I wanted to bind two spells on each hand but with kb+m one spell is always stuck and can't be rebound. I have to use controller to bind the spells. Is it just me or is it bugged?
I wanted to bind two spells on each hand but with kb+m one spell is always stuck and can't be rebound. I have to use controller to bind the spells. Is it just me or is it bugged?
The heck is wrong with the mouse support? Some and some are not clickable, in character creation I can't go back, can't do a shit, in the main selection (Race/Sex/Face etc)
Any fix? Or...FFS
I had some issues at the character creation screen as well, for instance, if I dragged the characters face to view different angle, I couldn't click back on any of the options of navigate through them using the keys.
The fix was to click back on the top options (where you choose face, body, hair etc) then click back on the option you were working on before.
I tried forcing vsync OFF via CP but I get screen flickering... would be good to somehow disable it from within the game.
To disable VSync in Skyrim, add iPresentInterval=0 to the bottom of the [Display] section of the Skyrim.ini file in the \Users\[Username]\My Documents\My Games\Skyrim directory
I wanted to bind two spells on each hand but with kb+m one spell is always stuck and can't be rebound. I have to use controller to bind the spells. Is it just me or is it bugged?
Having the same problem, so it does seem bugged.
Sigh...so I have to use a controller to play the mage-only properly...
I click the mouse and drag the item around, if you meant viewing the model of it.
It doesn't work like that here. If I press C to view an item, the "panel" showing the item comes up, but the UI acts like it doesn't come up, so pressing left click while in "view item" mode equips something from the list, R drops something from the list and so on. The UI looks nice actually, but it simply doesn't work for mouse+keyboard. It's pretty much the only thing that bothers me in this game so far.
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Last edited by DarkRohirrim on Thu, 10th Nov 2011 21:55; edited 1 time in total
where are the fucking hotkeys? i hate going through those shitty menus every time i want to change my weapon or spells
Highlight a spell/item/weapon in the menu and press F. This adds to the Favourites menu (default Q) -- in game press Q and then highlight the item and finally press the number to bind it to a hotkey.
So, anyone found out the max graphics ini's yet? Game looks pretty bad here. I also think it's weird that the graphics reset everytime I launch the game
where are the fucking hotkeys? i hate going through those shitty menus every time i want to change my weapon or spells
Put a weapon/spell in favorites, open favorites menu, press whatever hotkey you wish on the weapon.
sabin1981 wrote:
Shinin wrote:
where are the fucking hotkeys? i hate going through those shitty menus every time i want to change my weapon or spells
Highlight a spell/item/weapon in the menu and press F. This adds to the Favourites menu (default Q) -- in game press Q and then highlight the item and finally press the number to bind it to a hotkey.
Whoever made this UI needs to die. Today.
You can't just hold 1-8 and click on the item you want to bind? And then simply press 1-8 to switch to that item anymore?
Not as far as I can tell, no. See... Oblivion/FO3/FONV may have had consolised interfaces, but what they had was infinitely more intuitive and logical than this piece of crap. Please, for the love of god, let the UI be the first thing modded. It's a damned shame as the UI is, for me, spoiling what was otherwise a spectacular game.
Anyone else have problem with random black flickering coming with some weird sound? Didn't notice it until after I left the first part and had gotten out of the cave. When I walked up tot he three "magic" stones I got this flickering which was really annoying. Moved away and kept walking on the road and it would appear again when I got into a battle with some wolves.
So, anyone found out the max graphics ini's yet? Game looks pretty bad here. I also think it's weird that the graphics reset everytime I launch the game
And here I was thinking I was alone in believing the visuals where pretty poor. Don't have the settings reset issue every time though, everything set to Ultra and it keeps those settings.
Ok so crossfire issues? Guess its just a case of waiting for a CAP profile to get realised.
2x 5850s running 11.10 with cap4s.... if I load up i was getting about 11 FPS
Thats with ultra preset with everything max apart from shadows which is on high instead of ultra.
Quit and disabled crossfire, went up to some 40-50fps, better i thought.
Switched on crossfire again, renamed TESV.exe to oblivion.exe
60 fps lol... when a scripted scene takes place like something breaking and falling down, the fps will dip to high 40s or something, but generally fighting etc and running around the world sticks on 60 most of the time, quite chuffed... feels fluid too.
Disabled that vsync setting in bios like some of the kind lads in here suggested earlier. and turned off the mouse acceleration shit.
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So, anyone found out the max graphics ini's yet? Game looks pretty bad here. I also think it's weird that the graphics reset everytime I launch the game
I thought so too, about the interiors at the beginning of the game, but man after you step outside once again and the real game begins, it's simply amazing.
Don't forget to enable foliage shadows + terrain shadows and full water reflections though.
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