The Witcher 2: Assassins of Kings
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aevis




Posts: 522
Location: Absurdia
PostPosted: Thu, 16th Jun 2011 09:03    Post subject:
Just started playing the game and i've a couple of questions:


How long is the game ? I remember the first one took me ages to finish. Loved the complexity of it all.

Also, i'm playing the gog version, because i read it gets better performance due to the lack of protection. Can i apply patches to it ? Where can i check what version i'm running? Just hoping for some extra performance. I'm currently running it on a 450, 4gbs of ram and my e6750 @ 3.2 ghz and it doesn't run particularly well. I have to run it windowed @ 1600x1200 to get around 30 fps Sad

other than the performance the game seems really cool so far. Love the art direction. Especially the first proper town.
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dsergei




Posts: 4059
Location: Moscow, Russia
PostPosted: Thu, 16th Jun 2011 09:22    Post subject:
Game is somewhat shorter than Witcher 1, but there are two different second acts depending on your choices in the first. See if you have ubersampling enabled in the configuration utility. I am getting around 30-35 on a q6600 + 8800GTX with a combination of high and medium settings with ubersampling off.
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beyond1




Posts: 659

PostPosted: Thu, 16th Jun 2011 09:43    Post subject:
aevis wrote:
Just started playing the game and i've a couple of questions:


How long is the game ? I remember the first one took me ages to finish. Loved the complexity of it all.

Also, i'm playing the gog version, because i read it gets better performance due to the lack of protection. Can i apply patches to it ? Where can i check what version i'm running? Just hoping for some extra performance. I'm currently running it on a 450, 4gbs of ram and my e6750 @ 3.2 ghz and it doesn't run particularly well. I have to run it windowed @ 1600x1200 to get around 30 fps Sad

other than the performance the game seems really cool so far. Love the art direction. Especially the first proper town.



As it was said already, it is shorter than the first Witcher, but it certainly isn't worse. In fact, I like the second part a lot more and I already was a huge fan of its predecessor. I think it takes around 30 hours to complete the game (with all the side quests of course).

At this point it doesn't matter whether you are using the gog version or not, because patches remove the copy protection which had negative effects on performance. If you have SKIDROW's release then do the following: install the game, install the patch in the crack directory (don't apply the crack itself!) and install the other official patches (1.1 and 1.2 at this point). Installing the latest drivers/hotfixes for your graphics card won't hurt either.

Yes, the game is very cool, I've completed it twice already and I can't wait to play it again. The art direction is nice as well, I like all three chapters in terms of design.
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W123




Posts: 2512
Location: USA
PostPosted: Thu, 16th Jun 2011 10:19    Post subject:
I think im burned out on the game for a while after 2 playthroughs. A shame there wasn't a "witcher path" like there was in the first game. But overall this was a huge improvement over the first game, minus a few idiotic design choices (like not being able to take potions unless you're meditating, the stupid rotating compass with no direction to name a few off the top of my head). I remember taking about 60 hours to finish the first game, but quality over quantity for me, and the story was presented so much better in this game, and the combat was fun for the most part.
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beyond1




Posts: 659

PostPosted: Thu, 16th Jun 2011 10:36    Post subject:
W123 wrote:
and the combat was fun for the most part.


and not dumbed down! Cool
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aevis




Posts: 522
Location: Absurdia
PostPosted: Thu, 16th Jun 2011 11:32    Post subject:
So for the gog version i can just download the regular patches and apply them with no other steps required ?
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Thu, 16th Jun 2011 15:10    Post subject:
i agree with w123... not having a witcher path really sucked - in fact i thought the neutral path in the first game ended up being the most personally rewarding and making the most sense to me, but i guess this is cdp's way of saying neutrality is for fags, we want to force you to pick a side and become biased for the next game, motherfucker.


