out if they improved anything...

turns out I still get the same stutter+rubberbanding issues I had in beta, + brief freezes during combat. I get a max 55fps regardless of gfx settings, then it drops down to like 30 with a lot going on during combat. Everything on high or low/off makes no difference, same fps. That's all with ~200ms latency.

How's performance for everyone?



silky smooth and my char was made on the american servers even though I live in europe.


Dont mess with God, he can impregnate your girlfriend/wife without taking his pants off!
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gromar




Posts: 696
Location: Neverland
PostPosted: Wed, 16th May 2012 11:24    Post subject:
JohnF wrote:
i actually playing Diablo 2 ( while waiting for all new pc parts ) on laptop and its very fun, i am now on last chapter and fighting with Diablo. This is hard motherfucker;/

U should also play Lord of Destruction expansion Smile
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JohnF
Banned



Posts: 192

PostPosted: Wed, 16th May 2012 11:24    Post subject:
guys give some LEGIT screens from this game:DDDDDD
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Wed, 16th May 2012 11:31    Post subject:
pillermann wrote:
Looks like I can still play the first act with my beta/starter account so I decided to check out if they improved anything...

turns out I still get the same stutter+rubberbanding issues I had in beta, + brief freezes during combat. I get a max 55fps regardless of gfx settings, then it drops down to like 30 with a lot going on during combat. Everything on high or low/off makes no difference, same fps. That's all with ~200ms latency.

How's performance for everyone?



Smooth as a hot knife going thru butter, solid 60, only very few times that it drops with a frame or 2.
Usually around 15 lat, but yesterday evening was horrible, had around 150-250-800 sometimes..


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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polosistealth




Posts: 3446

PostPosted: Wed, 16th May 2012 11:35    Post subject:
these guys are safe to buy? http://www.gamecodes.pl/nowa/diablo-3-cd-key.html
55$ it's ok


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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Wed, 16th May 2012 11:45    Post subject:
Intel_NVIDIA wrote:
comparison to steam Laughing your analogies and post credibility just went down the drain... steam has soooooo many issues, ranging from connection stability to download speed, especially during big game releases, or even worse when there are multiple big games releases on steam. or will you tell us over wise?


frogster wrote:
steam had ever 1.000.000+ people trying to login in the same second ?


No, they've only had 4.5 million people on their network at the same time, logging in, syncing all their cloud data, authenticating games. Rolling Eyes
Sure, download speeds may drop for some regions at times, but not once since it came out of beta (which I was also a part of) have I not been able to fucking log in - not once has it kicked me out of my account (the friends system has failed at times though). And even during big game releases, I usually still get over 10 MBps (note the capital B please) download speeds. Why? Because I can connect to a server in Brussels, London, Amsterdam or Frankfurt if need be. All within 200-400 KM from me. And mind you, Steam has to deal with constant throughput as well as requests; Blizzard only have to deal with the requests as they don't offer any download of meaningful size.

Again, the whole problem is that *everything* is in Paris. Like I said before, Wanadoo and Tiscali, who manage the two major uplinks out of France are also two of the worst ISPs in the world who refuse to fix their routing especially into countries north of them. "Divide and conquer" works very well with requests over the web. PARIX, SFINX, FINX and Equinix's Paris branch (the four exchange points in Paris, there's a couple more in France but they're smaller) have a combined throughput of ~200 Gbps on average, with their peak somewhere around 300-350 Gbps. AMS-IX alone averages 1.1 Tbps daily, as does Frankfurt; London does about double that of those 4 combined. Each of these 3 has peaked at 1.5 to 2 times their current average capacity, without failing.

So let's see, they've put their shit in a place that has shit routing going towards it (hello latency), is one of the weakest points in Europe for bandwidth (hello throttling or re-routing through Frankfurt -> Geneva), with a ton of people hitting what most likely are too few servers (hello lack of capacity). No, really, I don't think they could've predicted it. At all.
I wish simulate a load of a million people in an easy manner, but like I said, I've got a situation where I can handle about 3500 connections per second on a single server; and that's without taking into account the load balancers and cache in front of it. Wanna do some math (and I'll keep it simple for you)? 1000000/3500 = 286 servers required; this particular server cost us just under 2 grand, so let's round things off a bit and do 2000 * 300 = 600000 to buy them all (and this is very unrealistic, because you can get away with much less if you balance/cache properly). So that's not even 0.5% of their raw income every month from WoW subscribers alone.

