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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Wed, 21st Sep 2011 20:33 Post subject: |
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sorry, it has been said several times already, so i thought it to be redundant ^^
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Posted: Wed, 21st Sep 2011 21:24 Post subject: |
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Posted: Wed, 21st Sep 2011 21:33 Post subject: |
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was any1 able to get AA on without forcing it?
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Posted: Wed, 21st Sep 2011 21:36 Post subject: |
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lol. so at high settings you get to see shadows and a more vibrant picture? nice!
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Wed, 21st Sep 2011 23:02 Post subject: |
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not sure if he wants to alienate the customers on pc or suck up to the future console crowd ...
either way its fucked up lol.
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Posted: Wed, 21st Sep 2011 23:16 Post subject: |
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A game like that should not be better with a fucking controller. Anything but them saying they made it to be best with a controller is a fucking lie.
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Posted: Wed, 21st Sep 2011 23:27 Post subject: |
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So where is the guy again who said 4 players had nothing to do with consoles? The game lends itself towards consoles? Fuck you Blizzard you tailored the game that way on purpose.
Seriously Actiblizzard you bunch of cockgobbling greedy goblins.
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Posted: Wed, 21st Sep 2011 23:58 Post subject: |
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Summonerx wrote: | Looks pretty normally sized to me. And that text would be all but illegible from a couch. |
You might want to find a screenshot that isn't 2 years old.
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Posted: Wed, 21st Sep 2011 23:59 Post subject: |
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Ragedoctor wrote: | So where is the guy again who said 4 players had nothing to do with consoles? The game lends itself towards consoles? Fuck you Blizzard you tailored the game that way on purpose.
Seriously Actiblizzard you bunch of cockgobbling greedy goblins. |
Don't be stupid. They've been developing this game for the pc for a long time. They have another crew working on the console version and the console version won't release simultaneously. For Dungeon Siege III yeah sure. They totally screwed over PC gamers because it lacked a PC-crew to begin with. It was a shitty port. This game however is being made for the pc and ported to the consoles. Totally different story altogether.
Diablo III is made for the PC. Diablo IV on the other hand...
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Posted: Thu, 22nd Sep 2011 00:41 Post subject: |
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What about the interface looks consolized? If anything it looks almost how they did it for Hellgate London
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Thu, 22nd Sep 2011 00:52 Post subject: |
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the 4 player limit sure as hell isnt because of console. I mean how hard do you think it is to scale monsters for 1 - 8 players lol ?
And that being said, 8 players in d2 who were actually playing together was quite a mess (8 people spamming stuff on screen , yeah that was easy to watch lol).
I can totally see why blizz made it 4 players now, but sure as hell not because of console.
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Posted: Thu, 22nd Sep 2011 01:56 Post subject: |
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Revan6999 wrote: | Summonerx wrote: | Looks pretty normally sized to me. And that text would be all but illegible from a couch. |
You might want to find a screenshot that isn't 2 years old. |
Oh, I didn't know they had revamped the UI. I guess I haven't seen it yet then. Can someone link a pic of the new big UI please? google search turned up nothing.
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Posted: Thu, 22nd Sep 2011 01:59 Post subject: |
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What? That's not that big a change at all. I don't see consolization there.
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ixigia
[Moderator] Consigliere
Posts: 65072
Location: Italy
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Posted: Thu, 22nd Sep 2011 02:22 Post subject: |
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Just like Dungeon Siege 3 
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Posted: Thu, 22nd Sep 2011 02:25 Post subject: |
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Sin317
Banned
Posts: 24322
Location: Geneva
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russ80
Posts: 4679
Location: Romania
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Posted: Thu, 22nd Sep 2011 03:34 Post subject: |
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Ragedoctor wrote: | So where is the guy again who said 4 players had nothing to do with consoles? The game lends itself towards consoles? Fuck you Blizzard you tailored the game that way on purpose.
Seriously Actiblizzard you bunch of cockgobbling greedy goblins. |
Lol, you're still posting? Thought you'd given up on the subject. This is not a console port or anywhere near a functional one for consoles. Are you seriously that dense to keep implying that?
Read what i wrote earlier, or what the other people are saying. Then take a deep breath and admit you're wrong and either just stop hating on the game or leave the thread if you can't help yourself.
You're starting to look really silly.
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WaldoJ
VIP Member
Posts: 32678
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Posted: Thu, 22nd Sep 2011 05:54 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:45; edited 1 time in total
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Posted: Thu, 22nd Sep 2011 06:31 Post subject: |
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So basically they agree with the Torchlight developers. http://www.torchlightgame.com/gamenews/2011/01/06/torchlight-coming-to-xbla/
Quote: | You can have 4 active mapped skills at a time, and a secondary set that you can swap between (using the dpad) for 8 mapped skills. Most of us actually find it easier to use a variety of skills on the console vs. PC, oddly enough. |
Quote: | Ranged combat is actually in many ways easier – kiting and dodging are significantly more viable with a controller and the autotargeting for ranged attacks works pretty well |
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Thu, 22nd Sep 2011 11:18 Post subject: |
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the "isometric view" in a hack-n-slash felt very unfamiliar ? so i take it d3 is his first hacknslash/aRPG ?
must be, he obviously never played d1/2, DS1/2/3, TQ, Torchlight, etc etc etc.
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Hierofan
Banned
Posts: 3807
Location: Internets
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Posted: Thu, 22nd Sep 2011 11:23 Post subject: |
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i love how some of you idiots complain about this game and yet you'll still eat shit and buy it, stupid fucks ..
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