The official Battlefield 2 thread
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m2rock




Posts: 1357

PostPosted: Sat, 2nd Jul 2005 18:07    Post subject:
How can you play more than 16 players on single palyer?
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hahe




Posts: 1685
Location: US
PostPosted: Sat, 2nd Jul 2005 18:26    Post subject:
Oddmaker wrote:
heh i was playing it today and i was 3rd from top.. i had the same amount of points, deaths as someone below me.. i saw him in the same place i was and he SHOT ME and KILLED ME just to be above me on the rankings.. now i would class people like that as lamers Sad


Wouldn't that make him lower cause he tked you?
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Glottis
Banned



Posts: 6313

PostPosted: Sat, 2nd Jul 2005 21:27    Post subject:
Oddmaker wrote:
heh i was playing it today and i was 3rd from top.. i had the same amount of points, deaths as someone below me.. i saw him in the same place i was and he SHOT ME and KILLED ME just to be above me on the rankings.. now i would class people like that as lamers Sad

ok that didnt make any sense. killing you he lost 6 points. also there is a bug when sometimes teammates appear as enemies. Its a rare bug, happened me only 3 times in all BF2 playing time. I lost like 50 points because of it, was banned from server, and called a noob by someone who didnt believe its a bug. fun? NO.


C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64

Xbox 360 Elite, PS2 Slim, Xbox
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zagadka




Posts: 39

PostPosted: Sun, 3rd Jul 2005 00:01    Post subject:
Yeah I experienced that bug with the demo as had lots of cussing and accusations thrown at me when I tried to explain...

Quick questions for Glottis - does upgrading rank open up more weapons and unlock amour etc.

If so - is the for every class or just the class you played when awarded?
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m2rock




Posts: 1357

PostPosted: Sun, 3rd Jul 2005 00:04    Post subject:
Midget85--^ wrote:
fisk wrote:
Midget85--^ wrote:
This might sound like a n00b question... but is there any way to change my IP (my ISP uses DHCP).

I have tried cmd > ipconfig / release the / renew but it didn't change the IP.


The ISP usually remembers which MAC-address had which IP-address for an amount of time.

If you could change your MAC-address, you would most probably get a new one.


Problem is MAC address's are hardware specific, so I doubt that would work unless there was some dodgy hack lol. We will not get into that though Wink .

Its easy as hell, just get a mac spoofer. Google.
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Sun, 3rd Jul 2005 01:01    Post subject:
zagadka wrote:
Sigh... my system is surely not that crappy?

CPU: AMD Athlon XP 3200+ Barton core
Memory: 1GB
GFX: X800 XT Sapphire PE
ASUS A7N8X-E Deluxe
Sound: Creative SB Audigy 2ZS

Surely if you guys are enjoying such quick load times something must be wrong elsewhere?

Has anyone had to change/open ports as in the manual?

By the way I use a netgear wireless router - has anyone else had to spend time configuring it?

What about firewalls? XP/Zonealarm/ Norton know to cause probs?


McAfee Personal Firewall etc are a great bundle of programs, i got the virus scan and firewall and antispyware shit all in 1 SecurityCenter tray icon, great. No probs with anything.

And well, i had 1gb ram last week, BF2 ran like crap, bought 1g more, BF2 runs smoother than a freshly polished & Gilette 3in1 shaved babyass.
Really, get more ram+faster, does wonders, its usually the ram that is the bottleneck of a quality-component system.


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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Glottis
Banned



Posts: 6313

PostPosted: Sun, 3rd Jul 2005 07:33    Post subject:
zagadka wrote:
Yeah I experienced that bug with the demo as had lots of cussing and accusations thrown at me when I tried to explain...

Quick questions for Glottis - does upgrading rank open up more weapons and unlock amour etc.

If so - is the for every class or just the class you played when awarded?


You get to unlock 1st weapon when you become Lance Corporal, you can choose to unlock 1 weapon of any class. Then each new rank up you get to unlock 1 more weapon (not 100% sure if it works this way thou).


C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64

Xbox 360 Elite, PS2 Slim, Xbox
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Phluxed
VIP Member



Posts: 4911
Location: Oakville, Ontario, Canada
PostPosted: Sun, 3rd Jul 2005 08:50    Post subject:
ATC for Battlefield 2 came out.


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sueil




Posts: 1082

PostPosted: Sun, 3rd Jul 2005 09:26    Post subject:
Very cool stuff. These tools should be IN GAME though. Atleast some of them. I would kill for the ability to draw on the map. They better add a grid to the ingame map as well.

