Ghost Recon 4
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Interinactive
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PostPosted: Thu, 26th Jan 2012 23:39    Post subject:
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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Fri, 27th Jan 2012 00:23    Post subject:
Haha yeah I've read that discussion. The "your criticism is based on speculation, quit trolling" made me crack up Razz Laughing
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human_steel




Posts: 33269

PostPosted: Fri, 27th Jan 2012 11:30    Post subject:
Quote:



Have you posted it on the Ubi forums, just to see it get deleted in speeds exceeding the one of light? Laughing
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difm




Posts: 6618

PostPosted: Fri, 27th Jan 2012 13:17    Post subject:
ixigia wrote:
Watch this SP footage if you want to have a good laugh Laughing

http://www.youtube.com/watch?feature=player_embedded&v=x5ho3nAuajs#t=1m52s

Mark and Execute is back Laughing


Well that "mark-kill-win" feature is copied straight from R6 Vegas, which was a bit better than the latter Convciction shiz.

As much as I see that the game looks really easy in terms of killig... This IS supposed to be "future." I hope they don't make it too derp though.


i5 6600k @ 4.3 GHz | MSI z170 Gaming M7 | 32GB Kingston HyperX Fury | 850 Evo 500GB | EVGA 1070 SC | Seasonic X-660 | CM Storm Stryker
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JBeckman
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PostPosted: Fri, 27th Jan 2012 15:15    Post subject:
http://worthplaying.com/article/2012/1/26/news/84904/images/326322/

Some screens, from what I can see it's somewhat oddly saturated (darkened?) and there's some very noticeable aliasing in nearly all the images.
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D34Dite




Posts: 1726
Location: Norn Iron, UK
PostPosted: Fri, 27th Jan 2012 16:10    Post subject:
the bit that really gets me... more so than the oversaturation, aliasing, derpiness etc... is those fucking stupids blue rings round the guns....its almost like the game is saying "HERE IS A GUN"


in short... donotwant.jpg

ghost recon WAS a stunner of a game, at the start, same with rainbow six games, but now that we live in the land of the derps and it seems that all devs/publishers care about is bottom line we might as well just ignore most new games that come out for their shallow approach to things that we used to hold dear as gamers


when there is no more room in hell, the D34D will walk the earth
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Interinactive
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PostPosted: Sat, 28th Jan 2012 11:17    Post subject:
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garus
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PostPosted: Sat, 28th Jan 2012 12:01    Post subject:
snip


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tonizito
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PostPosted: Mon, 30th Jan 2012 18:38    Post subject:
http://www.eurogamer.net/articles/2012-01-27-ghost-recon-preview-rebuilding-the-future-soldier

Quote:
Unlike Splinter Cell: Conviction, there's no economy keeping use of scan and execute in check. It was always an awkward and somewhat nonsensical limitation, but by removing it, Future Soldier runs the risk of over-powering the player - the cool, clinical run-through that was once the reserve of the skilled and patient now becomes the default way to play.

wrote:
Stalking a military leader through a Bolivian camp requires stealth and a steady nerve, and Future Soldier's active camouflage - again, a feature that's kept relatively unchecked and is available at all times - removes some of the frustration inherent in other games of hide and seek.


Quote:
The tactics and the shooting seem to be working in harmony now
"Tactics"?
wat Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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ixigia
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Posts: 65081
Location: Italy
PostPosted: Mon, 30th Jan 2012 19:07    Post subject:
Holy shit Laughing

tonizito wrote:
Future Soldier's active camouflage - again, a feature that's kept relatively unchecked and is available at all times - removes some of the frustration inherent in other games of hide and seek.

