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jippyuk
Posts: 1507
Location: Malta
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Posted: Sat, 11th Jun 2011 12:58 Post subject: |
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Got a really annoying problem with a server I'm running...
Left it running on the servers work connection... machine is decent enough and upload shouldnt be an issue with just be connected from home.
Running the command based server prompt window as opposed to leaving the game running at work.
Get zero lag in game, can collect items drop stuff all fine, however i have issues when fighting mobs.. Its not that the lag all over the place, its odd.
The slimes for instance, its right in front of me. i take the sword out and wack it but it nearly always hits me even if i am clicking before hand...
Everyone said its frameskip disable etc and it'll fix it but still happens, both machines are running default 60hz tried with both on frameskip and both off, no difference.. Just wondering if anyone else gets this issue... I can fire arrows and kill mobs no problem and naturally dont have the issue of them hitting me, its just an odd melee problem for me.
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Posted: Sun, 12th Jun 2011 10:48 Post subject: |
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omfg I finally sat down started a server and a friend and I jumped into it. I just got done playing it for 12 hours -.0 Game is llike 23904782304 times better than minecraft ever will be. It's like castlevania + zelda + minecraft all in one awesome mix.
Like the post above, does anyone else have a lag issue with playing online? Runs fine for a while but then just bogs down hardcore.
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Posted: Sun, 12th Jun 2011 10:52 Post subject: |
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Seems to run fine for me and my weird buddies.
But is there any linux binaries?
I'd like to host it on my server, not my laptop..
I hate you.
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jippyuk
Posts: 1507
Location: Malta
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Posted: Sun, 12th Jun 2011 18:55 Post subject: |
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Think it all boils down to upload speed you have on the internet connection you run the server... Mine has like 512k upload i think or is it 256k and its just shit fighting mobs, we have a server which we play on via LAN usually but over internet its impossible to even kill the slimes without them lag jumping into you.
Weird thing is that for construction building blocks etc there is no lag at all, only happens with monsters.. Shame, really enjoy the game but the lags put me off for now...
i5 -3570k
8GB DDR 3
Gigabyte GTX 980 Ti Gaming G1
32GB of terrible skill @ FPS games.
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Bispoo
Posts: 221
Location: Portugal
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Posted: Sun, 12th Jun 2011 20:24 Post subject: |
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game is awesome the first day or two lol... when you have all items, killed all bosses, built your barbie playground, its over.
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Posted: Mon, 13th Jun 2011 03:26 Post subject: |
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Well it's def not the upload speed of my internet. Cause I run the ded server off my main system and it'll even lag for me if it's just me on it
The game/server isn't multi threaded so I have both running on it's own core
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Posted: Mon, 13th Jun 2011 03:43 Post subject: |
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Bispoo wrote: | game is awesome the first day or two lol... when you have all items, killed all bosses, built your barbie playground, its over. |
Yup, I felt the same way with Minecraft after obtaining enough Diamonds to build all tools, weapons and the armor out of them.
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Posted: Mon, 13th Jun 2011 09:10 Post subject: |
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A lot more to do in Terarria though, how far did you go down, did you get to the sky island? the dungeon? The demon layer past the lava?
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Posted: Mon, 13th Jun 2011 10:10 Post subject: |
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SpykeZ wrote: | A lot more to do in Terarria though, how far did you go down, did you get to the sky island? the dungeon? The demon layer past the lava? |
Everything. Played with 2 friends. Jungle, Floating Isles, Dungeon etc all cleared and robbed blank. We all have Molten Armor. There is nothing more to do for us. And hoping for a Sunfury or Rocketboots isn't worth to play any further. We'll gonna wait some time until we play again. Maybe they'll added some new "real content"... Since 1.3 and 1.4 are laughable.
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Bispoo
Posts: 221
Location: Portugal
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Mon, 13th Jun 2011 15:30 Post subject: |
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You can run the server with mono... mono terraria_server.exe
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Posted: Thu, 23rd Jun 2011 09:23 Post subject: |
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1.0.5 will be coming soon with hardcore mode, new enemies for the currently lesser-populated biomes (some flying demon type for Hell by the looks of it, for example), revamped alchemy and a new buff system to go with it.
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garus
VIP Member
Posts: 34200
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Posted: Thu, 23rd Jun 2011 11:34 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:56; edited 1 time in total
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Posted: Thu, 23rd Jun 2011 11:40 Post subject: |
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inz wrote: | 1.0.5 will be coming soon with hardcore mode, new enemies for the currently lesser-populated biomes (some flying demon type for Hell by the looks of it, for example), revamped alchemy and a new buff system to go with it. |
Yea, there's been an article on PC Gamer about that for a while now.
Problem is, once you finish the game (get all loot, kill all bosses over and over), there is nothing more to do. And this patch doesn't seem to fix this.
One can't expect to start all over just for new potions or some new monsters. And, frankly, hardcore mode is not my type.
