Page 6 of 6 |
|
|
Back to top |
|
 |
|
Posted: Wed, 8th Jun 2005 17:57 Post subject: |
|
 |
Selt wrote: | sentex wrote: | Quote: | Starforce is too difficult for Hoodlum. |
Starforce is too difficult for everyone. Reloaded cracks only outdated or weak titles. Sometimes they also use beta/exe files so these ain't really cracks (like Cossacks 2 from other group).
If Reloaded would've been able to crack Starforce then they would already crack Toca, Cossacks, Trackmania and SCCT. So far they can only dream about it. |
as u know... there are several types of starforce... the problem is not if a game uses starforce 3.30 or the newest starforce 3.50, the problem is wether or not and how many pcodes are used to protect the game...
if there are no or little pcodes (singles 2, restricted area etc) cracking starforce does not take so long for rld, but when pcodes are a lot (a game can have up to 255 pcodes) then the pain begins...
die has proven to crack games with pcodes (scrapland, still life) but it uses the same approach reloaded uses, and cracking games such as scrapland must have taken an enormous amount of time... splinter cell has even more pcodes so it don't think it's a problem of cracking the protection scheme itself, may be a problem of time... it's senseless to loose hours and hours looking for starforce intructions and remove them manualy...
i'm pretty sure they, i mean reloaded, die, and probably even hoodlum, are able theorically to crack chaos theory, but their just trying to find a scheme, something to compile a tool that removes automatically the protection codes, and for now reloaded cracks only the games that can be done quickly.
so i'm sure someone will agree with me, the problem with starforce is not to be able to crack, it's to find a way to crack it without loose an insane amount of time... i think noone in the scene has the will to loose time in this way |
Thats exactly the problem. cracking big pcoded starforce manualy cost to much time .
|
|
Back to top |
|
 |
|
Posted: Wed, 8th Jun 2005 17:57 Post subject: |
|
 |
gtasa protection is Securom 7
so please Close this thread
|
|
Back to top |
|
 |
|
Posted: Wed, 8th Jun 2005 17:58 Post subject: |
|
 |
Quote: | I think Hoodlum and Myth are working on tools instead of cracking starforce manualy like Reloaded does is phoolish . |
dream on, there will never be automatic starforce cracking tool.
|
|
Back to top |
|
 |
|
Posted: Wed, 8th Jun 2005 17:58 Post subject: |
|
 |
Quote: | dream on, there will never be automatic starforce cracking tool. |
dream on, there will never be any automatic starforce cracking tool.
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 8th Jun 2005 22:17 Post subject: |
|
 |
Yes,
to spy Starforce crew...
crackers have to find jobs in the Starforce place...hahaha..
|
|
Back to top |
|
 |
|
Posted: Wed, 8th Jun 2005 23:02 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 8th Jun 2005 23:48 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Thu, 9th Jun 2005 01:39 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Thu, 9th Jun 2005 08:34 Post subject: |
|
 |
Grand.Theft.Auto.-.San.Andreas.NoCD.Crack-HOODLUM.rar
works for me
|
|
Back to top |
|
 |
Page 6 of 6 |
All times are GMT + 1 Hour |