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human_steel




Posts: 33269

PostPosted: Thu, 16th Jun 2011 15:17    Post subject:
I finished it yesterday. My first and only playthrough. I think I got the shittiest of all the available endings. Laughing

 Spoiler:
 
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Thu, 16th Jun 2011 15:21    Post subject:
you know, in some places the term 'wacked off' can mean something other than what you think it means... Very Happy


biggest disappointment in terms of the ending, was after the credits. i dont know what other people got, but all i got was a shot of geralt looking at the city, then turning around and walking off... lasted, i dunno, 5 seconds or some shit? for a post-credits sequence, thats just bullshit. so unnecessarily empty and irrelevant.


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human_steel




Posts: 33269

PostPosted: Thu, 16th Jun 2011 15:31    Post subject:
chiv wrote:
you know, in some places the term 'wacked off' can mean something other than what you think it means... Very Happy

Laughing Laughing Laughing
chiv wrote:
biggest disappointment in terms of the ending, was after the credits. i dont know what other people got, but all i got was a shot of geralt looking at the city, then turning around and walking off... lasted, i dunno, 5 seconds or some shit? for a post-credits sequence, thats just bullshit. so unnecessarily empty and irrelevant.

I got absolutely the same. Totally useless.
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Yuri




Posts: 11000

PostPosted: Thu, 16th Jun 2011 15:33    Post subject:
Harlots! Use spoiler! I'm still waiting to save enough cash for quadruple GTX 580 solutionssss to play the game in all its ubersampling glory Cool Face



1 and 2 are still amazing.
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Thu, 16th Jun 2011 15:48    Post subject:
better hurry. i heard cdp were just saying 'fuck it' and disabling it in their next patch so that they dont have to bother optimizing or fixing shit... you know, like how they solve all their problems Very Happy


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keewee23




Posts: 1306

PostPosted: Thu, 16th Jun 2011 22:00    Post subject:
how to remove black lines up and down on 4:3 monitor? it's 16:9 on 4:3, sux big time,.. thx


Why walk, when you can ride.
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pillermann




Posts: 2577

PostPosted: Thu, 16th Jun 2011 22:12    Post subject:
Enable GPU scaling in your AMD vision center (or nvidia equivalent) -> scale image to full screen
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keewee23




Posts: 1306

PostPosted: Fri, 17th Jun 2011 06:27    Post subject:
i searched every options in nvidia control panel, and i can not find gpu scaling,.. pls help,..

i have crt monitor not lcd,. maybe that's the problem? connected dvi to vga monitor

edit: google says that nvidia scaling is broken after 192.66 drivers, i have 275.33,.. MEGA SHIT
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W123




Posts: 2512
Location: USA
PostPosted: Fri, 17th Jun 2011 07:14    Post subject:
chiv wrote:
you know, in some places the term 'wacked off' can mean something other than what you think it means... Very Happy


biggest disappointment in terms of the ending, was after the credits. i dont know what other people got, but all i got was a shot of geralt looking at the city, then turning around and walking off... lasted, i dunno, 5 seconds or some shit? for a post-credits sequence, thats just bullshit. so unnecessarily empty and irrelevant.


agreed.. i was like omgwtfbbq?
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skolo666




Posts: 268

PostPosted: Fri, 17th Jun 2011 07:35    Post subject:
keewee23 wrote:
how to remove black lines up and down on 4:3 monitor? it's 16:9 on 4:3, sux big time,.. thx


4:3 and others will be solved in 1.3 patch . coming soon.
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pillermann




Posts: 2577

PostPosted: Fri, 17th Jun 2011 09:58    Post subject:
keewee23 wrote:
i searched every options in nvidia control panel, and i can not find gpu scaling,.. pls help,..

i have crt monitor not lcd,. maybe that's the problem? connected dvi to vga monitor

edit: google says that nvidia scaling is broken after 192.66 drivers, i have 275.33,.. MEGA SHIT

CRT and nvidia, huh? Well then you have to wait for the 1.3 patch where CDPR makes up for your inability to build a proper gaming PC.

 Spoiler:
 
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Fri, 17th Jun 2011 11:17    Post subject:
what i want to know, is when is someone going to come along and patch the game to make up for CDPR's inability to build a proper gaming pc, and give us 16:10! the fuck is this console tv resolution nonsense, cdp!