Anyway cool program. Fun to mess around with. Not much use if you aren't in a clan.
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kryon




Posts: 1345

PostPosted: Sun, 3rd Jul 2005 12:33    Post subject:
Baleur wrote:
zagadka wrote:
Sigh... my system is surely not that crappy?

CPU: AMD Athlon XP 3200+ Barton core
Memory: 1GB
GFX: X800 XT Sapphire PE
ASUS A7N8X-E Deluxe
Sound: Creative SB Audigy 2ZS

Surely if you guys are enjoying such quick load times something must be wrong elsewhere?

Has anyone had to change/open ports as in the manual?

By the way I use a netgear wireless router - has anyone else had to spend time configuring it?

What about firewalls? XP/Zonealarm/ Norton know to cause probs?


McAfee Personal Firewall etc are a great bundle of programs, i got the virus scan and firewall and antispyware shit all in 1 SecurityCenter tray icon, great. No probs with anything.

And well, i had 1gb ram last week, BF2 ran like crap, bought 1g more, BF2 runs smoother than a freshly polished & Gilette 3in1 shaved babyass.
Really, get more ram+faster, does wonders, its usually the ram that is the bottleneck of a quality-component system.


Well that's weird cause GameSpot writes that there is no difference in performance on adding 1 more Gb of ram.
BTW,
Can someone give me an advice on how to change the settings of the game for it to run smooth without sacrifing to much eye candy? my rig is listed on the bottom.
Thanks.


Interinactive wrote:
Achievement unlocked: More unoptimised than a Ubishit game


No worries. The Division is just around the corner. Devil Troll
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e_ddi_e




Posts: 105
Location: kossan.mu [sWe]
PostPosted: Sun, 3rd Jul 2005 13:57    Post subject:
This is a great summary of the problems found in BF2, taken from BF2world.


Quote:


- Ranked server 'lag'. Ranked servers are choppy either due to lag or the ranking system update.

- Updating stats. Player stats are not updating properly or within a timely manner to the master server.

- Hit Detection. The hit/collision detection for percentage of players is reported incorrectly. A visible hit on an enemy character sometimes does not register as a hit.

- CTD. Randomly, some players crash to desktop while loading into a new map on a server. Sometimes, players will just get booted from the server.

- Punkbuster. Various pb kicks for inexplicable reasons. Fresh install non-modded game with non-cheater player, the player will be kicked from server for various pb reasons (map.zip, coredll.dll, tools mismatch, fonts, etc.).

- Team notification. Often, teammates have to be very close to you in order to see their name. Many TK's can be attributed to this issue, especially when in a gun turret firing at an incoming vehicle or aircraft.

- Commander's spotting. When scanning the battlefield, all enemies will show as red dots. If you choose the "spotted" function on a dot before it appears, you will get an audio cue of what you spotted (ie. "enemy helicopter spotted") but it will not show on your minimap. Is this the case for all of your team, or is the commander the only one who doesn't see the enemy on the minimap? If this is the case, the commander needs to hold of spotting until the scanner dots have disappeared.

- Server listing. Often, the server list will display incorrect information. Sometiems servers will display 0 or 999 ping, when they actually ping decently. Having a display showing when the server list is completed updating would be beneficial for solving this issue.

- Filer server listing 2. Filters having "ranked servers" and "not full" checked will still return full servers (as in they'll show as 32/32 on the server list)

- Choppy Server listing. Often, the server list will freeze as user is scrolling thru the listings. Having a display showing when the server list is completed updating would be beneficial for solving this issue. Or perhaps disabling the menu effects on the server list screen would be best.

- Controls. Not all controls are listed in the manual or in the menu system. For instance, being able to customize the Alt key without editing a file would be great. I personally hate it when I accidentally hit the Alt key (other games I have that resevered for voice chat).

- Account management. For a player that doesn't have a clan or registered an account without clan tags, then the user is forced to create a new account with the clan tags. And lose all the stats associate with the tagless account, thus starting over. HAving the ability to rename the account and/or have a clan tag section as part of the name would be great and less frustrating for the users.

- SB Extigy (Audigy equivalent) Bug that causes in-game voices (not VoIP, but ones like "enemy helicopter spotted" etc.) to go all choppy when everything else sounds fine.

- Vehicle kills. It is too easy to kill teammates with a vehicle, i have Killed(been killed) with a slight clip of a humvee, APC etc.

- Voting. Voting is a waste, it requires far too many votes to make a decision, most people ignore so often times you sit on the same map for way too long.

