Total War: Shogun 2
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Divvy




Posts: 1452

PostPosted: Tue, 18th Oct 2011 00:39    Post subject:
I can't even run the benchmarks with the yarrr version.
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Tue, 18th Oct 2011 00:40    Post subject:
Breezer_ wrote:
Does the demo have DX11 options + benchmark? Could try it Also have you checked what usage is on your cards CF enabled?


Both around 90+%

Here:
 Spoiler:
 


If you cant see that, full size picture: http://i.imgur.com/YAKKf.jpg

Its Temp, usage, fan speed, clock speed. In that order.


New benchmark at "use game settings" with all maxed out:

 Spoiler:
 


So ye, massive diffrence.


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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Pixieking




Posts: 3452
Location: UK
PostPosted: Tue, 29th Nov 2011 23:19    Post subject:
http://www.pcgamer.com/2011/11/28/total-war-shogun-2-fall-of-the-samurai-announced/

"The Creative Assembly have just announced that they’ll be releasing a huge standalone expansion for Total War: Shogun 2 called Fall of the Samurai. It will be set in the period leading up to the Boshin War, in which European and American forces introduce a new wave of military technology that threatens to wipe out the Samurai."

March release.


Pixieking
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Spaceghost1




Posts: 494

PostPosted: Wed, 30th Nov 2011 01:07    Post subject:
Nice, but I never got around to playing ROTS yet. Some more info http://www.totalwar.com/shogun2/fall-of-the-samurai


Last edited by Spaceghost1 on Wed, 30th Nov 2011 01:13; edited 1 time in total
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Wed, 30th Nov 2011 01:12    Post subject:
Lol let them first fix their engine so people can actually run it maxed out...


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Wed, 30th Nov 2011 02:48    Post subject:
Quote:
Including modern ranged units - such as the Gatling gun and Armstrong gun - controllable in a new first-person mode.


Are You Serious Reaction

lol wut
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webtax




Posts: 463

PostPosted: Wed, 30th Nov 2011 03:09    Post subject:
stand alone? so its like.. napoleon to empire total war? Confused
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randir14




Posts: 4950

PostPosted: Wed, 30th Nov 2011 03:55    Post subject:
webtax wrote:
stand alone? so its like.. napoleon to empire total war? Confused


Well Napoleon was its own game. Fall of the Samurai is an expansion so it probably won't be sold as a full price game...
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Pixieking




Posts: 3452
Location: UK
PostPosted: Wed, 30th Nov 2011 12:11    Post subject:
Yeah, probably the $15-$20 price-point? Can't see it being much more than that.


Pixieking
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RazorsEdge




Posts: 1342
Location: Wehrmacht
PostPosted: Wed, 30th Nov 2011 15:09    Post subject:
Quote:
Total War: SHOGUN 2 - The "Hattori" Clan Pack and Blood Pack downloadable content are now available on Steam.

The Hattori Clan Pack includes all four unlocks previously only available in the Total War: SHOGUN 2 Limited Edition. It includes the Hattori clan faction - masters of the Iga-ryu ninjutsu, which are available for use in the single and multiplayer modes, The Battle of Nagashino (historic scenario), special armour and experience for your avatar.

The Blood Pack features new visual effects during real time battles that enables your Samurai to carve a bloody, limb-strewn path through enemy armies.



Total War: Shogun 2 Updated


Rise of the Samurai
- Fixed forum issue enabling players to exceed the maximum veteran slot limit
- Fixed bug where Chosokabe Daikyu Samurai could be recruited
- Fixed bug where Realism mode wasn’t being saved
- Fixed bug where players had to add an extra unit to ready up after a classic MP battle
- Fixed bug where replay battle type didn’t update correctly when switching between types
- Fixed issue with Invite Friends and Weather tickboxes
- Fixed bug where duplicate experienced and veteran units displayed incorrect cost
- State Academy entry in Encylopaedia now displays correctly
- Fixed bug where remaining funds did not update when player switches sides in a siege battle
- Fixed crash bug when starting a 1v3 on a 2v2 map
- Fixed bug where grouped units could not be given orders after rallying from a rout
- Fixed issue where players with a full unit roster could still click ‘add to army’
- Fixed bug where the cutscene after the Nagashino historical battle caused a lockup
- Fixed bug where clearing then loading an army containing Hero units prevented Hero units from appearing as selectable units on the unit selection group

Retainers
- Infantry officer: retainer’s effect is +2 instead of +1
- Yari master: Reduce spear defence from 3 to 2
- Unabalanced spears: reduced effect from -3 to -2 (the counter to yari master)
- Stricken unholy forge: tweaked to affect all monk units
- World weary: morale penalty removed
- European gun smith: Tweaked to affect reload
- Way of the Ikko-Ikki: +10% now affects monks and ashigaru, with +2 melee defence rather than +3
- Rennyo’s teachings: Morale boost now +1 rather than +2 and +3 melee defence rather than +4

Unit categories
- Spear and naginata units are now distinct so that spear retainers do not benefit naginata units. This affects a number of overpowered army/retainer combinations to reduce their effectiveness.

Units
- Samurai Archers reduced in cost by 50 koku
- Great Guard cap raised to 2
- Matchlocks reduced in cost as they are now less effective with previous friendly fire fixes
- Naginata Warrior Monk Cavalry capped to 3 max to reduce potency
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JBeckman
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Posts: 34968
Location: Sweden
PostPosted: Wed, 30th Nov 2011 15:48    Post subject:
I'm rather lenient to DLC and it's nice they're doing a full expansion (stand-alone.) though there are some DLC that just seem a bit odd.

Those two above as a example.

