Mass Effect 3
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Revan6999




Posts: 333

PostPosted: Sun, 11th Mar 2012 15:14    Post subject:
It feels almost as if 30 minutes of dialogue answering all the questions you may have are missing from the ending. I predict a DLC retconning what we got on the horizon.
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blubbolo




Posts: 9

PostPosted: Sun, 11th Mar 2012 15:18    Post subject:
my problem with the ending:

 Spoiler:
 


meh. Shocked


Last edited by blubbolo on Sun, 11th Mar 2012 15:20; edited 2 times in total
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Guy_Incognito




Posts: 3436

PostPosted: Sun, 11th Mar 2012 15:19    Post subject:
I concur with KillerCrocker. What's wrong with the endings? How did all of you imagine this will end? By simply wiping all Reapers with a giant laser and then everybody is having a party at the beach and living happily ever after?

Don't get me wrong, there are many plot holes and minor logic failures, but I was expecting A LOT worse endings. So giving the circumstances, these endings are simply OK for an entire-universe-involved trilogy like this.
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Mister_s




Posts: 19863

PostPosted: Sun, 11th Mar 2012 15:21    Post subject:
Mister_s wrote:
So after which mission does the citadel get attacked resulting in SQs going dark?

Well I guess I found out on my own. What a moronic thing to do. Absolutely no warning at all.
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strakosh




Posts: 156

PostPosted: Sun, 11th Mar 2012 15:24    Post subject:
Stupid and lazy writing all the way. The main problem was script leak and rushed rework of whole plot. And personally - for the game with 16 endings I would expect one "yaay we won"
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ffy




Posts: 206

PostPosted: Sun, 11th Mar 2012 15:25    Post subject:
KillerCrocker wrote:
F You dear sir. I can't like it? Who will forbid me? Maybe You? Laughing

I really think its good ending. Way better than simple "yaay we won". It feels complete and refreshing. And sad in a ... good way?


the problem people have with the ending is how its a BiowarEA moneysaving '1 ending suits all' thing. it gives no closure to the various plotlines nor does it give any indication of all the choices you have made in the previous games, or this game for that matter.
spoilers regarding my playthrough and ending:
 Spoiler:
 


Last edited by ffy on Sun, 11th Mar 2012 15:27; edited 1 time in total
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strakosh




Posts: 156

PostPosted: Sun, 11th Mar 2012 15:27    Post subject:
Mister_s wrote:
Mister_s wrote:
So after which mission does the citadel get attacked resulting in SQs going dark?

Well I guess I found out on my own. What a moronic thing to do. Absolutely no warning at all.


Attack on Citadel is after end of first act - Tuchanka missions. The whole journal/quest log/quest tracking is terrible ...
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Sun, 11th Mar 2012 15:28    Post subject:
@ffy, did you play multiplayer as well ? if yes then that is why your score is above 5k
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ffy




Posts: 206

PostPosted: Sun, 11th Mar 2012 15:37    Post subject:
nope, no multiplayer (didnt buy the game). just used the modified coalesced file - i was going for a perfect, best possible ending and had read that you need a score of 5k+ for that.
but i think you misunderstood me, what im saying is that all that my hard work got me is more points on the readiness scale. you could fuck everything up, do some multiplayer and still have the same end result.
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KillerCrocker




Posts: 20503

PostPosted: Sun, 11th Mar 2012 15:39    Post subject:
There are either some big plot holes or ending is more cryptic than it seems on the surface, anyway.. yes. it could have been worse


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
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human_steel




Posts: 33269

PostPosted: Sun, 11th Mar 2012 15:51    Post subject:
Just beat the game. After all the credits were over, I was returned to the galaxy map before the mission with Cerberus. How do I start a New Game+ now since I don't see such an option in the menu?
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strakosh




Posts: 156

PostPosted: Sun, 11th Mar 2012 15:53    Post subject:
You have to buy DLC Troll Face
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human_steel




Posts: 33269

PostPosted: Sun, 11th Mar 2012 15:58    Post subject:
Buy?! Aww Yeah
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BloodySpy




Posts: 595

PostPosted: Sun, 11th Mar 2012 16:07    Post subject:
Anyone knows if the endings are any different if you chose to not destroy the reaper base in ME2 ? I finished it after 40 hours, paragon + reaper base destroyed, and i don't feel like starting a new renegade game.
Also, is it possible to store heavy weapons ? I found some in the game but cannot carry them to Normandy.
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lolozaur




Posts: 26310

PostPosted: Sun, 11th Mar 2012 16:14    Post subject:
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Nightstalker73




Posts: 12

PostPosted: Sun, 11th Mar 2012 16:17    Post subject:
I dont understand this development lately.
First Skyrim with huge problems and poorly optimization,broken quests and other shit.
Then next big title ME3 also in some way destroyed because of stupid choices in development.
Like journal is total mess and now ending suck?? WTF ... is going on? I really starting to think that Maybe its time to quit playing! Why we should pay money for broken piles of crap like that!!!

I playing now ME1 because i want to get trough the whole trilogy.
But this game is crap too if you think from the technical view.
For example when i move o run picture is jumping up and down like fps drop difficult to explain.
Then during conversations npc,s head its like out of sync i dont know how to explain this but is weird and of course sound is total mess.
And companies wonder why people pirate their games????
Stupids idiots.
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Stormwolf




Posts: 23707
Location: Norway
PostPosted: Sun, 11th Mar 2012 16:23    Post subject:
Guy_Incognito wrote:
I concur with KillerCrocker. What's wrong with the endings? How did all of you imagine this will end? By simply wiping all Reapers with a giant laser and then everybody is having a party at the beach and living happily ever after?

