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Posted: Sat, 4th Jun 2005 05:38 Post subject: |
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Baleur wrote: | what i LOVE from seeing a german ingame movie, was the fact that you can fly over a good portion of the red areas even when playing the smaller 16p map versions. SO GOOD!!!!! or else it would have kinda ruined the game, trying to squeese your plane in that tight area |
I thought I read somewhere that there will be no helicopters/aircraft on 16 player maps, and that those were limited to the largest mapsize only? Or do I recall incorrectly?
Anyways, got it preordered from GoGamer, guess next week will be the moment of truth based on what we see of the demo. Don't fuck it up DICE. I know you guy's are EA's bitches now, but hopefully you have a shred of decency and originality left eh?
Waiting...
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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-=Cartoon=-
VIP Member
Posts: 8823
Location: South Pacific Ocean
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Posted: Sat, 4th Jun 2005 05:45 Post subject: |
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djfrazz wrote: | ehhrrm.. havent read all posts on this topic.. but!! I dont know how many of u that have played "The BETA" I have played it fot the 6h it has been working now, And Im very very verrryyy!!! Disappointing.................... This game is NOT what u guys have w8ed for. I was so fukkin excited of this game but.. humm.. "DONT LIKE IT" In about 6-10 days it will be a demo relased than u will see for yourself.
("Sorry for my BAD English") |
haahahaahahahhahaahaha
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Posted: Sat, 4th Jun 2005 06:26 Post subject: |
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Immunity wrote: |
I thought I read somewhere that there will be no helicopters/aircraft on 16 player maps, and that those were limited to the largest mapsize only? Or do I recall incorrectly?
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You probably recalled incorrectly, as i have been following all previews, and there has been no mention of the absence of airborne vehicles in 16 player maps.
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Jenni
Banned
Posts: 9526
Location: England.
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Posted: Sat, 4th Jun 2005 07:31 Post subject: |
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I wonder if it's possible to prime the grenades.
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Posted: Sat, 4th Jun 2005 07:41 Post subject: |
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Jenni wrote: | I wonder if it's possible to prime the grenades. |
Based on the experience of the previous titles, and given the fact that its still trying to uphold that arcade like feel, I would have to make an educated guess of no.
I recall one of the videos showing that the longer you hold down the right mouse button, the farther you throw (therby allowing you to guage distance, which was not possibl in 42 and V), but I doubt they would have added priming unfortunatley 
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Posted: Sat, 4th Jun 2005 07:45 Post subject: |
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It would be good if they implemented a system whereby right clicking would throw the grenade the furthest distance possible, and left clicking would prime it.
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Posted: Sat, 4th Jun 2005 08:37 Post subject: |
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Quote: | (therby allowing you to guage distance, which was not possibl in 42 and V), |
It is possible in 42. Left click throus to max distance and right click lets u drp it even at ur feet if u like:) Load up the game and try.
Edit: Damn, come to think of it, i only play DC and it might be their tweak not bf42's native feature.
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Posted: Sat, 4th Jun 2005 09:43 Post subject: |
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Has anyone seen the new BF2 vids just recently posted (dated 6-03 and 6-02). They are both ~11 minutes in length. One shows a guy flyin around, while another (this one from IGN), shows some various features.
One thing I noticed that plagued both of these videos however is stutter.
It happened quite frequently on the TotalBF2 one, where the guy was choppering/flying around. The main kill point is that he was the only one on the map! Nothing else, no AI, no other players. How bad is it gonna be when we get 16, 32, or 64 people? *shudder*
The IGN, showed some close combat, and the stutter was still present.
Me thinks this be cause for concern.
May just be the video cap. lagging behind though?
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Posted: Sat, 4th Jun 2005 10:20 Post subject: |
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It is quite possible that it will stutter, as the same prob plagued 1942.
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R3N3SIS
Posts: 59
Location: an AA Offcial Server
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Posted: Sat, 4th Jun 2005 11:20 Post subject: |
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Immunity wrote: | Has anyone seen the new BF2 vids just recently posted (dated 6-03 and 6-02). They are both ~11 minutes in length. One shows a guy flyin around, while another (this one from IGN), shows some various features.
One thing I noticed that plagued both of these videos however is stutter.
It happened quite frequently on the TotalBF2 one, where the guy was choppering/flying around. The main kill point is that he was the only one on the map! Nothing else, no AI, no other players. How bad is it gonna be when we get 16, 32, or 64 people? *shudder*
The IGN, showed some close combat, and the stutter was still present.
Me thinks this be cause for concern.
May just be the video cap. lagging behind though? |
Dont worrie,EA will patch this about 30 times(if we are lucky,or else they will just annouce BF3) before this game becomes bug free-ish!!
Let The Revolution Begin
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Posted: Sat, 4th Jun 2005 11:20 Post subject: |
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killingBill wrote: | Is there any way how I can see what pixel shader my card supports? It isn't in my manual. Its a Ti4200 128 Mb 8x AGP (brand: XFX). I seriously doubt that it has pixelshader 1.4....I don't only doubt it, I kinda hope it doesn't support it cause it gives me a good reason to spend some money |
Off the top of my head, I believe Geforce 4 series only supports Pixel Shader v1.0 through 1.3, and NOT 1.4.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Posted: Sat, 4th Jun 2005 15:08 Post subject: |
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IGN has the full version of this game, go here http://pc.ign.com/articles/622/622390p1.htmland check out some small vids theyve done (they have other more informative ones too, 1 is 10 mins long).
So - who wants to come raid the IGN offices with me ^^
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Baleur
Posts: 2343
Location: South Sweden
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Posted: Sat, 4th Jun 2005 19:03 Post subject: |
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Well have you guys seen the Area 51 german ingame vid? No stutter, no lag, great quality, google for it i forgot the link, its worth the long download!!
CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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Jenni
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Location: England.
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Posted: Sat, 4th Jun 2005 19:21 Post subject: |
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The Area 51 video has a slight stutter too. It's in Dutch right. Watch when he gets out of the pool.
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Baleur
Posts: 2343
Location: South Sweden
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Posted: Sat, 4th Jun 2005 19:34 Post subject: |
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Jenni wrote: | The Area 51 video has a slight stutter too. It's in Dutch right. Watch when he gets out of the pool. |
There is no stutter at all when he gets out of the pool, i think you are referring to the thing when he "snaps" into place half a meter ahead of the ladder after climbing it and his weapon snaps into view, that isnt stutter.
CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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Posted: Sun, 5th Jun 2005 01:22 Post subject: |
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The geforce 1 was the first T&L card afaik... so i dont think TNT2 does, no
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Posted: Sun, 5th Jun 2005 01:26 Post subject: |
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hpe there will be a patch for my voodoo 
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Animal23
Posts: 73
Location: Netherlands
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Posted: Sun, 5th Jun 2005 09:24 Post subject: |
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Why are we talkin about Area 51, in a BF2 thread ?
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sTo0z
[Moderator] Babysitter
Posts: 7449
Location: USA
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Posted: Sun, 5th Jun 2005 09:34 Post subject: |
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Because we were discussing stutter.
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Baleur
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Animal23
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fisk
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Posted: Sun, 5th Jun 2005 17:53 Post subject: |
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Spiritus_real wrote: | I have a god guess on an release date on this one in W*re* world.
08th. is the date is cr*cki*g dont make trouble.  |

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