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Posted: Wed, 23rd Feb 2011 16:26 Post subject: |
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JanKowalski82 wrote: | No, they did not, at least Amnesia didn't. Read the developer's comments on sales. |
http://frictionalgames.blogspot.com/2010/09/one-week-after-release-of-amnesia.html
Quote: | I think the most alarming thing was that the game was available as a pirated copy 24 hours or so before release. |
http://frictionalgames.blogspot.com/2011/01/four-months-after-amnesias-release.html
Quote: | When counting all online sales as well a the Russian retail copies, we have now sold almost 200, 000 units! This is a tremendous amount and more than we ever thought we would. Our "dream estimates" before release was something around 100k, and to be able to double that feels insane. |
http://www.carpefulgur.com/forum/index.php?topic=162.msg2026
Quote: | I'd kind of hoped we'd at least get to the actual release without getting leaked but such is life.
Of course, the most hilarious part?
This leak has been available for somewhere in the neighborhood of two to five hours, depending on who I'm hearing it from.
The past five hours have been Recettear's strong sales period EVER. This is during Steam's "weak period" for people online, no less.
In fact, if I didn't know better, I'd say it's almost as if the leak was acting as yet another form of advertising. Hmmmmmmm... |
http://www.carpefulgur.com/drakblog/?p=9
Quote: | Recettear has sold 100,000+ copies. (In fact, we crossed that line during December.) This is a fairly monumental number, and there aren’t many games in general that can claim to have broken that kind of sales figure, never mind independently-developed-and-published titles. |
Last edited by potatoman on Wed, 23rd Feb 2011 16:34; edited 1 time in total
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Posted: Wed, 23rd Feb 2011 16:28 Post subject: |
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How many games like Witcher come around? The problem is not that piracy completely stops the buying of games, but you do become extremely choosy. I bought "good" games in the past (when I was young and innocent), now though, if I ever buy a game, I only buy the best games. Now one can say "why should I buy less than great?", but good games need to thrive too.
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chiv
Posts: 27530
Location: Behind You...
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Posted: Wed, 23rd Feb 2011 16:42 Post subject: |
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im not saying thats not the case.. im not saying witcher is a common example.. in fact i said it was an isolated case..
all i AM saying is that i disagree with your statement, that people would never buy games they pirate (if theyre single player focused)... if the game is THAT great, THAT worthy, i WILL buy it, and im sure im not alone in this.
the problem is that MOST games these days just generally ARENT that good.
also i do the same for movies i really love.
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Posted: Wed, 23rd Feb 2011 16:52 Post subject: |
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potatoman wrote: | JanKowalski82 wrote: | No, they did not, at least Amnesia didn't. Read the developer's comments on sales. |
http://frictionalgames.blogspot.com/2010/09/one-week-after-release-of-amnesia.html
Quote: | I think the most alarming thing was that the game was available as a pirated copy 24 hours or so before release. |
http://frictionalgames.blogspot.com/2011/01/four-months-after-amnesias-release.html
Quote: | When counting all online sales as well a the Russian retail copies, we have now sold almost 200, 000 units! This is a tremendous amount and more than we ever thought we would. Our "dream estimates" before release was something around 100k, and to be able to double that feels insane. |
http://www.carpefulgur.com/forum/index.php?topic=162.msg2026
Quote: | I'd kind of hoped we'd at least get to the actual release without getting leaked but such is life.
Of course, the most hilarious part?
This leak has been available for somewhere in the neighborhood of two to five hours, depending on who I'm hearing it from.
The past five hours have been Recettear's strong sales period EVER. This is during Steam's "weak period" for people online, no less.
In fact, if I didn't know better, I'd say it's almost as if the leak was acting as yet another form of advertising. Hmmmmmmm... |
http://www.carpefulgur.com/drakblog/?p=9
Quote: | Recettear has sold 100,000+ copies. (In fact, we crossed that line during December.) This is a fairly monumental number, and there aren’t many games in general that can claim to have broken that kind of sales figure, never mind independently-developed-and-published titles. |
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Well, in that case you are right, of course. I didn't know about the '4 months' report. My only knowledge was about the 36k copies sold (report from October), which seemed very little to me, considering how great the game was.
ASUS GTX 660 2GB, AMD Phenom II X4 955 BE, MSI 870-G45, 4GB DDR3 1333, Plextor M5 Pro 128GB, WD Red 1TB

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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Wed, 23rd Feb 2011 21:31 Post subject: |
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piracy affects PR of a game, positive or negative. Since a lot more people play the game, people will talk about it and either praise it or trash it. So yes it affects sales, since its the only truthful form of review left ... (since it cant be bought like ign gamespot etc etc)
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Posted: Thu, 24th Feb 2011 00:01 Post subject: |
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Sin317 wrote: | piracy affects PR of a game, positive or negative. Since a lot more people play the game, people will talk about it and either praise it or trash it. So yes it affects sales, since its the only truthful form of review left ... (since it cant be bought like ign gamespot etc etc) | So...