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Posted: Thu, 23rd Jun 2011 22:48 Post subject: |
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blackeyedboy wrote: |
Problem is, once you finish the game (get all loot, kill all bosses over and over), there is nothing more to do. And this patch doesn't seem to fix this.
One can't expect to start all over just for new potions or some new monsters. And, frankly, hardcore mode is not my type. |
I know what you mean, but you have to admire the rate at which they put out the new patches. 1.0.5 is out now:
Spoiler: | NPCs
New Enemy - Lava slime, this enemy leaves behind lava on death
New Enemy - Hellbat
New Enemy - Demon
New Enemy - Jellyfish (Two variations, Pink and Blue)
New Enemy - Shark
New Enemy - Vulture
New Enemy - Crab
New Enemy - Antlion
Changed the way worm enemies spawn.
Bats, Hornets, and Eyeballs no longer enter water.
Slimes now float in water.
Only one giant slime will appear at a time.
The Guide now seems quite knowledgeable in what an item can be made into if you show it to him.
NPC shops now sell some items on certain nights, or after certain events.
Devourers should no longer gain random other enemies as its head.
The Nurse now charges the correct amount for healing.
Bats now have a death sound effect.
Talking to the old man at night will give the player a warning now before summoning the dungeon boss.
Entering the dungeon before defeating Skeletron now spawns a new NPC instead of Skeletron’s head. This should fix several issues with that event.
Enemy coin drops have been adjusted.
Man Eaters and Snatchers are no longer effected by knockback and can attack through walls.
Eater of Souls’ and Hornet AI has been improved.
Enemies now take up different amount of *slots* depending on AI style and strength. This will help balance conditions when there are lots of strong monsters spawned at once, such as Imps and Bone Serpents.
Fish are no longer upside-down when out of water.
Green slimes have been weakend so that start players can deal with them more easily.
Slimes and Flying enemies no longer make a splash sound when hitting water.
Items of “Blue Rarity” or higher no longer burn up in lava.
Burning Skull has been renamed to Cursed Skull, and given different AI.
Enemy caster’s have had their rate of fire slowed down.
Meteor heads have less health, do more damage, and move slower.
There are now slight size variations to the Eater of Souls and the Angry Bones.
Skeletron has less defense and health.
Items
New Feature : Buffs activated by Using Potions. Right click a buff to remove it from yourself.
New Item : Hellfire Arrow.
New Item : Sandgun.
New Item : Guide Voodoo Doll.
New Vanity Items : Familiar Wig, Shirt, Pants to be worn in Social slots to “Hide your Armor”.
New Vanity Items : Doctors Shirt and Pants.
New Item : Diving Helmet.
New Item : Night’s Edge
New Item : Dark Lance
New Item : Demon Scythe
New Item : Trident
New Item : Coral
New Item : Cactus
New Item : Spear
New Item : Glowstick
New Item : Sticky Glowstick
New Item : Throwing Knife
New Item : Poison Knife
New Item : Silver Bullet
New Item : Wooden Boomerang
New Item : Blowpipe
New Item : Seed (Ammo for Blowpipe)
New Item : Obsidian Skin Potion
New Item : Regeneration Potion
New Item : Swiftness Potion
New Item : Gills Potion
New Item : Defense Potion
New Item : Mana Regeneration Potion
New Item : Magic Power Potion
New Item : Featherfall potion
New Item : Spelunker Potion
New Item : Invisibility Potion
New Item : Shine Potion
New Item : Night Owl Potion
New Item : Battle Potion
New Item : Thorns Potion
New Item : Archery Potion
New Item : Water Walking Potion
New Item : Hunter Potion
New Item : Gravitation Potion
New Item : Daybloom
New Item : Daybloom Seeds
New Item : Moonglow
New Item : Moonglow Seeds
New Item : Blinkroot
New Item : Blinkroot Seeds
New Item : Deathweed
New Item : Deathweed Seeds
New Item : Waterleaf
New Item : Waterleaf Seeds
New Item : Fireblossom
New Item : Fireblossom Seeds
New Item : Shark Fin
New Item : Feather
New Item : Gold Chest
New Item : Bottled Water
New Item : Tombstone
New Item : Illegal Gun Parts
New Item : Antlion Mandible
The Silver Short swords recipe has been corrected, it is now craftable.
Torches and candles no longer work when wet.
Destroying a placed sign while you are reading it will no longer cause your character to become frozen.
Rocket boots no longer require mana. They will provide lift for 1 second and recharge every time the player touches the ground or uses grapple. Lift speed has been slightly increased to offset loss of long flights. This makes the boots more viable for caster Characters.
The explosion animation for bombs is now correctly displayed in multiplayer.
There is now a message pop-up when the player receives an item.
Filled Buckets may no longer be emptied into solid ground.
Pots in the underworld now have a chance to drop hellfire arrows.
Handgun and Phoenix Blaster have been reduced in size.
Lowered the knockback of Muramasa.
Reduced the damage of the Blue Moon.
Flintlock Pistol and Musket have increased damage.
Only normal trees drop acorns.
