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(Nexus)
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Posted: Sun, 8th Apr 2012 12:23 Post subject: |
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http://www.rockpapershotgun.com/2012/04/06/gog-talks-preserving-value-of-games-slow-death-of-drm/#more-102864
“Heavy discounts are bad for gamers,” Rambourg explained. “If a gamer buys a game he or she doesn’t want just because it’s on sale, they’re being trained to make bad purchases, and they’re also learning that games aren’t valuable. We all know gamers who spend more every month on games than they want to, just because there were too many games that were discounted too deeply. That’s not good for anyone.”
Words fail me.
The assumption that "the gamer" is some brain-dead person who can be trained into making bad purchases is one thing. But the fact that he asserts deep-discounting is bad for the gamer and the industry, whilst not mentioning the annual $60 CoD games that are equally to blame for wearing the patience and wallet of the consumer is another thing entirely.
Pixieking
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Posted: Sun, 8th Apr 2012 13:29 Post subject: |
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What I understand is this: There are loads of people, here on the forums too, who said they bought game X now that it's on discount. And often times you read stuff like: "Hmm, I pirated it before, it's ok, heck for 5 bucks you can't go wrong." This dude wouldn't have bought the gamewere it not discounted because he thought it not valuable enough to buy it for the full price.
Two questions:
1. How many of you bought Amnesia?
2. How many think it is an amazing game but still did not buy it directly from the devs (like some say is the holy grail of being a true and honest gamer) but instead 75% off on some Steam Halloween discount?
Just look on GOG's own forums. So many people "lament" they bought yet another bunch of discounted games they will probably never play just because they were on discount.
In the long run, and this is not my opinion but how I understand Rambourg's, gamers might loose sight of what a game is worth, in terms of production values as well as a good game, when they are constantly bombarded by and largley do purchases during discounts.
Last edited by OLime on Sun, 8th Apr 2012 13:47; edited 1 time in total
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Posted: Sun, 8th Apr 2012 13:35 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:42; edited 1 time in total
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Posted: Sun, 8th Apr 2012 20:28 Post subject: |
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Yondaime wrote: |
I try almost all games before I buy them, I judge how much I think they're worth in terms of content, porting quality where applicable and replay value. Some games are just not worth a full price... That's all there is to discounting for me. |
That is the thing... In interviews Gabe Newell has said he's trying to get publishers to move to a more tiered pricing system, so that there is no longer a $60 price-point to games, but instead a $10, a $15, a $20, a $30 etc pricing system. From the consumer point of view, this is the best thing, since obviously not every game is worth what the publisher initially thinks it's worth, but it is worth "something". The deep-discounting goes a long way to proving this theory, since sales jump massively when a game is deep-discounted. The problem - and my problem with what Rambourg said - is that, whilst, yes, some gamers do buy games just because they're cheap, there's no way to distinguish them from the ones who buy because they value the game at a certain point. From what he says, all consumers are the same. They're not.
OLime wrote: |
Two questions:
1. How many of you bought Amnesia?
2. How many think it is an amazing game but still did not buy it directly from the devs (like some say is the holy grail of being a true and honest gamer) but instead 75% off on some Steam Halloween discount?
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A third to counter your two:
3. How many never pirated it, but took a chance and bought it deep discounted on Steam?
Pixieking
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ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
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Posted: Sun, 8th Apr 2012 20:37 Post subject: |
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Pixieking wrote: | 3. How many never pirated it, but took a chance and bought it deep discounted on Steam? |
I don'tget what you're pointing at - why is piracy a concern within my example? The "usual" way is to read previews and reviews about a game, maybe watch trailers and gameplay vids, and then decide whether to buy a game or not. So my point is that many folks do not buy games for the full price but instead wait for it to be on sale via Steam because they know it will happen.
Amnesia is a nice example because the devs kept people posted through their blog. They said they were happy to have sold so many units but all the same admitted that a huge chunk came from heavily discounted sales. We're talking about a game here that is already in that pricing range (20 $ to be exact) that you said Mr. Newell is aiming for and still many gamers did not value the game enough to support the devs by paying the full price. I personally know a lot of people who only buy during sales on Steam.
That is what Mr. Rambourg tries to say although the major mistake here is to talk about gamers in general and not distinguish enough.
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Posted: Sun, 8th Apr 2012 21:01 Post subject: |
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OLime wrote: | Pixieking wrote: | 3. How many never pirated it, but took a chance and bought it deep discounted on Steam? |
I don'tget what you're pointing at - why is piracy a concern within my example? The "usual" way is to read previews and reviews about a game, maybe watch trailers and gameplay vids, and then decide whether to buy a game or not. |
Because we all know how critical reviews, previews and trailers are of games. My point is that people are afraid to put down money for a game without knowing what it's like. The larger the amount of money, the more unlikely they are to pay out for it - deep-discounting means that games that wouldn't ordinarily be looked at are given the time-of-day because the asking price drops to impulse-purchase territory.
OLime wrote: |
So my point is that many folks do not buy games for the full price but instead wait for it to be on sale via Steam because they know it will happen. |
Some do, no doubt, but others? Look at how many are pre-ordering Legend of Grimrock. Or how many bought Deus Ex:HR during the first couple of weeks of release. The latter is a prime example - how many of us would've waited for it to hit the sales, if we knew how often it would drop in price. The cash-strapped amongst us would have, but there's no doubt that we were still perfectly happy paying full-price for a game that was so awesome.
OLime wrote: |
That is what Mr. Rambourg tries to say although the major mistake here is to talk about gamers in general and not distinguish enough. |
Yarr.