Good game = tons of sales
Good game + piracy = even more sales
Bad game = bad sales?
Bad game + piracy = "piracy killed our sales"
Is there anything bad about it?
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Posted: Thu, 24th Feb 2011 00:06 Post subject: |
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Apart from the fact that it's not true ? No.
ASUS GTX 660 2GB, AMD Phenom II X4 955 BE, MSI 870-G45, 4GB DDR3 1333, Plextor M5 Pro 128GB, WD Red 1TB

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Posted: Thu, 24th Feb 2011 00:17 Post subject: |
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Due to piracy more people will learn about a product. But whether they will buy it or choose to massively pirate it nobody can say.
It's a bit like when Fox published an article that claims games like Bulletstorm promote raping. That's negative publicity right? Doesn't matter.. more people heard about Bulletstorm, so more people will potentially buy it.
But as already discussed chances are somebody who decides to download it, won't buy it after he finishes his playthrough.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Thu, 24th Feb 2011 01:26 Post subject: |
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what i meant was, its basicly more people will know about the game. Which in itself is good (for the game).
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Posted: Thu, 24th Feb 2011 02:01 Post subject: |
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Kem0sabe wrote: | I dont think piracy has any positive effects on gaming... it ammounts to stealing something that is not yours, taking money from the people who made it. Looking at it like that, its obvious we wont find any positives.
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Except that it's not stealing. The original owner does not lose it. And if you download a game you wouldn't have bought, no one loses money. And if it's a mp game, you just might buy it afterwards. So if you download a game you think is mediocre at most, everyone can only win.
As for my part, I don't usually buy SP-games (yarrr), except on some rare occasions (Civ V, FM) and some super duper steam deals.
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Posted: Thu, 24th Feb 2011 02:12 Post subject: |
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Baguette wrote: | Except that it's not stealing. |
Stealing is just a word. I'm sure we all understand that the creators of a game don't lose their copy. It doesn't mean it doesn't damage their business though.
Quote: | As for my part, I don't usually buy SP-games (yarrr) |
I hate you.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Thu, 24th Feb 2011 02:20 Post subject: |
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consolitis wrote: | Baguette wrote: | Except that it's not stealing. |
Stealing is just a word. I'm sure we all understand that the creators of a game don't lose their copy. It doesn't mean it doesn't damage their business though.
Quote: | As for my part, I don't usually buy SP-games (yarrr) |
I hate you. |
yea, I was going to add /troll mode there. And as for single player games, I buy games I am really really looking for, and that is not a big number. Also, as I have uni studies, I don't have hundreds of euros to spend on games.
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Posted: Thu, 24th Feb 2011 02:39 Post subject: |
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I'm blaming those that buy only MP games because they can't pirate them like the SP ones in general, not necessarily you.
My point is, a lot of people don't think about it, but piracy also affects them, the (potential) customers. For example there's a trend to put MP into all SP games, and piracy definitely had a part in this.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Thu, 24th Feb 2011 02:43 Post subject: |
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I've benefited a few times both with battlefield 2 and bad company 2, I was able to pirate both games before they were released and with bf2 I could play online 2-3 days before the game was released with other people who got the game for reviews, and the net. On release date it would say bad cd key and I went out and bought it because it was so awesome.
Pretty much the same with bc2 except mp didn't work and I was able to complete the sp campaign and was ready to play online when it was actually released so I went out and bought it.
Dice does it perfect. or ea?
and for sp games, Ive bought oblivion is the only one I can think of right now but I prefer games that have mp (something besides DM)
Phenom II X4 965 @ 3.8 // 4GB DDR3 // GTX 285
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Posted: Thu, 24th Feb 2011 02:56 Post subject: |
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i pirate games to just get the feeling of the game, if it plays good but is only half a game (single player) im reluctant to pay any money for it, but if it seems like a classic even with only single player campgain i will buy it, i dont have all the money to spend for each game comming out, if i would i would buy all of them, so i need to try fist wich games i want to buy. if i couldnt try them, i think i would buy a lot less then i do now,mouth to mouth advertisement is the best,
if someone pirates a game, and let friends play, they are very likely to be noobs and buy the game imo ;P so for every pirated version there will be 2 sold legally outside the normal sales
im still witing for the instant classic that brings single player expereince to mulyiplayer experience. those games would be instant buy for me not only pcp but co-op and stuffs
if they sell a game that is good, it return profit for sure, why do they complain all the time for the less wealthy people to play for free? isnt it about sharing marvelous pieces of art?
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Posted: Thu, 24th Feb 2011 03:04 Post subject: |
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NrG_ExTrEmE wrote: | if someone pirates a game, and let friends play, they are very likely to be noobs and buy the game imo ;P so for every pirated version there will be 2 sold legally outside the normal sales |
Torrentfreak reported that SCII was downloaded 3.120.000 times in the torrents they tracked ( http://torrentfreak.com/call-of-duty-black-ops-most-pirated-game-of-2010-101228/ ). According to you, sales from friends of pirates should have been >6.240.000???
