[XBOX360] Glitch Thread
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NFOAC




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Location: India
PostPosted: Thu, 23rd Feb 2012 17:57    Post subject:
I tried auto sign in from fsd still sometimes it does not auto login
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Janz




Posts: 14000

PostPosted: Thu, 23rd Feb 2012 18:31    Post subject:
anyone experienced gfx errors with glitched box when fan settings set to auto? any recommend fan speed settings? box is a falcon, had already a rrod and was repaired by ms two years ago
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cyclonefr




Posts: 7013

PostPosted: Thu, 23rd Feb 2012 18:37    Post subject:
fan settings shouldn't be tempered with. If with default settings your xbox has gfx errors, then it's simply dying and it will RROD again soon. Not that surprising even for a Falcon.


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Janz




Posts: 14000

PostPosted: Thu, 23rd Feb 2012 19:03    Post subject:
played about 20 minutes, got some crazy lines on the screen (only small gfx errors), screen went black for two seconds. quit the game, dash had those errors too. set fanspeed to 100% for a minute and they were gone... just a coincidence? thought those falcons were almost rrod safe
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cobALT




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Location: In a world created by fascist and used by cowards to manipulate
PostPosted: Thu, 23rd Feb 2012 19:30    Post subject:
More likely a overheat issue @ GPU. If it happens again, you should prepare yourself for the manifestation of the red circle. Maybe try talking to a modder for a pre rrod fix or something.

From the Fat models, only the Jaspers are RROD safe, to a degree. More precisely Jaspers have the smallest rate of RROD failures.


[img:91f1fb12c3 ]http://i.imgur.com/fTzqMvq.gif[/img]
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Bigperm




Posts: 1908
Location: Alberta,Canada
PostPosted: Thu, 23rd Feb 2012 19:45    Post subject:
Janz wrote:
played about 20 minutes, got some crazy lines on the screen (only small gfx errors), screen went black for two seconds. quit the game, dash had those errors too. set fanspeed to 100% for a minute and they were gone... just a coincidence? thought those falcons were almost rrod safe


falcons are better, but not rrod proof. I run all my jtag falcons @80 or 100 fan just to be safe. Both were brand new when i jtaged them, just want them to last.

How clean in your box inside? I bet you overheated, and possibly shortened the life span of your console.

And im not sure why cyclonefr would say not to mess with the fan settings. I never leave my jtag settings on auto, why would you. Even setting them @60 is better cooliing overall and very little increase in noise.


Jenni wrote:
I drunk. I don't fucking care!
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BLaM!
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Location: Germany
PostPosted: Thu, 23rd Feb 2012 19:56    Post subject:
What are your temps Bigperm ? Smile
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asucahayashi




Posts: 541

PostPosted: Thu, 23rd Feb 2012 20:26    Post subject:
question:

do scene(or P2P) releases of games(retail and arcade) contain auto updates?

just wanna know how many ways there are for updates to sneak their way onto the machine(especially since we're being told never to update which can make you a bit paranoid) aside from being connected to live + non-pirated retail games.
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BLaM!
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Location: Germany
PostPosted: Thu, 23rd Feb 2012 20:48    Post subject:
Retail isos do , always..some JTAG rips contain Sys update folder but they can be empty ( sometimes removed )..I check that always , doesn't hurt and lasts for a second.. Wink

Arcades I think don't..

Don't be paranoid , just stay informed. Smile
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asucahayashi




Posts: 541

PostPosted: Thu, 23rd Feb 2012 21:16    Post subject:
so is there any way to disable the updates permanently preferrably before transferring the game to my external HDD?
i'm thinking that i don't want to choose "no" to update every time i start up the game since there's still a chance i might accidentally press "yes" in a moment of confusion.

i've been told for games with the sys update folder to just rename the folder so it doesn't get detected and haven't had any problem there.

btw not sure if you're saying that retail isos are the same as scene group releases... i mean is it just a straight up rip from official games and then shared online without changing anything?

another small question: i've burnt a previous game that i now want to transfer to HDD... is it ok that i just rip the dvd in something like imgburn and then use xbox image browser to transfer the contents to my external?

i'm asking because the contents of the rip when viewed in XIB doesn't look like the ones i download in iso format.

thx for the help.
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BLaM!
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PostPosted: Thu, 23rd Feb 2012 21:29    Post subject:
I personally delete them , didn't tried renaming them but I guess it works..but when some major update comes you have to update to new dash ofc not with official one , you wait JTAG rls of that dash. Im not that long with my RGH console but I've read some games can be even patched to not require dash updates..

