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Posted: Fri, 30th Sep 2011 16:04 Post subject: |
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zibz wrote: |
Sniper glint and flashlight - both unrealistic , saw a sniper using a flashlight - I was like FUCK YOU MAN!
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You clearly have no idea how these things work.
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Posted: Fri, 30th Sep 2011 16:06 Post subject: |
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dezztroy wrote: | zibz wrote: |
Sniper glint and flashlight - both unrealistic , saw a sniper using a flashlight - I was like FUCK YOU MAN!
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You clearly have no idea how these things work. |
Really? so tell me how it works..
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Posted: Fri, 30th Sep 2011 16:07 Post subject: |
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zibz wrote: | I know its a beta and I don't even expect the final version to be perfect in every aspect. but the game has some serious inconsistencies in terms of how the players move and react to surroundings. bullet damage is total crap and the whole game feels slow as hell.
Things I really hate -
too many player animations, its fucking annoying seeing your legs vault over, same for the death screen.
Sniper glint and flashlight - both unrealistic , saw a sniper using a flashlight - I was like FUCK YOU MAN!
Mobile spawn point - I like the idea but I've rage quit so many times getting shot in the back, especially on op metro..some sniper asshole is camping in a bush...fuck him.
Gun recoil is just absurd, some guns like snipers & shotties hardly have recoil whereas assault rifles are like machine guns.. wtf man.
In short be ready to play an unbalanced, unoptimized game until dice patches the hell out of it
That's battlefield. |
There are so many fails in this post it's not even worth commenting. I will agree it still has a lot of bugs though.
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Posted: Fri, 30th Sep 2011 16:08 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:44; edited 1 time in total
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Posted: Fri, 30th Sep 2011 16:09 Post subject: |
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grapper wrote: | zibz wrote: | I know its a beta and I don't even expect the final version to be perfect in every aspect. but the game has some serious inconsistencies in terms of how the players move and react to surroundings. bullet damage is total crap and the whole game feels slow as hell.
Things I really hate -
too many player animations, its fucking annoying seeing your legs vault over, same for the death screen.
Sniper glint and flashlight - both unrealistic , saw a sniper using a flashlight - I was like FUCK YOU MAN!
Mobile spawn point - I like the idea but I've rage quit so many times getting shot in the back, especially on op metro..some sniper asshole is camping in a bush...fuck him.
Gun recoil is just absurd, some guns like snipers & shotties hardly have recoil whereas assault rifles are like machine guns.. wtf man.
In short be ready to play an unbalanced, unoptimized game until dice patches the hell out of it
That's battlefield. |
There are so many fails in this post it's not even worth commenting. I will agree it still has a lot of bugs though. |
Lol and you still comment on it? care to elaborate?
I'm not against any of those things, they just need work ..thats all.
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Posted: Fri, 30th Sep 2011 16:13 Post subject: |
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Your game session has expired, please log out and then log in again , wth with this shit
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Posted: Fri, 30th Sep 2011 16:15 Post subject: |
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What I don't like is that in all those times when I randomly die I don't think I have ever heard the guy who randomly kills me shooting. I am just dead suddenly and "killed by" comes up. The netcode is just so bad. Sure when it's 2 people shooting point blank and one dies you hear the guns. But otherwise it's like "oh yeah that guy shot you a second ago, you're dead now"
And people think it's the most tactical BF game yet and all this crap when in reality it's just obscenely laggy. I just don't get how people can mistake one for the other
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Posted: Fri, 30th Sep 2011 16:15 Post subject: |
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As far as bugs and fixes go, the beta is a separate build from the final one. Many bugs are known issues and are, in fact, already dealt with. They did the same with BC2: chose some more or less stable build with not too many absolutely game breaking bugs and released it to the public to see what else comes up.
There isn't much point in wasting time and resources on trying to fix the beta build, unless it's something that completely breaks the game for too many people - fixing the final build is what matters and that is where all the fixing will be happening.
I think, again, people are a little spoiled by some nearly flawless betas and expect the same here. The whole point is to find bugs.
I agree, we are likely to see enough glitches come release date, and sure enough, DICE is not known for releasing perfectly working games from day one, but things still worked out fine in the end...