- Install errors. Various people are receiveing errors during installation of the game.

- Game freezes. Some people are getting game freezes during gameplay, in between rounds, and when changing maps.

- Stuttering. Gameplay stuttering in the first 1-5 mins. Apparent in most computers in all maps/games on High settings. This is due to the computer still attempting to load the textures for each part of the map. As user visit each part of the map, user's computer is trying to load the textures to display it. (People who have 6800s series, X800s series have these as well. The stutter is there no matter what card. It may have to do with texture memory)

- Memory management. BF2 is using 800mb of my memory.

- Auto-Balance options Make it to where un-squadded people are first get to the other team in the for team balance. It's illogical to move commanders and squadded peeps.

- Request - Teammate rider names. Show user the names of people who are in the same vehicle.

- Sniping. There is confusion as to the physics involved with sniping. User has experienced both bullet drop and no-bulletdrop when sniping longe range. Players need confirmation of trajectory drop and it would be beneficial to include a range find device to incorporate into the scope to help compensate for long distance. Plus a adjustable scope would be beneficial as well.

- Scoring, Flag defense. Currently, player awarded one extra bonus point for killing an enemy if player is in the flag zone. If player's right outside the zone, player get nothing. This means defending is not only more boring than attacking - you also get less points. This is what creates the stupid flag chase gameplay where teams go round and round the map, taking flags and abandoning right away instead of staying and defending. To prevent this, we need a better scoring system. A much better way to reward defenders would be adding the bonus point for all kills made near the flag zone. With this system, it suddenly pays to stay and defend and we get much better gameplay in turn.

- Scoring, Medic. Start of the map 4 or 5 players spawn in, medic drops a nade and wounds all players. Medic then throws med packs all around and recieves healing points. Team gets to the 1st white flag, same medic drops a nade in close location, wounds the team, then does the same thing. This series of events will help the medic increase stats and rise in rank.

- Scoring/Punishment, TK - Suggestion. Abolish the current "Punish/Forgive" system. Almost everyone punishes right after they are killed, as if to get some illusory and momentary "revenge." It is impulsive and requires a disciplined restraint that you can't expect the average PC gamer to have. It's just reality. Make all TKs give -2 to the player's score. THAT'S IT. Every time a player TKs, it will take less and less votes to kick him.

- Scoring, Ranked Spec Forces. User having a hard time getting positive numbers for class points (whatever they're called). Even after blowing up 2AA guns user doesn't see any significant drop.

- Scoring, Sec Ops. Spec Ops destroys enemy hardware and currently does not recieve points. Examples: Spec Ops blows up artillery and get no points for it? Also blow up radar and are there points for that?

- Functionality, server details. User is not able to get server details (IP, name, etc.) when in-game. User must wait until a new map loads to view the map information along with the server data.

- Functionality, vehicle movement. Any vehicle except buggy is unable to move on 20% slope from full stop. Some maps have ROADS with more than 20% slope. If you stop at this kind of slope, you are no longer able to drive up the slope. Most modern army vehicles are able to drive up to 60% slope.


And also ofcourse the issue of teammembers showing up in the wrong colour, making you TK:ing them.


... but even worse, it releases satan.
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Glottis
Banned



Posts: 6313

PostPosted: Sun, 3rd Jul 2005 14:17    Post subject:
Yeah nice list I've seen it before somewhere. All that will be fixed by August of 2010 IM SURE!!!!! Embarassed since it took 3+ weeks to fix servers appearing as 0 ping for them (upcomming patch next week).


C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64

Xbox 360 Elite, PS2 Slim, Xbox
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swebarb




Posts: 2154
Location: Vikingland
PostPosted: Sun, 3rd Jul 2005 14:37    Post subject:
good luck fixing even half of that list in the near future Sad
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Sun, 3rd Jul 2005 17:49    Post subject:
Kryon wrote:
Baleur wrote:

And well, i had 1gb ram last week, BF2 ran like crap, bought 1g more, BF2 runs smoother than a freshly polished & Gilette 3in1 shaved babyass.
Really, get more ram+faster, does wonders, its usually the ram that is the bottleneck of a quality-component system.


Well that's weird cause GameSpot writes that there is no difference in performance on adding 1 more Gb of ram.
BTW,
Can someone give me an advice on how to change the settings of the game for it to run smooth without sacrifing to much eye candy? my rig is listed on the bottom.
Thanks.

