Assassin's Creed: Revelations
Page 33 of 47 Goto page Previous  1, 2, 3 ... 32, 33, 34 ... 45, 46, 47  Next
Neon
VIP Member



Posts: 18934
Location: Poland
PostPosted: Mon, 28th Nov 2011 15:47    Post subject:
Gvaz wrote:
Neon wrote:
Gvaz wrote:

Most sane people throw up at the mere mention of AC1


lol no.


Lol yes. AC1 was fucking awful. AC2 is such a massive improvement in every single department that I have no idea how it's the same developers who made it. ACB is slightly better, if not for the lack of shitty DLC missions that AC2 had which made me want to throw my computer against a wall. Instead brotherhood has these as sidequests, with a shitty ending sequence.

However all the AC games have a shitty last 10% I've found. Like once you get the apple in ACB the whole game goes downhill. ACB however has tons of great things:

Dungeon Diving
not too much stealth missions if at all (don't be seen missions are awful)
locations of feathers and collectables
economy and rewards
customization of the PC
assassin guild
etc



Just going to quote my previous post from this thread:

Quote:
The story(in AC1) was definitely the best of the series. The combat too, though I love the combat in Brotherhood.

AC1 was fucking merciless in its approach to the combat and detection. In AC1 if you managed to get the guards attention they would not stop hunting you. EVER. There was no circle of interest that you had to evade. Unless you found a haystack or tent those fuckers would find you and they would crowd you until you were forced to fight to the death.

And the combat was tough. Yes it didn't have the polish and versatility of AC2 and Brotherhood, but it was super satisfying. When you successfully managed to parry and attack one after another it felt immensely satisfying. Those last levels where you had to fight upwards of twenty soldiers AND Robert de Sable at once where amazing in the reward you felt.

AC2 and Brotherhood ruins all this by giving you too many energy bars and so many medicine potions that you never need fear dying in a combat situation. What more with powers like the smoke bomb any difficulty is ruined because you can just drop a bomb and shank everyone around you or run away.

Similarly in AC2 and Brotherhood, the guards will just stand, allowing you to walk right up to them and stab two people at one in the necks with no resistance. Then you can walk over to the guys next to them and do the same once more. I think I once managed to stab 6 people in the neck before they drew their swords. In AC1 if you tried this tricks on a guard that was aware of you they'd simply push you away and then you were in for a real fight. This seems like a small detail but it completely ruins any subtlety or trepidation you might have in facing more than a few opponents.

And then there is the story. I love the conspiracy stuff and it is what keeps me coming back to the series. If anything AC2 and Brotherhood did this much better than AC1. But that is Desmonds story.

Gone is the deep philosophical discussion underlying the story of AC1. The question of how to use power. Who has the right? Can you trust the public to take care of it self or is it better to let a strong man rule? Is doing an evil deed for the sake of good truly evil? Every man that Altair found and killed in AC1 had his own reasons for doing the bad things he did.

One was starving the cities population because he was building up the cities granary for a coming siege.

Another was experimenting and drugging sick and poor people because he wanted to cure mental illness.

Another one again lead a brutal regime in his city but in his wake he left a city with little corruption or crime.

Every time Altair killed one of these men he was forced to ask himself if killing these men was the right thing. Over all the Templars were portrayed as a shadowy group of master manipulators who sought to rule and control not for their own good but for the sake of mankind (how ever cruel that may be).

In AC2 and Brotherhood all this is gone. The people Ezio face are just assholes. Men who kill and steal and terrorise because they can. People who are only consumed by greed and maliciousness. None of them besides Borgia in AC2 seem to have any involvement with the ideas of the templars and that plan. This means that AC2 and Bro just become shallow stories of one families fight against another one. The petty infighting of the middleages nobility.




Also LOLWAT @

Quote:
not too much stealth missions if at all (don't be seen missions are awful)


lol wut
Back to top
ixigia
[Moderator] Consigliere



Posts: 65073
Location: Italy
PostPosted: Mon, 28th Nov 2011 15:49    Post subject:
Mister_s wrote:
Altair's story was far superior to that of Ezio's, while the gameplay mechanics were much improved in AC2.