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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Fri, 17th Jun 2011 12:37    Post subject:
Mad I played it on 16:9 and definitely not on console Mad


*it was totally awesome Cool Face *

But it's really weird that it takes them SO LONG to actually fix this. Do they really have hardcoded 1.77777777777777 in there or what? grinhurt


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
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madmax17




Posts: 19506
Location: Croatia
PostPosted: Fri, 17th Jun 2011 12:44    Post subject:
What do the armor sings mean in the journal, some quests have it and some don't.
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JBeckman
VIP Member



Posts: 34995
Location: Sweden
PostPosted: Fri, 17th Jun 2011 12:46    Post subject:
About the aspect ratio and such it could take some time to redo the artwork, re-code the interface, update the cutscenes and movies and maybe even the fonts and similar.

Of course I doubt any of this will be done. Razz
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peter980




Posts: 1977

PostPosted: Fri, 17th Jun 2011 12:46    Post subject:
PumpAction wrote:
But it's really weird that it takes them SO LONG to actually fix this. Do they really have hardcoded 1.77777777777777 in there or what? grinhurt


When using FlawlessWS, to fix letterbox, if motion blur is active, it doesn't display properly. So I guess it was one of the things they needed to fix before making non-16:9 modes officially supported.
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PowerGamer




Posts: 265

PostPosted: Fri, 17th Jun 2011 14:04    Post subject:
madmax17 wrote:
What do the armor sings mean in the journal, some quests have it and some don't.

From what I can tell it denotes main storyline quests. I can be wrong, though.
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templ




Posts: 256
Location: Sirius
PostPosted: Sat, 18th Jun 2011 01:08    Post subject:
PowerGamer wrote:
madmax17 wrote:
What do the armor sings mean in the journal, some quests have it and some don't.

From what I can tell it denotes main storyline quests. I can be wrong, though.


You're not wrong. Wink That's exactly what they mean.
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mazsa




Posts: 11

PostPosted: Sat, 18th Jun 2011 01:30    Post subject:
chiv wrote:

biggest disappointment in terms of the ending, was after the credits. i dont know what other people got, but all i got was a shot of geralt looking at the city, then turning around and walking off... lasted, i dunno, 5 seconds or some shit? for a post-credits sequence, thats just bullshit. so unnecessarily empty and irrelevant.

That's only there to create a post-game autosave as I believe, for upcoming expansions/TW3.
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madmax17




Posts: 19506
Location: Croatia
PostPosted: Sat, 18th Jun 2011 02:55    Post subject:
Mo? What's a bloody Mo? I almost killed the stupid Krayen and during the quick time event where you ride the tentacle it was LMB, RMB which are pretty standard and then it said Mo. Naturally not knowing what it was I crashed into the bridge Very Happy god dammit, maybe it meant my mouse 4 button which I use for dodging.
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JBeckman
VIP Member



Posts: 34995
Location: Sweden
PostPosted: Sat, 18th Jun 2011 05:13    Post subject:
Space/dodge perhaps as you guessed, I don't remember many QTE's using more than MB2/MB1 however.
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sat, 18th Jun 2011 06:08    Post subject:
mazsa wrote:
chiv wrote:

biggest disappointment in terms of the ending, was after the credits. i dont know what other people got, but all i got was a shot of geralt looking at the city, then turning around and walking off... lasted, i dunno, 5 seconds or some shit? for a post-credits sequence, thats just bullshit. so unnecessarily empty and irrelevant.

That's only there to create a post-game autosave as I believe, for upcoming expansions/TW3.


and having the game quicksave at the start of the credits was unacceptable?

atleast they could have added in a better post-credits scene.. something to hint at the next game.. anything other than what they did, because regardless of the reason, its the player perception that matters most - and was there anyone who saw that, that wasnt disappointed?

for all the things they did well in this game, there really are so incredibly stupid and painful design choices as well to be honest.


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human_steel




Posts: 33269

PostPosted: Sat, 18th Jun 2011 12:33    Post subject:
Any news on the latest patch? Even though I've beaten the game and not currently planning to do a replay, I might be considering one in July where for now it seems to be the driest month of the year.
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