Yeah for the retail isos question , some p2p groups rls these too..you can even judge it from the iso size.

As for previously burned games , I just use Copy DVD option in FSD..it's easy and fast..those games have older dash updates so it's not harmful in any way.
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asucahayashi




Posts: 541

PostPosted: Thu, 23rd Feb 2012 21:53    Post subject:
ok thx for clarifying.

as for the burned games i can't copy from dvd though since i only have a 4gb slim and put all my games on the external HDD from PC.

edit: i just realized what you meant... put game in DVD on the 360, then copy directly from there to the external via FSD.

duh... will see if it works =D
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BLaM!
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PostPosted: Thu, 23rd Feb 2012 22:15    Post subject:
Yeah , I use my external too..it works great , neat option for some older games that I burned.. Smile
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cobALT




Posts: 2340
Location: In a world created by fascist and used by cowards to manipulate
PostPosted: Thu, 23rd Feb 2012 22:37    Post subject:
Like previewsly said, official system updates will not run on a JTAG/RGH unless the update folder is renamed from $SystemUpdate to $$ystemUpdate; it's a Dash launch option on by default, that can be changed but it's there for safety and I don't see why you would do that.



Oh and about temps and fan speeds, on the default settings(auto option in FSD) for the fans the console adapts the RPMs according to the temp it registers, so if your fan is set to auto or you just don't tamper with it, you xbox will not melt or explode, the fans will start rotating faster until the temps drop down again.

If the console overheats too much, and the fans can't handle it, the mobo has a safety function that turns the console off.

Long story short, RROD and YLOD are side effects of bad (led free)soldering and are not caused by overheat; it's sudden changes in temp (cycles of on/off) that creates small bubbles in the soldering, witch start breaking and thus leading to RROD/YLOD errors.

From what I've heard from modders and other people that know these thing better, a maintained high temp (witch is really normal for these devices) is actually recommended rather than playing for a few hrs, taking a break and then turning it back on for another few hrs in order to avoid overheat.


[img:91f1fb12c3 ]http://i.imgur.com/fTzqMvq.gif[/img]
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BLaM!
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PostPosted: Thu, 23rd Feb 2012 22:57    Post subject:
cobALT wrote:
it's a Dash launch option on by default, that can be changed but it's there for safety and I don't see why you would do that.


Forgot about that one..
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Thu, 23rd Feb 2012 23:57    Post subject:
Quote:
Announcing the Matrix Trident:

We are proud to announce the Matrix TRIDENT (PSI), the first triple NAND solution for your Xbox 360.

The TRIDENT will transform your Xbox360 16 MB NAND into 3 independent 16 MB banks that can be read and write with any available SPI reader/writer solution using software tools like Nandpro 2.0 and Nandpro 3.0.

The TRIDENT can work together with any Glitcher solution present in the market. A flat cable is supplied to directly connect it to the Matrix Glitcher II, for enhanced performances.

It features a quick solder board solution for the Trinity Slim and an external switch with LED indicators to quickly choose which one of the THREE banks of NAND to use.

With the Matrix Trident you can assign one bank to the Original NAND, the second bank to boot a modified dashboard and the third NAND bank to boot Xell or a second dashboard.

Whether you use it for fun or for hacking purposes, the Trident is going to be the tool of choice to add extra NAND capacity to your Xbox360.

FEATURES:

Allows for the use of 3 Independent banks of NAND on the Xbox 360.
No need to cut any tracks on the Xbox360 motherboard.
External switch to quickly change among the 3 NANDs
Compatible with every glitching solution present in the market, including Matrix Glitcher II.
Compatible with any xbox360 with 16 MB NAND.
Easy to install thanks to quicksolder point design.
Blocks can be read / write with any SPI hardware present in the market.
Compatible with Nandpro 2.0 and 3.0 software.