This.

A hypothetical AC with AC1's story and AC2's gameplay would have been excellent.
Back to top
Neon
VIP Member



Posts: 18934
Location: Poland
PostPosted: Mon, 28th Nov 2011 15:49    Post subject:
Just a sidenote- I think that the story in ACR is very similar to that of AC1, but then again, I only played until 4th memory or so.
Back to top
Gvaz




Posts: 345
Location: USA
PostPosted: Mon, 28th Nov 2011 15:58    Post subject:
Neon wrote:

AC1 was fucking merciless in its approach to the combat and detection. In AC1 if you managed to get the guards attention they would not stop hunting you. EVER. There was no circle of interest that you had to evade. Unless you found a haystack or tent those fuckers would find you and they would crowd you until you were forced to fight to the death.


This is not a fun combat mechanic. When I ran away from the guards I wanted them to stop. They followed me until I loaded a new zone. This is frustrating not fun. Yes I could stand and fight them but...
Quote:

And the combat was tough. Yes it didn't have the polish and versatility of AC2 and Brotherhood, but it was super satisfying. When you successfully managed to parry and attack one after another it felt immensely satisfying. Those last levels where you had to fight upwards of twenty soldiers AND Robert de Sable at once where amazing in the reward you felt.


The combat was too frustrating. In one situation, especially towards the ending that you pointed out, enemies literally stunlocked you. Oh I got hit, let me just get up and retali- oh wait I can't fucking do anything because by the time I get up I get knocked down immediately. Combat with any more than 2 mobs was an exercise in frustration. 3 or more just wasn't worth it.
Quote:

AC2 and Brotherhood ruins all this by giving you too many energy bars and so many medicine potions that you never need fear dying in a combat situation. What more with powers like the smoke bomb any difficulty is ruined because you can just drop a bomb and shank everyone around you or run away.

Yes, I agree that the inverse of what we got is extremely easy. I never really feel like I'm in danger. However I enjoy it because it makes me feel like a badass while treating the combat as a distraction to the real meat of the game, the parkour.

Quote:

And then there is the story. I love the conspiracy stuff and it is what keeps me coming back to the series. If anything AC2 and Brotherhood did this much better than AC1. But that is Desmonds story.
It was alright. I neither liked or disliked it.
Quote:

One was starving the cities population because he was building up the cities granary for a coming siege.
Another was experimenting and drugging sick and poor people because he wanted to cure mental illness.
Another one again lead a brutal regime in his city but in his wake he left a city with little corruption or crime.
The ends never justify the means.
Quote:

This means that AC2 and Bro just become shallow stories of one families fight against another one. The petty infighting of the middleages nobility.


Sure, not going to disagree. I rather like Ezio overall, though. His personality is interesting.
Back to top
Neon
VIP Member



Posts: 18934
Location: Poland
PostPosted: Mon, 28th Nov 2011 16:12    Post subject:
Gvaz wrote:
This is not a fun combat mechanic. When I ran away from the guards I wanted them to stop. They followed me until I loaded a new zone. This is frustrating not fun. Yes I could stand and fight them but...


It's fun in a more... nonforgiving way. You COULD lose guards, you just had to be aware of your surroundings and not run around like an idiot. That's what made the chases in AC1 so good, it was the inevitability of getting caught UNLESS you know what you're doing.

Quote:
The combat was too frustrating. In one situation, especially towards the ending that you pointed out, enemies literally stunlocked you. Oh I got hit, let me just get up and retali- oh wait I can't fucking do anything because by the time I get up I get knocked down immediately. Combat with any more than 2 mobs was an exercise in frustration. 3 or more just wasn't worth it.


lol wut lol wut

I guess Splinter Cell games also were frustrating for you, but you adore Splinter Cell: Conviction? I'm sorry, but since when difficulty is a disadvantage in games? I thought games should actually require some thought process. Besides, by the time you fought with Robert de Sable and his knights, you should basically master the combat system, and the last fight was just more challenging, because you couldn't counter-kill his knights and had to kill them traditionally.


