Blackroom [SP & MP FPS / John Romero / Adrian Carmack]
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consolitis
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PostPosted: Fri, 6th Apr 2012 13:43    Post subject: Blackroom [SP & MP FPS / John Romero / Adrian Carmack]
http://www.eurogamer.net/articles/2012-04-05-john-romero-details-plans-for-mmo-ish-pc-shooter

Edited down version of the article:

Quote:
"Yes, I'm definitely going to be making another shooter and it will be on PC first," he explained.

Romero didn't go into much more detail but added that it'll be "MMO-ish" and will offer a new twist on genre traditions.

"It's a persistent game, it has persistent player data, the character grows and gets better over time. I think most gamers expect that now anyway, but this was a design I'd done a while ago. I think it's pretty valid.

"You will be playing the game as you would expect a shooter to feel, but the specifics of your situation, narrative wrapper and reward system are all unique. I wouldn't want to give out any specifics until I'm close to shipping it. I've learned my lesson about talking too soon about specific game features and release dates."

It's not going to be an old-school shooter - it won't be pixelated. But it will probably have some faster movement than most games have right now."

Romero also offered his take on how the genre has evolved since his time at id Software. While he appreciates that Gears of War is a quality product, he's not a fan of the shift towards slower, cover-based gameplay.

"I'm not a fan of cover systems or the player being a bullet sponge. I'm not that interested in the tank-like player; I like feeling that I have skill in the game," he explained, before theorising that the rise of the console game pad has pushed developers in that direction out of necessity.

"I do realise that a lot of the movement in new shooters is directly attributable to the console controller because you can't play well and fast with them so they had to come up with some design to make it so the player can do something else if they can't skillfully move quickly. They have to do something different.

"But I'm a PC mouse and keyboard type player," he countered.

"I love twitch 180s, fast targeting, fast firing, fast movement. So anything that's not like that - like current shooters that are basically a track going through a level to the exit and everything is closed off - is not interesting to me.


"I like to explore my levels, y'know? So I'm not a fan of on-rail shooting or slow-moving cover systems. That's not to say that Gears isn't a great game but as a player I'm more interested in speed and fast movement."


As a reminder a year ago he said he's done with hardcore gaming and it's about time he concentrates on making games for the facebook generation: http://www.nfohump.com/forum/viewtopic.php?p=1434320#1434320


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
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"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY


Last edited by consolitis on Mon, 25th Apr 2016 18:12; edited 2 times in total
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pillermann




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PostPosted: Fri, 6th Apr 2012 14:09    Post subject:
Daikatana 2? Can't wait.
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Pl@tinum




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PostPosted: Fri, 6th Apr 2012 14:14    Post subject:
He said almost all the right things we've been saying for the past 10y, i just don't think he's the right person to do a proper game anymore, let's hope he proves me wrong.
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Yondaime
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PostPosted: Fri, 6th Apr 2012 14:17    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:42; edited 1 time in total
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Sin317
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PostPosted: Fri, 6th Apr 2012 14:42    Post subject:
i made John Romero my bitch.

i dont go anywhere near anything he is involved with.
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Neon
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PostPosted: Fri, 6th Apr 2012 14:44    Post subject:
I actually quite enjoyed Daikatana. Sad
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Seron




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PostPosted: Fri, 6th Apr 2012 14:47    Post subject:
wasnt he doing a game called severity or something while back?
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huxanomaly2




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PostPosted: Fri, 6th Apr 2012 14:53    Post subject:
John Romero's about to make you his bitch.
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Werelds
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PostPosted: Fri, 6th Apr 2012 14:57    Post subject:
I totally have faith in him.




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shole




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PostPosted: Fri, 6th Apr 2012 15:00    Post subject: Re: Romero returns with a "MMO-ish" fast paced PC
Quote:
"I like to explore my levels, y'know?


raven shield or swat4 were the last games i remember that had properly open ended levels
and thief 4 is my last hope for the future
i don't much have hope for it in straight shooters
it's just so expensive to build non-essential world geometry these days
wish they would sort of abandon the worship of unique art and do some prefabing in levels
look at the skyrim editor.. easy to build dungeons, yet most are a linear pipe.
something similar for interiors


Last edited by shole on Fri, 6th Apr 2012 15:03; edited 1 time in total
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huxanomaly2




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Location: Bucharest
PostPosted: Fri, 6th Apr 2012 15:02    Post subject: Re: Romero returns with a "MMO-ish" fast paced PC
shole wrote:
Quote:
"I like to explore my levels, y'know?


raven shield or swat4 were the last games i remember that had properly open ended levels
and thief 4 is my last hope for the future
i don't much have hope for it in straight shooters
it's just so expensive to build non-essential world geometry these days

