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tonizito
VIP Member
Posts: 51508
Location: Portugal, the shithole of Europe.
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Posted: Tue, 20th Dec 2011 12:07 Post subject: |
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| boundle (thoughts on cracking AITD) wrote: | | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Tue, 20th Dec 2011 14:14 Post subject: |
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Alan Wake's American Nightmare will be available in February
Oh and yes,Max Payne had a good influence over AW:AN that's why you gonna see Uzi's and all kind of new weapons and a lot more action and a bit less story ( still very epic ! )
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Posted: Tue, 20th Dec 2011 14:18 Post subject: |
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The release day has been said it is "very early 2012", February hasn't been confirmed AFAIK.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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ixigia
[Moderator] Consigliere
Posts: 65127
Location: Italy
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Posted: Tue, 20th Dec 2011 15:55 Post subject: |
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| tonizito wrote: |  |
Naah , I'm pretty sure it won't be so demanding. Levels aren't that big after all, there are never too many characters on the screen and it's always dark
(though there's indeed the concrete possibility of a a shitty port)
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Posted: Tue, 20th Dec 2011 17:49 Post subject: |
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| ixigia wrote: |
(though there's indeed the concrete possibility of a a shitty port) |
I personally don't think it works that way.
Alan Wake is an "In-house engine".
If its the same engine as when it was being developed for PC, I think it should be fine.
If they designed this in-house engine for consoles, then it will likely not work very well on PC's.
I don't think I've ever seen a port where they have put work into increasing performance, it normally just relies on if their engine is built around consoles or not.
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Posted: Wed, 21st Dec 2011 14:42 Post subject: |
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TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Wed, 21st Dec 2011 16:31 Post subject: |
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Haha yah I wondered what happened to this game, it was kinda hyped when dx10 or 11 first came out wasn't it?
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Posted: Wed, 21st Dec 2011 17:53 Post subject: |
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Considering it doesn't fully utilize the 360 CPU ("I think we can still push for more in the future especially on the CPU side but also on the GPU") and there never were any DX10 features confirmed, no.
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Posted: Wed, 21st Dec 2011 18:02 Post subject: |
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| consolitis wrote: | | Considering it doesn't fully utilize the 360 CPU ("I think we can still push for more in the future especially on the CPU side but also on the GPU") and there never were any DX10 features confirmed, no. |
Your misinterpreting it.
Like most games it does fully utilise the CPU.
What they are suggesting is there are tricks they can do with the game to reduce CPU usage and free it up for improving the game.
Its a combination of more efficient ways of processing things as well as removing/changing things that the customer likely won't notice if its gone/changed. (like how Crysis 2 was "optimised")
If we do get DX10, it will probably be hacked on and not do much.
| Remedy wrote: | | The graphics side is pretty well optimized, but I think we can still push for more in the future especially on the CPU side but also on the GPU. We already have a few bigger changes in mind that could free up as much as 30% processing time, but they were too big to do for Alan Wake 1. |
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Posted: Wed, 21st Dec 2011 18:12 Post subject: |
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| bart5986 wrote: | | consolitis wrote: | | Considering it doesn't fully utilize the 360 CPU ("I think we can still push for more in the future especially on the CPU side but also on the GPU") and there never were any DX10 features confirmed, no. |
Your misinterpreting it.
Like most games it does fully utilise the CPU.
What they are suggesting is there are tricks they can do with the game to reduce CPU usage and free it up for improving the game.
Its a combination of more efficient ways of processing things as well as removing/changing things that the customer likely won't notice if its gone/changed.
If we do get DX10, it will probably be hacked on and not do much.
| Remedy wrote: | | The graphics side is pretty well optimized, but I think we can still push for more in the future especially on the CPU side but also on the GPU. We already have a few bigger changes in mind that could free up as much as 30% processing time, but they were too big to do for Alan Wake 1. |
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Well, I interpreted as "additionally, we can free 30% processing time, while we already do not use much of CPU anyway", but I admit I might have been wrong.
However, it's besides the point because what you wrote, "like most games it does fully utilise the CPU." is wrong, at least in the context that I think h_s meant the word "fully", and also in the context my reply to him was meant to be read. -> No game uses eg 90% of the 4 cores of a quad core CPU, and this won't be an exception.
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Posted: Wed, 21st Dec 2011 18:14 Post subject: |
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| consolitis wrote: |
However, it's besides the point because what you wrote, "like most games it does fully utilise the CPU." is wrong, at least in the context that I think h_s meant the word "fully", and also in the context my reply to him was meant to be read. -> No game uses eg 90% of the 4 cores of a quad core CPU, and this won't be an exception. |
Ah that's where I misinterpreted then, I meant the 360 CPU not a quad core.
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djvelho
Posts: 1262
Location: Finland
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Posted: Mon, 9th Jan 2012 14:10 Post subject: |
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Posted: Mon, 9th Jan 2012 15:07 Post subject: |
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What a FAQ?
ZX Spectrum 16K/48K | Grundig C410 cassette recorder (adjustable head) | 20BT TV Philips Multistandard Color V37cm | ZX Interface 2 | New Kempston Compatible Competition Pro Switched Joystick | Sinclair BASIC OS
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Posted: Mon, 9th Jan 2012 15:08 Post subject: |
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Frequently Asked Questions?
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Snoepgun
Posts: 1693
Location: Netherlands
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Posted: Mon, 9th Jan 2012 15:09 Post subject: |
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| Chibuky wrote: |
What a FAQ? |
Frequently asked questions.
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Posted: Thu, 12th Jan 2012 13:48 Post subject: |
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AWAN coming to XBLA next month (February).

TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Fri, 13th Jan 2012 12:23 Post subject: |
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Posted: Fri, 13th Jan 2012 17:06 Post subject: |
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so when the game was a console exclusive it was derp..now it's awesome. 
>>>> >>>>>>> >>>>>>>>> ♪ Viva La Vida ♪ <<<<<< <<<<< <<<<<< <<<
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Posted: Fri, 13th Jan 2012 17:13 Post subject: |
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I think hawkeye was referring to American Nightmare?
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Posted: Fri, 13th Jan 2012 17:13 Post subject: |
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I personally NEVER said the game was derp. I kept saying it's awesome, even after exclusivity.
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BLaM!
VIP Member
Posts: 13818
Location: Germany
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Posted: Fri, 13th Jan 2012 17:25 Post subject: |
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Can't wait to try it , looks so much fun..
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Posted: Fri, 13th Jan 2012 18:09 Post subject: |
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i am confused abit:
first alan wake is coming to pc or this american nightmare coming and the first one as promised will never see pc platform?
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Posted: Fri, 13th Jan 2012 18:13 Post subject: |
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The original game is coming to PC pretty soon (Feb I think) but Remedy haven't announced a PC release for Nightmare yet.
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Posted: Fri, 13th Jan 2012 18:31 Post subject: |
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There's no announced release date for AW PC (other than "Q1" I mean). It is AWAN XBLA that is coming this February. The upcoming FAQ, won't reveal the release date just yet either.
Most likely it'll be a March release, in order to avoid releasing 2 AW titles released in the same month (MS wouldn't like that either).
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Posted: Fri, 13th Jan 2012 18:34 Post subject: |
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I could have sworn Remedy said it was coming alongside Nightmare. Oh well, thanks for the info.
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Posted: Fri, 13th Jan 2012 23:07 Post subject: |
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thanks to u2:)
at least Q1 not so far.
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