Falling sand clumps are no longer carried by magic missiles/flamelash.
Jungle armor is no longer a drop. It is a craftable set.
Magic Mirror now requires mana to be used.
Harpoon and Maces now correctly show the player’s arm animation.
The arms dealer will sell unholy arrows at night after the Eater of Worlds has been defeated.
Space Gun does more damage, but only penetrates 2 enemies.
Server
Spam detection is less aggressive.
Increase multiplayer security.
Fixed a bug that could crash the server when the max amount of clients are connected.
Added an option to enable additional cheat protection for servers.
Servers now hibernate when no players are connected.
Blood Moons now stop correctly if time is changed to day by the server.
Game Interface
Upon death, A more specific death message will appear for other players, so they know how you died.
The crafting and armor interface text will fade out when an item tooltip is in front of it.
The Hot Bar now shows the name of the selected item.
PVP now requires 5 seconds between Activation and Deactivation and visa versa to prevent PVP spam. The same cooldown is in effect for Team Changing as well.
Added hotkeys for quickly drinking healing, mana, and buff potions.The healing/mana potion you use is based on the same principle arrows are. Top-Left most item first. The buff potions are all used at once.
Holding right click on an empty space in the inventory will no longer make a sound effect as if something was there to be picked up.
Defense totals are now shown in your inventory.
World Gen
Tweaked the way sand is created during world gen. (Requires new world.)
Oceans are now slightly larger and generation layout has been improved. (Requires new world.)
Cactus now grow on sand.
Coral now grows in the ocean.
Chests can now spawn near the surface of the world. They will contain treasure that new players may find useful. (Requires new world.)
Chests and pots now contain loot based on the level they spawn in. (Requires new world.)
Gold chests will now spawn in some parts of the world. (Requires new world.)
Corrupt chasms have less of a chance to spawn on jungles. They also now have a cave connecting most of the chasms. (Requires new world.
Traces of demonite are created during world gen. (Requires new world.
Surface jungles have been enlarged, and will override deserts. (Requires new world. |
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Posted: Thu, 23rd Jun 2011 23:41 Post subject: |
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Wow, rocket boots are basically useless now.
i7 5820k @ 4.4 || MSI X99S XPOWER AC || Samsung XP941 256GB M.2 SSD || G.SKILL Ripjaws 4x4GB 2666 DDR4 || Gigabyte GTX 970 GAMING-4GD || Dell 2407 || Razer Blakcwidow Ultimate || Logitech G502
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kretenBG
Posts: 434
Location: Bulgaria and no, I don't want screens!
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Posted: Fri, 24th Jun 2011 01:05 Post subject: |
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Terraria.v1.0.5.cracked-THETA if somebody's waiting for the cracked version. 
In your language: Eat lead, laddies!

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Grale
Banned
Posts: 3321
Location: Invert
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Posted: Fri, 24th Jun 2011 10:01 Post subject: |
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tskiller wrote: | Wow, rocket boots are basically useless now. |
1 second of lift. really!
MSI X570 Tomahawk |Corsair Vengeance LPX 32gb 3600mhz | Ryzen 5800X3D | EKWB Watercooling | Seasonic Focus GX 850 Gold PSU | 4090 Founders | Predator X34P UW curved monitor | Window Pro 10 x64
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dsergei
Posts: 4051
Location: Moscow, Russia
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Posted: Fri, 24th Jun 2011 10:01 Post subject: |
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tskiller wrote: | Wow, rocket boots are basically useless now. |
Yes, but you can use the new anti-gravity potion for epic lulz.
The new sword is meh - wasted my only muramasa to craft it.
People reporting their obsidian generators and sky castles collapsing becasue of the new ash, clay and mud mechanics.
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Posted: Sun, 10th Jul 2011 00:59 Post subject: |
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TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Sun, 10th Jul 2011 01:03 Post subject: |
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Maybe the Terraria devs didn't like the extremely low pricing?
2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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Posted: Sun, 10th Jul 2011 01:31 Post subject: |
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It's not the first time they did that. Test Drive Unlimited 2 springs to mind.
sabin1981 wrote: | Now you're just arguing semantics. Getting fucked in the ass with a broom stale is an "improvement" over getting stabbed in the eye with a fork  |
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WaldoJ
VIP Member
Posts: 32678
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Posted: Sun, 10th Jul 2011 02:40 Post subject: |
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Well it just proves the point of deals. get it now or it'll be more tomorrow
Im thinking of either buying 1 pack or a 4 pack. if anyone is interested i don't mind gifting it.
Sin317 wrote: | I win, you lose. Or Go fuck yourself. |
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Posted: Sun, 10th Jul 2011 05:33 Post subject: |
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Awesome game. Played it with a friend for 5 hours straight @_@ Didn't even notice the time.
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Posted: Wed, 13th Jul 2011 17:26 Post subject: |
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Posted: Thu, 14th Jul 2011 02:27 Post subject: |
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Wow, some really great creations there!
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Posted: Thu, 14th Jul 2011 03:00 Post subject: |
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