Hitman: Absolution
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Hierofan
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PostPosted: Thu, 12th Jan 2012 19:23    Post subject:
evilmonkey wrote:
Laurentiu499 wrote:
who cares about voices and soundtracks?



erm.....me and alot of others.

WAT?
AIM NOT INTEREST IN DAT SHEET YO< I WANT SUM GUNZ AND SKILLZ LIEK NO OTHAER ON DIS EART
I WANNAT BE HETMEN AND KILL ASS AS SINS WITHA MAY GUNZ, SEALTH COMBAT WITH NIGHTVES AND BARDHARRELS

JVSUT LEIAK IHN HATMAN @ SAINTIANT SSASINS


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garus
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PostPosted: Thu, 12th Jan 2012 19:24    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:25; edited 1 time in total
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recapture




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PostPosted: Thu, 12th Jan 2012 19:42    Post subject:
Laurentiu499 wrote:
who cares about voices and soundtracks?

you all got
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Hierofan
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PostPosted: Thu, 12th Jan 2012 19:47    Post subject:
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Interinactive
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PostPosted: Thu, 12th Jan 2012 22:06    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 04:33; edited 1 time in total
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evilmonkey




Posts: 2402

PostPosted: Thu, 12th Jan 2012 23:53    Post subject:
Interinactive wrote:
Laurentiu499 wrote:
who cares about voices and soundtracks?


Obviously not you, I guess that means nobody else does then.

Quote:
the fact that you can see your enemies through a wall is nothing compared to the map found in previous games where you could see everyone's position.


Haven't played many Hitman games have you? If you have, you haven't been paying attention, especially to difficulty levels. Anyway, tell me, how is it the same thing (or worse) seeing a dot on a map (that you had to open) of where the target is? That's the same thing as being able to see every single person through a wall and when they're going to move?

Lolokay


not only when there going to to but where there going to MOVE TO precisely

franchise is dead, move along.

I might even make another parody video
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smith01




Posts: 337
Location: A Diner
PostPosted: Fri, 13th Jan 2012 02:36    Post subject:
The irony is that the final mission of the last Hitman (Blood Money) is called 'Requiem' and that's exactly where this series should end after seeing that Absolution crap:


-0
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raven_g20




Posts: 1282
Location: Greece
PostPosted: Fri, 13th Jan 2012 09:16    Post subject:
I dont get it though....im sure deep down (how deep i dont know) they realise that they raped one of the best pc games ever...why not make it a fps and add multiplayer just like derpfare and get it over with...y do they insist in torturing somethin that is already dead?!?


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fuckit
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PostPosted: Fri, 13th Jan 2012 12:35    Post subject:
raven_g20 wrote:
I dont get it though....im sure deep down (how deep i dont know) they realise that they raped one of the best pc games ever...why not make it a fps and add multiplayer just like derpfare and get it over with...y do they insist in torturing somethin that is already dead?!?


honestly i could see the fun in getting assassination streaks for each kill you remain undetected.

 Spoiler:
 
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Chibuky




Posts: 466

PostPosted: Fri, 13th Jan 2012 13:50    Post subject:
This game gonna be awsume! Now when our hero finally has super powers it's gonna be SuperHitman or shorter S-hitman.


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Interinactive
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PostPosted: Fri, 20th Jan 2012 10:03    Post subject:
⁢⁢


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JBeckman
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PostPosted: Fri, 20th Jan 2012 11:16    Post subject:
Yeah I saw those images some time ago and also thought something was a bit odd about his face.

(There was a number of other images also but I didn't know they were from a article - http://www.ag.ru/screenshots/hitman_absolution/413642#show - about seven days back.)

And in that particular image it looks like he put some tape or something on that scan code of his, heh.

EDIT: It was a tape roll!
http://www.ag.ru/screenshots/hitman_absolution/413640#show
(Or some bandaid or some such, I have no idea what it's supposed to do.)
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EyePatchLives




Posts: 5725
Location: Israel.
PostPosted: Fri, 20th Jan 2012 12:20    Post subject:
So the lady at the cash register won't try to scan him everytime he goes shopping at his local supermarket.