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Posted: Fri, 30th Sep 2011 16:17 Post subject: |
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you know you feel like immortal in cod, when compared to bf3, and cod wasnt meant to be speedy game, gun and shoot, this isnt, and this is totally horrible at run and gun, yet even in cod it often takes whole clip to kill anyone, here its max 2 bullets unless you miss
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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garus
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Posted: Fri, 30th Sep 2011 16:25 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:44; edited 1 time in total
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Aeon
Posts: 8700
Location: Netherlands
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Posted: Fri, 30th Sep 2011 16:28 Post subject: |
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I can't even join a server...
Intel i7 6700K, RTX470 Super, Kingston HyperX Fury 32GB
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Fri, 30th Sep 2011 16:28 Post subject: |
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Well that explains it 
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garus
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Posted: Fri, 30th Sep 2011 16:33 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:44; edited 1 time in total
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jippyuk
Posts: 1507
Location: Malta
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Posted: Fri, 30th Sep 2011 16:34 Post subject: |
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Yondaime wrote: | So how many other people here love the "Your game session has expired, please log out and then log in again" message you get when you try to join a server after having logged out and in a few times and still not being able to join? xD
Dice and their shitty ass server browsers, jesus. |
Yeah isn't it great, i love it almost as much as "connection has been lost" that's how most of my games end.
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Posted: Fri, 30th Sep 2011 16:35 Post subject: |
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Smikis. wrote: | you know you feel like immortal in cod, when compared to bf3, and cod wasnt meant to be speedy game, gun and shoot, this isnt, and this is totally horrible at run and gun, yet even in cod it often takes whole clip to kill anyone, here its max 2 bullets unless you miss |
I agree, 2 bullets and you're dead, maybe 3 bullets for far distant. I once killed 3 enemies in a row, they're in group and came out one by one and after finished the 3rd, I still have plenty of ammo left, enough to kill 2 more I guess.
But most of time I was running around and then died, without knowing who and where killing me, feel like instant dead. Wtfisthishit.jpg?
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Posted: Fri, 30th Sep 2011 16:39 Post subject: |
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Zill0 wrote: | Smikis. wrote: | you know you feel like immortal in cod, when compared to bf3, and cod wasnt meant to be speedy game, gun and shoot, this isnt, and this is totally horrible at run and gun, yet even in cod it often takes whole clip to kill anyone, here its max 2 bullets unless you miss |
I agree, 2 bullets and you're dead, maybe 3 bullets for far distant. I once killed 3 enemies in a row, they're in group and came out one by one and after finished the 3rd, I still have plenty of ammo left, enough to kill 2 more I guess.
But most of time I was running around and then died, without knowing who and where killing me, feel like instant dead. Wtfisthishit.jpg? |
welcome to moh*ish* hitreg 
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Posted: Fri, 30th Sep 2011 16:40 Post subject: |
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Werelds wrote: | zibz wrote: | bf2 map vs bf3 map
*retarded image* |
Yeah because the BF3 map doesn't show where your team mates are, indeed has loads of spawn points you could possible choose from ON A RUSH MAP, does not reflect the map's actual layout at all..oh, wait
The fuck is that supposed to be about, really? Haters hating just to hate, whoever made that is a bloody retard. |
Well fair enough point is that when you expand the minimap, you see the exact same image as the HUD one, just larger. It helps, considering that it's hard to make anything out on the small map and works out well enough in Rush, since you don't really need to see everything.
But I do hope that it will be more adjustable in Conquest, or bigger maps in general, since otherwise it's hard to get your bearing when you don't know the map.
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djvelho
Posts: 1262
Location: Finland
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Posted: Fri, 30th Sep 2011 16:43 Post subject: |
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couldnt agree more with the bf2 vs bf3 map comparsion
the bf3 map is fucking horrible and extremely retarded...
ugh this fucking game im telling you, already canceled my pre-order
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Rasmus
Posts: 462
Location: Pik Kozlova snipin' with voldY
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garus
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Posted: Fri, 30th Sep 2011 16:58 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:44; edited 1 time in total
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Posted: Fri, 30th Sep 2011 17:15 Post subject: |
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