Don't get your hopes high on Thief 4, son. INB4 THI4F Cool Face
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ixigia
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PostPosted: Fri, 6th Apr 2012 15:15    Post subject:
Neon wrote:
I actually quite enjoyed Daikatana. Sad

+1
And I thought I was the only one Very Happy

About the new project, sounds intriguing but my expectations aren't exactly high
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Shinin




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PostPosted: Fri, 6th Apr 2012 15:19    Post subject:
pre ordered Very Happy


i9 7500K, GTX980 Quad Frozr VI, 24GB RAM
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farne




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PostPosted: Fri, 6th Apr 2012 16:09    Post subject:
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KillerCrocker




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PostPosted: Fri, 6th Apr 2012 16:18    Post subject:
ixigia wrote:
Neon wrote:
I actually quite enjoyed Daikatana. Sad

+1
And I thought I was the only one Very Happy

About the new project, sounds intriguing but my expectations aren't exactly high


It was worse than KISS: Psycho Circus Game... and that says a lot Laughing


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huxanomaly2




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PostPosted: Fri, 6th Apr 2012 16:25    Post subject:
wizarD. wrote:

Already a riposte.
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farne




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PostPosted: Fri, 6th Apr 2012 16:28    Post subject:
huxanomaly2 wrote:
wizarD. wrote:

Already a riposte.


A picture speaks more than a thousand words. lol wut
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huxanomaly2




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PostPosted: Fri, 6th Apr 2012 16:49    Post subject:
huxanomaly2 wrote:
John Romero's about to make you his bitch.

This was the 7th post.
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garus
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PostPosted: Fri, 6th Apr 2012 17:05    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:25; edited 1 time in total
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KillerCrocker




Posts: 20503

PostPosted: Fri, 6th Apr 2012 17:14    Post subject:
huxanomaly2 wrote:
huxanomaly2 wrote:
John Romero's about to make you his bitch.

This was the 7th post.

8th


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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huxanomaly2




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PostPosted: Fri, 6th Apr 2012 17:20    Post subject:
KillerCrocker wrote:
huxanomaly2 wrote:
huxanomaly2 wrote:
John Romero's about to make you his bitch.

This was the 7th post.

8th

OP doesn't count.
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Werelds
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PostPosted: Fri, 6th Apr 2012 19:11    Post subject:
ixigia wrote:
Neon wrote:
I actually quite enjoyed Daikatana. Sad

+1
And I thought I was the only one Very Happy

About the new project, sounds intriguing but my expectations aren't exactly high

Enjoying it had nothing to do with it. It was incredibly hyped by Romero and it simply did not deliver. It was delayed over 2 years total, looked dated, had an AI that was about as good as that in Doom 1 and had tons of dumb mechanics (lol limited saves).

He has to keep his mouth shut and just deliver, rather than boasting about shit he hasn't done yet.
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farne




Posts: 3735

PostPosted: Fri, 6th Apr 2012 19:52    Post subject:
Werelds wrote:
ixigia wrote:
Neon wrote:
I actually quite enjoyed Daikatana. Sad

+1
And I thought I was the only one Very Happy

About the new project, sounds intriguing but my expectations aren't exactly high

Enjoying it had nothing to do with it. It was incredibly hyped by Romero and it simply did not deliver. It was delayed over 2 years total, looked dated, had an AI that was about as good as that in Doom 1 and had tons of dumb mechanics (lol limited saves).

He has to keep his mouth shut and just deliver, rather than boasting about shit he hasn't done yet.


That's not necessarily true, apparently he had a nightmarish marketing guy at Ion.

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Laurentiu499




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PostPosted: Fri, 6th Apr 2012 20:29    Post subject:
sounds too good to be true.





>>>> >>>>>>> >>>>>>>>> ♪ Viva La Vida ♪ <<<<<< <<<<< <<<<<< <<<
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Hierofan
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PostPosted: Sat, 7th Apr 2012 07:36    Post subject:
He should have went all kickstarter and used the tagline

You're about to make John Romero your bitch.


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webtax




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PostPosted: Sat, 7th Apr 2012 07:56    Post subject:
John Romero's about to make you his PR
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Interinactive
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PostPosted: Tue, 29th Jul 2014 01:13    Post subject:
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LeoNatan
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PostPosted: Tue, 29th Jul 2014 01:22    Post subject:
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ixigia
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PostPosted: Tue, 29th Jul 2014 01:31    Post subject:
LeoNatan wrote:
Laughing

That picture sums it up nicely too Laughing Reaction
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LeoNatan
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PostPosted: Tue, 29th Jul 2014 01:50    Post subject:
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