Similarly the PC version of Mafia II should have sold more than 7 million units? 
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Thu, 24th Feb 2011 03:37 Post subject: |
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Piracy is a great thing for the customer, i'm sick off getting lied to from PR morons how great the game is gonna be only to find out its the next crappy console port with a shelve life of 3 months.
There's a reason you see so little PC demos these days, they're fucking up and they know it!. For me pirating a game is all about quality control, no quality= no sale. (latest "victim" is Bulletstorm, crappy non optimised console port, no thanks)
I'm more and more looking to go the indie way, and leave the whole multi platform thing behind me, 'cause as a PC gamer you always seem to get the short end of the stick.
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Posted: Thu, 24th Feb 2011 04:15 Post subject: |
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Posted: Thu, 24th Feb 2011 08:53 Post subject: |
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The only positive thing about piracy is that you can play games for free, and it's much more convenient then buying games. The last game I bought came from play.com, at the time it arrived in my mailbox I had gotten tired of waiting and already finished the pirated version. Wankers.
Digital downloads work great but they are way too expensive for new releases.
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Fri, 25th Mar 2011 16:37 Post subject: |
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Just Cause boss says better games, no DRM and hiring hackers will beat PC piracy
Quote: |
Better PC games and a better relationship with hackers are the key to fighting piracy, according to Christofer Sundberg, the boss of Just Cause creators, Avalanche. Sundberg believes that common anti-piracy measures like DRM “punishes the people who have actually paid for the game,” and says that hiring hackers is a good way to discover new talent, admitting that “50 percent of the people that work for me come from a hacker background.”
Sundberg was speaking to CVG about better approaches to tackling game piracy, and his belief that there is plenty of potential in the piracy community. “I absolutely think that’s a fair approach, to think about how these people can fit on the right side of the law. It’s one way, at least. Perhaps the truest pirates are too much down the road of anarchy to ever work with you in a proper way; these are the guys who see us as evil!
“But in Sweden the [hacking] scene was huge. We’re the home of the Pirate Bay, you know. As a studio, we’ve found that there’s definitely a lot of talent [in the hacking community].”
As well as tapping the know-how of the hacking community, Sundberg believes that better PC games will reduce levels of piracy, but admits that poor PC ports are a common problem. (Just Cause 1 anyone? )
“I think piracy wouldn’t be as much of an issue if there were better PC games out there. We could just scrap the whole concept of stupid DRM,” he says, adding “I’ve always been of the opinion that we should design PC games for the PC players. PC players and console players are completely two different types of consumer.
“You end up just doing a port, so there’s not a lot of time, budget or creative thinking going into using the PC. I think that’s quite sad. We [as an industry] should take the PC platform, more seriously. Everyone is just complaining about piracy on the PC, but when it comes to in-game DLC or social connectivity, the options on PC compared to console are endless.”
“I would like at some point to do a really good PC game designed specifically for PC players.” |
Well spoken sir
http://www.pcgamer.com/2011/03/25/just-cause-boss-says-hiring-hackers-and-better-games-will-beat-pc-piracy/
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Posted: Fri, 25th Mar 2011 16:39 Post subject: |
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Well spoken indeed but I don't see him announcing any time soon that he's actually doing this: “I would like at some point to do a really good PC game designed specifically for PC players.”
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Fri, 25th Mar 2011 16:46 Post subject: |
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Maybe a Just Cause 3 PC-exclusive?
Nah, I don't think so..it's probably just a (correct) message to go against the tide, pointing out that something can indeed be done..I don't think anyone will listen to him, though 
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Posted: Fri, 25th Mar 2011 17:57 Post subject: |
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It's good to see some people in the industry see the real picture. True words, indeed.
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Posted: Sat, 22nd Oct 2011 18:45 Post subject: |
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Posted: Sat, 22nd Oct 2011 18:52 Post subject: |
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If there was no piracy I wouldn't be able to play when I was little and now I wouldn't be interested in the new games. Now I'm slowly gathering all the good games I've already played in the past just to have them in my collection.
Also the vast majority of current games suck ass so I first play the pirated copy and if I like it I buy it. The demos don't show enough. Not every pirated copy equals a lost purchase when your product is shit. I'm looking at you Civ5.
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Sat, 22nd Oct 2011 19:41 Post subject: |
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PC versions of multiplatform games get delayed because consoles are the #1 priority, as always. Bigger audience, more sales etc.
Properly porting a game to the PC requires additional efforts and often (according to devs) the game’s not worth the candle, hence the shitty straight ports that we all love 
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73213
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sat, 22nd Oct 2011 20:21 Post subject: |
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Well, without "IGN" you can't write "IGNORANT FUCKING RETARDED INDUSTRY BUT WHO CARES I GET ALL GAMES FREE NOW SO HA HA JOKE IS ON THEM".
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Posted: Sat, 22nd Oct 2011 20:23 Post subject: |
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