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fisk
Posts: 9145
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_SiN_
Megatron
Posts: 12108
Location: Cybertron
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Posted: Sun, 4th Mar 2012 16:40 Post subject: |
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So how do you go around it? Is it possible?
Watercooled 5950X | AORUS Master X570 | Asus RTX 3090 TUF Gaming OC | 64Gb RAM | 1Tb 970 Evo Plus + 2Tb 660p | etc etc
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fisk
Posts: 9145
Location: Von Oben
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Posted: Sun, 4th Mar 2012 16:46 Post subject: |
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| _SiN_ wrote: | | So how do you go around it? Is it possible? |
I'm not sure, I am currently re-downloading the ISO's to try and make god-containers out of them. Having the game in two separate folders worked with LA NOIRE (with freestyledash), but apparently not with ME3.
Yes, yes I'm back.
Somewhat.
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Posted: Sun, 4th Mar 2012 16:46 Post subject: |
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I play on my Jtag, but i set up the automatic disc swap before starting to play. Disc swapping works flawlessly.
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_SiN_
Megatron
Posts: 12108
Location: Cybertron
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Posted: Sun, 4th Mar 2012 16:58 Post subject: |
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| Stormwolf wrote: | | I play on my Jtag, but i set up the automatic disc swap before starting to play. Disc swapping works flawlessly. |
Any link to a guide how to do that?
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NFOAC
Posts: 6015
Location: India
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Posted: Sun, 4th Mar 2012 17:02 Post subject: |
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WTF i was trying the Academy and it require Disc 2 and it crashed Awww,, by Disc 2 is still downloading now i cannot try anything as the save loads that mission only
How to get Multi Disc working - http://www.xbox360iso.com/tutorial-multi-disc-t486719.html
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fisk
Posts: 9145
Location: Von Oben
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Posted: Sun, 4th Mar 2012 17:05 Post subject: |
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| _SiN_ wrote: | | Stormwolf wrote: | | I play on my Jtag, but i set up the automatic disc swap before starting to play. Disc swapping works flawlessly. |
Any link to a guide how to do that? |
Apparently you're supposed to do something like this:
<game_name>\Disc 1
<game_name>\Disc 2
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etc.
And set your FSD2 to scan depth 4
Yes, yes I'm back.
Somewhat.
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fisk
Posts: 9145
Location: Von Oben
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Posted: Sun, 4th Mar 2012 17:12 Post subject: |
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That tutorial is old, FSD2.2+ does it.
Yes, yes I'm back.
Somewhat.
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NFOAC
Posts: 6015
Location: India
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Posted: Sun, 4th Mar 2012 17:21 Post subject: |
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^ Does it means we dont even need multi.ini ?
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fisk
Posts: 9145
Location: Von Oben
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Posted: Sun, 4th Mar 2012 17:44 Post subject: |
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| NFOAC wrote: | | ^ Does it means we dont even need multi.ini ? |
Nope.
Just the file structure is needed. According to the very thread you linked the swap.xex even collides with newer versions of FSD2.
Yes, yes I'm back.
Somewhat.
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_SiN_
Megatron
Posts: 12108
Location: Cybertron
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Posted: Sun, 4th Mar 2012 17:48 Post subject: |
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| fisk wrote: | | NFOAC wrote: | | ^ Does it means we dont even need multi.ini ? |
Nope.
Just the file structure is needed. According to the very thread you linked the swap.xex even collides with newer versions of FSD2. |
But have you tried with the correct file/path structure? Does it still crash?
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fisk
Posts: 9145
Location: Von Oben
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_SiN_
Megatron
Posts: 12108
Location: Cybertron
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fisk
Posts: 9145
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_SiN_
Megatron
Posts: 12108
Location: Cybertron
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deelix
PDIP Member
Posts: 32062
Location: Norway
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Posted: Sun, 4th Mar 2012 20:40 Post subject: |
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And the retarded quest system, map at times, never getting correctly in cover or jumping out of cover at the worst times.
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deelix
PDIP Member
Posts: 32062
Location: Norway
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Posted: Sun, 4th Mar 2012 20:46 Post subject: |
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Why is the quest system retarded? Its pretty much identical to ME2...
Some of the quests on the other hand are quite unspecific, but rather that than a arrow that tells you where to go. Most of the quests give enough info imo.
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Posted: Sun, 4th Mar 2012 20:50 Post subject: |
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thats what they don't do. You run past a crowd and get loads of quests if you don't pay attention and if you check those quests you only see this and that guy wants this and that item, but not more specific most of the times, and quest system being in ME2 doesn't make it less retarded. I have a pointer on my map to meet Miranda in the a room, but she's not even there :S whats up? And i got a quest to save a ambassador from Cerberus bounty hunters, but the area where the map says he is only has locked doors and i get a hint that they are about to shoot him. I don't think we even get quest failed if that happens.
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deelix
PDIP Member
Posts: 32062
Location: Norway
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Posted: Sun, 4th Mar 2012 21:08 Post subject: |
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I got a letter from her to meet her on the citadel. Thats why im looking for her. Already met her once, so this is the second time, if she ever appears.
Edit: Just found out about the quest that annoyed me before. It got bugged so i had to restart several times until it worked.
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Posted: Sun, 4th Mar 2012 22:50 Post subject: |
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It got darker, it's the "new" lighting system and yeah, it looked shit on the PS3 version of ME2 :\ More linear than ME2, you say? I guess Bioware didn't learn jack shit then. Oh well, a pirate's life for me!
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Threepwood
Posts: 473
Location: Buenos Aires, Argentina
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Posted: Sun, 4th Mar 2012 23:05 Post subject: |
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| sabin1981 wrote: | | KillerCrocker wrote: | | new lighting system looks like normandy and most of places have a direct intervention of Europe Union and had to remove their 100W bulbs and change to 20 or 50W. Or those low energy bullshit bulbs |
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+1
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NFOAC
Posts: 6015
Location: India
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Posted: Sun, 4th Mar 2012 23:31 Post subject: |
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The dark contrast is pathetic they could have made of better
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Surray
Posts: 5409
Location: Europe
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Posted: Sun, 4th Mar 2012 23:40 Post subject: |
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yeah I noticed that too, but I thought it was my tv because I had bought a new one recently.
I thought it was just my settings that was off and I just couldn't get it right... but it's the game's fault! good to know
Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Threepwood
Posts: 473
Location: Buenos Aires, Argentina
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Posted: Sun, 4th Mar 2012 23:46 Post subject: |
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