Mass Effect 3
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Wed, 11th Apr 2012 19:55    Post subject:
human_steel wrote:
H4wkeye wrote:
human_steel wrote:
Game is pretty far off from being stickied with the 'garbage' label.


Indeed. ME3 is absolutely brilliant in my opinion... until you reach the ending.... The ending is horrible. But, the game itself up to that point is damn good. The genophage storyline part, Quarian vs Geth conflict, etc.

Absolutely agree with you. Can associate the game's experience with a blowjob being given by an awesomely hot girl, and up to the very point when you're about to cum, she bites a chunk off your cock. Sad Yep, the ending leaves a very bitter taste in one's mouth. Crying or Very sad


Yes. Crying or Very sad
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Wed, 11th Apr 2012 19:57    Post subject:
H4wkeye wrote:
human_steel wrote:
Game is pretty far off from being stickied with the 'garbage' label.


Indeed. ME3 is absolutely brilliant in my opinion... until you reach the ending.... The ending is horrible. But, the game itself up to that point is damn good. The genophage storyline part, Quarian vs Geth conflict, etc.


1. Is the running animation is it fine for you ?
2. The 16 different endings ??? i only see 3 colors Laughing (oh yeah, based on EMS crap)
3. Online mode required to get the so called ''perfect ending''
4. 2 (or 3) stupid flashbacks about a kid i don't care if he died or not ... really that annoyed me so much.
5. To much of the same assault (ceberus, brutes, , cerberus, husk, cerberus, asari husk, cerberus blah blah blah). In ME2 you had different maps with different enemies, ME3 was more about cerberus then about the reapers.
6. ENDING !
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Wed, 11th Apr 2012 19:58    Post subject:
human_steel wrote:
H4wkeye wrote:
human_steel wrote:
Game is pretty far off from being stickied with the 'garbage' label.


Indeed. ME3 is absolutely brilliant in my opinion... until you reach the ending.... The ending is horrible. But, the game itself up to that point is damn good. The genophage storyline part, Quarian vs Geth conflict, etc.

Absolutely agree with you. Can associate the game's experience with a blowjob being given by an awesomely hot girl, and up to the very point when you're about to cum, she bites a chunk off your cock. Sad Yep, the ending leaves a very bitter taste in one's mouth. Crying or Very sad

If she bit the cock off, wouldn't the taste be salty from all the blood? Laughing
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human_steel




Posts: 33269

PostPosted: Wed, 11th Apr 2012 20:02    Post subject:
It's still an unpleasant taste. Sad
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Wed, 11th Apr 2012 20:07    Post subject:
human_steel wrote:
It's still an unpleasant taste. Sad


For you, but what about her ? Laughing
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Cabola




Posts: 132
Location: Denmark
PostPosted: Wed, 11th Apr 2012 21:06    Post subject:
Twinny wrote:
H4wkeye wrote:
human_steel wrote:
Game is pretty far off from being stickied with the 'garbage' label.


Indeed. ME3 is absolutely brilliant in my opinion... until you reach the ending.... The ending is horrible. But, the game itself up to that point is damn good. The genophage storyline part, Quarian vs Geth conflict, etc.


1. Is the running animation is it fine for you ?
2. The 16 different endings ??? i only see 3 colors Laughing (oh yeah, based on EMS crap)
3. Online mode required to get the so called ''perfect ending''
4. 2 (or 3) stupid flashbacks about a kid i don't care if he died or not ... really that annoyed me so much.
5. To much of the same assault (ceberus, brutes, , cerberus, husk, cerberus, asari husk, cerberus blah blah blah). In ME2 you had different maps with different enemies, ME3 was more about cerberus then about the reapers.
6. ENDING !

It was already established that the ending was horrible so you 2, 3 and 6 points doesn't count. Personally I didn't really pay much attention to the running animation, I didn't care for it. The flashbacks were a part of the game, god knows why, but they were fast to get past. And the reason you were fighting cerberus every 2nd map or so, was because they were trying to do the same thing you were doing, except they were just trying to get it to the Illusiveman so he could control the reapers. So it makes sense that you'd be fighting them ever time you turn the corner..

