The Elder Scrolls V: Skyrim
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 16th Nov 2011 15:21    Post subject:
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human_steel




Posts: 33269

PostPosted: Wed, 16th Nov 2011 15:23    Post subject:
The game has one of best dungeons in quite a while. So Much Win
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Urineg




Posts: 161

PostPosted: Wed, 16th Nov 2011 15:23    Post subject:
Anyone else had terrible lags at dwemer ruins of avanchzel??
I mean I can play all right, but when i click quicksave or try to wait, it takes a hell of a long time, waiting took 1 minute and quicksaving is like 10seconds...
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RazerM




Posts: 106

PostPosted: Wed, 16th Nov 2011 15:24    Post subject:
Bah, i'm still waiting for a proper fix for the mega-low volume before I start to play this properly.
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Mister_s




Posts: 19863

PostPosted: Wed, 16th Nov 2011 15:24    Post subject:
The above screens look a bit too colorful. Were the pics you posted earlier (and the ini), after editing Sabin? Those did look good (not cartoony like above).
I guess I'll just have to try it when I get home.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 16th Nov 2011 15:25    Post subject:
Yeah, my shots were after the red/saturation reduction - I've included the INI I used, but it's mostly just tweaks from people already here =)
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Gvaz




Posts: 345
Location: USA
PostPosted: Wed, 16th Nov 2011 15:27    Post subject:
madness wrote:
Overlord123 wrote:


you can tell followers to go wherever you want.. Embarassed

you can also run into them and they go HEY WATCH IT and move
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shadow_D




Posts: 718

PostPosted: Wed, 16th Nov 2011 15:28    Post subject:
Still I laughed at the comic though lol
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Guyver




Posts: 2221
Location: Bunga-Bun... err Italy.
PostPosted: Wed, 16th Nov 2011 15:31    Post subject:
my spells are always doing base damage (50-60), or talented via perks. (20-50% more )
its supposed to do this damage compared to 492942429 damage axes? Confused


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KillerCrocker




Posts: 20503

PostPosted: Wed, 16th Nov 2011 15:33    Post subject:
I was so happy when Lynda died Laughing


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Wed, 16th Nov 2011 15:35    Post subject:
Just deleted my savegames. The game got way too hard with my caster-only high-elf. Might be because I only started upgrading his health when he was level 27 Laughing

Anyway, I'm probably going for an archer/backstabber/thief this time, with a focus on smithing.
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KeyserSoeze




Posts: 800

PostPosted: Wed, 16th Nov 2011 15:38    Post subject:
Mister_s wrote:
The above screens look a bit too colorful. Were the pics you posted earlier (and the ini), after editing Sabin? Those did look good (not cartoony like above).
I guess I'll just have to try it when I get home.


Here is my ini.

 Spoiler:
 


I have changed it a little from those screens, lowered the red some and a few small changes. Looks kinda the same. but a bit less colorful.


Last edited by KeyserSoeze on Wed, 16th Nov 2011 15:39; edited 1 time in total
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b0se
Banned



Posts: 5901
Location: Rapture
PostPosted: Wed, 16th Nov 2011 15:38    Post subject:
That FOV is fucked up Laughing



[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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ExcaliburB




Posts: 364

PostPosted: Wed, 16th Nov 2011 15:38    Post subject:
How do you get the data files to show again? I saw it a couple of pages back but I ain't going like 30 pages back to find it.

It worked, but when I checked mods and launched again to see if they were still checked, they weren't. Not sure how to install mods without a mod manager either.

Level 21 now. Two hander and archery are my primary weapons. Slow leveling boy.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 16th Nov 2011 15:39    Post subject:
Yeah, I've noticed you really CAN screw up your character pretty badly if you don't choose the right perks and hp/mp/stam buffs. The first 15 levels are the quickest to achieve, so for god's sake; use THOSE to build your character. Boost your health, perk up your defence and damage dealing stats, use the later levels for extraneous bullshit like smithing/etc.
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Spazmotic
VIP Member



Posts: 3107

PostPosted: Wed, 16th Nov 2011 15:40    Post subject:
KeyserSoeze wrote:
Mister_s wrote:
The above screens look a bit too colorful. Were the pics you posted earlier (and the ini), after editing Sabin? Those did look good (not cartoony like above).
I guess I'll just have to try it when I get home.


