GSC closed and STALKER 2 canned?
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Zircon02




Posts: 38

PostPosted: Wed, 11th Apr 2012 08:56    Post subject:
DraySpittle wrote:
Maybe they will use sweet motorbike drag races to fund STALKER 2 men.

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WaldoJ
VIP Member



Posts: 32678

PostPosted: Wed, 11th Apr 2012 14:54    Post subject:
Devil Troll s.ta.l.k.e.r. 2 would get as much fan help as did double fine if they'd do a kickstarter.


Sin317 wrote:
I win, you lose. Or Go fuck yourself.
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Thu, 26th Apr 2012 10:26    Post subject:
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ixigia
[Moderator] Consigliere



Posts: 65079
Location: Italy
PostPosted: Sat, 28th Apr 2012 16:38    Post subject:
Quote:
Survarium will feature RPG and survival elements, as well as a post-apocalyptic atmosphere that will influence the gameplay in many different ways, mutants, underground levels and bullet ballistics.

Survarium will be a story driven MMOFPS and will not feature a seamless big world. Survarium is going to be a session-based game and Vostok Games’ plan is to constantly expand the number of new locations in the game.

As the team said, many of the game elements will be in common, such as survival, anomalies, factions, mutants. However, there won’t be any kind of Offline or Single Player mode to it.

The developers have also made it clear that survival is a key aspect of the project and it will take a priority over just shooting anything that moves. Players can expect traps, anomalies, unexpected enemy actions, weird and dangerous mutants and much, much more.

Vostok Games have also answered the question that most of you wanted to make (and already knew the answer). Survarium is an MMOFPS and not a standard FPS title, becase an online free2play project today is a much easier way for a developer to establish direct connection with players. And quite easier to develop in our opinion.

Survarium will be powered by a new, in-house game engine, and there will be an open beta test for it at a later date.
Last but not least, the team wants to demonstrate the importance of its ‘stalkerish’ love in Survarium, so you should expect to see a lot of similarities with it. However, there won’t be any sort of A-Life system or randomly generated quests.


Meh.

http://www.dsogaming.com/news/survarium-details-no-offline-mode-open-beta-planned-rpg-elements-confirmed-in-house-engine/
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PickupArtist




Posts: 9909

PostPosted: Sat, 28th Apr 2012 20:03    Post subject:
i really dont understand why they went this route. their multiplayer always died out pretty fast and the f2p shooter market is deadly competitive , not enough fans for this niche Sad

we wanted a survival game, not a f2p shooter Sad
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swebarb




Posts: 2154
Location: Vikingland
PostPosted: Sat, 28th Apr 2012 21:12    Post subject:
yeah not very interesting Sad idiots
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Yuri




Posts: 11000

PostPosted: Mon, 30th Apr 2012 15:18    Post subject:
ixigia wrote:
Quote:
there won’t be any kind of Offline or Single Player mode to it.






1 and 2 are still amazing.
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locke89




Posts: 2812
Location: Poland
PostPosted: Mon, 30th Apr 2012 15:33    Post subject:
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M4trix




Posts: 9261
Location: Croatia, Adriatic coast (I can see ixi from here)
PostPosted: Mon, 30th Apr 2012 15:44    Post subject:
Quote:
Q: Will there be a single player component to the game?
A: No.


nuff said.

/me turns away from this game. Rolling Eyes


Made in China is like a box of chocolates. You never know what you're gonna get.
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human_steel




Posts: 33269

PostPosted: Mon, 30th Apr 2012 15:46    Post subject:
M4trix wrote:
Quote:
Q: Will there be a single player component to the game?
A: No.


nuff said.

/me turns away from this game. Rolling Eyes

Just don't forget to slap the team with a big, meaty and slimy trout on your way out. Laughing
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M4trix




Posts: 9261
Location: Croatia, Adriatic coast (I can see ixi from here)
PostPosted: Mon, 30th Apr 2012 15:48    Post subject:
human_steel wrote:
M4trix wrote:
Quote:
Q: Will there be a single player component to the game?
A: No.


nuff said.

/me turns away from this game. Rolling Eyes

Just don't forget to slap the team with a big, meaty and slimy trout on your way out. Laughing


Yeah, I forgot to do that! Very Happy


Made in China is like a box of chocolates. You never know what you're gonna get.
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Mon, 30th Apr 2012 15:48    Post subject:
No one cared about STALKER MP. Absolutely no one. And the MMO market it's practically a joke in our days. Highly competitive in the subscription area, completely idiotic in the Free2Play. In the F2P there is one game after another. The route is the same: the original bubble followed by a serious decline of the player base.

Only a few MMOs are doing truly well and all those are still following the subscription model.
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recapture




Posts: 580

PostPosted: Tue, 1st May 2012 12:00    Post subject:
we will always have the memories...and 3 awesome games!
Sad
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4treyu




Posts: 23125

PostPosted: Tue, 1st May 2012 17:38    Post subject:
So Much Win Now that I finished TW2 EE I reinstalled Shadow of Chernobyl + some mods and I'm starting a new playthrough.
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tonizito
VIP Member



Posts: 51402
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 6th May 2012 14:59    Post subject:
Sorry guize no news, just an article Cool Face

http://www.nybooks.com/blogs/nyrblog/2012/may/01/zone-chernobyl-tarkovsky-video-game/

Quote:
Eventually the silly central plot kicks in and all this goes by the wayside, but until then, the game’s indifference can seem a kind of grim, bracing rejoinder to the smug exceptionalism that defines American games: in S.T.A.L.K.E.R. you aren’t special, you’re just there.


