South Park: Stick of Truth
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Yondaime
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PostPosted: Fri, 2nd Dec 2011 03:28    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:44; edited 1 time in total
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Fri, 2nd Dec 2011 10:15    Post subject:
Sauronich wrote:
[WoT fanboy]WHAT THE FUCK OBSIDIAN? You're making THIS instead of the apparently non-existent Wheel of Time RPG?![/WoT fanboy]


This Mad
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shadow_D




Posts: 718

PostPosted: Fri, 2nd Dec 2011 10:31    Post subject:
The South Park writers are in on it too. So this can be really good if they do it right, I expect a lot spoofs on other games with the target on the RPG-genre. Could be as crazy as that game Conker a bad fur day.

At the otherhand, Obsidian....can we expect another rushed out, bugged-to-hell game with potential?
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lolozaur




Posts: 26310

PostPosted: Fri, 2nd Dec 2011 12:46    Post subject:
trolololol

i remeber some game i was playing 10 years ago maybe, but it was a fps i think, shooting snowballs Very Happy
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gromar




Posts: 696
Location: Neverland
PostPosted: Fri, 2nd Dec 2011 12:59    Post subject:
yeah i remember the game - u were shooting mainly evil turkeys and aliens Very Happy yeah game was really fun
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flipp




Posts: 1972

PostPosted: Fri, 2nd Dec 2011 13:08    Post subject:
lolozaur wrote:
trolololol

i remeber some game i was playing 10 years ago maybe, but it was a fps i think, shooting snowballs Very Happy


Yeah, yellow snowballs Very Happy
So many original weapons. Also remembering the turkeys and the annoying sound, lol.
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gromar




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Location: Neverland
PostPosted: Fri, 2nd Dec 2011 13:15    Post subject:
hahaha yea
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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Fri, 2nd Dec 2011 14:19    Post subject:
Ah nice so looks like it will come for the PC too. Don't know how the Obsidian guys will structure the gameplay but I bet it will be fun. It will have bugs, but it will be fun Laughing Razz
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human_steel




Posts: 33269

PostPosted: Fri, 2nd Dec 2011 14:20    Post subject:
Cool that it'll be coming to the PC as well. Really curious at how all will be. Very Happy
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sausje
Banned



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Location: Limboland, Netherlands
PostPosted: Fri, 2nd Dec 2011 14:49    Post subject:
Who gives a fuck if this turns out to be good or bad, and by what dev it's made.

IT'S FUCKING SOUTHPARK, YOU SHOULD LOVE IT ANYWAY!


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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human_steel




Posts: 33269

PostPosted: Fri, 2nd Dec 2011 14:54    Post subject:
I give a strong fuck about how it all turns out to be in the end only because I don't like South Park that much.
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madmax17




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Location: Croatia
PostPosted: Fri, 2nd Dec 2011 15:45    Post subject:
I want screenshots!
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Neo_McKane




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Location: Serbia
PostPosted: Fri, 2nd Dec 2011 15:50    Post subject:
human_steel wrote:
I give a strong fuck about how it all turns out to be in the end only because I don't like South Park that much.


Y U No????

Y u no like South Park that much?


Oh, and yeah, i want screenshots or any other type of media asap!

So Much Win


Intel Q9550 @ 3.2GHz + CM Hyper 212+ | Gigabyte P35-DS3P | 6GB DDR2 OCZ 800mhz | ASUS GTX560Ti DirectCUII | Samsung SSD 840EVO 250GB + Seagate Barracuda 1TB | OCZ StealthXStream 500W
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madmax17




Posts: 19391
Location: Croatia
PostPosted: Fri, 2nd Dec 2011 16:18    Post subject:
Kyle is probably gonna be packed with some bad-ass Jew powers Very Happy Cartman maybe farting, Kenny with some kamikaze shit, Butters Laughing with whatever, he's always funny.
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vurt




Posts: 13827
Location: Sweden
PostPosted: Fri, 2nd Dec 2011 16:46    Post subject:
madmax17 wrote:
Kyle is probably gonna be packed with some bad-ass Jew powers Very Happy Cartman maybe farting, Kenny with some kamikaze shit, Butters Laughing with whatever, he's always funny.



Butters as Prof. Chaos would be pretty awesome (aluminum foil armor FTW!) I see a lot of possiblities with this. Gotta love South Park Smile
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inz




Posts: 11914

PostPosted: Fri, 2nd Dec 2011 16:55    Post subject:
shadow_D wrote:

At the otherhand, Obsidian....can we expect another rushed out, bugged-to-hell game with potential?


