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JBeckman
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Posts: 34974
Location: Sweden
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Posted: Wed, 5th Oct 2011 05:24 Post subject: |
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Tried it earlier, that OpenGL driver from the RAGE hotfix fixed most issues, useful.
(Linked to earlier but here it is for convenience - http://forums.guru3d.com/showthread.php?t=351811 )
(Grab the .dll only if you use the 10.10 hotfix drivers and DO NOT install it in the Windows folder, add it to the Rage game folder.)
EDIT: Mostly directed at the posts on the previous page discussing which driver to use, NVIDIA has a similar hotfix out and if you update the profiles from the NVCP you'll get a newer RAGE profile, disables SLI though apparently but that's nothing I can confirm.
(But for now the game runs better with CF and SLI disabled anyway if I understood that right.)
EDIT: Crimson Elite armor and (low low resolution.) bobblehead.

(Previous images covered Wolfenstein 3D and Prey, above is Fallout and the armor is the Anarchy DLC extra, just the buggy left but I'll have that soon I think, just need to win these races.)
Last edited by JBeckman on Wed, 5th Oct 2011 05:30; edited 1 time in total
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Posted: Wed, 5th Oct 2011 05:27 Post subject: |
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Mystic303 wrote: | @revdirty
Skidrow version right? I did. |
yup!
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Posted: Wed, 5th Oct 2011 05:42 Post subject: |
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Pff man dunno, maybe get rid of the d3doverrider revdirty! Sound stupid but just trying all the options.
It should run fine with your specs.
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JBeckman
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Posts: 34974
Location: Sweden
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Posted: Wed, 5th Oct 2011 05:50 Post subject: |
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F1 to F4 should toggle the items in that quick slot for inventory objects, Q by default to use them so I assume you just hold Q for some time when using a grenade object and wanting to time it better.
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sausje
Banned
Posts: 17716
Location: Limboland, Netherlands
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Posted: Wed, 5th Oct 2011 06:07 Post subject: |
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JBeckman wrote: | F1 to F4 should toggle the items in that quick slot for inventory objects, Q by default to use them so I assume you just hold Q for some time when using a grenade object and wanting to time it better. |
yeah thats what im doing but maybe because my quicktime button is on my mouse, the grenade launches right away even if I hold it down, anyways ill try with another button, I never use default controls or wasd. thx anyway
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Posted: Wed, 5th Oct 2011 06:30 Post subject: |
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Skidrow version crashes after the intro video or when I change video settings. 
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JBeckman
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Posts: 34974
Location: Sweden
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Posted: Wed, 5th Oct 2011 06:33 Post subject: |
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Took a look at other posted config files and recommendations.
m_smooth 0
jobs_numthreads 4
mem_phymemblocksizem 3072 (EDIT: 1024 better?)
fc_maxcachememoryMB 1024 (EDIT: 256 better?)
(From 1, 2, 120, 96 by default if I remember correctly, simply went with recommended values.)
(Alternatively with + in front of them and added via .bat file.)
Also created "C:\Users\USERNAME\AppData\Local\id Software\Rage" and indeed the game now created the pagefile it's using, that's a bit of a oversight by them.
(Was one of the fs_path commands as mentioned earlier.)
EDIT: vt_maxppf bugs with larger cache values and should then be kept at a default of 128, due to the larger cache textures still load fairly quick.
EDIT: So rage.bat and/or rageconfig.cfg would then be.
