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Posted: Mon, 16th Jan 2012 13:01 Post subject: |
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Tydirium wrote: | Overlord123 wrote: | ...
Firstly, you don't need the 4gig awareness with the latest patch anymore, it's integrated.
Secondly it only works on 64-bit systems or on 32-bit systems if you add the /3gb switch to your boot.ini. So I say you need either a 64-bit os (recommended) or the /3gb switch. |
Wow, never heard about this feature before - only adding something to boot.ini for performance increase...sounds almost too good to be true.
Thank you so much. I will try it at once when I am at home.
Will other games also benefit from this addition? maybe GTA4 ?
thx |
Where did I say something about a performance increase??
This has nothing to do with performance, this tells Windows to allow processes to use up to 3gb address space. This just prevents crashes if an application needs more than 2gb but won't increase performance at all.
JBeckman wrote: | It allows you to go over the 32-bit address limit of 2GB for applications that are x86 (Well everything is if you are using a 32-bit OS.) however while there shouldn't be any problems make sure you do have enough RAM to allow the 3 GB switch to function without cutting into the OS and reserved memory or running out entirely and operating on the pagefile or I'm not sure how it was but again it's fairly minor as long as you do have enough RAM.
(32-Bit OS itself should manage up to 3.5 GB with the rest going into reserve, 64-bit depends on the OS type but the limit is higher than that and the release version for Windows 7 / Vista is the full 128 GB which is more than enough outside of server environments to last a few years, I think 12 to 16 GB is the usual "high ram" values now on enthusiast PC's but the normal value is around 4 GB to 6 GB I believe, maybe up to 8 GB.)
EDIT: Again I'm not entirely sure on the specifics. |
Actually a 32-bit OS can address more than 4gb ram with PAE, but Microsoft does not license this to you (it's locked to 4gb in the kernel), they want you to buy the server or the 64-bit variant.
Here is a kernel patch to change that:
http://www.unawave.de/windows-7-tipps/32-bit-ram-barrier.html?lang=EN
http://wj32.wordpress.com/2011/02/23/pae-patch-updated-for-windows-7-sp1/
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JBeckman
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Posted: Mon, 16th Jan 2012 14:40 Post subject: |
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It's not locked in the normal edition because MS wants you to buy the server edition. It's locked in teh consumer products because it can cause problems with drivers (Intel drivers are notoriously bad with PAE) and soem rare applications. Server editions have this feature enabled because well, they're server editions. A server should have only the bare essential installed, so conflicts when using PAE should be rare.
The licensing thing is speculation, depending on what you think about MS you can say it's either true or false.
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Posted: Mon, 16th Jan 2012 14:49 Post subject: |
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i there a kernel patch like that for winxp32bit ? Currently i am using 6 gigs but only because i have 3 gigs as ramdrive installed and use the /PAE /USERVA 3000 switch in xp boot options
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Posted: Mon, 16th Jan 2012 16:38 Post subject: |
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Hmmm.... I encountered unexpected problems with the /3GB patch:
WindowsXP is booting and showing the correct RAM size but anything is wrong: Desktop mouse movement feels totally sluggish as if no graphics driver is installed (like in VGA safe mode) and this impression is confirmed since I cant start any game including Skyrim (initialize renderer failed). Device Manager shows that the graphics driver is installed. Re-installing didnt help. Do I need a different driver? (ATI 6870) Or changing anything in BIOS?
After removeing the /3GB again everything works fine again.
any suggestions?
thx
regards
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Posted: Mon, 16th Jan 2012 16:44 Post subject: |
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Posted: Mon, 16th Jan 2012 17:42 Post subject: |
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PickupArtist wrote: | i there a kernel patch like that for winxp32bit ? Currently i am using 6 gigs but only because i have 3 gigs as ramdrive installed and use the /PAE /USERVA 3000 switch in xp boot options |
Have you tried Google, they might have one.
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Posted: Mon, 16th Jan 2012 18:48 Post subject: |
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Tydirium wrote: | Hmmm.... I encountered unexpected problems with the /3GB patch:
WindowsXP is booting and showing the correct RAM size but anything is wrong: Desktop mouse movement feels totally sluggish as if no graphics driver is installed (like in VGA safe mode) and this impression is confirmed since I cant start any game including Skyrim (initialize renderer failed). Device Manager shows that the graphics driver is installed. Re-installing didnt help. Do I need a different driver? (ATI 6870) Or changing anything in BIOS?
After removeing the /3GB again everything works fine again.
any suggestions?
thx
regards |
Why are you "patching" anything for the /3gb switch? It's a simple switch to add in the boot.ini.
http://msdn.microsoft.com/en-us/library/ff556232.aspx
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JBeckman
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JBeckman
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tonizito
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Posted: Mon, 16th Jan 2012 21:20 Post subject: |
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JBeckman wrote: | http://forums.bethsoft.com/topic/1334322-skyboost-topic-7/
There's a SSE4.1 build of SkyBoost's r4 test release now, might be useful if your processor is capable of that.  | Instead of some useless my little pony posts I'd like to see someone from bethsoft commenting on TESVal and Skyboost.
That'll never happen, though. 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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JBeckman
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tonizito
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Posted: Mon, 16th Jan 2012 21:29 Post subject: |
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JBeckman wrote: | (Which are the by now rather famous Markarth Understone Keep and Whiterun Dragonsreach overlook plus I think there was one or two more that hit performance similar to these.) | Add the Riften market to those, especially by morning ~10am.
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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JBeckman
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Posted: Mon, 16th Jan 2012 21:33 Post subject: |
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Yeah it's a bit odd how it's set up with scripts and all that when it takes like just five or so NPC in one location to see the framerate plummet, fixing that (And the above.) and the poor multi-core usage would probably go a long way in improving this.
(At least it doesn't cause severe stuttering anymore like how in Oblivion when a group of NPC got grouped together for example in the Imperial City market square district at noon, heh.)
EDIT: Still the many scripts and such variables do allow a pretty dynamic world, there's still room for improvement but it's slowly progressing.
(One day maybe NPC's and such would be really integrated into the game world and not just for "show" or just interacting with the player or near the player, Ultima 7 is credited to really have made a effort here but that's quite a few years back.)
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Raccoon
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Posted: Tue, 17th Jan 2012 07:47 Post subject: |
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Does anyone else have problems with run and walk randomly toggling on and off? It seems to switch on me a lot when I exit a conversation or menu. It gets to be really irritating.
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Posted: Tue, 17th Jan 2012 16:22 Post subject: |
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4treyu wrote: | I'm level 52 by now, I don't keep record of how many hours I've been playing but I reckon it should be around 100-120 hours so far? And counting... |
Look at the save game names (regular saves, not quick/auto saves). The hours played are in the name.
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apcarr
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Posted: Tue, 17th Jan 2012 16:53 Post subject: |
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Wow..where does the time go?
level 48 142 hours....
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crossmr
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Posted: Thu, 19th Jan 2012 02:05 Post subject: |
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This game is for the men of mens. Thats why it rock
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Posted: Thu, 19th Jan 2012 03:20 Post subject: |
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Wooo, left this game for a while, I got some questions :
1) Is the Markarth guards loop bug fixable ?
2) Is the bug where that bitch from the Imperials doesn't give me any option to advance the Civil War quest line fixed ?
3) Is Skyboost usable with pirated exe ?
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Raccoon
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JBeckman
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Posted: Thu, 19th Jan 2012 16:35 Post subject: |
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