Finally for console owners that had the RGH feature disabled due to recent 14717 dashboard upgrade we have the following announcements:

FAT Xbox360:

A new solution to re-enable RGH and Trident Style additional NAND on FAT consoles is under advanced development.

SLIM Xbox360:

A working solution is already under test and we will release it right after completing all the needed tests. Fortunately, due to hardware difference, the changes on Slim were not as drastical as the one implemented on the FAT.

--
Best regards,
The Matrix Team!


http://infinitymod.com/

Its a new chip with 3 nands , I don't see a reason why you would need 3 2 would be enough but anyway.. These guys are working also on the fat RGH fix .. Smile
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cobALT




Posts: 2340
Location: In a world created by fascist and used by cowards to manipulate
PostPosted: Fri, 24th Feb 2012 00:01    Post subject:
To be honest I'm more interested in a method to RGH the Corona Slims, than these new products.


[img:91f1fb12c3 ]http://i.imgur.com/fTzqMvq.gif[/img]
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Fri, 24th Feb 2012 00:04    Post subject:
cobALT wrote:
To be honest I'm more interested in a method to RGH the Corona Slims, than these new products.


Agree and it seems that TX will be able to do soon.. 1 of the problem with Carona is that the nand can not be read with current nand readers.. perhaps TX already solved that part.. I think so.
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asucahayashi




Posts: 541

PostPosted: Fri, 24th Feb 2012 05:02    Post subject:
cobALT wrote:
From what I've heard from modders and other people that know these thing better, a maintained high temp (witch is really normal for these devices) is actually recommended rather than playing for a few hrs, taking a break and then turning it back on for another few hrs in order to avoid overheat.


so you're saying it is much preferrable to leave the fan speed set on auto instead?

also, on that note is it possible to check your temps while ingame?

on the dash you can just click the right stick and it'll pop up but i really want to see what the temps are like under full load while playing a game.
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cobALT




Posts: 2340
Location: In a world created by fascist and used by cowards to manipulate
PostPosted: Fri, 24th Feb 2012 13:26    Post subject:
Though I know that may look like the case, I wouldn't actually say that but, like you said, there is no way to tell what the temps are during gameplay/full load so you can't really tell how effective customs settings are and, what I think is more important, is that on auto settings the console manages the fan speed on it's own, based on temp read- and it's usually pretty smart about it - but I don't think it does that on custom settings. Add to that the fact that anything above 50% is almost as loud as a vacuum cleaner and it's not worth it in my opinion.

If you are a Jasper/Slim user, as long as you keep your console in a place with enough room for ventilation and do not block the left side of the console and the back (on slims it's only the upper side and I think both left and right sides), you should be fine with the settings on auto.

If you are on Zephyr/Falcon or anything else then I suppose anything helps, so you should probably turn those up, but I really don't know as the temp reading and cooling system behavior is different.


[img:91f1fb12c3 ]http://i.imgur.com/fTzqMvq.gif[/img]
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Mr.Dandy




Posts: 2

PostPosted: Sat, 25th Feb 2012 10:10    Post subject:
There is a app called Temperature Dump that lets you read out your temps during
gameplay.
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BLaM!
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Posts: 13818
Location: Germany
PostPosted: Sun, 26th Feb 2012 02:27    Post subject:
Quote:
The newly formed RGH Development Team at Xecuter HQ are proud to announce that all Phat consoles have now been defeated and are totally glitch-able without having a previous NAND dump or CPU KEY (the same applies to Slim Trinity that have been updated to 14717/14719) !

Codenamed RGH 2.0, new features introduced:

Hack now works on new CB's (14717/14719 update)
Hack now works with all Refurbished Split CB's (4577, 5772, 6752)
- Zephyr CB 4577, 4575
- Falcon/Opus CB 5772, 5773
- Jasper CB 6752, 6753
- Trinity (Slim) CB 9230
To confirm, we can now glitch Phats with any kernel and any bootloader. As soon as you have your CPU KEY, and you are using an Xecuter DemoN you will ALWAYS be able to switch to a fully hacked NAND and it can never be stopped no matter what update you apply and no matter which efuses are blown !