Crying or Very sad

Also if I recall correctly I read somewhere that Ubi would like to release more "Future" games based on the other franchises. inb4 Splinter Cell Future Agent Kinect Laughing
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Interinactive
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PostPosted: Mon, 30th Jan 2012 22:14    Post subject:
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tonizito
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PostPosted: Mon, 30th Jan 2012 22:40    Post subject:
It *might* be a preview/beta build thing, but I don't see the previewer mentioning anything like that.
A couple of more previews and we'll know for sure.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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BLaM!
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PostPosted: Thu, 2nd Feb 2012 18:41    Post subject:
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ixigia
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Posts: 65081
Location: Italy
PostPosted: Thu, 2nd Feb 2012 19:35    Post subject:
Quote:
Glad to see that there's still tactical gameplay in here alongside what could be a collection of grandiose CoD and BF style set piece moments. Very nicely done Ubisoft, you've won back another purchase of this game.


Laughing ... Crying or Very sad
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BLaM!
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PostPosted: Thu, 2nd Feb 2012 19:43    Post subject:
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MisterBear




Posts: 940

PostPosted: Thu, 2nd Feb 2012 19:48    Post subject:
Can't wait to use tactics with my invisibility cloak in this game and auto-aim in new syndicate with guided bullets! Games are so hard! Cool Face
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recapture




Posts: 580

PostPosted: Thu, 2nd Feb 2012 20:05    Post subject:
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djfallen




Posts: 24

PostPosted: Thu, 2nd Feb 2012 20:09    Post subject:
Ghost Recon Gonna be Epic like all the Ghost recon i got on disks Smile
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BaronOfHell




Posts: 666

PostPosted: Thu, 2nd Feb 2012 20:25    Post subject:
Man all these shitty new games make me feel so fucking old and weary. Sad


Steam - The Poopflinger
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recapture




Posts: 580

PostPosted: Thu, 2nd Feb 2012 22:19    Post subject:
djfallen wrote:
Ghost Recon Gonna be Epic like all the Ghost recon i got on disks Smile

nope.
so young, so naive Laughing
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Interinactive
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PostPosted: Fri, 3rd Feb 2012 01:44    Post subject:
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tonizito
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PostPosted: Fri, 3rd Feb 2012 16:44    Post subject:
Confirmed, trailer is epic win according to the local console derpas. Laughing

Good job Ubishit!


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Fri, 3rd Feb 2012 18:15    Post subject:
tonizito wrote:
Confirmed, trailer is epic win according to the local console derpas. Laughing

Good job Ubishit!

They surely know how to please their primary (and probably the only left) audience Laughing
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EyePatchLives




Posts: 5708
Location: Israel.
PostPosted: Sat, 4th Feb 2012 02:54    Post subject:
GAME OF THE YEAR ! 
Falhok 1 hour ago

Oh WOW.

Anyway this looks like a 3rd person Call of Duty, kinda like the game Sledgehammer never got to release.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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Interinactive
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PostPosted: Sat, 4th Feb 2012 03:33    Post subject:
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Mchart




Posts: 7314

PostPosted: Sat, 4th Feb 2012 11:14    Post subject:
What Tom Clancy games should be -





But instead we get this retard crap.
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Interinactive
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PostPosted: Sat, 4th Feb 2012 11:36    Post subject:
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LeoNatan
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PostPosted: Sat, 4th Feb 2012 11:56    Post subject:
Mchart wrote:
http://youtu.be/pwJ_XgwDPZ4

i dun see what is so good about that gaem the ai team does all the work for him just liek in GR4 but here it is much cooler and tactical becaus ai can go invisible so it is tactical and shit not this mirror and gas and wedgie shit that just waste time and dun look cool. Rolling Eyes
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Mchart




Posts: 7314

PostPosted: Sat, 4th Feb 2012 12:32    Post subject:
iNatan wrote:
Mchart wrote:
http://youtu.be/pwJ_XgwDPZ4

i dun see what is so good about that gaem the ai team does all the work for him just liek in GR4 but here it is much cooler and tactical becaus ai can go invisible so it is tactical and shit not this mirror and gas and wedgie shit that just waste time and dun look cool. Rolling Eyes


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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Sat, 4th Feb 2012 15:56    Post subject:
Swat 4 in multiplayer was so brilliant...they made this genre die. Bastards! Crying or Very sad
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