[PS3] Uncharted 3 : Drake's Deception [2011] [NR]
Page 11 of 14 Goto page Previous  1, 2, 3 ... 10, 11, 12, 13, 14  Next
plop518




Posts: 306

PostPosted: Mon, 7th Nov 2011 17:58    Post subject:
KillerCrocker wrote:
god damnit... Having pc and 360 is not enough. Now I have to get ps3 ONLY for Uncharted series.


you wont regret it Wink except for your wallet Very Happy
Back to top
no9999




Posts: 3437
Location: Behind you...
PostPosted: Tue, 8th Nov 2011 01:39    Post subject:
plop518 wrote:
KillerCrocker wrote:
god damnit... Having pc and 360 is not enough. Now I have to get ps3 ONLY for Uncharted series.


you wont regret it Wink except for your wallet Very Happy


Buy a 3.55 ps3 Twisted Evil ...
Back to top
headshot
VIP Member



Posts: 35822
Location: UK
PostPosted: Tue, 8th Nov 2011 17:20    Post subject:
Back to top
rayida




Posts: 1233

PostPosted: Wed, 9th Nov 2011 02:36    Post subject:
Will accepting update 1.01 pretty much wreck playing this on CFW?
Back to top
piggymouth




Posts: 549
Location: USA
PostPosted: Wed, 9th Nov 2011 04:59    Post subject:
rayida wrote:
Will accepting update 1.01 pretty much wreck playing this on CFW?


Yes as a new eboot will be required.
Back to top
rayida




Posts: 1233

PostPosted: Wed, 9th Nov 2011 05:37    Post subject:
Thanks
Back to top
Ashok0




Posts: 1733
Location: Ohio
PostPosted: Thu, 10th Nov 2011 03:52    Post subject:
WTF did Naughty Dog do to the controls in this game?!? It feels like the enemies are made out of metal, and Drake's gun has a magnet attached to it. I don't get why the devs would change this, the controls in the old games were so tight and accurate!!! May shelve this and wait for a patch. Crying or Very sad


Last edited by Ashok0 on Thu, 10th Nov 2011 04:01; edited 2 times in total
Back to top
headshot
VIP Member



Posts: 35822
Location: UK
PostPosted: Thu, 10th Nov 2011 03:56    Post subject:
Ashok0 wrote:
WTF did Naughty Dog do to the controls in this game?!? It feels like the enemies are made out of metal, and Drake's gun has a magnet attached to it. I don't get why the devs would change this, the controls in the old games were so tight and accurate!!! May shelve this and wait for a patch. Crying or Very sad


http://www.naughtydog.com/site/post/singleplayer_multiplayer_gun_mechanics/


May the NFOrce be with you always.
Back to top
Ashok0




Posts: 1733
Location: Ohio
PostPosted: Thu, 10th Nov 2011 04:03    Post subject:
Well that's good news. Alas, a patch is prob gonna force me to buy a True Blue dongle, lol.
Back to top
Hfric




Posts: 12017

PostPosted: Thu, 10th Nov 2011 23:45    Post subject:
Harrison Ford Playing Uncharted 3


Very Happy

for those that don't get it

Indiana Jones Controlling Drake Wink


Back to top
rayida




Posts: 1233

PostPosted: Fri, 11th Nov 2011 18:26    Post subject:
I just finished this. Anyone know why despite seeing trophies earned during the game they weren't viewable at any other time? I mean I can see them in the XMB, but not in game like I could with the other two.
Back to top
CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Mon, 14th Nov 2011 02:46    Post subject:
Oh boy. I just finished this so I'm putting my thoughts about it here.
First off it took me (according to the game) 8 hours and 8 minutes on Normal to finish it. I don't really remember but where the first two games this short as well?
I mean, I don't mind a short game if it doesn't feel short but Uncharted 3 somehow did.

