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Posted: Thu, 8th Sep 2011 15:01 Post subject: |
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| cheat2win wrote: | | Which files and settings did you modified to turn off the depth of field? I've changed the strength in the "dof_def_di.scr2 file to 0, but seems the same to me. Just my impression maybe? |
varlist_dof
dof_def_di
I've put everything on 0 in these files. Not sure if both are needed, but I did it and the effect is gone from the game now from what I saw. I'll tell you guys if I find how to disable the bloom. Righ now I've been looking through the controls files. I don't know what I'm looking for exactly, but there sure is a way to enable the analog combat on mouse + keyboard. There are a lot of things that can be done to fix the game in these files, but I'm not an expert.
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Posted: Thu, 8th Sep 2011 15:04 Post subject: |
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Why does this game keep removing my other saved characters? I've only seen a max of 2 different characters in the load select screen. And now I'm down to one. The last guy I created who is at level 1.
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Posted: Thu, 8th Sep 2011 15:12 Post subject: |
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Sabin, which trainer should i download? I've never really used em so i don't know what all this +1, +7, +14 means.
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Nui
VIP Member
Posts: 5720
Location: in a place with fluffy towels
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Posted: Thu, 8th Sep 2011 15:12 Post subject: |
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its the number of functions of the trainer AFAIK.
kogel mogel
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Posted: Thu, 8th Sep 2011 15:15 Post subject: |
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Yep, the number of different 'hacks' it provides. There should be a small text file explaining how to use it alongside the trainer, or directly when you launch it, you'll see the functions listed on it.
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Posted: Thu, 8th Sep 2011 15:16 Post subject: |
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What is the optimal FOV to use on 1280 x 1024 (5:4) monitor?
Last edited by mexeyz on Thu, 8th Sep 2011 15:26; edited 1 time in total
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Posted: Thu, 8th Sep 2011 15:17 Post subject: |
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Tried one i found on some site first. Had to press f1 in the main menu to activate, but the durability after pressing the correct key was as low as always.
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Posted: Thu, 8th Sep 2011 15:19 Post subject: |
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You launch the trainer before starting the game.
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Posted: Thu, 8th Sep 2011 15:26 Post subject: |
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Fucking bullshit.. These trainers don't work... Either i hear activation sound and nothing happens when i press the correct key after that or i won't get activation at all.
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Neon
VIP Member
Posts: 18935
Location: Poland
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Posted: Thu, 8th Sep 2011 15:28 Post subject: |
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They are probably only for the original versions of the game.
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Posted: Thu, 8th Sep 2011 15:29 Post subject: |
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Posted: Thu, 8th Sep 2011 15:30 Post subject: |
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I got bored playing this on my own and tried several trainers but none of them seem to work.
Doesn't matter if I start before or after launching the game.
"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.
Believable and relatable...Yep, sounds like Call of Duty
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Posted: Thu, 8th Sep 2011 15:31 Post subject: |
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What exactly does the "exposure" effect do? I remember that effect was also present in Arcania.
NZXT S340 ELITE : EVGA Z370 FTW / [ Intel i7 8086k @4.0Ghz ][ ASUS TUF RTX 3060 Ti 8GB ][ 16GB G.Skill Trident Z @3200mhz CL16 ][ 128GB Intel760p Series + 1TB Crucial MX500 + 3TB WD RED ][ Thermaltake Toughpower PF1 650W ]
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Posted: Thu, 8th Sep 2011 15:38 Post subject: |
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CaptnNemo post your video.scr settings please.
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A-A
Posts: 3156
Location: New york
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Posted: Thu, 8th Sep 2011 15:38 Post subject: |
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Can someone upload the files already edited?
FOV - 82
No Bloom and No blur
I'll create the directories myself then
Thanks!
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Posted: Thu, 8th Sep 2011 15:42 Post subject: |
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| mexeyz wrote: | | CaptnNemo post your video.scr settings please. |
Resolution(1920,1080)
Monitor(0)
BPP(32)
FSAA(16)
TexBPP(32)
TextureQuality("high")
Filtering("Anisotropic")
Fullscreen()
VSync()
Shadows("High")
ShadowMapSize(2048)
SpotShadowMapSize(4096)
Lightmaps()
GammaFloat(1.00)
MaxRefresh(60)
MaterialQuality(0)
FXQuality(3)
FXFadeLevel(0)
WaterQuality(0)
GrassQuality(0)
EnvQuality("FullDynamic")
ShaderPath(5)
DisplayDeviceType(0,0.000000,1.000000,1.000000,1.000000)
Btw these are with FOV @ 70 and blur/bloom off
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Peef
Posts: 388
Location: Belgium
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Posted: Thu, 8th Sep 2011 15:57 Post subject: |
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ffs I want to play it too :'( stupif fucktard pc :@
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Posted: Thu, 8th Sep 2011 15:58 Post subject: |
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It detracts a lot from the exploration factor that all loot is random and level scaled. So basically that and enemies is all you can find.
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Thu, 8th Sep 2011 16:00 Post subject: |
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Peef
Posts: 388
Location: Belgium
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Posted: Thu, 8th Sep 2011 16:01 Post subject: |
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Posted: Thu, 8th Sep 2011 16:01 Post subject: |
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hey those files in data0.pak do you need to unpack them in your game directory or do they need to stay in the 0pak file ?
if so how can i replace my default_levels file ?
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Posted: Thu, 8th Sep 2011 16:03 Post subject: |
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Managed to play for a couple hours and it rocks. Looks really big, in fact I started wandering the beach area and had to return to the starting place cause I felt scared that I was straying off too far and might get lost or something.
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Posted: Thu, 8th Sep 2011 16:03 Post subject: |
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Guise, whats the procedure to have a working game then. I might give this a shot again now that the FOV's been figured out.
I used the RELOADED release and RELOADED patch 1 but it didn't save my games.
So wat do?
Asus, B550, 3700X, 3060, 32GB.
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