Syndicate
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KillerCrocker




Posts: 20501

PostPosted: Mon, 12th Dec 2011 12:18    Post subject:
yes, unique. Just point me another game like butcher bay or the darkness.


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Acer




Posts: 3156

PostPosted: Mon, 12th Dec 2011 12:40    Post subject:
swedish developers might be able to save this. From all the previews and everything written about this game, Im gonna give it a try. Imo doesent look that bad as many old syndicate fans are making it out to be. Hell I loved the original syndicate, sure its a shame they didnt do a new one with iso-metric view but so far so good.

That is if I can play anything else in 2012 which is the year of SW TOR Cool Face


Dont mess with God, he can impregnate your girlfriend/wife without taking his pants off!
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sarsaila




Posts: 77

PostPosted: Mon, 12th Dec 2011 23:58    Post subject:
Acer wrote:
swedish developers might be able to save this. From all the previews and everything written about this game, Im gonna give it a try. Imo doesent look that bad as many old syndicate fans are making it out to be. Hell I loved the original syndicate, sure its a shame they didnt do a new one with iso-metric view but so far so good.

That is if I can play anything else in 2012 which is the year of SW TOR Cool Face


I gave that bitch hypocracy, bitches love hypocracy Laughing
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Fever




Posts: 2745

PostPosted: Thu, 15th Dec 2011 20:55    Post subject:

agent tech trailer
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Tungsten




Posts: 2020

PostPosted: Fri, 16th Dec 2011 17:35    Post subject:
wow how generic can you get?
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BoyGeorge




Posts: 44

PostPosted: Fri, 16th Dec 2011 19:27    Post subject:
Yeah, there's no passion behind this title -- good games are a work of art. They're really going all-in on the "technologically enhanced" shooting gameplay, but there's apparently little-to-no depth to it, all I see are a few gimmicky little "special moves" that might provide a singular moment of dull satisfaction during what otherwise I predict to be a boring rush to finish the game and uninstall it.

It seems someone *cough* corporation *cough* wants to ride on the back of Deus Ex 3. Because let's face it, that's all it's trying to be..
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KillerCrocker




Posts: 20501

PostPosted: Fri, 16th Dec 2011 19:51    Post subject:
I wouldnt go that far.
It looks like perferct cyberpunf scifi fps... But I wouldnt go this far either. Lets wait with judgement until the game comes out.


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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uberajnn




Posts: 18

PostPosted: Fri, 16th Dec 2011 23:37    Post subject:
Fever wrote:
http://youtu.be/wby73_Co7GY?hd=1
agent tech trailer


i dont know what people a complaining about its a reboot for the new generation not for older people so if u want the classic dust off that mac or playstation to play it dont ridicule the company for the remake there just doing what seems right for the modern players of this time
JakX240 12 hours ago 14

Top comment Laughing
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KeyserSoeze




Posts: 800

PostPosted: Sat, 17th Dec 2011 07:00    Post subject:
Im old schooled and played the old syndicate back in the days.

Sure i would have loved to see a real "remake" of it so it sucks that they made a FPS out of it. But from the hype i have seen it looks pretty decent (for an FPS).

Looks like a mix of Mirrors Edge and Deus Ex.

This game will make or brake Starbreeze, and they deserve to be a bigger name in the industry.
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consolitis
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Posts: 27318

PostPosted: Tue, 20th Dec 2011 06:50    Post subject:
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Interinactive
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Posts: 29446

PostPosted: Tue, 20th Dec 2011 06:58    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 04:35; edited 1 time in total
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fuckit
Banned



Posts: 1529

PostPosted: Tue, 20th Dec 2011 11:13    Post subject:
consolitis wrote:
It got banned (refused classification) in Derpstralia. http://www.kotaku.com.au/2011/12/eas-new-syndicate-reboot-has-been-refused-classification-in-australia/


isn't that a requirement for a game to be respected?

i mean shit, what hasn't been banned in australia?
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tonizito
VIP Member



Posts: 51399
Location: Portugal, the shithole of Europe.
PostPosted: Tue, 20th Dec 2011 11:50    Post subject:
Interinactive wrote:
Oh no

Whatever will we do.
Now you can't pay ~$90 for it, ONOZ! Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Tue, 20th Dec 2011 12:29    Post subject:
Didn't Australia recently vote for (And implemented.) a M/17+ age rating for this (and such content, movies and similar.) strange that it got banned anyway, now I'm interested. Razz
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Interinactive
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Posts: 29446

PostPosted: Tue, 20th Dec 2011 12:42    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 04:35; edited 1 time in total
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Interinactive
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Posts: 29446

PostPosted: Mon, 26th Dec 2011 02:55    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 04:34; edited 1 time in total
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sarsaila




Posts: 77

PostPosted: Wed, 28th Dec 2011 22:55    Post subject:
Interinactive wrote:
Unless that article has anything but a major dollar sign on it with a dribbling retard in the corner, I'm not interested.


Coming from the autistic dribbling retard that argued about autoaiming in RDR (without even playing it) means a lot. Keep up the good fight against the system, bro! Laughing
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Interinactive
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Posts: 29446

PostPosted: Wed, 28th Dec 2011 23:30    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 04:34; edited 1 time in total
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sarsaila




Posts: 77

PostPosted: Fri, 30th Dec 2011 00:24    Post subject:
Interinactive wrote:
I've done almost 200 hours on it, fool, and I made a clear video of the auto aim on all difficulties in full effect.