All in all I liked ME3, it was a good game, sure it was no ME2, but it wasn't crap either. The only thing in my mind that was crap was the ending, because if I wanted the Deus EX ending I would play Deus EX! The ending wasn't what they had promised us so long ago! Our closure wasn't delivered..


Friendship is like peeing on yourself; everyone can see it, but only you get the warm feeling that it brings.
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Chibuky




Posts: 466

PostPosted: Wed, 11th Apr 2012 22:12    Post subject:
Animations are generally fucked up. Running is just a tip of the turd berg. His movment is mixture of running and skeating and his posture is strange. For the AAA, best ga'e eva', 9+ rated master piece this is completely unacceptable. Try some budget shit, Deep Black for example and compare just animations.


ZX Spectrum 16K/48K | Grundig C410 cassette recorder (adjustable head) | 20BT TV Philips Multistandard Color V37cm | ZX Interface 2 | New Kempston Compatible Competition Pro Switched Joystick | Sinclair BASIC OS
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Wed, 11th Apr 2012 22:15    Post subject:
I wonder why it is fucked up really, ME2 was just fine. The engine is the same so why didn't they re-use it ?
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Thu, 12th Apr 2012 13:14    Post subject:
Cabola wrote:
It was already established that the ending was horrible so you 2, 3 and 6 points doesn't count. Personally I didn't really pay much attention to the running animation, I didn't care for it. The flashbacks were a part of the game, god knows why, but they were fast to get past. And the reason you were fighting cerberus every 2nd map or so, was because they were trying to do the same thing you were doing, except they were just trying to get it to the Illusiveman so he could control the reapers. So it makes sense that you'd be fighting them ever time you turn the corner..

All in all I liked ME3, it was a good game, sure it was no ME2, but it wasn't crap either. The only thing in my mind that was crap was the ending, because if I wanted the Deus EX ending I would play Deus EX! The ending wasn't what they had promised us so long ago! Our closure wasn't delivered..


I forgot to add the crappy journal (doesn't update after you get a item etc). This game has more flaws then Mass Effect 2.
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OLime




Posts: 599

PostPosted: Thu, 12th Apr 2012 13:48    Post subject:
Twinny wrote:
I forgot to add the crappy journal (doesn't update after you get a item etc). This game has more flaws then Mass Effect 2.


Huh? It did update everytime I got a heavy weapon. Or what is the problem with the journal?
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fable2




Posts: 6054

PostPosted: Thu, 12th Apr 2012 13:59    Post subject:
he means quest items don't update the quest , yeah it was kinda retarded.
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Thu, 12th Apr 2012 14:06    Post subject:
fable2 wrote:
he means quest items don't update the quest , yeah it was kinda retarded.


Yeah sorry got confused about the names....didn't play for a while.
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DCB




Posts: 5410

PostPosted: Thu, 12th Apr 2012 14:16    Post subject:
Yeah the journal is worthless. Only has a binary state - either the quest is active or it's finished. It doesn't provide any details for what stage you are at in a given quest, or any particulars of what it is about beyond a vague general description (which is a pain in the ass given that 99% of all side-quests are stupid Fedex quests that you often unlock before you can even travel to the system they are in).
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OLime




Posts: 599

PostPosted: Thu, 12th Apr 2012 14:25    Post subject:
DCB wrote:
Yeah the journal is worthless. Only has a binary state - either the quest is active or it's finished. It doesn't provide any details for what stage you are at in a given quest, or any particulars of what it is about beyond a vague general description (which is a pain in the ass given that 99% of all side-quests are stupid Fedex quests that you often unlock before you can even travel to the system they are in).


Yeah. I was quite surprised to find ME3's sidequests and the journal to be underwhelming even compared to the stupid "hey, I found something in that deep, mosnter-infested cave that belongs to you whom I have never met before, don't ask from where I know that, thank you"-quests from DA2.
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Mister_s




Posts: 19863

PostPosted: Thu, 12th Apr 2012 15:28    Post subject:
Sometimes the journal "updates" by putting the quest at the top. I have no idea why and when though, I wasn't able to discern a pattern. Maybe I was imagining it.
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Thu, 12th Apr 2012 16:06    Post subject:
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Mikey5449
Superdad



Posts: 3404

PostPosted: Sat, 14th Apr 2012 04:31    Post subject:
Since my HD was dying on me I got it replaced recently and I'm in the process of re-installing some games. ME3 is one of them, but I was wondering which files do I actually need?