Hits the nail on the head... FFFFFUUUUUUUUUU GSC Sad Crying or Very sad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Stormwolf




Posts: 23691
Location: Norway
PostPosted: Sun, 6th May 2012 15:00    Post subject:
And i have yet to play the games. Couldn't seem to get into it properly, which is weird as i love post apocalyptic style games.
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ixigia
[Moderator] Consigliere



Posts: 65079
Location: Italy
PostPosted: Sun, 6th May 2012 16:21    Post subject:
Stormwolf wrote:
And i have yet to play the games. Couldn't seem to get into it properly, which is weird as i love post apocalyptic style games.

Arm yourself of patience, take your time..and play them*! Even if they might seem unpolished and "rough" at first, they'll exponentially grow on you to the point of addiction. It'll be hard to leave the Zone Razz

* Preferably with the Complete Mod (if your PC is powerful enough) Smile
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dodger2020




Posts: 3537

PostPosted: Sun, 6th May 2012 17:39    Post subject:
ixigia wrote:
Stormwolf wrote:
And i have yet to play the games. Couldn't seem to get into it properly, which is weird as i love post apocalyptic style games.

Arm yourself of patience, take your time..and play them*! Even if they might seem unpolished and "rough" at first, they'll exponentially grow on you to the point of addiction. It'll be hard to leave the Zone Razz

* Preferably with the Complete Mod (if your PC is powerful enough) Smile


I played and finished the first one. The others I just got fed up with all the bullshit bugs, some of them quest and game stopping, to be bothered to finish. The first game, even though it was great, was a chore to get through as well because of all the bugs.

I may revisit them eventually but who knows.
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ixigia
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Posts: 65079
Location: Italy
PostPosted: Sun, 6th May 2012 19:02    Post subject:
dodger2020 wrote:
ixigia wrote:
Stormwolf wrote:
And i have yet to play the games. Couldn't seem to get into it properly, which is weird as i love post apocalyptic style games.

Arm yourself of patience, take your time..and play them*! Even if they might seem unpolished and "rough" at first, they'll exponentially grow on you to the point of addiction. It'll be hard to leave the Zone Razz

* Preferably with the Complete Mod (if your PC is powerful enough) Smile


I played and finished the first one. The others I just got fed up with all the bullshit bugs, some of them quest and game stopping, to be bothered to finish. The first game, even though it was great, was a chore to get through as well because of all the bugs.

I may revisit them eventually but who knows.

Yeah, Clear Sky was indeed bugged as hell at launch, but the several patches took care of great part of the problems (even though some bugs have been left unfixed).

Call of Pripyat on the other hand was surprisingly polished and stable (at least for me) Smile
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4treyu




Posts: 23125

PostPosted: Sun, 6th May 2012 19:17    Post subject:
Even Shadow of Chernobyl is pretty bug-free now with the latest patch and with Complete installed (Complete includes ZRP which is a series of bug fixes made by the community). I've been playing it for the last few days and I haven't encountered a single bug yet (up to the first assignments you get @ Rostock).
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ixigia
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Posts: 65079
Location: Italy
PostPosted: Sat, 2nd Jun 2012 23:14    Post subject:
Kinda related:
Quote:
It looks as though Vostock Games might not be the only studio to form in the aftermath of the break up of STALKER developers, GSC. Russian gaming site, StopGame reports that a significant element of the GSC STALKER team have set up shop in Kiev, and have formed a new outfit called Union Studio.

There are a few tidbits to back this up. A description on UnionStudio’s sparse LinkedIn page describes the developer as a “new company, created together with the best professionals that worked for GSC GAME WORLD and other AAA class studios.” The page announces that they’re making a “cross-platform action shooter which will be available for PC, Mac, PlayStation, XBOX.” There’s also a work-in-progress Union Studio site, which simply says “coming soon.”

The LinkedIn page of former GSC team lead and software developer Eugene Kim now has him listed as the new CEO & Founder at UnionStudio in the Ukraine. Kim’s Google+ feed is topped by a link to StopGame’s “another shooter from the developers of STALKER” story. StopGame claim that the game will be announced this Autumn and have a futuristic setting.


http://www.pcgamer.com/2012/06/01/rumour-ex-stalker-devs-form-union-studio-developing-falloutrage-inspired-shooter/
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sun, 3rd Jun 2012 08:34    Post subject:
MMO shit and console turds incoming.

 Spoiler:
 
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ixigia
[Moderator] Consigliere



Posts: 65079
Location: Italy
PostPosted: Sun, 3rd Jun 2012 11:32    Post subject:
VGAdeadcafe wrote:
MMO shit and console turds incoming.