Well gamespot sucks so.. ;D
It aint wierd at all, the game uses 800mb of ram, and with windows and other apps there aint much room for swapping textures and loading other shit.
Take my word for it, 2 gigs of ram = no choppyness.
I dunno it may be because gamespot had 4 dimm slots and added 2 512mb rams, forcing them to swap shit between eachother, i got 2x 1gb dudes, so it may be that it runs so good because the entire game can reside in 1 single dimm slot, i dunno..
I ran the ram (lol ran the ram Very Happy ) at 320mhz last night, no difference in preformance, still smooth as always. So it aint the mhz that made it smooth, it is the 2gb of ram.


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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m2rock




Posts: 1357

PostPosted: Sun, 3rd Jul 2005 18:31    Post subject:
Baleur wrote:
Kryon wrote:
Baleur wrote:

And well, i had 1gb ram last week, BF2 ran like crap, bought 1g more, BF2 runs smoother than a freshly polished & Gilette 3in1 shaved babyass.
Really, get more ram+faster, does wonders, its usually the ram that is the bottleneck of a quality-component system.


Well that's weird cause GameSpot writes that there is no difference in performance on adding 1 more Gb of ram.
BTW,
Can someone give me an advice on how to change the settings of the game for it to run smooth without sacrifing to much eye candy? my rig is listed on the bottom.
Thanks.

Well gamespot sucks so.. ;D
It aint wierd at all, the game uses 800mb of ram, and with windows and other apps there aint much room for swapping textures and loading other shit.
Take my word for it, 2 gigs of ram = no choppyness.
I dunno it may be because gamespot had 4 dimm slots and added 2 512mb rams, forcing them to swap shit between eachother, i got 2x 1gb dudes, so it may be that it runs so good because the entire game can reside in 1 single dimm slot, i dunno..
I ran the ram (lol ran the ram Very Happy ) at 320mhz last night, no difference in preformance, still smooth as always. So it aint the mhz that made it smooth, it is the 2gb of ram.

You missed a logical test. Play only with 1 stick if you think that it might be because the whole thing resides only on one stick.
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Sun, 3rd Jul 2005 20:28    Post subject:
No i didnt miss it, i ignored it, im not opening my computer just for a guy on nforce Very Happy


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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gutyreader




Posts: 365

PostPosted: Sun, 3rd Jul 2005 21:57    Post subject:
The only reason haviung 2 gb of ram helps you, is beacause Norton is hogging the other gig.
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Phluxed
VIP Member



Posts: 4911
Location: Oakville, Ontario, Canada
PostPosted: Sun, 3rd Jul 2005 22:02    Post subject:
I installed anti virus for the first time last night and I haven't formatted my computer in over a year. It found some spyware, thats all.

But yea, I have 1.5gb and I still have some trouble with it's performence. As far as I can tell, the menu takes up way too much memory, and it doesn't unload properly when playing the game or something because the memory usage doesn't dip before loading the game coming from the menu.


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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Sun, 3rd Jul 2005 22:59    Post subject:
gutyreader wrote:
The only reason haviung 2 gb of ram helps you, is beacause Norton is hogging the other gig.

Anyone using Norton should reconsider their bad preformance mysteries, no mystery Wink


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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TheNerd




Posts: 1025
Location: Israel
PostPosted: Mon, 4th Jul 2005 09:57    Post subject:
Baleur wrote:
gutyreader wrote:
The only reason haviung 2 gb of ram helps you, is beacause Norton is hogging the other gig.

Anyone using Norton should reconsider their bad preformance mysteries, no mystery Wink


im using NIS 2005...with 768MB RAM. and i have no issues at all.
disable AutoProtect before entering a game and ur all set...


My System:
CPU : AMD "Barton" 2500+.
Memory : 768MB DDR PC2100.
GFX : Nvidia 6600GT DDR3 128MB , AGPx8
M\B: Gigabyte GA-7VT600P-RZ MotherBoard
Sound: AC97 Realteck 5.1 ALC655 - Audio.
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zoki_007




Posts: 54
Location: Australia
PostPosted: Mon, 4th Jul 2005 11:01    Post subject:
Man how sensetive is this game with overclocking Sad
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TheNerd




Posts: 1025
Location: Israel
PostPosted: Mon, 4th Jul 2005 11:04    Post subject:
zoki_007 wrote:
Man how sensetive is this game with overclocking Sad


offcourse it is...ppl are having overheating issues even without Oc thier systems... this game takes ur pc to the edge.
i wouldnt recommend playing it when overclocked....


