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Posted: Sat, 25th Feb 2012 19:36 Post subject: |
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Mister_s wrote: | Gothic 2 was about skill, you could actually feel your character growing. Toying with the orcs after you had your ass kicked for hours was extremely rewarding. With Gothic 3 and Risen however, they used cheap tricks to make combat challenging. Especially Gothic 3 was a fiasco. While the combat had been improved in Risen, it still is "broken" compared to Gothic 2. |
Exactly. Gothic 1 and 2 was enjoyable and it sure as fuck didn't have animal stunlock rape in it, unlike the broken shit in G3. Sadly that also ended up migrating to Risen and had the same damned shit there too, the difference being that you could dodge most of the time... though boars/animals in general had an aggravating tendency to "track" you, locking to you even when dodging and causing their attacks to swerve and hit.
See, THAT's what is annoying DR. The simple broken animal combat in G3/Risen. It seems to have been toned down excessively in R2, but we'll just have to see in the full game.
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Posted: Sat, 25th Feb 2012 21:02 Post subject: |
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Yeah well, this definitely isn't the game for me. Derp, loser, idiot, newb, whatever you guys want to label me... this just isn't my idea of fun. You get given a quest and then a one line description of where you're actually supposed to go (and that's even if you're lucky enough to get a description.. most of the time it's just a fucking NAME!) and that's it - off you go! Sorry, that's just not fun for me. I know it's supposed to encourage exploration, but in reality all it does is irritate me as I'm running around like a headless chicken trying to find an area, or person, based off the vague hand-waving of an NPC.
There was a time I'd have relished that kind of play, but that was many moons ago. Oh well. At least I can replay Risen for the eleventieth time ^_^
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vurt
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Posted: Sat, 25th Feb 2012 21:30 Post subject: |
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Is jumping (/climbing) out? If it is, Risen 1 will be the last PB game i bought.. It would seriously limit the exploration (the thing i probably enjoy most in their games).
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Posted: Sat, 25th Feb 2012 21:32 Post subject: |
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You can still jump whenever/wherever you want, but the climbing is quite limited from what I understood. It's a shame, but I'm not affected that much, since Gothic III had no climbing and was just as good for me.
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demde
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vurt
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Posted: Sat, 25th Feb 2012 21:40 Post subject: |
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DarkRohirrim wrote: | You can still jump whenever/wherever you want, but the climbing is quite limited from what I understood. It's a shame, but I'm not affected that much, since Gothic III had no climbing and was just as good for me. |
Thanks, that's a relief. I rather enjoyed Gothic3 after the patches too so i will probably enjoy Risen 2 too..
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JBeckman
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demde
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Posted: Sat, 25th Feb 2012 22:13 Post subject: |
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JBeckman wrote: | Ah right the clothing style and somewhat rough NPC models you mean?
(Fable 2 in particular I guess.) |
Yeah exactly.I've seen only screenshots didn't played.Hope this will be the only similarity with Fable.
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Posted: Sun, 26th Feb 2012 02:06 Post subject: |
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Animals never stunlocked me in Risen, that's because dodging had to be timed right. If you did it too early, the animals corrected their approach, too late, you got hit. You saw an animal charge an attack, hit it quick with a fast attack. Risen combat was all about timing it right, and not spamming. That's what I absolutely loved about melee combat - the way it seems to me, this is coming back in Risen 2.
Also, what I liked MOST about Gothic 3 is the very fact, that there were no quest pointers, no guiding maps, etc. You got a description, you had to find it - and you know what? Find it I did, every single time, also, I had the whole map of the entire playable area in my head, because I was forced to pay attention.
In skyrim, the map guided me, turned my brain off, and still was a FUCKING GOD in no time. That's why I got bored and didn't even finish 30% of the game. I finished G3 two times, and had awesome fun all two times. Fuck the Elder Scrolls bullshit - PB games are where it's at.
My opinion, of course.
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Posted: Sun, 26th Feb 2012 02:11 Post subject: |
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It has nothing to do with paying attention. Vague hand-waving from quest givers isn't immersive, it's fucking irritating. Just because you, or anyone else in fact, can live with systems like this doesn't mean you're some kind elite. I've finished all three primary Gothic titles, it has nothing to do with me being incapable or unable to play without some quest pointers/helpers, it's that I dislike being forced not to. I always have and always will.
My opinion, of course.
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Posted: Sun, 26th Feb 2012 02:35 Post subject: |
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sabin1981 wrote: | It has nothing to do with paying attention. Vague hand-waving from quest givers isn't immersive, it's fucking irritating. Just because you, or anyone else in fact, can live with systems like this doesn't mean you're some kind elite. I've finished all three primary Gothic titles, it has nothing to do with me being incapable or unable to play without some quest pointers/helpers, it's that I dislike being forced not to. I always have and always will.
My opinion, of course. |
Mate, nobody said or implied, that one belongs to some kind of elite, just because one can do, what they do in real life all the time (learn locations by landmarks and learn maps). All I'm saying is, people will always take the route of least resistance - in Skyrim, for example, least resistance is being dependent on the map. I know I was, and thus didn't pay attention to the landscape/landmarks for navigation purposes, like I would in the real world, because the maps was there all the time, and had all the information I needed. I enjoyed g3, because I had to find the stuff, and I enjoyed having to pay attention. I'm not a member of an elite, as everyone on this planet save for retardos with 40 IQ have this skill. It just felt great, I noticed how they shaped the landscape (and all of g3 was hand crafted). I learned shortcuts, mob locations, caves that I couldn't clear (but would return to). Heck, I even tracked some chests. For me g3 was great because of the exploration, I felt like someone without a GPS, and I simply enjoyed it.