Edit: oh, and if you hadn't realised yet, managing a bunch of servers and a pair of clouds is part of my job. When I was 17 I also worked for a hosting company where I had long phonecalls with the ISPs mentioned above to try and get them to fix their shit (their shit routing fucked up pings for all our customers from southern Europe). So no, I'm not talking out of my ass.


Last edited by Werelds on Wed, 16th May 2012 11:50; edited 2 times in total
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gromar




Posts: 696
Location: Neverland
PostPosted: Wed, 16th May 2012 11:47    Post subject:
polosistealth wrote:
these guys are safe to buy? http://www.gamecodes.pl/nowa/diablo-3-cd-key.html
55$ it's ok

bought FIFA12 key from them - was an instant delivery
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pillermann




Posts: 2577

PostPosted: Wed, 16th May 2012 11:56    Post subject:
sausje wrote:

Smooth as a hot knife going thru butter, solid 60, only very few times that it drops with a frame or 2.
Usually around 15 lat, but yesterday evening was horrible, had around 150-250-800 sometimes..

Did it stutter with higher latency? I read the tsuttering might be related to the way the game streams data on the fly.

Seems like I'm locked to the US servers with the type of account I have; so maybe performance would be better on EU server.
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Acer




Posts: 3156

PostPosted: Wed, 16th May 2012 11:57    Post subject:
http://www.gamespot.com/news/diablo-iii-game-breaking-bug-found-6376781

Such a long beta testing period and still a bug of this magnitude encountered on the day of release.


Dont mess with God, he can impregnate your girlfriend/wife without taking his pants off!
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Supermax2015
Banned



Posts: 37

PostPosted: Wed, 16th May 2012 12:01    Post subject:
The only fucking way for those developer fuckers to eat the crack family alive is to fucking fuck with the customer like Blizzard is doing right now.

The leechers and hackers are fucked for good but every legit customer is fucker in the ass and angry like shit. Ah those good old fucking times....Starforce 3 was better. Also bad and fucking hard to handle but it was fucking possible all the time.
No fucker knew when this shit would be cracked but in this fucking case we are fucked, doomed. There won't be a Diablo 3 properly playable until the fucking Maya shit happens in December. So let's suck our cocks and forget that Diablo shit. Fucking 20h bullshit fuck hype fuck dickshit! Fucking fuck Mad
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polosistealth




Posts: 3446

PostPosted: Wed, 16th May 2012 12:06    Post subject:
Laughing



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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Wed, 16th May 2012 12:07    Post subject:
nice idea to implent global battle.net chat channels even when in game

Bad idea now to allow creating of custom channels ...


And werelds, everytime some game goes f2p or some major game gets released/unlocked, steam is unresponsive.

No offense dude, i know you are working with that stuff, but we're talking about quantities and sizes, which are beyond your (or anyones here i guess) understanding.

And no, steam does NOT have several million people trying to LOGIN and STREAM data from their servers at ONCE.

Once you logged in to steam, thats it. There is slim to no data or anything transferred inbetween you and the steam servers.


SO yeah, talk about apples and oranges lol.
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garus
VIP Member



Posts: 34200

PostPosted: Wed, 16th May 2012 12:08    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:32; edited 1 time in total
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Raccoon




Posts: 3160
Location: Poland
PostPosted: Wed, 16th May 2012 12:13    Post subject:
My copy arrived today. I've successfully activated the account. Smile

Just need to kill Leoric once again and should be ready to continue.

garus wrote:
But people can't even log in. Let alone stream anything Laughing

It works flawlessly at the moment. But I expect it to be shit in the evening as usually.


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Fuck Polish government for oppressing women!

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