I also think a problem with what he's saying is that he forgets who controls the price of games - the publishers. The publishers control how much and what gets discounted. As an example, go look at the Amazon sales - $12.50 for Darkness 2 two months after release? That devalues the game just as much as a Steam sale. And guess what - the publisher has to okay that price, too.
Am I going to buy Darkness 2 there? Probably, but do I think it's worth more than that? Not by much. The sad thing is that the gaming industry is only just learning what every other industry already knows - the customer determines the value of the product. I say blame the publisher for the price, but the problem is that they're stuck between wanting to price a game for $40 and knowing that the customer doesn't think it's worth that. So they walk a line between selling for as much as they can initially, then deep-discounting.
Pixieking
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ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
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Posted: Sun, 8th Apr 2012 21:14 Post subject: |
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Quote: | We actually generate more than half of our revenue from full-price sales, simply because we keep our prices reasonable in the first place. |
That might be most important sentence in this discount discussion.
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Posted: Mon, 9th Apr 2012 13:24 Post subject: |
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Is that Rambourg guy saying gamers are all retards being fooled into buying crap by discounts, and that those gamers should be protected from evil discounts? Or am I completely misunderstanding his point?
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Posted: Mon, 9th Apr 2012 13:31 Post subject: |
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Mister_s wrote: | Is that Rambourg guy saying gamers are all retards being fooled into buying crap |
Yes. I find it hard to disagree with the assessment.
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(Nexus)
Posts: 2807
Location: 192.168.1.72
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Posted: Fri, 27th Apr 2012 00:29 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 04:19; edited 1 time in total
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WaldoJ
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Posted: Fri, 27th Apr 2012 03:43 Post subject: |
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there's no way to be all bitches put these games up on there... there's a few classics i would love to have again:(
Sin317 wrote: | I win, you lose. Or Go fuck yourself. |
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Letargo
Posts: 68
Location: Argentina
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Posted: Sat, 28th Apr 2012 02:13 Post subject: |
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Interinactive wrote: | http://www.gog.com/en/gamecard/legacy_of_kain_soul_reaver
New |
Fuck yeah!
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Posted: Sat, 28th Apr 2012 10:28 Post subject: |
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Anyone already bought Spacechem?
~ Thus spoke Citrone ~
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Sat, 28th Apr 2012 11:55 Post subject: |
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Citrone wrote: | Anyone already bought Spacechem? | I won it on SGifts a while back. Great puzzle game. If you don't mind some pretty mindbending puzzles, it's very much worth a try.
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Posted: Fri, 11th May 2012 07:08 Post subject: |
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Quest for Glory 1-5 bundle on GoG
Also Zeus+Poseidon bundle.
Come on, bring Caesar 2 already. That was the best Impression Games title by far.
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Posted: Fri, 11th May 2012 15:41 Post subject: |
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http://www.gog.com/en/gamecard/quest_for_glory
Yeah, was so happy to see Quest for Glory on GoG. 5 games for 10 dollars = instant purchase!
My favourite is still QFG4. The darkest and most depressing game in the entire series made even more memorable by the strong characters and twists which I never saw coming.
I thought the game couldn't get any more depressing. Then came the beautiful and tragic ending sequence which haunted me for quite a while.
Too bad QFG5 could never match up to 4.
Damn, I'm going to play through the entire series again just so I can import the Paladin class in 4 and view those dream sequences. 
1 and 2 are still amazing.
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Posted: Fri, 11th May 2012 15:59 Post subject: |
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Nice, I'll grab this for QfG 4; never managed to run it properly on XP
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WaldoJ
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Posted: Fri, 11th May 2012 16:53 Post subject: |
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it they release hype the time quest on gog i'd be all
my favorite zelda like game from back when playmobil was sort of almost as cool as lego \o/
Sin317 wrote: | I win, you lose. Or Go fuck yourself. |
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Posted: Fri, 11th May 2012 19:16 Post subject: |
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I loved QFG 3! Remember throwing rocks just to get the stats up.
Asus M4A78-E | AMD Phenom II-X4 940 BE @ 3.6 GHz (200x18) | 4 GB 1066 MHz RAM
XFX Radeon HD4890 Crossfire | Corsair 650W PSU | 2x640 GB WD Caviar Black, 1x250 GB WD | Windows 7 64bit | LG TFT 24" W2452TX-PF
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Posted: Fri, 8th Jun 2012 07:29 Post subject: |
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In case that you've missed:
Heroes of Annihilated Empires
Pandemonium
Tropico 3 Gold
Space Rangers 2: Reboot
Sid Meier's Colonization
The Blackwell Bundle
Dreamfall
Pharaoh+Cleopatra
Tomb Raider 1-3
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(Nexus)
Posts: 2807
Location: 192.168.1.72
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Posted: Fri, 8th Jun 2012 08:38 Post subject: |
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I hope they would do some classic star wars games
Rebel Assault (1 and 2)
Dark Forces (1 and 2 + mystery of the sith)
The phantom menace
Rogue Squadron
Racer
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JBeckman
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Location: Sweden
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Posted: Thu, 14th Jun 2012 10:02 Post subject: |
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Thanks, JB. You've made my day.
I loved the Silent Storm series. Played them to death and back. Hopefully, Hammer and Sickle will join this release soon (it is the final chapter in the Silent Storm series). Also hope for the Nightwatch/Daywatch games and the Blitzkrieg series.
As a side note, Runaway 2 was also released.
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VonMisk
Posts: 9467
Location: Hatredland
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Posted: Thu, 14th Jun 2012 10:27 Post subject: |
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Just bought it and waitning for other games on its engine.
sar·casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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