Hattori should just have been unlocked for everyone as it's in-game already just blocked outside of the CE when the game came out.
http://store.steampowered.com/app/34345/

But paying for special effects just seems odd especially as the first mods for these games have usually been a blood effect.

http://store.steampowered.com/app/201272/

Ah well. Razz
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Spaceghost1




Posts: 494

PostPosted: Wed, 30th Nov 2011 15:57    Post subject:
Whilst some of the smaller DLC are probably not worth it, I think ROTS was very good value for money (even though I have not played it yet).
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ixigia
[Moderator] Consigliere



Posts: 65073
Location: Italy
PostPosted: Wed, 30th Nov 2011 16:47    Post subject:
So in order to have more blood and some random decapitation I need to buy a DLC?

Oh dear lord. CA I am disappoint Laughing
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Spaceghost1




Posts: 494

PostPosted: Wed, 30th Nov 2011 17:52    Post subject:
To be fair the gore DLC is very cheap, only £0.99 in the UK. Apparently adding the DLC makes the game mature so if they added it for free it would change the rating for the game. If they have added a new feature then why should they give it for free?
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JBeckman
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Posts: 34968
Location: Sweden
PostPosted: Wed, 30th Nov 2011 18:10    Post subject:
Yeah I just read that on the Steam forums, DLC could still be free though but of course there's work behind it from updating the models and tuning the new animations and creating the actual textures so I guess the easiest was to sell it for a low price.

http://forums.steampowered.com/forums/showthread.php?t=2262862
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webtax




Posts: 463

PostPosted: Thu, 1st Dec 2011 01:55    Post subject:
it could have been a nice gesture to give the blood pack for free. (even if its that's cheap, ill wait for a deal Razz)
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Taffelost




Posts: 798

PostPosted: Thu, 1st Dec 2011 03:20    Post subject:
ixigia wrote:
So in order to have more blood and some random decapitation I need to buy a DLC?

Oh dear lord. CA I am disappoint Laughing

If only they could make us something useful like horse armor.
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randir14




Posts: 4950

PostPosted: Thu, 1st Dec 2011 03:31    Post subject:
No wonder none of the TW games have been mod-friendly since Medieval 2. Back then people made their own blood and decapitation mods. Now CA thinks they can charge people for the same shit.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Thu, 1st Dec 2011 04:49    Post subject:
JBeckman wrote:
Yeah I just read that on the Steam forums, DLC could still be free though but of course there's work behind it from updating the models and tuning the new animations and creating the actual textures so I guess the easiest was to sell it for a low price.

http://forums.steampowered.com/forums/showthread.php?t=2262862


Somehow I get the feeling that the gore stuff was already in the game or at least meant to be in it. But since there are countries like mine (Germany) they left it out completely (or deactivated it?) just to be safe. I can't even buy that DLC with a German IP btw Wink


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Spaceghost1




Posts: 494

PostPosted: Thu, 1st Dec 2011 12:16    Post subject:
No, there has never been any gore in TW games unless it was a mod.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Thu, 1st Dec 2011 12:23    Post subject:
Spaceghost1 wrote:
No, there has never been any gore in TW games unless it was a mod.
Soldiers got bloodied in M2TW as they took damage. No sprays of gore, just a reddish texture, but still it was supposed to be blood.
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Lionell005




Posts: 120

PostPosted: Fri, 9th Dec 2011 06:23    Post subject:
Mega thread revive!!!

Anyway did the blood pack DLC get cracked already?
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Urineg




Posts: 161

PostPosted: Fri, 9th Dec 2011 06:45    Post subject:
Man why no big scene release group took interest in cracking the shogun dlc's and updates??
3dm only is working on them, and their releases dont work for many ppl =( (me included obviosuly)
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-=Cartoon=-
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Posts: 8823
Location: South Pacific Ocean
PostPosted: Fri, 9th Dec 2011 06:50    Post subject:
makes me sad they are paying so much attention to the game.. pos era
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Lionell005




Posts: 120

PostPosted: Fri, 9th Dec 2011 06:53    Post subject:
I just want the blood pack really, couldnt care less about the other dlc's.
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JBeckman
VIP Member



Posts: 34968
Location: Sweden
PostPosted: Fri, 9th Dec 2011 10:10    Post subject:
It's as the other DLC part of the latest update, if that gets cracked then those (all I guess.) DLC will work since Steam authentication would be entirely bypassed.
(I kinda dislike that 500MB+ patching so a new unit theme DLC or similar can be unlocked, better it was separated but this isn't all to uncommon.)
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trashci




Posts: 922
Location: Izmir, Turkey
PostPosted: Sat, 17th Dec 2011 16:20    Post subject:
Sorry for the bump. But I'm curious:

I think MSAA is somewhat broken...

DX11, everything maxed out, no tess and with 4x MSAA it has too many jaggys.

This is how it looks:

http://cloud.steampowered.com/ugc/651000377778347250/6D88B7CB87927AE4F0E454AB620F1097EAEC7756/

Great game btw. I'm not that into Japanese but definitly the best TW game to date.


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PickupArtist




Posts: 9900

PostPosted: Sun, 18th Dec 2011 02:43    Post subject:
66% discount on steam
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Spaceghost1




Posts: 494

PostPosted: Fri, 30th Dec 2011 00:48    Post subject:
It is on offer dirt cheap again 75% off, including all DLC. Blood pack is only £0.24 now.
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shole




Posts: 3363

PostPosted: Fri, 30th Dec 2011 05:00    Post subject:
finally for a price i don't mind buying it blind for
not having a proper cracked version has left me without a solid judgement of its value
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