Quote:
Yes, I agree that the inverse of what we got is extremely easy. I never really feel like I'm in danger. However I enjoy it because it makes me feel like a badass while treating the combat as a distraction to the real meat of the game, the parkour.


Crying or Very sad You're not supposed to feel like a badass in a SOCIAL STEALTH game. You're supposed to be an assassin, not God. You shouldn't be able to kill 40 guys with one hit of a blade without being hit once yourself, especially if you're in your 50s (Revelations).


Quote:
The ends never justify the means.


Funny you should say that, considering you loved AC2 and Brotherhood, and Machiavelli is a major character in them.
Back to top
demde




Posts: 6533
Location: Lake Karachay
PostPosted: Mon, 28th Nov 2011 16:13    Post subject:
Lol this is a big update. Now we wait for save to be able to play bonus mission Very Happy
Back to top
Gvaz




Posts: 345
Location: USA
PostPosted: Mon, 28th Nov 2011 16:21    Post subject:
Neon wrote:
Gvaz wrote:
This is not a fun combat mechanic. When I ran away from the guards I wanted them to stop. They followed me until I loaded a new zone. This is frustrating not fun. Yes I could stand and fight them but...


It's fun in a more... nonforgiving way. You COULD lose guards, you just had to be aware of your surroundings and not run around like an idiot. That's what made the chases in AC1 so good, it was the inevitability of getting caught UNLESS you know what you're doing.

Quote:
The combat was too frustrating. In one situation, especially towards the ending that you pointed out, enemies literally stunlocked you. Oh I got hit, let me just get up and retali- oh wait I can't fucking do anything because by the time I get up I get knocked down immediately. Combat with any more than 2 mobs was an exercise in frustration. 3 or more just wasn't worth it.


lol wut lol wut

I guess Splinter Cell games also were frustrating for you, but you adore Splinter Cell: Conviction? I'm sorry, but since when difficulty is a disadvantage in games? I thought games should actually require some thought process. Besides, by the time you fought with Robert de Sable and his knights, you should basically master the combat system, and the last fight was just more challenging, because you couldn't counter-kill his knights and had to kill them traditionally.


Quote:
Yes, I agree that the inverse of what we got is extremely easy. I never really feel like I'm in danger. However I enjoy it because it makes me feel like a badass while treating the combat as a distraction to the real meat of the game, the parkour.


Crying or Very sad You're not supposed to feel like a badass in a SOCIAL STEALTH game. You're supposed to be an assassin, not God. You shouldn't be able to kill 40 guys with one hit of a blade without being hit once yourself, especially if you're in your 50s (Revelations).


Quote:
The ends never justify the means.


Funny you should say that, considering you loved AC2 and Brotherhood, and Machiavelli is a major character in them.


I never liked that guy though?

Yes obviously you could hide in hay or a thing, but out in the open you barely had anything like that. Breaking line of sight for x seconds is much more fun than having omniscient npcs.

I've never played any Spliter Cell games. Also the game went away from social stealth in AC2 imo.

As for me complaining about the stealth missions, in AC2 the dlc where you for example have to kill a dude on a boat without setting anyone off was an example of one of the worst missions in the game. As I had the goty edition, I was forced into it. Stuff like that just doesn't end up being fun with the way they present it in the game.
Back to top
Neon
VIP Member



Posts: 18934
Location: Poland
PostPosted: Mon, 28th Nov 2011 16:24    Post subject:
How is an objective "Do not be seen" not fun in a(supposed) STEALTH game about ASSASSINS that are supposed to be INVISIBLE Crying or Very sad
Back to top
Gvaz




Posts: 345
Location: USA
PostPosted: Mon, 28th Nov 2011 16:25    Post subject:
The implementation of it?

