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Posted: Thu, 15th Sep 2011 02:05 Post subject: |
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consolitis wrote: | It's as amazing as that first taste I got with the demo. Deus Ex 3, Portal 2, Hard Reset, my three favorite games of 2011.
It's incredibly polished, varied enough and I love the challenging difficulty. Kudos to the team, it's hard to believe they came out of the blue with such a good game. |
My thoughts exactly, but I'd also add TW2 in there, which I enjoyed. Overall, I haven't bought as many games as I did in 2011 for quite a few years. Might even be 4-5.
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Posted: Thu, 15th Sep 2011 02:32 Post subject: |
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Hoped for something like Painkiller, but it's not quite so (judging from first level). What a shame...
Meh, not my cup of tea fighting charging robots. Lack of weapon variety doesnt help also (not counting upgrades, it doesn't change model/animation much).
Intel Core i7 6700K @ 4.6 GHz | Asus Z170 Pro Gaming | Corsair Vengenace LPX 16GB DDR4 3200 MHz | MSI GeForce GTX 1080 FE | Samsung 850 EVO 500 GB + 250 GB | EVGA SuperNOVA 750 G2 | Fractal Design Define R5 | Noctua NH-D14
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Posted: Thu, 15th Sep 2011 03:51 Post subject: |
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Damn I already installed this but I hesitate between start playing or wait till I finish Dead Island (still playing Act 2 in the old town around 36%). Don't want to get all mixed up.
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Posted: Thu, 15th Sep 2011 05:08 Post subject: |
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Imagine if this game was designed to crash and BSOD every time you die and cause the player to hard reset the PC 
ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
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Posted: Thu, 15th Sep 2011 13:52 Post subject: |
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Radicalus wrote: | Overall, I haven't bought as many games as I did in 2011 for quite a few years. Might even be 4-5. |
I've said this countless times, 2011 seems to be for me pretty much the best year in gaming since the current generation of consoles were released.
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Posted: Thu, 15th Sep 2011 13:54 Post subject: |
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I've honestly lost count of how many games, indie included, that I've bought this year... and I've got money for Rage, Skyrim, HoMM6 and Saints Row 3 too.
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Posted: Thu, 15th Sep 2011 14:44 Post subject: |
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Just arrived at what I think really is the end boss,
Spoiler: | The Constructor |
Now ... I wonder how many tries it will take to down this motherfucker, tried once, died in the second wave, that had 3 gorillas and some random rocket shooting fellas.
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Posted: Thu, 15th Sep 2011 16:35 Post subject: |
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Bah, fuck, so close this time. 5th try atm, last wave (I think) got me - fucking rocket spewing bastard! No matter how hard I focus, every mistake costs me around 50-60 hp, and there's not enough health packs around ...
Once I finish, this will be in the top 10 hardest games I ever finished, insane difficulty is truly for the insane!
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Posted: Thu, 15th Sep 2011 19:00 Post subject: |
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What an awesome game, love the sci-fiish atmosphere.
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Posted: Thu, 15th Sep 2011 20:22 Post subject: |
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human_steel wrote: | timechange01 wrote: | Imagine if this game was designed to crash and BSOD every time you die and cause the player to hard reset the PC  |
And if you built up a concrete number of BSODs/crashes, it'd melt your face and make the computer blow itself into smithereens. |

ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
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Dunge
Posts: 1201
Location: Québec
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Posted: Fri, 16th Sep 2011 02:36 Post subject: |
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Insanity complete! That was quite the ride, damnit! I'd say it took around 8 ours actual playing, I think. Perhaps more. Atlas was still the hardest fight for me, if only because I died 11 times before succeeding there (although, that was due to bad approach). Constructor took I don't know how many times exactly, but I died 9 times on the level in total.
OK, so mini-review time! (Insanity)
I'll start with the weak points, to get them out of the way:
*Story - wtf?! So many unanswered things, so many questions, not enough explanation. Clearly it was rushed together, sad, as story would have made it great!
*Length - not short by modern measures, but when it finished, I definitely hungered for more, loads more.
*Movement speed - a tad on the slow side. This, I felt, was an artificial means of making the game harder, since you couldn't really dodge as well as you wanted to, and you had to time it exactly right, one wrong dodge meant death!