There seems to have been a plethora of "unlock" files so which do I actually need? I think I have 3-4 of them, all different.

So I got the main dvd iso's (2 of them)
Reloaded latest patch
And what else?...

Thanks in advance!
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DCB




Posts: 5410

PostPosted: Sat, 14th Apr 2012 06:35    Post subject:
The latest crack is pre-patched to unlock the DLC from what I understand. The only other thing you might consider is the profile that has the readiness at 100%, but it's not mandatory (and you can get the same effect by editing your saves if you want to keep your old profile).
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Roach_666




Posts: 1299
Location: Hell in its Alpha Build
PostPosted: Sat, 14th Apr 2012 13:10    Post subject:
DCB wrote:
The latest crack is pre-patched to unlock the DLC from what I understand. The only other thing you might consider is the profile that has the readiness at 100%, but it's not mandatory (and you can get the same effect by editing your saves if you want to keep your old profile).


All the DLCs or just some particular? I mean does this still require the modified Coalesced.bin for all the DLCs to work?

Thanks in advance.

~edit: Don't have the game yet so can't experiment myself.
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Extraordinary




Posts: 529

PostPosted: Sat, 14th Apr 2012 14:05    Post subject:
I thought the latest crack only unlocks the Prothean DLC? Confused
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DCB




Posts: 5410

PostPosted: Sat, 14th Apr 2012 16:30    Post subject:
Oh yeah, I forgot about the guns/armour. Yeah you'll need to edit coalesced.bin if you want those.
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fable2




Posts: 6054

PostPosted: Sat, 14th Apr 2012 17:03    Post subject:
or use this one already edited
http://www.mediafire.com/?px5p5vvytvp5627
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Roach_666




Posts: 1299
Location: Hell in its Alpha Build
PostPosted: Sat, 14th Apr 2012 17:24    Post subject:
@DCB, @fable2,

Thanks again. Smile
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Extraordinary




Posts: 529

PostPosted: Sat, 14th Apr 2012 17:34    Post subject:
Can I use the ME3 Coalesced Utility to manually add a fov fix to fable2's coalesced.bin?

All the fov fixes out there use the numblock but I have mapped my abilities there.
I want to put it on the F keys -

( Name="F11", Command="FOV 90" ) //fixed
( Name="F12", Command="FOV 75" ) //default

Is that correct?
Or do I need that shared aim thingy too?
Which fov to use on shared aim when 90 is what I want zoomed out?

( Name="Shared_Aim", Command="SwapWeaponIfEmpty | TightAim | FOV 75 | OnRelease FOV 90 | OnRelease StopTightAim" )

Confused
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fable2




Posts: 6054

PostPosted: Sat, 14th Apr 2012 17:40    Post subject:
f12 activates the weapons in the file i posted btw Smile
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Extraordinary




Posts: 529

PostPosted: Sat, 14th Apr 2012 17:44    Post subject:
F10 and F11 then? I only use F5 and F9 for quickload/quicksave.
Shall I use FOV 75 or FOV 0 for default? Some say its better to use FOV 0 instead of overriding.

( Name="F11", Command="FOV 90" )
( Name="F10", Command="FOV 0" )

( Name="Shared_Aim", Command="SwapWeaponIfEmpty | TightAim | FOV 0 | OnRelease FOV 90 | OnRelease StopTightAim" )

Here:
http://www.mediafire.com/?d3xy59ph9ttz79r

Could somebody test it?
Its smaller, dont know why.
I dont have the game installed right now.
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fable2




Posts: 6054

PostPosted: Sat, 14th Apr 2012 17:52    Post subject:
tried it and it works just fine.
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Mikey5449
Superdad



Posts: 3404

PostPosted: Sat, 14th Apr 2012 17:56    Post subject:
Thanks everyone!
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Extraordinary




Posts: 529

PostPosted: Sat, 14th Apr 2012 18:04    Post subject:
Thanks!
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sun, 15th Apr 2012 17:27    Post subject:
Were this Epilog posted


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