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mYslead
Posts: 738
Location: Canada
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Posted: Sun, 12th Feb 2012 20:52 Post subject: |
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I sorta like the transition they made into the 3D world, but I just can't bare the fact that they took out so many features that even the vanilla version had. it's ridiculous.
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Posted: Mon, 13th Feb 2012 03:51 Post subject: |
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Is it just the pirate version that has the bug where in some games you can't get back to the airport? The icon never shows up and you can't right click to enter it.Only solution I've found online is to start a new game and it *might* work after you clear it.
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Mon, 13th Feb 2012 07:08 Post subject: |
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Anyone got ncfs for other languages?
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Posted: Mon, 13th Feb 2012 08:03 Post subject: |
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| Mikey5449 wrote: | | dodger2020 wrote: | | Is it just the pirate version that has the bug where in some games you can't get back to the airport? The icon never shows up and you can't right click to enter it.Only solution I've found online is to start a new game and it *might* work after you clear it. |
I thought the same at first as well, but make sure you have a squad selected to go back. I know that sounds stupid, but I didn't realize it defaulted to nothing selected initially.
So, left click on a squad (A, B, C, etc...) and then right click on the airport icon. That SHOULD work. But it is buggy so it might not . |
No, it's a definite bug. Some games you start, clear the airport, and the icon for the airport won't show up so you can't right click and tell your squad to enter that location. I just started a new game and it works fine after that (so far).
Which is for the best anyway because I picked some shitty dudes to start with. This time I picked Raven to start with to take over the airport. With the assault rifle she starts with it was relatively easy (too easy) to take over the airport with her alone. Then leave/come back and sell some of the free equipment you get to hire a medic. Then while waiting for him go get the diamonds and bring them back and get enough to hire another medic/marksman. Just need to take over more places now and get myself a good mechanic so I can repair weapons.
Yeah, the game isn't anywhere near as good as its turn-based brethren but it's ok for casual fun. It had potential and still could be pretty decent if they'd fix some of the problems. Starting with letting you scroll by moving the mouse to the edge. WTF where they thinking?
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djvelho
Posts: 1262
Location: Finland
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Posted: Mon, 13th Feb 2012 16:14 Post subject: |
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I'm honeslty actually enjoying this game, because it's free. I'm going to wait til it hits the bargain bin before I buy it (just because it has Jagged Allaince on it).
There are already mods out there that change certain things, such as weapon stats and such. Then there's one that actually adds "new" weapons.
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Posted: Mon, 13th Feb 2012 16:18 Post subject: |
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Never played the old games, so this is all quite fresh to me. Apart from the godawful voiceacting, I'm quite enjoying the game.
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Posted: Mon, 13th Feb 2012 16:21 Post subject: |
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| dezztroy wrote: | | Never played the old games, so this is all quite fresh to me. Apart from the godawful voiceacting, I'm quite enjoying the game. |
The bad voiceacting is part of the game tbh, the first one's also had cheesy voiceacting (but that was kind of it's charm).
Also, you don't know what you're missing if you havenb't played the other games, they had so much more to offer than this does when it comes to gameplay. :O
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Guyver
Posts: 2221
Location: Bunga-Bun... err Italy.
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Posted: Mon, 13th Feb 2012 16:32 Post subject: |
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| Prefetian wrote: | I'm honeslty actually enjoying this game, because it's free. I'm going to wait til it hits the bargain bin before I buy it (just because it has Jagged Allaince on it).
There are already mods out there that change certain things, such as weapon stats and such. Then there's one that actually adds "new" weapons. |
can you point me out some modding sites for this game? ty 
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Posted: Mon, 13th Feb 2012 16:41 Post subject: |
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| Guyver wrote: | | Prefetian wrote: | I'm honeslty actually enjoying this game, because it's free. I'm going to wait til it hits the bargain bin before I buy it (just because it has Jagged Allaince on it).
There are already mods out there that change certain things, such as weapon stats and such. Then there's one that actually adds "new" weapons. |
can you point me out some modding sites for this game? ty  |
http://boards.jaggedalliance.com/index.php?/topic/851-mod-links/
Their official forum...
Although modding isn't official (as of yet).
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Posted: Mon, 13th Feb 2012 16:59 Post subject: |
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glad to see it's not just players shitting on this game, TB beats it bloody in his mailbox for today and rightly so.
i lied, i tried the first mission, got noticed from thousands of feet away while supposedly crawling flat on the ground "stealthy", i lost nearly all hope when i realized that wasn't a fluke.
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Guyver
Posts: 2221
Location: Bunga-Bun... err Italy.
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Posted: Mon, 13th Feb 2012 17:12 Post subject: |
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| Prefetian wrote: | | Guyver wrote: | | Prefetian wrote: | I'm honeslty actually enjoying this game, because it's free. I'm going to wait til it hits the bargain bin before I buy it (just because it has Jagged Allaince on it).