Don't get me wrong, there are many plot holes and minor logic failures, but I was expecting A LOT worse endings. So giving the circumstances, these endings are simply OK for an entire-universe-involved trilogy like this.


How about that sphere of light rendering the reapers inert?
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tolanri




Posts: 3589

PostPosted: Sun, 11th Mar 2012 16:24    Post subject:
Guy_Incognito wrote:
I concur with KillerCrocker. What's wrong with the endings? How did all of you imagine this will end? By simply wiping all Reapers with a giant laser and then everybody is having a party at the beach and living happily ever after?

Don't get me wrong, there are many plot holes and minor logic failures, but I was expecting A LOT worse endings. So giving the circumstances, these endings are simply OK for an entire-universe-involved trilogy like this.


The endings just have way too many plot holes. They also based the outcome of the endings on your readiness rating instead of your choices throughout the series. Also imitating the ending to DXHR does not fit mass effect universe in my opinion. Whatever, I am not mad at them, I wasn't too big fan of Mass Effect, but if I was I'd probably be pissed at BioWare.

They screwed up the ending just as they did in Dragon Age 2. Dragon Age Origins at least had somewhat solid ending, where they told you how other side story events unfold and what happened to various characters in game. It was much better that way, although story itself was also a bit cliche.
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human_steel




Posts: 33269

PostPosted: Sun, 11th Mar 2012 16:47    Post subject:
 Spoiler:
 
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Bendi




Posts: 3397

PostPosted: Sun, 11th Mar 2012 16:48    Post subject:
human_steel wrote:
 Spoiler:
 


EMS.
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human_steel




Posts: 33269

PostPosted: Sun, 11th Mar 2012 16:53    Post subject:
Bendi wrote:
human_steel wrote:
 Spoiler:
 


EMS.

Rage

I can easily mark TMS above 5000, but EMS seems almost impossible. Is this another situation where you have to play the sodding multiplayer in order to raise that statistic?
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ffy




Posts: 206

PostPosted: Sun, 11th Mar 2012 16:56    Post subject:
human_steel wrote:
Bendi wrote:
human_steel wrote:
 Spoiler:
 


EMS.

Rage

I can easily mark TMS above 5000, but EMS seems almost impossible. Is this another situation where you have to play the sodding multiplayer in order to raise that statistic?


http://www.nfohump.com/forum/viewtopic.php?p=1802310#1802310
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Stonga




Posts: 306
Location: Scandinavia
PostPosted: Sun, 11th Mar 2012 17:06    Post subject:
Stonga wrote:
Are you suppose to be able to talk to Garrus in the docking area after every mission or only that one time when you first meet him there? Asking cause he shows up on my map, but I can't interact with him


bump
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crackerbear




Posts: 748

PostPosted: Sun, 11th Mar 2012 17:07    Post subject:
human_steel wrote:
I can easily mark TMS above 5000, but EMS seems almost impossible. Is this another situation where you have to play the sodding multiplayer in order to raise that statistic?

It's the only situation where you need to play multiplayer.

However, there's not that much of a change in endings if you do reach 4000 or 5000, at least in my case.


Last edited by crackerbear on Sun, 11th Mar 2012 17:19; edited 2 times in total
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ClaudeFTW




Posts: 5074
Location: Bucharest, Romania
PostPosted: Sun, 11th Mar 2012 17:07    Post subject:
human_steel wrote:
Bendi wrote:
human_steel wrote:
 Spoiler:
 


EMS.

Rage

I can easily mark TMS above 5000, but EMS seems almost impossible. Is this another situation where you have to play the sodding multiplayer in order to raise that statistic?


That's the only situation in which the MP part needs to be played so that you get a better outcome in SP.




R7 2700x @4GHz / MSI B450 Tomahawk / beQuiet! Dark Rock 4 / 32GB @3000 MHz / MSI RTX 2060 Gaming Z / Samsung 850 EVO 250GB / Western Digital 1TB / Fractal Design Meshify C Dark / SuperFlower Leadex Gold 650W / DELL whatever 27 inch IPS

I usually stream stuff: http://www.twitch.tv/claudeftw
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xDBS




Posts: 1937
Location: USA / Japan
PostPosted: Sun, 11th Mar 2012 17:08    Post subject:


PC Specs: A Maganavox' Odyssey
Tweaked to play Frogger, Lemmings & GTA4

----------------------------------------------------------
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pillermann




Posts: 2577

PostPosted: Sun, 11th Mar 2012 17:12    Post subject:
xDBS wrote:
http://youtu.be/zRRpGlmtws8

Yea, its making the rounds on Biowares forum and various gaming sites. Hopefully the big ones pick up on it too and it comes to bite Bio in the ass.
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human_steel




Posts: 33269

PostPosted: Sun, 11th Mar 2012 17:12    Post subject:
ClaudeFTW wrote:
human_steel wrote:
Bendi wrote:


EMS.

Rage

I can easily mark TMS above 5000, but EMS seems almost impossible. Is this another situation where you have to play the sodding multiplayer in order to raise that statistic?


That's the only situation in which the MP part needs to be played so that you get a better outcome in SP.

From what I've understood, only galactic readiness depends on playing the multiplayer, the other two ratings are solely leaning on your doings in SP.
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daniggo




Posts: 40

PostPosted: Sun, 11th Mar 2012 17:17    Post subject:
Effective Military Strength = Total Military Strength * Readiness
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Kurosaki




Posts: 5673
Location: germany
PostPosted: Sun, 11th Mar 2012 17:17    Post subject:
I was avoiding this thread, because I'm still at the beginning of the game and god knows how many spoilers you guys already posted Very Happy....

so, I'll make it quick:

are there any good modifications to pimp the graphics? (not talking about the FXAA Injector...that thing makes every game kinda blue-ish and dark)

I appreciate any help. thanks.
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