Here is my ini.

 Spoiler:
 


I have changed it a little from those screens, lowered the red some and a few small changes. Looks kinda the same. but a bit less colorful.



Anyone got a decent link to the FXAA Injector? I would like to try it oot.
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CoFran




Posts: 117

PostPosted: Wed, 16th Nov 2011 15:43    Post subject:
Neon wrote:
Just deleted my savegames. The game got way too hard with my caster-only high-elf. Might be because I only started upgrading his health when he was level 27 Laughing

Anyway, I'm probably going for an archer/backstabber/thief this time, with a focus on smithing.


even with dragonhide (alteration)?
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Guyver




Posts: 2221
Location: Bunga-Bun... err Italy.
PostPosted: Wed, 16th Nov 2011 15:43    Post subject:
what are you talking about?
im a mage with skills in sneaking and thievery, but mainly stats are for a mage: all stat points to magicka, then 2-3 on health and 5 to stamina to carry more things! Very Happy
the life of a mage its very hard until you got the firebolt/ice spike, then it's downhill until the very high end of the game. Very Happy


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 16th Nov 2011 15:44    Post subject:
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Spazmotic
VIP Member



Posts: 3107

PostPosted: Wed, 16th Nov 2011 15:47    Post subject:
sabin1981 wrote:
@Spaz

http://www.skyrimnexus.com/downloads/file.php?id=131

@topic

Looks like they fixed the full-zoom map! So Much Win

http://www.skyrimnexus.com/downloads/file.php?id=272



Awesome on both accounts, Cheers Smile
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 16th Nov 2011 15:48    Post subject:
That's how the Fable 3 map should have been, it was certainly how it sounded like it was going to be, being able to zoom right down into the world itself.
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human_steel




Posts: 33269

PostPosted: Wed, 16th Nov 2011 15:51    Post subject:
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Spazmotic
VIP Member



Posts: 3107

PostPosted: Wed, 16th Nov 2011 15:54    Post subject:
sabin1981 wrote:
That's how the Fable 3 map should have been, it was certainly how it sounded like it was going to be, being able to zoom right down into the world itself.



From the videos of Skyrim Pre-release it was how this game was supposed to be as well..unsure why they decided not to go that way.
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garus
VIP Member



Posts: 34200

PostPosted: Wed, 16th Nov 2011 15:54    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:34; edited 1 time in total
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tolanri




Posts: 3589

PostPosted: Wed, 16th Nov 2011 15:54    Post subject:
How will that map in Skyrim work when mods come out that add new locations? Does it render whole world just with low LOD, or is it separate model? If it was the latter it would mean the new locations couldn't be rendered in map except for icons, right?


Intel Core i7 6700K @ 4.6 GHz | Asus Z170 Pro Gaming | Corsair Vengenace LPX 16GB DDR4 3200 MHz | MSI GeForce GTX 1080 FE | Samsung 850 EVO 500 GB + 250 GB | EVGA SuperNOVA 750 G2 | Fractal Design Define R5 | Noctua NH-D14
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Ke1N




Posts: 2403
Location: Bulgaria
PostPosted: Wed, 16th Nov 2011 15:55    Post subject:
@sabin1981 Does the FXXA injection hurt the performance badly or ?
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garus
VIP Member



Posts: 34200

PostPosted: Wed, 16th Nov 2011 15:55    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:34; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 16th Nov 2011 15:56    Post subject:
Like I said earlier; hasn't hurt my performance in ANY way.

@tolanri

As far as I know, it renders the entire world in low LOD. Any new additions to the world, mods and such, should theoretically show up just fine.
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CoFran




Posts: 117

PostPosted: Wed, 16th Nov 2011 15:57    Post subject:
garus wrote:
human_steel wrote:
http://www.ps3center.net//news/5242/free-skills-training-cheat-in-skyrim/

Laughing


Lol@console peasants and their puny tricks. Very Happy


I thought this was fully intended.. most trainers have an option to buy/sell also. It's common sense to try and get back your investment from any NPC as money flow is scarce.
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Ke1N




Posts: 2403
Location: Bulgaria
PostPosted: Wed, 16th Nov 2011 16:02    Post subject:
lol the FXAA injector broke the game, i can't even get the game started just "send repport or close"..i deleted the FXAA injector and the game runs fine(retail version here).
Hmmm..
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