 Spoiler:
 

Yeap, it's very sad indeed Sad Laughing

In order to soothe the pain I reinstalled both Clear Sky and CoP with the Faction Fronts and Misery mod respectively. Those will keep me busy for a while Razz
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xGAME007




Posts: 2134
Location: Croatia
PostPosted: Sun, 3rd Jun 2012 12:31    Post subject:
I just finished SoC for the 4th time, but this time with a Complete mode. All together, it took me over 300 hours (4 playthroughs, testing mods, etc...) to finally say to myself, "this is the last time i installed and played SoC", but then i remembered i said the same thing after finishing the game last time Very Happy
There is not a single quest/mission i haven't completed, not a single stash i haven't searched, not a single anomaly in which i haven't stepped with my foot... ffs i have the whole game in my head, all the way to the smallest detail. This game, despite all the bugs and glitches, is a fucking masterpiece.

Now, after i do a fresh install of os, radiation form CS is going to spread through it, again Very Happy

Don't get it, why would they take a path of an MMO games, if the MP part is the weakest point in their games and more importantly, stalker was all about SP experience and unbeatable atmosphere .


Gigabyte X570 Aorus Pro | AMD Ryzen 5800X3D + be quiet! Dark Rock 4 | KFA2 RTX 4080 | 32GB G.Skill Trident Z RGB DDR4 @3600MHz | Samsung 860 Evo 500GB + 1TB + 10TB WD Blue | Corsair RM750x | LG 27GL83A + LG 27GL850 | Fractal Define R6 | Razer BlackWidow Ultimate Stealth | DeathAdder Chroma
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M4trix




Posts: 9261
Location: Croatia, Adriatic coast (I can see ixi from here)
PostPosted: Sun, 3rd Jun 2012 20:01    Post subject:
*bump

at least we have a movie, Chernobyl Diaries. Let's go into the zone for the last time. Sad

http://www.imdb.com/title/tt1991245/


Made in China is like a box of chocolates. You never know what you're gonna get.
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Radicalus




Posts: 6422

PostPosted: Sun, 3rd Jun 2012 20:12    Post subject:
xGAME007 wrote:
I just finished SoC for the 4th time, but this time with a Complete mode. All together, it took me over 300 hours (4 playthroughs, testing mods, etc...) to finally say to myself, "this is the last time i installed and played SoC", but then i remembered i said the same thing after finishing the game last time Very Happy
There is not a single quest/mission i haven't completed, not a single stash i haven't searched, not a single anomaly in which i haven't stepped with my foot... ffs i have the whole game in my head, all the way to the smallest detail. This game, despite all the bugs and glitches, is a fucking masterpiece.

Now, after i do a fresh install of os, radiation form CS is going to spread through it, again Very Happy

Don't get it, why would they take a path of an MMO games, if the MP part is the weakest point in their games and more importantly, stalker was all about SP experience and unbeatable atmosphere .


Kind of the same for me.
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ixigia
[Moderator] Consigliere



Posts: 65079
Location: Italy
PostPosted: Sun, 3rd Jun 2012 20:58    Post subject:
I suggest you to try the Misery mod for Call of Pripyat, it radically changes the game making it one of the most unforgiving gaming experiences ever (much much more than the vanilla Stalker), it's absolutely brutal Smile
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4treyu




Posts: 23125

PostPosted: Sun, 3rd Jun 2012 23:09    Post subject:
ixigia wrote:
I suggest you to try the Misery mod for Call of Pripyat, it radically changes the game making it one of the most unforgiving gaming experiences ever (much much more than the vanilla Stalker), it's absolutely brutal Smile


That's the next thing I'll try (now that I received the free CoP key from the great proekaan) and after I finish my current playthrough of SoC (I'm not too fond of replaying CS).

I wonder if they keep the artifact detectors and artifact hunting. Also, does it keep the main story and vanilla quests?
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ixigia
[Moderator] Consigliere



Posts: 65079
Location: Italy
PostPosted: Sun, 3rd Jun 2012 23:36    Post subject:
4treyu wrote:
ixigia wrote:
I suggest you to try the Misery mod for Call of Pripyat, it radically changes the game making it one of the most unforgiving gaming experiences ever (much much more than the vanilla Stalker), it's absolutely brutal Smile


That's the next thing I'll try (now that I received the free CoP key from the great proekaan) and after I finish my current playthrough of SoC (I'm not too fond of replaying CS).

I wonder if they keep the artifact detectors and artifact hunting. Also, does it keep the main story and vanilla quests?

I haven't played it much, but so far it seems that the vanilla aspects (gameplay and story wise) have all been preserved, they're only made harder. For example you have 50% less reward money for quests, everything is deadlier, from anomalies to enemies, you need to struggle in order to find food/drinks and weapons/ammo, generally the whole economic system is tougher, there's a new HUD (with less info) etc. Razz
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4treyu




Posts: 23125

PostPosted: Sun, 3rd Jun 2012 23:39    Post subject:
Sounds nice Very Happy I will certainly try it. I saw a short gameplay video of it and it looked great, I think they even modded the graphics a bit.
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