Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
Speaking of official forums, I visited it yesterday, and it was full of apology threads from the "true believers". The main argument was "it's just a demo". Man, I have heard that so many times - and I think never did the game actually turn out to be better, than what was presented in the demo.
Makes sense, too, I mean why would a developer make a demo (intended to drive sales), and NOT make it the most desirable possibly, by ... I don't know, making sure the game is presented at its best?
"There is a development cost in terms of time/effort to get all the graphical user interfaces so 360 buttons show up on PC," senior designer Manveer Heir explained
... so this smacked of a "we don't give a damn" attitude by BioWare
Nice, also I will not give a damn about buying this game (I will still play the Full demo ).
I really enjoyed the first 2 episodes (bought btw), a shame they treat PC customers like this.
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Speaking of official forums, I visited it yesterday, and it was full of apology threads from the "true believers". The main argument was "it's just a demo". Man, I have heard that so many times - and I think never did the game actually turn out to be better, than what was presented in the demo.
Makes sense, too, I mean why would a developer make a demo (intended to drive sales), and NOT make it the most desirable possibly, by ... I don't know, making sure the game is presented at its best?
Well, atleast they recognize that something is off. They just write it off by it being a demo. Let's see what the sheepflock says after release.
Speaking of official forums, I visited it yesterday, and it was full of apology threads from the "true believers". The main argument was "it's just a demo". Man, I have heard that so many times - and I think never did the game actually turn out to be better, than what was presented in the demo.
Makes sense, too, I mean why would a developer make a demo (intended to drive sales), and NOT make it the most desirable possibly, by ... I don't know, making sure the game is presented at its best?
Well, atleast they recognize that something is off. They just write it off by it being a demo. Let's see what the sheepflock says after release.
What do you expect of peple, who probably never read a (good) book in their lives (especially not hard sci-fi from authors like Arthur C. Clarke or Stanislaw Lem)? They will love every minute of the plot hole ridden narrative, the edgy Jersey Shore characters and the likes. They don't know any better, and for them, BioWare is the Shakespeare of our times.
As long as they still give me decent story, dialogue and choices I couldn't care less about actiony nature, lack of RPG elements, poor animations or graphics. It was hardly a RPG to begin with, I've always considered it more of an interactive movie.
So what really worries me, isn't the derpiness of the demo, but that Drew Karpyshyn is no longer involved with the project...
As long as they still give me decent story, dialogue and choices I couldn't care less about actiony nature, lack of RPG elements, poor animations or graphics. It was hardly a RPG to begin with, I've always considered it more of an interactive movie.
So what really worries me, isn't the derpiness of the demo, but that Drew Karpyshyn is no longer involved with the project...
If I understood correctly, he wasn't lead writer on ME2 either.
I'm still so pissed off about the missing holster, hell you can't even lower your fucking gun.
No 360 camera, no panoramic views and no explorative breaks between combat. Just a stiff Shep stubbornly pointing the gun in one direction.
Aiming feels like moving the gun and the character gets dragged with it and not the other way around.
Even the BW forums are full of complaints.
And the best thing is the reason for that are animation based memory limitation on consoles!
This will never be fixed. I hope after a dozen hours or so I'll get used to it.
As long as they still give me decent story, dialogue and choices I couldn't care less about actiony nature, lack of RPG elements, poor animations or graphics. It was hardly a RPG to begin with, I've always considered it more of an interactive movie.
So what really worries me, isn't the derpiness of the demo, but that Drew Karpyshyn is no longer involved with the project...
If I understood correctly, he wasn't lead writer on ME2 either.
Oh you're right. Well I'm sure he still had plenty of input. Look what happened to the novel as soon as he wasn't involved
I didn't like reapers attacking the Earth concept from the moment they announced it, however I'll hold my judgement regarding the story until I see more of it.
I didn't like reapers attacking the Earth concept from the moment they announced it, however I'll hold my judgement regarding the story until I see more of it.
Earth being attacked is nonsensical, to be honest. Reapers: most advanced sentient beings, they kill everything every 50k years, are machines, are rational and intelligent. From the story in ME1 and 2 I gathered, that they assimilate the best race of each generation (Humans this time around probably). So first time they attack they do the right thing, that every war has taught us: kill communication, kill transportation, kill leaders - clean up the mess. Since every leader is still in denial about the reapers (another huge plot hole), the reaper army should just storm the citadel, and finish the initial (best plan). What do they do? They attack earth, whilst leaving the other races to organize, communicate, transport. And we all know this will end up kicking their butts.
This simply REEKS of lazy writing, and the only reason they took the fight to earth is to have a bigger emotional impact for players (we're fighting for Earth, herpaderp!) It's cheap, it makes no sense, and fuck you, BioWare.
I didn't like reapers attacking the Earth concept from the moment they announced it, however I'll hold my judgement regarding the story until I see more of it.
Well it works for the story. If only the story would be: reapers attack earth, you all die.