It's the most logical explanation.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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zmed




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Location: Orbanistan
PostPosted: Fri, 20th Jan 2012 13:10    Post subject:
At first I seriously though it was another angry-fan PS-job.

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evilmonkey




Posts: 2402

PostPosted: Fri, 20th Jan 2012 14:03    Post subject:
ok calling it now.

its not 47, hence why the barcode is covered, that's the twist.

Remember this!
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Neon
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PostPosted: Fri, 20th Jan 2012 14:21    Post subject:
I called this before you.

Neon wrote:
Maybe 47 actually died at the end of H:BM, and we actually play a clone of him? Or perhaps the real 47 is in China, where he travelled at the end of H:BM, and we actually play a later iteration of him? That's why his barcode is all plastered up, because he's not actually 47.

That's why:

http://www.gamerzines.com/xbox-360/previews/hitman-absolution-io-interview.html

Quote:
360Zine: Why was Agent 47's original voice actor David Bateson dropped for Hitman Absolution? That seems to be a big discussion point between fans.


CE: That's not actually something I can really talk to you about. I don't.. yeah. That's not really.. I'm sorry.


The ending will actually reveal that we didn't play 47, but maybe 48 etc.





Nah, I just wish it was the case. Crying or Very sad
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shole




Posts: 3363

PostPosted: Fri, 20th Jan 2012 17:10    Post subject:
Interinactive wrote:


i had the understanding that because 47 was engineered, he was unable to grow hair
yet here he has forgot to shave
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xExtreme




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PostPosted: Fri, 20th Jan 2012 17:12    Post subject:
Laughing
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garus
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PostPosted: Fri, 20th Jan 2012 17:45    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:25; edited 1 time in total
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shole




Posts: 3363

PostPosted: Sat, 21st Jan 2012 03:37    Post subject:
oh yes, having the vanity to shave your head and face to look pretty and at the same time not give a shit enough to let it grow a few days

he's even posed like jesus on the cross with guns firing
he's not even looking at either of his targets
i guess it's like that not-looking-at-explosions thing
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NeHoMaR




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PostPosted: Sat, 21st Jan 2012 05:30    Post subject:
Seriously waiting for this game, loved all Hitmans.


I used to be a knee like you. Then I took an adventurer in the arrow.
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Neon
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PostPosted: Sat, 21st Jan 2012 11:53    Post subject:
NeHoMaR wrote:
Seriously waiting for this game, loved all Hitmans.


Had you loved all Hitmans, you wouldn't be waiting for this game.
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evilmonkey




Posts: 2402

PostPosted: Sat, 21st Jan 2012 12:55    Post subject:
Neon wrote:
NeHoMaR wrote:
Seriously waiting for this game, loved all Hitmans.


Had you loved all Hitmans, you wouldn't be waiting for this game.


Precisely
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Neon
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PostPosted: Tue, 21st Feb 2012 15:28    Post subject:
New "story" trailer featuring Diana Burnwood



It (the assassination) still doesn't make ANY SENSE. ANY. NONE. WHY would 47 ever do it is beyond me. It's not like he could talk to her and be like "Hey, about that ICA stuff, maybe something is really going on and perhaps I shouldn't just shoot you in the face since you're my only accomplice for 10 years and you saved my life at my funeral"

I bet 20 bucks that 47's mission will be to "uncover the conspiracy" lol wut which would have been UNCOVERED IN 5 MINUTES if 47 wasn't turned into a mindless hurpadurpa and didn't shoot Diana.

And the ending of this trailer, oh god.
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Yuri




Posts: 11000

PostPosted: Tue, 21st Feb 2012 15:45    Post subject:
This is purely speculation but I think there is an evil doppelganger of 47 going around who must have killed Diane. Real 47 bursts into the scene and is told about the kid. There were some pics with 47 having a mushed up barcode and some with him having an intact one. I guess this is where it might play a role? Thus starts an "epic" and "personal" tale of Agent 47.