Anyway, my anything but spoiler free thoughts (some of this will feel quite nitpicky but please don't burn me at the stake):
 Spoiler:
 


tl;dr:
I like the game. I have my gripes with it and in my opinion it has its fair share of flaws but it's a good game worth picking up. I can't objectively say if it is shorter than Uncharted 2 but for me it certainly felt that way.
Back to top
rayida




Posts: 1233

PostPosted: Mon, 14th Nov 2011 05:48    Post subject:
I think something is amiss with the in game clock - mine said something like 13 hours to complete on "Hard" but I spent a large chunk of Tue, Wed, Thur and Fri morning playing it before completing.

As for your stuff in spoilers:

 Spoiler:
 


Good post Reklis, you've made me reply longer than any other reply I've written on here!
Back to top
the_legend2k7




Posts: 327
Location: Canada
PostPosted: Fri, 18th Nov 2011 04:07    Post subject:
Hey guys,
So I made a rip of this game from my retail copy and used the fix. The game works perfectly except for one thing: the audio. Generally, when I first load the game up and start playing, I've got sound fx, music and speech going all good. Then, after a while, everything except for a few sounds cuts out completely. Any idea what might be causing this, or how to remedy it? Any help would be greatly appreciated. Thanks!
Back to top
Ashok0




Posts: 1733
Location: Ohio
PostPosted: Mon, 28th Nov 2011 13:58    Post subject:
Seems to aiming patch is out, but I'm guessing it doesn't work on 3.55? Sad
Back to top
cyclonefr




Posts: 7011

PostPosted: Mon, 28th Nov 2011 14:00    Post subject:
Nope won't work. Also adds motion blur.


Back to top
sarsaila




Posts: 77

PostPosted: Tue, 6th Dec 2011 03:37    Post subject:
iNatan wrote:
It only hurrs DUrrs. Laughing


You tell 'em, bro!
Back to top
killabyte




Posts: 1185

PostPosted: Sat, 31st Dec 2011 22:04    Post subject:
Well damn I can't get the game to run at all. Here's what i've done:

Extracted the Duplex release.
Used the kmeaw fix, following the directions exactly. Deleted psarc files when done and overwrote my USR dir with the one provided.
Using Gaia 2.07 I turned on the ftp server and uploaded the files into my \GAMEZ folder

Game shows up in Gaia, first time i launched it and said eboot.bin not found, did i want to fix permissions so i read a little and concluded that was what i should do so i answered yes. Screen went black for a bit and then back to the XMB. Now every time I launch it from Gaia that's what happens, screen turns black for about 3 or 4 seconds and then back to XMB. I have my God of War 3 disc in the drive so after the failed launch it shows up as uncharted 3. When I try to launch that way it bitches about the firmware.

I reconnected by ftp and deleted the update folder to make sure there were no mishaps. Found a couple of psarc files I overlooked and deleted them as well. Same deal though, black screen and back to XMB.

This is the first game i've attempted to play on my ps3 by this. I did the 3.41 jailbreak when it was new, and installed a manager and blackbox and played a game for 5 mins just to see how it worked. Never used any of that stuff after that and upgraded to 3.55 ofw for GT5 I got for xmas. Just a few days ago I switched to kmeaw for this.

What am I doing wrong? I'm googling like hell but all i can seem to find are posts from jan of last year or people that were having problems with the 3.41 jailbreak. I've not installed the lvl2 pkg since I read it was integrated into the latest version of Gaia, does that matter?
Back to top
killabyte




Posts: 1185

PostPosted: Sun, 1st Jan 2012 00:57    Post subject:
Looks like the param.sfo file didn't get edited. I ASSumed Gaia would do that, but installing Multiman put me on the right track.
Back to top
Dirkin




Posts: 44

PostPosted: Sun, 8th Jan 2012 16:50    Post subject:
I was a bit let down by this game, Naughty Dog said they regret putting a release date on their trailer for the game which I guess translates to they rushed it a bit in the end

The game is either running away from things or endless gun fights, the set pieces are nice but mostly it's one after the other with maybe a couple of minutes looking/climbing inbetween
Back to top
killabyte




Posts: 1185

PostPosted: Sun, 8th Jan 2012 17:26    Post subject:
I agree. The targeting system sucked ass as well. I realize every game has its own signature gameplay, but this game was just shootout, cutscene, fist fight, climb ledges, run from something, shootout, cutscene, etc. Even the MW games, as monotonous as they are, manage to slip in some variety that makes it feel like you're not doing the same thing over and over as often. It wouldn't have hurt to have tried putting in some real puzzles that made you think hard to solve them.