This is getting pretty old... There was nothing wrong with Dungeon Siege 3, and what other RPG dev puts out bug-free releases these days? Yeah, exactly. Razz
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Sauronich




Posts: 2062

PostPosted: Fri, 2nd Dec 2011 18:25    Post subject:
vurt wrote:

Butters as Prof. Chaos would be pretty awesome

The return of Butters the Pimp would be even more awesome Laughing
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madmax17




Posts: 19391
Location: Croatia
PostPosted: Fri, 2nd Dec 2011 19:29    Post subject:
I remembered what Butters main weapon is, tap-dancing Very Happy he can kill a dozen people with just a few steps.



"I like playing as the mushroom." | My Imdb ratings | My Best Games | Best actors | Best directors | Best musicians | Best women | Best Shows | Freak the Hump!


Last edited by madmax17 on Fri, 2nd Dec 2011 21:52; edited 1 time in total
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CoFran




Posts: 117

PostPosted: Fri, 2nd Dec 2011 19:52    Post subject:
SouthPark-PARADIGM?

EDIT actually it probly was more like SouthPark-PDM
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shadow_D




Posts: 718

PostPosted: Fri, 2nd Dec 2011 20:04    Post subject:
inz wrote:
shadow_D wrote:

At the otherhand, Obsidian....can we expect another rushed out, bugged-to-hell game with potential?


This is getting pretty old... There was nothing wrong with Dungeon Siege 3, and what other RPG dev puts out bug-free releases these days? Yeah, exactly. Razz


Well not so much bugs, as rushed out and not finished. I do agree that DS3 was in a pretty solid state. But Obsidians track record have been pretty bad, NVN2 was also a mess when it got released. I do think it is more the publishers fault then Obsidians though.
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kelpo




Posts: 105

PostPosted: Fri, 2nd Dec 2011 21:32    Post subject:
CoFran wrote:
SouthPark-PARADIGM?

EDIT actually it probly was more like SouthPark-PDM


hah is till remember the cracktro for this one. kenny getting crushed by the pdm logo, good times.
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consolitis
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PostPosted: Fri, 2nd Dec 2011 23:36    Post subject:
http://www.neogaf.com/forum/showpost.php?p=33137735&postcount=1

Basics

Quote:
-The first game Parker and Stone have directly participated in, writing the script and the dialogue.

-Parker has always preferred silent protagonists in RPG's, so the player’s character will be silent.

-The player’s character will be fully customizable.

-Your character has a smartphone that acts as the primary game menu and has a facebook-like app show your number of friends you have and your current standing with the various kid factions.

-There are five classes, which are wizard, paladin, adventurer, rogue, and a fifth unannounced class.

-Obsidian is using the Dungeon Siege III engine.

-Obsidian developed a dynamic lip-syncing tool to accommodate changes to the script.

-Parker and Stone gave Obsidian 15 years of assets used during the show and a detailed list of approved textures and colors.

-Critical hits, cash rewards, experience, and consumables are in the game.

-Parker hates unskippable cutscenes.

-The humor will be more focus on the games they have played in the past but Parker mentions that games have lampooned other games before so they don't want to do exactly that instead they are focusing more on RPG's on how big and bombastic they can get sometimes.


Story

Quote:
-The player will play as the new kid in town, the main theme of the game is fitting in and being accepted.

-The story begins with your character participating in a live action role-playing game that the neighborhood kids started, which eventually evolves into a real adventure.

-Eric Cartman will greet your character and help you decide your class, which are wizard, paladin, adventurer, rogue, and a fifth unconventional class made up by Cartman.


Combat

Quote:
-Combat system is like Paper Mario and the Mario & Luigi games.

-If player initiates combat they will attack first and vice versa.

-X button is for melee attacks, pressing it in well-timed succession will result in multiple hits.

-Timed inputs occur for defense as well for reduced damage.

-Obsidian doesn't want the player to have to sit and watch animations play out; they're incorporating dynamic camera angels at certain times, such as a Ro Sham Bo attack that stuns an enemy.


RPG

Quote:
-Enemy encounters are visible on the map.

-Soda are health potions and Tweak's coffee is a haste item.

-There are melee and ranged weapons, as well as a lightning powered Okama Gameshpere that is a magic item.

-There is a Final Fantasy Materia like system in the game to augment weapons with various abilities like fire, poison, and electricity.