1 and 2 are still amazing.
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Neon
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PostPosted: Tue, 21st Feb 2012 15:48    Post subject:
A great article by Gamesradar

http://www.gamesradar.com/preview-why-hitman-absolution-may-not-be-hitman-game-you-want-or-hitman-game-at-all/

An excellent quote:

Quote:
Something is up here. Something is very much up. There are two distinct possibilities as to what that thing is. Firstly, IO and Square-Enix might be running the most misguided game promotion plan in a good while. They might be deliberately and repeatedly showing off sections of intentionally simplified gameplay elements in order to get fans of less cerebral gaming onboard with Hitman, while waiting until a later date before unveiling the true wonder the non-linear, meticulously layered, player-driven action that we’ve come to love the deviously clever series for.


The other option is that the Hitman series really has been simplified as heavily as it currently looks. That it really has lost the dizzying array of the cunning, logistically-demanding, open-ended Machiavellian gameplay. That the game is no longer about instingating 'accidental' death from the other side of a mini-sandbox before walking away without anyone knowing you were ever there. That Hitman: Absolution is a linear, hide-and-kill stealth-game-by-numbers. Because as slick and beautiful as it was, yesterday's demo was basically Splinter Cell Conviction: Bald Edition.
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caccolo




Posts: 288

PostPosted: Tue, 21st Feb 2012 15:54    Post subject:
Neon wrote:
A great article by Gamesradar

http://www.gamesradar.com/preview-why-hitman-absolution-may-not-be-hitman-game-you-want-or-hitman-game-at-all/

An excellent quote:

Quote:
Something is up here. Something is very much up. There are two distinct possibilities as to what that thing is. Firstly, IO and Square-Enix might be running the most misguided game promotion plan in a good while. They might be deliberately and repeatedly showing off sections of intentionally simplified gameplay elements in order to get fans of less cerebral gaming onboard with Hitman, while waiting until a later date before unveiling the true wonder the non-linear, meticulously layered, player-driven action that we’ve come to love the deviously clever series for.


The other option is that the Hitman series really has been simplified as heavily as it currently looks. That it really has lost the dizzying array of the cunning, logistically-demanding, open-ended Machiavellian gameplay. That the game is no longer about instingating 'accidental' death from the other side of a mini-sandbox before walking away without anyone knowing you were ever there. That Hitman: Absolution is a linear, hide-and-kill stealth-game-by-numbers. Because as slick and beautiful as it was, yesterday's demo was basically Splinter Cell Conviction: Bald Edition.


Crying or Very sad

EDIT: not that it wasn't obvious you know...
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ixigia
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Location: Italy
PostPosted: Tue, 21st Feb 2012 16:33    Post subject:
You haven't played the game yet, you don't know if it's bad or not! Gamesradar are just a bunch of haters and elitists! Cool Face

Seriously, that just confirms what we already knew..but what saddens me the most is the fact that the stealth genre is completely dead. We'll never see a proper stealth game anymore. Sad



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Tue, 21st Feb 2012 16:43; edited 1 time in total
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evilmonkey




Posts: 2402

PostPosted: Tue, 21st Feb 2012 16:35    Post subject:
Neon wrote:
New "story" trailer featuring Diana Burnwood



It (the assassination) still doesn't make ANY SENSE. ANY. NONE. WHY would 47 ever do it is beyond me. It's not like he could talk to her and be like "Hey, about that ICA stuff, maybe something is really going on and perhaps I shouldn't just shoot you in the face since you're my only accomplice for 10 years and you saved my life at my funeral"

I bet 20 bucks that 47's mission will be to "uncover the conspiracy" lol wut which would have been UNCOVERED IN 5 MINUTES if 47 wasn't turned into a mindless hurpadurpa and didn't shoot Diana.

And the ending of this trailer, oh god.


I think my comment on youtube sums this game up
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DarkRohirrim




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Location: The Void
PostPosted: Tue, 21st Feb 2012 16:48    Post subject:
ixigia wrote:
but what saddens me the most is the fact that the stealth genre is completely dead. We'll never see a proper stealth game anymore. Sad

What are you talking about?! We'll have Splinter Cell: Retribution! Cool Face


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