Spoiler: |
com_AllowConsole 1
com_SkipIntroVideo 1
vt_qualityhdplossless 1
vt_qualityhdppower 0
vt_qualityhdpspecular 0
vt_qualityhdpnormal 0
vt_qualityhdpdiffuse 0
vt_qualitydctpower 100
vt_qualitydctspecular 100
vt_qualitydctnormal 100
vt_qualitydctchroma 100
vt_qualitydctluma 100
vt_usecudatranscode 2
vt_maxppf 128
vt_pageimagesizeuniquediffuseonly2 8192
vt_pageimagesizeuniquediffuseonly 8192
vt_pageimagesizeunique 8192
vt_pageimagesizevmtr 8192
vt_minlod -1
vt_maxlockedpages 64
vt_uncompressedvmtr 1
vt_maxaniso 16
vt_uncompressedphysicalimages 1
vt_vmtrcompression none
vt_restart
image_lodbias -1
image_anisotropy 16
image_usecompression 0
image_screenshotquality 100
m_smooth 0
jobs_numthreads 4
mem_phymemblocksizem 3072
fc_maxcachememoryMB 1024
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(If trying to push as high as possible, depending on hardware of course.)
Last edited by JBeckman on Wed, 5th Oct 2011 07:16; edited 2 times in total
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demde
Posts: 6537
Location: Lake Karachay
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Posted: Wed, 5th Oct 2011 07:04 Post subject: |
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The only problem i have is the textures loading while i turn around.But at least it doesn't slutter and when textures load (bout 1-2 sec) there is no missing shit. The game is still ugly anyways
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Posted: Wed, 5th Oct 2011 07:18 Post subject: |
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Posted: Wed, 5th Oct 2011 07:21 Post subject: |
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where do i put these
com_AllowConsole 1
com_SkipIntroVideo 1
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JBeckman
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Posts: 34974
Location: Sweden
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Posted: Wed, 5th Oct 2011 07:28 Post subject: |
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Either as a shortcut to rage.exe (.\rage.exe +com_allowconsole 1 +com_skipintrovideo 1 and so on.) or rageconfig.cfg which has to be created in the .\rage\base\rageconfig.cfg folder structure or you can use a rage.bat file linking to rage.exe
(Useful with a .bat file as several core commands need to be set at command-line before the game has fully loaded so they don't work as intended via rageconfig.cfg alone such as the skip intro command and memory cache ones, also useful with a lot of commands over using a shortcut.)
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Posted: Wed, 5th Oct 2011 07:40 Post subject: |
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Right click your shortcut, go to properties and under target add them like this.
"C:\Program Files (x86)\Bethesda Softworks\Rage\Rage.exe" +com_allowconsole 1 +com_SkipIntroVideo 1
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Posted: Wed, 5th Oct 2011 07:43 Post subject: |
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human_steel wrote: | http://www.joystiq.com/2011/10/04/psa-rage-is-having-issues-on-pc-fixes-incoming/ |
Yay!!!! Get that texture popping fixed before Friday when my Steam version unlocks and I'll be a happy bunny.
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Wed, 5th Oct 2011 07:48 Post subject: |
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JBeckman: can you help me to set config file for low spec PC (low details,.... ). Its PC which is slightly over minimum requirements
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Teniak
Posts: 2602
Location: Tic Tac
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JBeckman
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Posts: 34974
Location: Sweden
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Posted: Wed, 5th Oct 2011 07:56 Post subject: |
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There isn't much to adjust actually Prudislav but there are some things that can be lowered depending on hardware limitations.
vt_pageimagesizeuniquediffuseonly2
vt_pageimagesizeuniquediffuseonly
vt_pageimagesizeunique
vt_pageimagesizevmtr
These four for example can be set from 4096 defaults to 2048 in order to halve texture resolution and free up VRAM, additionally vt_maxppf set to 64 and vt_maxlockedpages set to 32 would further halve the streaming requirements and improve GPU bandwidth, possibly also CPU speed performance and HDD performance are lightly affected.
If you use a NVIDIA GPU enabling GPU Transcoding should help as long as it's a 8000 series or higher CUDA capable device, doesn't need to be set or tweaked via config file.
That's pretty much it as the game does not really offer much since it's all pre-rendered / baked into this megatexture / virtual texture technology so there are no shadows, SSAO, dynamic lighting or otherwise to adjust separately.
EDIT: Textures can be somewhat improved via the LODBias and quality settings but you probably know that the texture assets the game ships with are already compressed and lowered in resolution so you can't gain much from them.