There are already mods out there that change certain things, such as weapon stats and such. Then there's one that actually adds "new" weapons. |
can you point me out some modding sites for this game? ty  |
http://boards.jaggedalliance.com/index.php?/topic/851-mod-links/
Their official forum...
Although modding isn't official (as of yet). |
thanks!
too bad the engine badly limits the modding scene. 
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Posted: Mon, 13th Feb 2012 18:29 Post subject: |
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V 1.05
- Fixed some doors still not being open after loading a saved game that was created in command mode
- Updated Spanish world event messages
- Fixed crashes on worldmap in french, italian and spanish language
- Loading a savegame that was suffering from the invisible location bug (V 1.00 and prior) fixes display of location icon
- LOD for ground texture baking, reduced required video memory for texture baking
- Killcam option is saved globally, not in savegame
- Material of metal fences does not block cursor anymore
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JBeckman
VIP Member
Posts: 35121
Location: Sweden
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Posted: Mon, 13th Feb 2012 18:46 Post subject: |
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Just noticed that it updated, as I usually do here's the files so far and NCF's should they be of any use.
http://www.mediafire.com/file/yx26e44lrzt4cci/jabia.rar
(I guess the asset files would work but the code changes in the exe would need to be cracked to work.)
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Mon, 13th Feb 2012 19:06 Post subject: |
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| JBeckman wrote: | Just noticed that it updated, as I usually do here's the files so far and NCF's should they be of any use.
http://www.mediafire.com/file/yx26e44lrzt4cci/jabia.rar
(I guess the asset files would work but the code changes in the exe would need to be cracked to work.) | can you upload NCFs for other languages than EN? (polish,czech)
Last edited by prudislav on Mon, 13th Feb 2012 19:55; edited 1 time in total
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Posted: Mon, 13th Feb 2012 19:44 Post subject: |
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Jagged.Alliance.Back.in.Action.v1.05.Update-SKIDROW
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JBeckman
VIP Member
Posts: 35121
Location: Sweden
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Posted: Mon, 13th Feb 2012 20:08 Post subject: |
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| human_steel wrote: | | Jagged.Alliance.Back.in.Action.v1.05.Update-SKIDROW |
Thanks, got it now.
Hopefully there will be a content patch soon.
Meaning they'll add a global inventory, make gear a bit more durable since it's a joke right now and fix the militia to not be worthless.
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Posted: Mon, 13th Feb 2012 20:37 Post subject: |
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| dezztroy wrote: | | Never played the old games, so this is all quite fresh to me. Apart from the godawful voiceacting, I'm quite enjoying the game. |
Same. I think the VA was also intentional and part of it's charm as stated. I'm digging it in between other games hehe.
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Posted: Mon, 13th Feb 2012 23:30 Post subject: |
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So if anyone hasn't updated it, then don't
The patch breaks more than it fixes.
Now you can't perform any actions on friendly soldiers for some reason. If one of your guys gets downed he won't come up again. Unable to repair items and such either....
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HubU
VIP Member
Posts: 11372
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Posted: Tue, 14th Feb 2012 00:01 Post subject: |
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Playing to JA2 1.13 again, and let's be honest, nothing beats it...
"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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mYslead
Posts: 738
Location: Canada
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Posted: Tue, 14th Feb 2012 21:30 Post subject: |
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| HubU wrote: | | Playing to JA2 1.13 again, and let's be honest, nothing beats it... |
just way too good.
I came back to it yesterday... and they added so much stuff from the last time I played the game it's crazy.
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Posted: Tue, 14th Feb 2012 22:14 Post subject: |
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V 1.06
- Fixed tank explosion played in a loop
- Fixed target for repair / heal not being accessible for mechanic / healer
- Cone preview is visible when changing stance or turning merc in command mode
- Additional target points on torso and head added to make aiming more flexible and critical headshots being less likely
- Fixed locations being inaccessible when defender count is zero
- Fixed crashes on combat start due to level loading without adding player squad
- Enforcing low terrain quality mode when free graphics card memory in high quality mode would be below 128MB
- Fixed tooltips on character portraits and quickslots
- Fixed blocked path on Overland_11
Well, looks like they fixed the issue where you were unable to heal/repair after patch 1.05... -.-
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kretenBG
Posts: 434
Location: Bulgaria and no, I don't want screens!
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Posted: Tue, 14th Feb 2012 22:50 Post subject: |
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Out by SKIDROW as well.
In your language: Eat lead, laddies!

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Posted: Tue, 14th Feb 2012 23:39 Post subject: |
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I'm really enjoying this so far. I took over about 5 locations so far and really got into the groove of the mechanics. I find it very fun.
I'll say this though. I've played a lot of JA1 and JA2, and while this game is kind of evocative of these games, it feels very different. Even it being a remake of JA2, something about the style of this game does not entirely evoke the feel of JA2.
It might very well be the lack of turn based combat. While I miss that mechanic the most, the 'pause' system they got in there is the next best thing and I can live with that.
I'm just really and honestly surprised that this style of game actually still exist in 2012 and is being sold in stores.
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