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Posted: Thu, 2nd Feb 2012 00:25 Post subject: |
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PumpAction wrote: | Eh... what is Skyboost. Something similar to the acceleration layer? |
yeah "was" actually better than TESVAL but it's now redeemed useless because of 1.4
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Posted: Thu, 2nd Feb 2012 02:44 Post subject: |
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So, which files we delete with skyboost?Or just running the launcher bypasses skyboost?
Q6600 OC 3.0ghz, MSI R9 280x Gaming Edition, 7gb ram, Asus P5KC
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Raccoon
Posts: 3160
Location: Poland
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Posted: Thu, 2nd Feb 2012 04:14 Post subject: |
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If you've applied patch v1.4 and want to delete SkyBoost, remove those 3 files:
SkyBoost.asi
dinput8.dll
asiloader.log (optional)
"Anatidaephobia is the fear that somewhere in the world there is a duck watching you."
Fuck Polish government for oppressing women!
"People are such awful conversationalists that they’ll interrupt you when you’re answering a question they asked."
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Posted: Thu, 2nd Feb 2012 06:55 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 04:31; edited 1 time in total
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Posted: Thu, 2nd Feb 2012 08:19 Post subject: |
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After updating with Reloaded Update 5, anyone else having issues loading via the current version of skse_1_04_08?
Loads fine via NMM and just the exe but when using skse loader it doesnt even make it to the menu screen.
Just me?
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JBeckman
VIP Member
Posts: 34984
Location: Sweden
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Posted: Thu, 2nd Feb 2012 09:18 Post subject: |
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jordyn11 wrote: | After updating with Reloaded Update 5, anyone else having issues loading via the current version of skse_1_04_08?
Loads fine via NMM and just the exe but when using skse loader it doesnt even make it to the menu screen.
Just me? |
Any plugins?
They need to be updated also and though most have version checks and disable themselves some will just make the game silently crash, check the \Data\SKSE\Plugins folder if you have it and delete anything not updated.
(For example for SkyUI you need beta 2 or 3 of 2.1 and for container categorization you now need SKSE only.)
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Posted: Thu, 2nd Feb 2012 09:34 Post subject: |
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zellar wrote: | Applied Reloaded patch and I get this "Your game version is NOT supported,supported patches 1.3.10.0 us WTF!! |
Update your script extensions (SKSE, DragonScript etc).
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Posted: Thu, 2nd Feb 2012 09:41 Post subject: |
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Posted: Thu, 2nd Feb 2012 09:46 Post subject: |
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JBeckman wrote: | jordyn11 wrote: | After updating with Reloaded Update 5, anyone else having issues loading via the current version of skse_1_04_08?
Loads fine via NMM and just the exe but when using skse loader it doesnt even make it to the menu screen.
Just me? |
Any plugins?
They need to be updated also and though most have version checks and disable themselves some will just make the game silently crash, check the \Data\SKSE\Plugins folder if you have it and delete anything not updated.
(For example for SkyUI you need beta 2 or 3 of 2.1 and for container categorization you now need SKSE only.) |
Good call, Sir.
It was Categorized Favorites Menu I believe. Just grabbed the latest version (0.1.11) which just was uploaded and all is now good. (I had previously updated SkyUI to 2.1)
Thanks for help.
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JBeckman
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Posts: 34984
Location: Sweden
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Posted: Thu, 2nd Feb 2012 15:52 Post subject: |
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my vanilla release version to update 5 went quite well, with vsync on im now up from 20 frames to 30 in that waterfall city , and up from 30 to 55-60 in whitera
im very worried about the creation kit and savegame compability, with mods auto installing n stuff, unless they keep backups of saves or something before you automaticly install mods.
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Posted: Thu, 2nd Feb 2012 16:25 Post subject: |
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I wonder how Workshop will work for those who live in a country where Skyrim is not available?
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JBeckman
VIP Member
Posts: 34984
Location: Sweden
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Posted: Thu, 2nd Feb 2012 16:29 Post subject: |
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http://steamcommunity.com/workshop/skyrim
I think anyone can visit that website, also apparently there was a tweet a short while ago which stated that the Creation Kit might be released today and if not it probably won't be released until next week.
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Posted: Thu, 2nd Feb 2012 18:38 Post subject: |
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Quote: | I really don't know what's taking them so damn long. |
They want to see if the community has any more tools/tweaks they can take and implement as their own in a future patch without thanking the creators of the tools and think nobody will notice.
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Posted: Thu, 2nd Feb 2012 20:32 Post subject: |
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Applied Reloaded patch and I get this "Your game version is NOT supported,supported patches 1.3.10.0 us"
same here
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garus
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Posted: Thu, 2nd Feb 2012 21:23 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:23; edited 1 time in total
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Posted: Thu, 2nd Feb 2012 23:24 Post subject: |
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Are these the proper hashes for the latest skidrow update?
a2340ef0a90682be5e4880ffbb5aa979 *Data\Skyrim - Interface.bsa
6e85066f8e326159aa84d0dd1490d467 *Data\Skyrim - Misc.bsa
b10d362461af68c98e3cf88bcef58d0b *Data\Strings\Update_English.DLSTRINGS
72aa3eb24793c5c94e7f8a4a10982ef9 *Data\Strings\Update_English.ILSTRINGS
77d5828dff7092459972fb1e65dabaa7 *Data\Strings\Update_English.STRINGS
fc331ed9eb3938ddc515128f9363dbd3 *Data\Update.bsa
a7204c97073f74a4d2c4a58c7195a637 *Data\Update.esm
9de1921d65211110017714028444b969 *high.ini
ba0a6ddd94c73698a3658f92ac222f8a *language.txt
857b0eb0a7286dee4a65236c20389808 *low.ini
7e99a8245c08e61845a38df81f70d22b *medium.ini
f8ac2856fbb016372a4abf620aa858cc *readme.txt
72ac8b8c307ec9501c0d9f905511bfa9 *SkyrimLauncher.exe
17898909a47ae481356ac2a2cb3b67aa *steam_api.dll
41480ea6f59ebc81c56da433ed2bcfef *TESV.exe
4c8f5269c8bc710e222dba2089db28f8 *VeryHigh.ini
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Raccoon
Posts: 3160
Location: Poland
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xExtreme
Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
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Posted: Fri, 3rd Feb 2012 01:12 Post subject: |
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Posted: Fri, 3rd Feb 2012 01:32 Post subject: |
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Looks really nice! Does it break anything?
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Guyver
Posts: 2221
Location: Bunga-Bun... err Italy.
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Posted: Fri, 3rd Feb 2012 01:33 Post subject: |
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Raccoon
Posts: 3160
Location: Poland
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JBeckman
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Location: Sweden
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