Last edited by JBeckman on Wed, 5th Oct 2011 07:58; edited 1 time in total
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Posted: Wed, 5th Oct 2011 07:57 Post subject: |
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stemot wrote: | human_steel wrote: | http://www.joystiq.com/2011/10/04/psa-rage-is-having-issues-on-pc-fixes-incoming/ |
Yay!!!! Get that texture popping fixed before Friday when my Steam version unlocks and I'll be a happy bunny. |
Fixed by using 8k by 8k textures like JB did it in his config.
vt_pageimagesizeuniquediffuseonly2 8192
vt_pageimagesizeuniquediffuseonly 8192
vt_pageimagesizeunique 8192
vt_pageimagesizevmtr 8192
Carmack said they would do it for the PC version before its release (and post release they would extend it to 16k by 16k for those with graphics cards with very high amounts of memory), but eventually they shipped it using the 4k by 4k console setting. So change it yourself.
But beware you need to have enough RAM/VRAM to do that..
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Posted: Wed, 5th Oct 2011 07:58 Post subject: |
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I used the P2P unlocked version and it worked fine, had to try out the different "patches", but it worked nonetheless.
The game looks good, very good infact. I really have fun with it and don't understand the guys/reviews that say this isn't a good game.
It's a shooter with some RPG packed in, nothing more than that. And it's good!
Smooth gameplay as well, I like this new engine. Running on 2600k and GTX580.
That boardgame you can play ingame rocks, won 250 credits multiple times!
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JBeckman
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Location: Sweden
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russ80
Posts: 4679
Location: Romania
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Posted: Wed, 5th Oct 2011 08:05 Post subject: |
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Do those 8192 etc etc settings actually affect the texture quality at all? I mean compared to the default game settings.
Currently can't test it myself cause my gtx is getting its fan replaced due to awesome grinding noise and awesome idea of having the place to lube the fans covered by warranty seals. Gotta love MSI.
Main PC : I7 12700, MSI Ventus RTX 4090 24gb, Alienware AW3423DW QD-OLED
Laptop : I5 4200H @ 3400mhz boost, GTX 850m 2gb Vram DDR3, 4gb RAM DDR3
Derpsole : Playstation 5 disc edition, Ninty Switcherino
TV+audio: LG CX 65" / Sonos ARC + SL ones + Sonos sub 3
VR Headset: Meta quest 2 airlinked
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Posted: Wed, 5th Oct 2011 08:06 Post subject: |
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fuck it, have terrible freezes as soon as that project eden video starts even with the new drivers
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JBeckman
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Posts: 34974
Location: Sweden
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Posted: Wed, 5th Oct 2011 08:09 Post subject: |
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russ80 wrote: | Do those 8192 etc etc settings actually affect the texture quality at all? I mean compared to the default game settings.
Currently can't test it myself cause my gtx is getting its fan replaced due to awesome grinding noise and awesome idea of having the place to lube the fans covered by warranty seals. Gotta love MSI. |
Yes, distant textures in the frame will look crisper (those that are close to the player should be displayed at their highest quality already). But the real problem with this game are the textures that are close to the player... so the difference will be mostly in the absence of pop in, not in texture quality.
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Teniak
Posts: 2602
Location: Tic Tac
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Posted: Wed, 5th Oct 2011 08:23 Post subject: |
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i don't get it : if i use rageconfig.cfg with max values settings in , i got popping texture and it's look the same without cfg but no popping .
This road texture, is the best i can have or not ? :

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Posted: Wed, 5th Oct 2011 08:27 Post subject: |
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Anyone tested Language pack? Some people say this dont work on some language like Polish. The sound in game are cracking instead peoples voices.
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Posted: Wed, 5th Oct 2011 08:27 Post subject: |
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because it doesnt read that cfg file maybe, i know here it doesnt; had to use skip videos and allow console in the shortcut target
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Posted: Wed, 5th Oct 2011 08:29 Post subject: |
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so this skidrow release is working perfect?
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