COME ON, during ME1 and 2, ONE reaper was a threat big enough, and it almost destroyed the citadel. Now you got earth swarming with them and all they can do is fire at shuttles with kids in it. If their purpose is to cleanse the universe from life every 20.000 years, at the rate of killing shown on the demo it will take them much more than that
By the way, the story will be something on the line
reapers attack earth -> shepard flees and seeks aid on the citadel -> regroup with your awesome companions -> find the ultimate weapon of awesome -> go kill every single reaper OR go find the secret button that destroys all reapers. Add romance with sex scenes, and you have Mass Effect bioderp edition.
Sigh, and i loved Mass Effect. let's hope and pray that the demo was rushed and built on a VERY old version
I refuse to finish the game if I can't destroy the Earth/join the reapers/anything along those lines.
You'll probably be able to control them.
There's two routes they can take this: reapers use organics just to better themselves, they harvest them, harvest their ideas as they are not creative. This was my hunch after ME1. But this is also not that cool of an idea.
The other place they can take this, is that inside reapers are thousands/millions/billions of entities living consciously, and those (races) they select every cycle can join in immortality. All of this aside from option A.
Honestly, if the end was really open, I'd just take the Salarians and Hanar, and Humans of course, and just join the reapers - the rest were too boring races for me to care for.
I didn't like reapers attacking the Earth concept from the moment they announced it, however I'll hold my judgement regarding the story until I see more of it.
Well it works for the story. If only the story would be: reapers attack earth, you all die.
COME ON, during ME1 and 2, ONE reaper was a threat big enough, and it almost destroyed the citadel. Now you got earth swarming with them and all they can do is fire at shuttles with kids in it. If their purpose is to cleanse the universe from life every 20.000 years, at the rate of killing shown on the demo it will take them much more than that
By the way, the story will be something on the line
reapers attack earth -> shepard flees and seeks aid on the citadel -> regroup with your awesome companions -> find the ultimate weapon of awesome -> go kill every single reaper OR go find the secret button that destroys all reapers. Add romance with sex scenes, and you have Mass Effect bioderp edition.
Sigh, and i loved Mass Effect. let's hope and pray that the demo was rushed and built on a VERY old version
Here's how I see it, and I would bet 100$ I'm right about this (because BioWare is very predictable).
Reaper attack on earth > shepard flees to seek aid from citadel, they STILL can't be convinced > Shepard does some tasks for each race individually, then saves council from some other threat (geth again maybe, or treason or something) > now council trusts Shepard > they now go find some ancient Prothean ruin, that holds ancient mysteries of Reaper pawnage (why the protheans never used the tech to save themselves will never be properly explained) > shepard goes back to earth to kick ass, he almost dies (like the end of ME1) > Illusive man is there at the end trying to take control of reapers (or join them in immortality) - if BioWare didn't lose all their senses by then, then at least there will be a chance to kill Illusive man, BUT retain control of Reapers.
Nice, also I will not give a damn about buying this game (I will still play the Full demo ).
I really enjoyed the first 2 episodes (bought btw), a shame they treat PC customers like this.
I enjoyed them without paying for it, even all the DLC's from ME2 worked fine btw
I didn't like reapers attacking the Earth concept from the moment they announced it, however I'll hold my judgement regarding the story until I see more of it.
Well it works for the story. If only the story would be: reapers attack earth, you all die.
COME ON, during ME1 and 2, ONE reaper was a threat big enough, and it almost destroyed the citadel. Now you got earth swarming with them and all they can do is fire at shuttles with kids in it. If their purpose is to cleanse the universe from life every 20.000 years, at the rate of killing shown on the demo it will take them much more than that
By the way, the story will be something on the line
reapers attack earth -> shepard flees and seeks aid on the citadel -> regroup with your awesome companions -> find the ultimate weapon of awesome -> go kill every single reaper OR go find the secret button that destroys all reapers. Add romance with sex scenes, and you have Mass Effect bioderp edition.
Sigh, and i loved Mass Effect. let's hope and pray that the demo was rushed and built on a VERY old version
Here's how I see it, and I would bet 100$ I'm right about this (because BioWare is very predictable).
Reaper attack on earth > shepard flees to seek aid from citadel, they STILL can't be convinced > Shepard does some tasks for each race individually, then saves council from some other threat (geth again maybe, or treason or something) > now council trusts Shepard > they now go find some ancient Prothean ruin, that holds ancient mysteries of Reaper pawnage (why the protheans never used the tech to save themselves will never be properly explained) > shepard goes back to earth to kick ass, he almost dies (like the end of ME1) > Illusive man is there at the end trying to take control of reapers (or join them in immortality) - if BioWare didn't lose all their senses by then, then at least there will be a chance to kill Illusive man, BUT retain control of Reapers.
Speaking seriously, from what i could understand from the demo, you will use the krogans as a weapon against the reapers, in order to do so you will cure them from the genophage and allow them to breed like crazy or something like that.
"There is a development cost in terms of time/effort to get all the graphical user interfaces so 360 buttons show up on PC," senior designer Manveer Heir explained
... so this smacked of a "we don't give a damn" attitude by BioWare
Nice, also I will not give a damn about buying this game (I will still play the Full demo ).
I really enjoyed the first 2 episodes (bought btw), a shame they treat PC customers like this.
The fuck you blabla about? None of the previous ME games had pad support. So how they treating PC customers again?
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