Oh this guard saw something for .1 seconds, you fail, try again
Back to top
Neon
VIP Member



Posts: 18934
Location: Poland
PostPosted: Mon, 28th Nov 2011 16:27    Post subject:
It's not like that, you have to wait approximately 3-5 seconds before the meter above their had fills up, you have a chance to throw a smokebomb/knife/shoot him with a crossbow and you still won't be detected.
Back to top
Gvaz




Posts: 345
Location: USA
PostPosted: Mon, 28th Nov 2011 16:29    Post subject:
Not on that specific mission I'm talking about.

Generally though yes you're right, but I'm not talking about tailing missions or places you can take dudes out with a crossbow or w/e which is what I did frequently.

I also am not talking about revelations, IDK if they improved that in this game, I only played for a bit.
Back to top
demde




Posts: 6533
Location: Lake Karachay
PostPosted: Mon, 28th Nov 2011 20:37    Post subject:
Here is save made without using crack and with 31 animus fragments collected.Its on Sequence 3.Someone could use it to play Desmond's missions though.
http://www.multiupload.com/52URA4KED2

Savegame location C:\Users\YOUR_USER\AppData\Local

Also make sure to backup your Ubisoft Game Launcher folder for insurance.
Back to top
dingo_d
VIP Member



Posts: 14555

PostPosted: Mon, 28th Nov 2011 21:16    Post subject:
Hmmm so how do I force offline mode on this shit?

I made an account. I even disabled the internet connection and it still says I need to log in at least once to be able to play...

WTF?! I want to play this game Sad


"Quantum mechanics is actually, contrary to it's reputation, unbeliveably simple, once you take the physics out."
Scott Aaronson
chiv wrote:
thats true you know. newton didnt discover gravity. the apple told him about it, and then he killed it. the core was never found.

Back to top
Mister_s




Posts: 19863

PostPosted: Mon, 28th Nov 2011 21:17    Post subject:
You should wait for a cracked update dingo. Hopefully with that we'll get the update and Desmond's parts.
Back to top
dingo_d
VIP Member



Posts: 14555

PostPosted: Mon, 28th Nov 2011 21:21    Post subject:
Mister_s wrote:
You should wait for a cracked update dingo. Hopefully with that we'll get the update and Desmond's parts.


So basically I need to uninstall and then install again but be offline the whole time? :\


"Quantum mechanics is actually, contrary to it's reputation, unbeliveably simple, once you take the physics out."
Scott Aaronson
chiv wrote:
thats true you know. newton didnt discover gravity. the apple told him about it, and then he killed it. the core was never found.

Back to top
Mister_s




Posts: 19863

PostPosted: Mon, 28th Nov 2011 21:22    Post subject:
dingo_d wrote:
Mister_s wrote:
You should wait for a cracked update dingo. Hopefully with that we'll get the update and Desmond's parts.


So basically I need to uninstall and then install again but be offline the whole time? :\

That's what you got from my post? Scratch Head
Back to top
demde




Posts: 6533
Location: Lake Karachay
PostPosted: Mon, 28th Nov 2011 21:26    Post subject:
dingo_d wrote:
Hmmm so how do I force offline mode on this shit?

I made an account. I even disabled the internet connection and it still says I need to log in at least once to be able to play...

WTF?! I want to play this game Sad

You need to log with legit account trough launcher it will ask for key.Press cancel (now you logged online once).Then open account settings and choose force offline mode + save sync.And you'll be able to play with original files and also update when new update is out.Update 1.01 is already confirmed working with no crack.
Back to top
Mister_s




Posts: 19863

PostPosted: Mon, 28th Nov 2011 21:54    Post subject:
Could an account be banned for that?
Back to top
sunny4u




Posts: 850

PostPosted: Mon, 28th Nov 2011 22:39    Post subject:
They patched the launcher and the offline mode trick is blocked for new users.
If you have logged in before today's update, you can still use the offline mode even with the updated launcher.

However you can use that cracked launcher.exe for now.
Back to top
Sandro742...