-There is a Summon System but they are not able to talk about it.


Collectibles

Quote:
-There are collectibles to look for in the environments, some appear throughout the game while other are in specific areas.

-An example of a collectible is a Chinpokomon doll and a magazine, Chinpokomon dolls are not all the same model Obsidian are using various models that appeared in the episode.


Other

Quote:
-When Obsidian were first coming up with ideas they show Parker and Stone a quest where you go into a cave and fight a giant bat boss that Ike is riding on, Parker and Stone said that the quest wasn't Southpark, that it was a generic video-game. Parker and Stone then mention a quest to get Kung Pao Chicken from City Wok, to readjust Obsidian focus.

-When they start making the town hub Parker and Stone realized that they a true layout for the town, so they had fun figuring out where everything went.

-There will not be any platforming, they tried jumping early on but it didn't seem right.

-They talk about how they have had to scrap level because the perspective wasn't right because everything is hand illustrated and hand animated.

-They talk about the challenges of making a comedy driven game, Portal 2 is mention, they say if Portal 2 dialogue was on top of a shitty game it wouldn't be as good, so they want to make a game that is as good as the dialogue.


Concept Art (Massive Spoilers!!!!)

Quote:
-The first concept art is a 'Gnome Mine' a concept, my guess underpants gnomes.

-The second concept art is 'UFO Crash Site', it shows Kenny, Cartman, Stan, and Kyle in front of a military fence with a UFO further away in a forest surround in mountains.

-The third concept art is a 'Gnome/Crab People D.M.Z.' label as a rough concept, it show a border fence with gnomes on one side and Crab People on the other side.

-The last concept art is 'Christmas Town' a concept.



Interview with Trey Parker and Matt Stone

Quote:
-Parker and Stone really enjoy rpgs and they do think that rpgs are the best fit for southpark.

-They were asked of how making a rpg story differs for an episode, they say that the learning curve was be bigger than anything they have done other then their Broadway musical.

-Visual and Visual style seen in episodes like “Good Times With Weapons”, or the live action hamsters in “Pandemic” will not be in the game they want to keep a simple 2D style.

-Parker has been a lifelong gamers, he really likes rpgs because he like the singleplayer nature of them so he doesn’t like or get MMO’s. His favorite game is Oblivion.

-Matt when he was young used to play the old Infocom game and Wizardry and likes open world games like Arkham City, Infamous, Grand Theft Auto, Red Dead Redemption, and also hockey and soccer games. He mention that he is more of a button masher and remember Serious Sam because he likes to shoot shit and blow shit up but he is now more interested in games like Arkham City and he hasn’t play a RPG in year because he got tired of walking everywhere. His favorite game is FIFA and he mentions getting his ass kick online by kids with English Accents.

-Lastly they joke how this Southpark game will be a cross between Obilivion and FIFA were “you gotta go kill a bunch of monsters and shit but you can only use your feet.”
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WaldoJ
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PostPosted: Fri, 2nd Dec 2011 23:44    Post subject:
sounds too much like a handheld game Sad


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RainyDay




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PostPosted: Fri, 2nd Dec 2011 23:48    Post subject:
dungeon siege 3 engine Sad


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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Fri, 2nd Dec 2011 23:59    Post subject:
consolitis wrote:
Quote:
-Combat system is like Paper Mario and the Mario & Luigi games.

Like this? oh gawd Crying or Very sad Laughing
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madmax17




Posts: 19391
Location: Croatia
PostPosted: Sat, 3rd Dec 2011 00:00    Post subject:
Underpants gnomes, a classic Very Happy
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WaldoJ
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Posts: 32678

PostPosted: Sat, 3rd Dec 2011 00:03    Post subject:
it's gonna be like The Return of the Fellowship of the Ring to the Two Towers which could be kewl... but still sounds too much like a handheld game Sad glad they're sticking to 2.5d


Sin317 wrote:
I win, you lose. Or Go fuck yourself.
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DCB




Posts: 5410

PostPosted: Sat, 3rd Dec 2011 08:36    Post subject:
I had thought for a microsecond that the use of the term RPG might be in the traditional sense rather than the modern usage referring to a button-mashing console action game. How foolishly naïve of me.
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lolozaur




Posts: 26310

PostPosted: Sat, 3rd Dec 2011 08:45    Post subject:
sounds fucking funny Very Happy
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BLaM!
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PostPosted: Wed, 7th Dec 2011 03:19    Post subject:
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