Syndicate
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ShadowB




Posts: 894

PostPosted: Fri, 24th Feb 2012 14:59    Post subject:
sabin1981 wrote:
ShadowB wrote:
So this is a bloody, bloomy, money-grubbing, franchise-raping, terminally console-cancered piece of shit derpware that has little do with what Syndicate was all about?


Quite possibly, yes. I'll finish it and let you know later.

Thank you, sir. Razz
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demde




Posts: 6537
Location: Lake Karachay
PostPosted: Fri, 24th Feb 2012 15:05    Post subject:
sausje wrote:
Thanks both for the link, they both the same or..?

They should be the same. I didnt touched ixi one. Guess Sabin didnt too.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 24th Feb 2012 15:06    Post subject:
Eh ? I'm using ixi's version =) I haven't touched the SMAA one though. Only FXAA.
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nightfox




Posts: 601

PostPosted: Fri, 24th Feb 2012 15:17    Post subject:
can u play coop with 3dm version via tungle\hamachi
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LeoNatan
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PostPosted: Fri, 24th Feb 2012 15:19    Post subject:
Is there a version of these injectors that don't require me to press a button to activate when a game starts?
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sabin1981
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Posts: 87805

PostPosted: Fri, 24th Feb 2012 15:20    Post subject:
iNatan wrote:
Is there a version of these injectors that don't require me to press a button to activate when a game starts?


Mine/ixi's. It's on by default =) Though all can be set to auto-activate, if I'm not mistaken.
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Csokis




Posts: 52
Location: Hungary
PostPosted: Fri, 24th Feb 2012 15:21    Post subject:
iNatan wrote:
Is there a version of these injectors that don't require me to press a button to activate when a game starts?


Default ON! Wink
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LeoNatan
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PostPosted: Fri, 24th Feb 2012 15:22    Post subject:
Ah cool.
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ixigia
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Posts: 65078
Location: Italy
PostPosted: Fri, 24th Feb 2012 15:23    Post subject:
Glad that you're liking the fxaa settings guys Razz

I'm grabbing the game as well, even though I first need to buy myself a new pair of sunglasses Smile
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LeoNatan
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PostPosted: Fri, 24th Feb 2012 15:24    Post subject:
Why are enemies glowing blue when you kill them? Laughing
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sabin1981
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PostPosted: Fri, 24th Feb 2012 15:25    Post subject:
ixigia wrote:
Glad that you're liking the fxaa settings guys Razz


LOVING your settings, mate. I honestly don't play a game (DX9/DX10, of course) without it. I just wish it worked on DX:HR in DX11 mode Crying or Very sad

iNatan wrote:
Why are enemies glowing blue when you kill them? Laughing


Your vision is augmented Laughing
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Fri, 24th Feb 2012 15:26    Post subject:
iNatan wrote:
Why are enemies glowing blue when you kill them? Laughing

It's part of the vision!11!1!! lol wut


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ixigia
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Posts: 65078
Location: Italy
PostPosted: Fri, 24th Feb 2012 15:36    Post subject:
sabin1981 wrote:
ixigia wrote:
Glad that you're liking the fxaa settings guys Razz


LOVING your settings, mate. I honestly don't play a game (DX9/DX10, of course) without it. I just wish it worked on DX:HR in DX11 mode Crying or Very sad

I think I still have an old version available somewhere on my hdd that worked even with dx11

edit: Here it is: http://www.mediafire.com/?6de7ae119savt1x

It's not perfectly tweaked but

Very Happy
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sabin1981
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PostPosted: Fri, 24th Feb 2012 15:37    Post subject:
Holy shit!! AWESOME! Thanks man, I wonder if FXAA could do anything about that pissgold filter too? Very Happy
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ixigia
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Posts: 65078
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PostPosted: Fri, 24th Feb 2012 15:42    Post subject:
sabin1981 wrote:
Holy shit!! AWESOME! Thanks man, I wonder if FXAA could do anything about that pissgold filter too? Very Happy

There's the "technicolor" setting that can be adjusted and kinda changes the palette making it less yellowish, but the result is far from being good, imo Razz . Maybe it's possible to find a compromise, but it requires a lot of tweaking (and time Smile )
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sabin1981
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PostPosted: Fri, 24th Feb 2012 15:44    Post subject:
Thanks man, I'll give it some tinkering later <3 As for Syndicate... I really doubt I'll be playing much of this, the mouse control is AWFUL! Mouse acceleration sucks and that bloom/haze is just.... sigh Sad What happened to you, Starbreeze? How do you go from EfBB to this?


Last edited by sabin1981 on Fri, 24th Feb 2012 15:52; edited 1 time in total
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fable2




Posts: 6054

PostPosted: Fri, 24th Feb 2012 15:52    Post subject:
sabin1981 wrote:
Thanks man, I'll give it some tinkering later <3 As for Syndicate... I really doubt I'll be playing much of this, the mouse control is AWFUL!


use a controller then Cool Face
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sabin1981
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PostPosted: Fri, 24th Feb 2012 15:53    Post subject:
There are some nice touches in this game, but they're few and far between... and buried by all the boneheaded bullshit design choices :\

@fable

I may have to. Seriously. The acceleration is making it hard to actually AIM at the enemy >_<

ok, I've only been playing for 20 minutes but this is just fucked :\

*Terrible FOV. Really claustrophobic.. and I played Darkness 2 without WSFixer at first.
*Mouse controls are horrific, it's extremely difficult to aim due to acceleration and general horrible feel.
*MOARBLOOMBECAUSEMOAR! Even with the InjectFXAA removing some of the vaseline from the scree and toning down the bloom, it's STILL overpowering. It's too much and it's not even remotely stylish.
*Light shafts. Um, what? No, what? I wasn't aware a lightbulb gave off thick shafts of light like godrays. GodraysRus! >_<

This is just really poor work from Starbreeze. It's fairly obvious the geniuses behind The Darkness and the Riddick titles are no longer working there, because this is really poor. It's a shame because the game DOES have some decent things going for it and the atmosphere is intense! It's not Syndicate, not by any stretch of imagination, but as a cyberpunk shooter? It COULD work... if only all of the above ^^ was fixed.