What exactly did you do during those 200 hours, wank the horses? You're wrong, deal with it.
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Interinactive
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Posts: 29446

PostPosted: Fri, 30th Dec 2011 00:34    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 04:34; edited 1 time in total
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Hfric




Posts: 12017

PostPosted: Fri, 30th Dec 2011 06:23    Post subject:
Interinactive wrote:
Of course! The video lied! A troll on the other hand with nothing to back up what he says (maybe apart from another 40 million Xbros backing him up because they're equally as ignorant and stupid) must be correct! Laughing

Speaking of wanking, why don't you go knock one out? Clearly you have a lot of built up tension in need of release.
i could only see pew pew pew now we enable auto aim and auto kill.your.self and god mode switch and pew pew pew

Crying or Very sad


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Yuri




Posts: 11000

PostPosted: Fri, 30th Dec 2011 08:30    Post subject:
So will the game have any moral choices in the storyline or is it linear?

All the previews just talk about the compulsory action but none of them talk much about the story.



1 and 2 are still amazing.
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Overlord123




Posts: 2335

PostPosted: Fri, 30th Dec 2011 10:32    Post subject:
yuri999 wrote:
So will the game have any moral choices in the storyline or is it linear?

All the previews just talk about the compulsory action but none of them talk much about the story.

Story is overrated and makes no money, that's why they left it out.
They will sell it as DLC for those that want it though.

 Spoiler:
 
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Chibuky




Posts: 466

PostPosted: Fri, 30th Dec 2011 11:16    Post subject:
Somehow this new Syndicate reminds me of Brink. I simply hate futuristic interiors and exteriors, they look so clean and generic, and always very spacious. Another turn-down for me is when I see all those electric/beam/pulse/xray weapons. Gimme proper gun with bullets, normal trajectory...

Still remember having such a great time with original. Four agent team with 2 miniguns & 2 Gaus guns. That was one of the first games I played on my brand new 386 DX40, 4Mb RAM, staggering 80mb of HDD (double spaced with STACKER:), Tseng Lab ET4000...

I really can't understand why we need another crappy SF FPS.


ZX Spectrum 16K/48K | Grundig C410 cassette recorder (adjustable head) | 20BT TV Philips Multistandard Color V37cm | ZX Interface 2 | New Kempston Compatible Competition Pro Switched Joystick | Sinclair BASIC OS
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D34Dite




Posts: 1726
Location: Norn Iron, UK
PostPosted: Fri, 30th Dec 2011 11:19    Post subject:
Chibuky wrote:
Somehow this new Syndicate reminds me of Brink. I simply hate futuristic interiors and exteriors, they look so clean and generic, and always very spacious. Another turn-down for me is when I see all those electric/beam/pulse/xray weapons. Gimme proper gun with bullets, normal trajectory...

Still remember having such a great time with original. Four agent team with 2 miniguns & 2 Gaus guns. That was one of the first games I played on my brand new 386 DX40, 4Mb RAM, staggering 80mb of HDD (double spaced with STACKER:), Tseng Lab ET4000...

I really can't understand why we need another crappy SF FPS.


its easy, FPS sells well, console games sell well, put them together (with visceral gameplay/ awesome button).... its a new cash cow, or at least the attempt at one- i mean, just look at xcom, from one of THE MOST indepth strategy/rpg games ever, they make a fuckin FPS of it... welcome to the planet of the derps


when there is no more room in hell, the D34D will walk the earth
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sarsaila




Posts: 77

PostPosted: Fri, 30th Dec 2011 12:08    Post subject:
Interinactive wrote:
Of course! The video lied!


You keep talking about *THE* video, let's see it. If most part of your brain weren't so interinactive, you would've noticed during those 200 hours that you can miss someone by a pixel between his ear and his head <- that's not how autoaim works. In the mean time let's look at the very first result on google that conveniently points to a quote from the developers :

"Casual mode gives you a full auto-aim system (and faster regenerating health). Normal mode features snap-to-target with precise aiming using the right stick. Expert mode implements free aim with no lock-on at all. First time we have done this in an open world game, so we will be interested to see what people think having played with each option."
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Interinactive
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Posts: 29446

PostPosted: Fri, 30th Dec 2011 13:38    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 04:34; edited 1 time in total
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sarsaila




Posts: 77

PostPosted: Fri, 30th Dec 2011 14:20    Post subject:
sarsaila wrote:
you would've noticed during those 200 hours that you can miss someone by a pixel between his ear and his head <- that's not how autoaim works


Show me the video that proves otherwise. Try not to burst a vein in your brain in the process.

LE:

Interinactive wrote:
You then reference a topic I made months ago in the bitching forum (out of the blue, in a Syndicate topic of all places)


I can understand that your autistic mind can't grasp my point, so I'll give it another try - autistic mode enabled - : You're playing a "hurrrr durrrr console shit derrrped game" for 200 hours, you can't even grasp its basic mechanics, then you go on complaining about how those evil corporations derp up Syndicate? L o fucking L
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Interinactive
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Posts: 29446

PostPosted: Fri, 30th Dec 2011 14:48    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 04:34; edited 1 time in total
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sarsaila




Posts: 77

PostPosted: Fri, 30th Dec 2011 15:17    Post subject:
No shit, you're claiming something and you're confident about it?! Y-Y-You mean you're off the mushrooms?

Yeah, I'll ban myself for you (since I see the mods don't do anything about it), it's not the end of the world.

Oh, and you're pretty ok in my book (except you're an idiot)

Now show that video, muthafucka!
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