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Posted: Sun, 26th Feb 2012 10:33 Post subject: |
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Gothic 3 had a very unimaginative and empty gameworld, memorizig it was easy. Without a map in a game like Skyrim, you'd be wandering around aimlessly.
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vurt
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Posted: Sun, 26th Feb 2012 11:18 Post subject: |
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Mister_s wrote: | Gothic 3 had a very unimaginative and empty gameworld, memorizig it was easy. Without a map in a game like Skyrim, you'd be wandering around aimlessly. |
I really have to disagree with that. I think it was extremely well made, absolutely the best aspect of the game, where most of the effort went. In Gothic3 there are many memorable places so often you know where you are, in Skyrim (which is half the size of G3) it's a lot harder because the climate is the same and it's not as varied, you wont see a desert for example in Skyrim.. PB really excells in world design imo, far better than Bethesda, though Skyrim is an improvement over Oblivion..
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Posted: Sun, 26th Feb 2012 11:54 Post subject: |
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Mister_s wrote: | Gothic 3 had a very unimaginative and empty gameworld, memorizig it was easy. Without a map in a game like Skyrim, you'd be wandering around aimlessly. |
Well, we can agree to disagree - I found g3 world pretty interesting. But it comes down to taste.
I only wish combat would have been as solid in PB's other titles and it would have been a great game.
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Posted: Sun, 26th Feb 2012 12:24 Post subject: |
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vurt wrote: | Mister_s wrote: | Gothic 3 had a very unimaginative and empty gameworld, memorizig it was easy. Without a map in a game like Skyrim, you'd be wandering around aimlessly. |
I really have to disagree with that. I think it was extremely well made, absolutely the best aspect of the game, where most of the effort went. In Gothic3 there are many memorable places so often you know where you are, in Skyrim (which is half the size of G3) it's a lot harder because the climate is the same and it's not as varied, you wont see a desert for example in Skyrim.. PB really excells in world design imo, far better than Bethesda, though Skyrim is an improvement over Oblivion.. |
This!
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Posted: Sun, 26th Feb 2012 12:38 Post subject: |
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vurt wrote: | Mister_s wrote: | Gothic 3 had a very unimaginative and empty gameworld, memorizig it was easy. Without a map in a game like Skyrim, you'd be wandering around aimlessly. |
I really have to disagree with that. I think it was extremely well made, absolutely the best aspect of the game, where most of the effort went. In Gothic3 there are many memorable places so often you know where you are, in Skyrim (which is half the size of G3) it's a lot harder because the climate is the same and it's not as varied, you wont see a desert for example in Skyrim.. PB really excells in world design imo, far better than Bethesda, though Skyrim is an improvement over Oblivion.. |
I'm pretty sure it's the other way around regarding size. Skyrim is twice the size of G3 (Skyrim 16 square miles, G3 7.5 square miles).
But out of all PB games Gothic III had worst map design, it was very bland. Not as bland as Skyrim but still not very memorable. Especially not when compared to their other games.
They just stretched it out too thin.
I think map design has more to do with "memorizing the world" than having your hand guided. SWTOR and KOA: Reckoning both guide your hand with quest markers yet I learn the map very quickly because the environments are unique and differ a lot.
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vurt
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Posted: Sun, 26th Feb 2012 14:29 Post subject: |
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Myrtana is 7.5 sq, but there's also Nordmar and Varan, the full size of G3 is 29 sq. Gamespot got this wrong (they wrote 7.5 sq in their review) so that's why some sites says its only 7.5 sq.. Anyone who has played the game knows it's not that small, then it would be about the same size as Risen 1 (6 sq) and everyone knows Gothic 3 was enormous compared to the tiny Risen map.
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Sin317
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Posted: Sun, 26th Feb 2012 14:33 Post subject: |
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havent really followed the thread, but just wanted to say, that i REALLY hope, that this time, they make a great game from start to end (and not have it feel rushed like the first one, which was great and then all of a sudden sucked ass at the last tier).
Loved the first (2 ?) acts tho. Was refreshing, fun, "gothic-like" (or is gothic itself a ???-like ?).
yeah, i am confused ...
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Posted: Sun, 26th Feb 2012 14:44 Post subject: |
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How is the square mileage of any importance? Gothic 3 has huge amounts of useless open areas, it is in no way as full as Skyrim.
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vurt
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Posted: Sun, 26th Feb 2012 15:07 Post subject: |
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Mister_s wrote: | How is the square mileage of any importance? Gothic 3 has huge amounts of useless open areas, it is in no way as full as Skyrim. |
Skyrim has more content on a much smaller map yes. It depends on what you prefer, i enjoy larger maps even if they arent shock full of content everywhere, makes travelling quite a bit more realistic and "epic" (duh, wish i could find a less over used word here).
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100mbps
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couleur
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Posted: Sun, 26th Feb 2012 15:41 Post subject: |
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I hope they manage to finish that Gothic III - Community Story Project one day!
"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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Sin317
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Posted: Sun, 26th Feb 2012 15:55 Post subject: |
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couleur wrote: | I hope they manage to finish that Gothic III - Community Story Project one day! |
didnt they already release some huge ass fan patch ? or was that only partially done (beta ?)?
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garus
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Posted: Sun, 26th Feb 2012 16:12 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:20; edited 1 time in total
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demde
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ixigia
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Posted: Sun, 26th Feb 2012 16:23 Post subject: |
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demde wrote: | quattro65 wrote: | Risen.2.Dark.Waters.Beta-ALI213 interesting if it works  |
Not cracked. Wait for crack in nfo. |
It almost fooled me since Google translated the third step as "start the game" 
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couleur
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couleur
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