We will be helping the J-Runner team to implement all of the new code which will allow you to build a patched ecc for any Phat NAND / Kernel / Bootloader.

The Xenon RGH hack will also be released however the quality of glitching seems to be as poor as the infamous Zephyr. No doubt once its out there users can tweak away at it and get some better results, the feeling here is that it's time wasted at the moment when we should be working on Corona. Currently it's a "repair" method at best to rescue DVD keys.

This is a new style of RGH hack (hence RGH 2.0) and there will be a new JED file, changes to the CoolRunner design, changes to the QSB's and possibly new install methods (we'll also show you how to change your older version TX CoolRunner to be compatible with the new hack, and initial tests have shown that other cheaper versions of RGH hardware will not work at all).

Work on fine tuning the hack is currently ongoing to make it as solid as possible, however we hope to have everything ready asap.

Members of our team are also working hard on the new Slim Corona model and can tell you that great progress has made made there too. We'll just say that we feel bad for anyone who paid good money for any glitch mod that was advertised as being "Corona Ready".

Stay tuned for more news

Thanks to Tiros & GliGli for their initial work on the RGH hack. Without them none of this would have been possible.
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Sun, 26th Feb 2012 04:32    Post subject:
fucking great they probablly ported the slim cb_a bootloader with no fuse checks to fat.
so glitch hack is here to stay and can never be patched. Very Happy
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xyzxyz




Posts: 155

PostPosted: Sun, 26th Feb 2012 10:46    Post subject:
So does this RGH 2.0 thing mean I need to modify my coolrunner install in my glitched slim xbox360? Or can I update it in the future without hardware modifications?
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BLaM!
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Posts: 13818
Location: Germany
PostPosted: Sun, 26th Feb 2012 13:02    Post subject:
highstuff wrote:
fucking great they probablly ported the slim cb_a bootloader with no fuse checks to fat.
so glitch hack is here to stay and can never be patched. Very Happy


yeah baby Very Happy

xyzxyz wrote:
So does this RGH 2.0 thing mean I need to modify my coolrunner install in my glitched slim xbox360? Or can I update it in the future without hardware modifications?


Im interested in this too..
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Horrordee
Soderator



Posts: 8867
Location: England
PostPosted: Sun, 26th Feb 2012 13:21    Post subject:
highstuff wrote:
fucking great they probablly ported the slim cb_a bootloader with no fuse checks to fat.
so glitch hack is here to stay and can never be patched. Very Happy


Yo! This is great news, just a shame the phats without HDMI cannot be glitched Sad


Space for rent. Contact me for rates!
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 26th Feb 2012 13:23    Post subject:
Yet. TX are working on it, as they said above ^^ It's not "perfect" but it does work. They're hoping the community can tweak it once it's released.

Quote:

The Xenon RGH hack will also be released however the quality of glitching seems to be as poor as the infamous Zephyr. No doubt once its out there users can tweak away at it and get some better results,


Have faith, my man, have faith! (or ditch the ancient machine and snag a cheapy Jasper? Very Happy)
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Sun, 26th Feb 2012 13:31    Post subject:
no you don't have to modify anything as long as you do not use the offical ms update.. if you use a patched one there is no need to change the Coolrunner timing.. only if you have the new bootloader which you will not get only when you use offical update..
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BLaM!
VIP Member



Posts: 13818
Location: Germany
PostPosted: Sun, 26th Feb 2012 13:34    Post subject:
xyzxyz wrote:
So does this RGH 2.0 thing mean I need to modify my coolrunner install in my glitched slim xbox360? Or can I update it in the future without hardware modifications?


I've read some more on other forums , apparently this is only when you glitch it for the first time and you don't have your CPU key..not 100% confirmed but looks like it..

EDIT: ninjad by highstuff Very Happy tnx man..for the confirmation..
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Sun, 26th Feb 2012 13:54    Post subject:
Very Happy
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