~edit~

Oh and sprinting? It disables all the bloom/light glare.... go figure Laughing

Bloomdicate Laughing

 Spoiler:
 


And what happens when you decide to run...

 Spoiler:
 


By the way, all five of those shots are using inject_FXAA. Without it the bloom is brighter and the screen is pale and washed out. GG.


Last edited by sabin1981 on Fri, 24th Feb 2012 16:28; edited 3 times in total
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Dr.Gonzo




Posts: 177
Location: Germany
PostPosted: Fri, 24th Feb 2012 16:12    Post subject:
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Chibuky




Posts: 466

PostPosted: Fri, 24th Feb 2012 16:30    Post subject:
Dr.Gonzo wrote:
stumbled over this...dont know if this is old news but its epic if true^^

http://beefjack.com/news/syndicate-hidden-file-addresses-pirates-suggests-they-apply-for-jobs/

http://www.pcgames.de/Syndicate-PC-213921/News/Syndicate-Entwickler-mit-Seitenhieb-auf-Raubkopierer-Szene-Easter-Egg-im-Installationsordner-869781/galerie/1631585/?fullsize


More then old and it is true.


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locke89




Posts: 2812
Location: Poland
PostPosted: Fri, 24th Feb 2012 16:32    Post subject:
Yea, the bloom shit is ridiculous. 10mins and I had enough. Uninstalled and forgotten.
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sabin1981
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Posts: 87805

PostPosted: Fri, 24th Feb 2012 16:37    Post subject:
This game does have one thing going for it (aside from the cyberpunk dystopian atmosphere) ... Michael fucking Wincott Very Happy
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mike-




Posts: 1510

PostPosted: Fri, 24th Feb 2012 16:42    Post subject:
so all in all, this game sucks right? not worth the time?

kinda meh, definitely not in the mood for a standard fare shooter =P
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trucane




Posts: 1300

PostPosted: Fri, 24th Feb 2012 16:42    Post subject:
Music is pretty good but apart from that the game stinks IMO.
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lolozaur




Posts: 26310

PostPosted: Fri, 24th Feb 2012 16:52    Post subject:
just installed this, it fuckin shows xbox controlls :/
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sabin1981
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PostPosted: Fri, 24th Feb 2012 16:53    Post subject:
It's worth the time if you can stomach the overpowering bloom, the nauseating field of view and the ridiculous mouse control. Discard the name and you're left with what seems to be a way-above-average cyberpunk shooter with some great atmosphere and even better music ... but still, the bloom, FOV and mouse control kills it, just as the name offends fans of the original.

lolozaur wrote:
just installed this, it fuckin shows xbox controlls :/


Mine only did that when I had a controller plugged in. Removing the controller switched the onscreen prompts back to keyboard/mouse display.


Last edited by sabin1981 on Fri, 24th Feb 2012 16:54; edited 1 time in total
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murgo




Posts: 1928
Location: Brezelcountry
PostPosted: Fri, 24th Feb 2012 16:53    Post subject:
lolozaur wrote:
just installed this, it fuckin shows xbox controlls :/


just shift-deleted this Very Happy
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Fri, 24th Feb 2012 17:16    Post subject:
mike- wrote:
so all in all, this game sucks right? not worth the time?

kinda meh, definitely not in the mood for a standard fare shooter =P

Judging from all the screens posted/Sabin's feedback and gameplay videos I've seen, in order to have the game in a playable state we need at least a bloom disabler, a mouse controls enhancer and a Fov fixer.

Or there's the option #2 which is, play it the way it's meant to be played!


Laughing
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sabin1981
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PostPosted: Fri, 24th Feb 2012 17:19    Post subject:
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Immunity




Posts: 5626

PostPosted: Fri, 24th Feb 2012 17:24    Post subject:
I'm going to catch a lot of flak for this comment, but I enjoyed it.

Yes the bloom/glare/lighting levels are ridiculous, the FOV sucks, and the aiming is wonky due to acceleration, but I still enjoyed my play through once I forced myself to get used to or look past all of that. Took a while, but I did it.

Maybe it was the whole cyberpunk/corp agent feel that grabbed me, or that the game somehow reminded me of Timeshift.

Keep in mind this is from the perspective of someone who never played Syndicate Wars (I got the demo on disc from PC Gamer back then, but never grabbed full). And yea, I'd much rather if the characters/lore were taken and transformed into something more Deus Ex like with espionage/dialogue etc. But the game wasn't bad apart from the above mentioned flaws.

7/10 taken for what it is and not what it once was.


I can never be free, because the shackles I wear can't be touched or be seen.
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