And now onto what I liked:
Old school shooter. I don't really need to elaborate, yet I will anyway: this is a game, where the shooting is as fine as it gets, gentlemen! You have to aim good, you have to dodge like mad, staying in one place makes you dead! No BS like regenerating health or cover mechanics, here you have to make sure you do every encounter optimally, or you die on the next one. I love how the game simply gives you no choice, but to man up, and face your enemies! This all leads to the fact, that this game is a PC shooter. No compromises made due to controller/derps. More of this should be made. MUST be made!
AI - I liked the AI, it was relentless, and if you moved in predictable patterns, you were basically dead. Shooting enemies could only be fooled by constant shifts in your strafe direction, and that's good. I think the enemies weren't very varied, but they were varied enough, each of the requiring a different approach in both the way you dodge and the way you kill them most effectively.
Graphics - I think no one here is contesting how great this game looks AND plays, it's main trick probably is, that the robots are not that high poly, but the texture quality fools you. The game looks great, and some of the art is really spectacular for a game coming from a studio this small. I often found myself just simply looking at the architecture, which was varied also, and took you to many locations. In certain places, the lighting was absolutely stunning.
Level design - although linear, going through the game was very enjoyable, some of the scenery were great, and I like the verticality of the design. Often you would end up looking down/back at where you were, and that was great. Hidden places were also not that easy to find, sure at the beginning, yes, but then later on you had to pay attention. I really liked how the levels looked, and the places you had to go. Like a secret on a pillar above metros rushing below you or when jumping from ledge to ledge in the very nicely crafted and lit medical laboratory.
No quicksave: I know this is not tradition in PC games, but I found this to add a whole dimension to the enjoyment of my game. I was very cautious because of this, always on the edge, and it made me focus just that much more. I also got scared here and there. It added great challenge to some of the harder encounters of the game, and I like, how you had to do these boss fights from start to finish without being able to save/relax. Last boss took around, I think, 10 minutes (give or take, I don't know, all I could concentrate on was the monitor), that's a challenge with no saves.
TL;DR: If you're an FPS fan do yourself a favor, and buy this game. It has its problems, it's not that long, but it's quality time from start to finish!
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Posted: Fri, 16th Sep 2011 03:24 Post subject: |
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Yes, I checked those statistics, and it's a damn shame! Damn shame, I say! Here's what,I hope more people buy it, when it gets a price drop. Also, the reviews didn't help either, most of them stating the game can be done in under 4 hours - which is a fucking lie, unless easy is radically easier than insane. And who the bloody hell plays a shooter like this on easy, when they could instead go for the challenge, what would be the point?!
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Dunge
Posts: 1201
Location: Québec
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Posted: Fri, 16th Sep 2011 04:46 Post subject: |
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Radicalus wrote: | For me, there were a few really good weapons I used: at the beginning the charge on the NRG. Then shotgun to handle crowds with reload upgrade. The mortar-very good for huge crowds, even better if you place it on something. Then rocket launcher, later with laser guiding, and finally railgun wit hrecharge speed. I found these really important. |
Ok,.. I didn't even look at weapon upgrades yet, I was upgrading the armor instead. Guess I'll do that because enemies takes an eternity to kill and both guns are equally weak with their basic attacks.
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JBeckman
VIP Member
Posts: 34976
Location: Sweden
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Posted: Fri, 16th Sep 2011 06:16 Post subject: |
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Currently I switch between the RPG and Railgun and haven't bothered with much else, they're slow but kills most anything in one to two hits minus the "gorilla" and it's upgraded variant which takes around four hits and ten or so hits respectively.
(Might be a bit more for that upgraded variant due to it's heavy armor but I got the achievement where you kill one in under 30 seconds fairly easily.)
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Posted: Fri, 16th Sep 2011 09:12 Post subject: |
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can't stop playing this sweet game:D
looking good i love the red green blue lights of the robot parts after you destroy them:) very nice explosions ,also find the game thrilling specialy when you get into new erea you don't know where they will come from and how many will come so i feel stress at this points.
also , atmospher is very nice imo.
so i can say that this game is nice surprise.
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