My System:
CPU : AMD "Barton" 2500+.
Memory : 768MB DDR PC2100.
GFX : Nvidia 6600GT DDR3 128MB , AGPx8
M\B: Gigabyte GA-7VT600P-RZ MotherBoard
Sound: AC97 Realteck 5.1 ALC655 - Audio.
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Mon, 4th Jul 2005 11:49    Post subject:
SoulSurfer2k5 wrote:
zoki_007 wrote:
Man how sensetive is this game with overclocking Sad


offcourse it is...ppl are having overheating issues even without Oc thier systems... this game takes ur pc to the edge.
i wouldnt recommend playing it when overclocked....


Oh... i thought it was just me Very Happy
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swebarb




Posts: 2154
Location: Vikingland
PostPosted: Mon, 4th Jul 2005 11:58    Post subject:
well if you have a crap case with not many fans then there is problems to wait if overclocking. Otherwise this game is just like any other if you have updated drivers for everything and decent cooling you should be fine.
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zoki_007




Posts: 54
Location: Australia
PostPosted: Mon, 4th Jul 2005 13:20    Post subject:
swebarb wrote:
well if you have a crap case with not many fans then there is problems to wait if overclocking. Otherwise this game is just like any other if you have updated drivers for everything and decent cooling you should be fine.


Not really dude. It's not all about cooling and drivers. you could have a stock pc, and your memory timmings could be wrong and cause this game to CTD in no time, high/low voltage to cpu, GFX card and ETC
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TheNerd




Posts: 1025
Location: Israel
PostPosted: Mon, 4th Jul 2005 13:55    Post subject:
zoki_007 wrote:
swebarb wrote:
well if you have a crap case with not many fans then there is problems to wait if overclocking. Otherwise this game is just like any other if you have updated drivers for everything and decent cooling you should be fine.


Not really dude. It's not all about cooling and drivers. you could have a stock pc, and your memory timmings could be wrong and cause this game to CTD in no time, high/low voltage to cpu, GFX card and ETC


agree!!


My System:
CPU : AMD "Barton" 2500+.
Memory : 768MB DDR PC2100.
GFX : Nvidia 6600GT DDR3 128MB , AGPx8
M\B: Gigabyte GA-7VT600P-RZ MotherBoard
Sound: AC97 Realteck 5.1 ALC655 - Audio.
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OnBoard




Posts: 2012

PostPosted: Tue, 5th Jul 2005 01:25    Post subject:
if someone is still suffering from CTD, turning dynamic shadows&lighting off helped me quite a bit. usually i could play one map and it would crash on next, now i got 4 full maps (and then CTD, hehe) but better than nothing.

using forceware 77.50 (77.70 official has geforce 6800 bug in overlays, so can't use that, my lcd needs those) 1280x1024 dynamic stuff off, textures@med, everything else high. voip off and punkbuster updated manually.


LG 27UD58 27" 4K IPS | ASRock Z87M Extreme4 | i7-4770K @4.2GHz delid/reseal | Phanteks PH-TC14PE | Palit GTX 1070 Super JetStream coming! - Gigabyte GTX 970 G1 | 16GB G.Skill Sniper 1866Mhz | Samsung 850 EVO 250GB + Kingston UV400 480 GB | 2TB HDD | Fractal Design Newton R3 600W Platinum | Aerocool DS Window White | Logitech G9x | Corsair K70 Cherry MX Brown (MX Clear spacebar mod) | W10 Pro x64
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lobsterboy




Posts: 609

PostPosted: Tue, 5th Jul 2005 10:50    Post subject:
found this info: (probably itz old)

To advance to PFC: 500 total (+500)
To advance to Lance Corporal: 1000 total (+500)
To advance to Corporal: 11,000 total (+10,000)
To advance to Sergeant: 21,000 total (+10,000)
To advance to Staff Sergeant: 221,000 total (+200,000)
To advance to Gunnery Sergeant: 421,000 total (+200,000)
To advance to Master/First Sergeant: 4,421,000 total (+4,000,000)
To advance to Sergeant Major: 8,421,000 total (+4,000,000)
To advance to Master Gunnery Sergeant: 88,421,000 total (+80,000,000)
To advance to Sergeant Major of the Marine Corps: 168,421,000 total (+80,000,000)


a lot of work to now !
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sueil




Posts: 1082

PostPosted: Tue, 5th Jul 2005 12:02    Post subject:
168 million!?!? Are you shitting me? That's insane.
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pallebrun




Posts: 2052

PostPosted: Tue, 5th Jul 2005 12:11    Post subject:
Haha points, talk about measuring dicks.
Thank god for unranked servers.
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