Posts: 214
Location: CZ
PostPosted: Mon, 28th Nov 2011 22:57    Post subject:
uhm, a quick question, who the hell in ubisoft made that face of Desmond? Is it just me or he looks totally different compared to the prequels? I cant fit in with that face Mad
Back to top
consolitis
VIP Member



Posts: 27318

PostPosted: Mon, 28th Nov 2011 23:11    Post subject:
Sandro742... wrote:
uhm, a quick question, who the hell in ubisoft made that face of Desmond? Is it just me or he looks totally different compared to the prequels? I cant fit in with that face Mad


Supposedly they greatly improved the engine's capabilities to render humans, and they redesigned him.
Back to top
human_steel




Posts: 33269

PostPosted: Mon, 28th Nov 2011 23:12    Post subject:
The new face looks better anyway.
Back to top
Sandro742...




Posts: 214
Location: CZ
PostPosted: Mon, 28th Nov 2011 23:22    Post subject:
im not saying it looks ugly, it is an improvement (the change is way too much noticable, not in a good way)... but, oh well its not like i have a choice anyway Okay
Back to top
dingo_d
VIP Member



Posts: 14555

PostPosted: Mon, 28th Nov 2011 23:24    Post subject:
Sandro742... wrote:
uhm, a quick question, who the hell in ubisoft made that face of Desmond? Is it just me or he looks totally different compared to the prequels? I cant fit in with that face Mad


Yeah, I noticed that they totally changed the character! Older one was cooler, and looked more like the original imo (the rl model...)...


"Quantum mechanics is actually, contrary to it's reputation, unbeliveably simple, once you take the physics out."
Scott Aaronson
chiv wrote:
thats true you know. newton didnt discover gravity. the apple told him about it, and then he killed it. the core was never found.

Back to top
daidalos




Posts: 54

PostPosted: Mon, 28th Nov 2011 23:43    Post subject:
Neon wrote:
Funny you should say that, considering you loved AC2 and Brotherhood, and Machiavelli is a major character in them.


He was not an asshole, just an observer of assholes.

Neon wrote:
How is an objective "Do not be seen" not fun in a(supposed) STEALTH game about ASSASSINS that are supposed to be INVISIBLE


That mission was broken as hell there was one guard on the right that would get you caught if you even touched him. Also I, for some reason couldn't kill those two guards behind the wheel at the same time, Ezio would always kill just one of them. In the end I found it easier to shoot one guy and look at the fools fall in the water while trying to figure out what killed him. Same approach I took to the mission where you meet Sofia in this one to get the optional objective.

dingo_d wrote:
Yeah, I noticed that they totally changed the character! Older one was cooler, and looked more like the original imo (the rl model...)...


I agree, the old model also had avian features (the face looked more birdlike) that the new one lacks and these new eyes freak me the hell out.
Back to top
DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Mon, 28th Nov 2011 23:49    Post subject:
human_steel wrote:
The new face looks better anyway.

Nope.


NZXT S340 ELITE : EVGA Z370 FTW / [ Intel i7 8086k @4.0Ghz ][ ASUS TUF RTX 3060 Ti 8GB ][ 16GB G.Skill Trident Z @3200mhz CL16 ][ 128GB Intel760p Series + 1TB Crucial MX500 + 3TB WD RED ][ Thermaltake Toughpower PF1 650W ]
Back to top
4treyu




Posts: 23121

PostPosted: Tue, 29th Nov 2011 00:29    Post subject:
DarkRohirrim wrote:
human_steel wrote:
The new face looks better anyway.

Nope.


Yepe.

But I agree it shouldn't have changed that much from the previous games.
Back to top
human_steel




Posts: 33269

PostPosted: Tue, 29th Nov 2011 00:31    Post subject:
He's maybe had a plastic surgery or botox treatment.
Back to top
4treyu




Posts: 23121

PostPosted: Tue, 29th Nov 2011 00:45    Post subject:
human_steel wrote:
He's maybe had a plastic surgery or botox treatment.


Very Happy I bet Leonardo invented those back then.
Back to top
sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Tue, 29th Nov 2011 00:45    Post subject:
I prolly missed it, but is there a way to set the text used ingame to English? I got Dutch atm and it quite annoys me actually Razz


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
Back to top
Page 33 of 47 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 32, 33, 34 ... 45, 46, 47  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group