Also the story seemed rushed and, overall, pretty weak and boring. I was looking forward to a huge climax and instead it was like a fizzle and a small pop.
Back to top
Stormwolf




Posts: 23679
Location: Norway
PostPosted: Sat, 18th Feb 2012 23:06    Post subject:
Damn combat is this games biggest weakness. 5000 enemies all the time, and shooting heads with the playstation controller is a nightmare. I'm on the ship now, stuck in some room with big swinging chandeleers. Point was to sneak, but the shithead developers made that impossible. Some enemy positioned always my direction whereever i look, so i have no idea what to do. FUCK, i hate being stuck like this.
Back to top
cyclonefr




Posts: 7011

PostPosted: Sat, 18th Feb 2012 23:39    Post subject:
if you are not on CFW, and can update the game, go for it, the AIMing has improved a lot since the 1.02 update


Back to top
Stormwolf




Posts: 23679
Location: Norway
PostPosted: Sat, 18th Feb 2012 23:51    Post subject:
Unfortunately im on CFW. I got past it though. Got a mortar from a guy on the balcony and then it was cake.

Edit: seriously. Has anyone actually managed to do the sneaking part... Anywhere? You have no sense of overview and whenever i go for a target a patrol usualy comes along catching me. If i don't take him out i have no idea how to get past.
Back to top
Aquma




Posts: 2805

PostPosted: Sun, 19th Feb 2012 00:30    Post subject:
I had no problems whatsoever, neither with sneaking, nor with scoring headshots. Getting used to the controls takes some time, but by part three I was already cutting through them like hot knife through cheese Smile Also, there are only few places where sneaking is actually required. The rest you can just fight through by normal means.
Back to top
Stormwolf




Posts: 23679
Location: Norway
PostPosted: Sun, 19th Feb 2012 15:08    Post subject:
Just finished it. Brilliant game other than what i've pointed out. I didn't really like the last level though, awesome design, but i would like for the Djinn to be released to make it as epic as possible.
Back to top
cyclonefr




Posts: 7011

PostPosted: Sun, 19th Feb 2012 15:18    Post subject:
I thought the plane crashing in the desert part + the horse riding parts were the most awesome of the game. Remembered me Indiana Jones.


Back to top
Stormwolf




Posts: 23679
Location: Norway
PostPosted: Sun, 19th Feb 2012 15:25    Post subject:
Agreed. It was brilliant! It's funny, combat is a very high focus in these games, but what i love the most is most definitely the puzzles.
Back to top
cyclonefr




Posts: 7011

PostPosted: Sun, 19th Feb 2012 15:33    Post subject:
Same, but they were just too easy. Which is why I like a lot the Tomb Raider serie too which is a lot more puzzle oriented. /me looking forward to the next TR !
Back to top
Stormwolf




Posts: 23679
Location: Norway
PostPosted: Sun, 19th Feb 2012 15:38    Post subject:
I just hope they continue making difficult puzzles for tomb raider. Well, we know they don't want people to be stuck, so i hope their solution to that is an optional help if you're stuck. I guess the reason many just stick with easy puzzles is to make everyone feel smart enough to handle them and not feel stupid for getting help.
Back to top
Page 11 of 14 All times are GMT + 1 Hour
NFOHump.com Forum Index - Console Arena Goto page Previous  1, 2, 3 ... 10, 11, 12, 13, 14  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group