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tonizito
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Posts: 51396
Location: Portugal, the shithole of Europe.
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Posted: Fri, 5th Aug 2011 01:53 Post subject: |
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consolitis wrote: | Have you tried it? | HOLY CRAP IT WORKS!
FINALLY!!!
Thank you spajdr and everyone that made this possible.
From the get-go it looks better than MLAA, still unsure about the performance hit.
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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ixigia
[Moderator] Consigliere
Posts: 65077
Location: Italy
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Posted: Fri, 5th Aug 2011 02:01 Post subject: |
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tonizito wrote: | consolitis wrote: | Have you tried it? | HOLY CRAP IT WORKS!
FINALLY!!!
Thank you spajdr and everyone that made this possible.
From the get-go it looks better than MLAA, still unsure about the performance hit. |
+1
(finally!)
Awesome find spajdr
edit: 
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Posted: Fri, 5th Aug 2011 02:02 Post subject: |
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spajdr is not the author 
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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spajdr
Posts: 1842
Location: Czechia
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Posted: Fri, 5th Aug 2011 02:43 Post subject: |
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It works also for Rift, which uses otherwise inefficient AA.
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JBeckman
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Posts: 34974
Location: Sweden
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Posted: Fri, 5th Aug 2011 07:09 Post subject: |
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You can open the .fx and .h and .hlsl files (text only.) and fine-tune the thing you know, by default the dude went for the extreme.
I'll just quote the relevant parts.
Shader.fx
Quote: |
#define FXAA_PC 1
#define FXAA_HLSL_3 1
#define FXAA_QUALITY__PRESET 39
//#define FXAA_QUALITY__PRESET 12
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(Notice the last two lines.)
FXAA 3_11.h (FXAA version 3.11 hlsl I guess.)
Quote: |
/*============================================================================
FXAA QUALITY - TUNING KNOBS
------------------------------------------------------------------------------
NOTE the other tuning knobs are now in the shader function inputs!
============================================================================*/
#ifndef FXAA_QUALITY__PRESET
//
// Choose the quality preset.
// This needs to be compiled into the shader as it effects code.
// Best option to include multiple presets is to
// in each shader define the preset, then include this file.
//
// OPTIONS
// -----------------------------------------------------------------------
// 10 to 15 - default medium dither (10=fastest, 15=highest quality)
// 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality)
// 39 - no dither, very expensive
//
// NOTES
// -----------------------------------------------------------------------
// 12 = slightly faster then FXAA 3.9 and higher edge quality (default)
// 13 = about same speed as FXAA 3.9 and better than 12
// 23 = closest to FXAA 3.9 visually and performance wise
// _ = the lowest digit is directly related to performance
// _ = the highest digit is directly related to style
//
#define FXAA_QUALITY__PRESET 12
#endif
/*============================================================================
FXAA QUALITY - PRESETS
============================================================================*/
...
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(Below the last line is the entire structure for what the quality presets actually does, useful to read the entire file though, I never imagined FXAA scaling and being so adjustable, think I'm going to try it in Crysis 2 after all since I imagine the quality is better than the in-game PostMSAA with how it's set up.)
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Posted: Fri, 5th Aug 2011 09:43 Post subject: |
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crysis 2 is already using FXAA after the new patch.
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JBeckman
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Location: Sweden
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Posted: Fri, 5th Aug 2011 09:56 Post subject: |
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Lutzifer wrote: | and yes, mine is only average |
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Posted: Fri, 5th Aug 2011 12:04 Post subject: |
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@JB Can you post some comparison screenshots from Two Worlds 2?
NZXT S340 ELITE : EVGA Z370 FTW / [ Intel i7 8086k @4.0Ghz ][ ASUS TUF RTX 3060 Ti 8GB ][ 16GB G.Skill Trident Z @3200mhz CL16 ][ 128GB Intel760p Series + 1TB Crucial MX500 + 3TB WD RED ][ Thermaltake Toughpower PF1 650W ]
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JBeckman
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Location: Sweden
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Posted: Fri, 5th Aug 2011 12:35 Post subject: |
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I'll try to get something up, that above with my theory is just that I assume not many (If any.) developer would implement FXAA at it's highest quality so if one can override this the image quality should improve which would mean less blur and better AA but at a somewhat higher performance cost compared to other in-game shader based AA methods.
(Including just FXAA or MLAA, if it works this would also help Deus Ex 3 and with further fixes the entire UE3 lineup and so on.)
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Posted: Fri, 5th Aug 2011 12:42 Post subject: |
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someone can make some GTAIV comparison shots?
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JBeckman
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Posts: 34974
Location: Sweden
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Posted: Fri, 5th Aug 2011 12:46 Post subject: |
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I think there's a few in the forum thread, I'll find them shortly.
EDIT: Beta 7 and 8 are out.
http://www.forum-3dcenter.org/vbulletin/showthread.php?t=510658&page=15
EDIT: Beta 7 has smaller fixes to the D3D9 version and a sharpen filter that can be enabled but probably doesn't do too much and beta 8 adjusts the code somewhat so certain game engines work a bit better with it or so I understood it, more directly it fixes brightness issues like in GTA IV or attempts to.
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JBeckman
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Location: Sweden
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Posted: Fri, 5th Aug 2011 13:27 Post subject: |
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Haha, I never noticed the thread had switched pages since yesterday.
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JBeckman
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Posted: Sat, 6th Aug 2011 06:04 Post subject: |
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Nope what JB says is correct. It has and always had FXAA1 in addition to what you say.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Sat, 6th Aug 2011 11:38 Post subject: |
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But not enabled by default, we had to turn that on in the config, and it's still not as good as v3. At least that's what I remember from the few hours I spent with that POS 
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JBeckman
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Posted: Sat, 6th Aug 2011 16:22 Post subject: |
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Werelds wrote: | But not enabled by default, we had to turn that on in the config, and it's still not as good as v3. At least that's what I remember from the few hours I spent with that POS  |
"Extreme" or what it was called the highest quality setting has it enabled by default.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sat, 6th Aug 2011 16:37 Post subject: |
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Doesn't work on Dark Athena. 
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Sat, 6th Aug 2011 16:43 Post subject: |
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Posted: Sat, 6th Aug 2011 16:46 Post subject: |
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iNatan wrote: | Doesn't work on Dark Athena.  |
Of course, it's OpenGL. Use the included FXAA in the drivers.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Sat, 6th Aug 2011 18:01 Post subject: |
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Posted: Sat, 6th Aug 2011 18:02 Post subject: |
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Games with ingame AA, do I turn that off to use this?
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Posted: Sat, 6th Aug 2011 18:05 Post subject: |
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For better compatibility you should disable it. But you can try both and see what works (best).
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Sat, 6th Aug 2011 19:17 Post subject: |
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What is the performance hit with this FXAA and MLAA?
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Posted: Sat, 6th Aug 2011 19:18 Post subject: |
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That's way better than what I saw until now. I guess that's thanks to the new version of the FXAA and/or the FXAA being on the highest quality, right?
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