Duke Nukem Forever (Gearbox revival)
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JBeckman
VIP Member



Posts: 34972
Location: Sweden
PostPosted: Sun, 12th Jun 2011 05:41    Post subject:
Well with a little tweak the two weapon limit worked better for my secondary playtrough (Or rather I'm doing chapter after chapter to keep that ego bar and similar but now on Insane/Damn I'm Good difficulty finding all ego items and secrets - seems I missed a major one in Fork come to think of it.)

Devastator in one slot and the RPG in another and on with infinite ammo. Razz
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Clevesa




Posts: 3694

PostPosted: Sun, 12th Jun 2011 08:48    Post subject:
I like this game. It is simple, funny and packed with old style action. For something to pass the time, this game is fine considering I didn't have any expectations at all after 12 years.

Bar Level was awesome Smile
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pontus




Posts: 568

PostPosted: Sun, 12th Jun 2011 08:50    Post subject:
Underground part 2 level is pitch black and no dukevision anymore Sad
Seems like it is fucked up in the last.dcp file by the razor crack, putting the razor crack back doesn't help anymore.
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pontus




Posts: 568

PostPosted: Sun, 12th Jun 2011 08:58    Post subject:
Got it working, I took the last.dcp file I had before switching to the skidrow crack, put back the razor crack and took my last.sav file from the skidrow storage folder and dukevision is working again Very Happy

To the people already playing the razor release, I suggest you keep playing it until the end or start over with the skidrow release.
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esG




Posts: 24

PostPosted: Sun, 12th Jun 2011 09:03    Post subject:
Extra footage from old game builds:

Duke Nukem Forever 2006


Duke Nukem Forever 2003
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4treyu




Posts: 23123

PostPosted: Sun, 12th Jun 2011 09:04    Post subject:
pontus wrote:

To the people already playing the razor release, I suggest you keep playing it until the end or start over with the skidrow release.


Yep, that's what I did today, I wasn't too far into the game anyway. Ego increases are working and sticking between play sessions, difficulty stays on Hard no matter I quit the session. Now I'm enjoying the game even more.
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demde




Posts: 6535
Location: Lake Karachay
PostPosted: Sun, 12th Jun 2011 10:10    Post subject:
esG wrote:
Extra footage from old game builds:

Duke Nukem Forever 2006


Duke Nukem Forever 2003


They look better than the final product form 2011 Laughing
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pontus




Posts: 568

PostPosted: Sun, 12th Jun 2011 10:49    Post subject:
PumpAction wrote:
Well it's still better than black ops! *which has "proper" (as proper as a treyarch game could be Laughing) shooting mechanics*

Cause I didn't touch that turd after playing camera man for 90% of the time and 10% benny hill-style shooting sections.


Yeah talking about a game with no weapon feel at all, that crap was like playing with NERF guns. Blasting a pig cop 10 meters away with a shotgun is much more satisfying Very Happy
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Sun, 12th Jun 2011 11:00    Post subject:
demde wrote:
esG wrote:
Extra footage from old game builds:

Duke Nukem Forever 2006


Duke Nukem Forever 2003


They look better than the final product form 2011 Laughing


Agreed. Embarassed
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Sun, 12th Jun 2011 11:10    Post subject:
Can someone upload the savegames after beating the game?


NZXT S340 ELITE : EVGA Z370 FTW / [ Intel i7 8086k @4.0Ghz ][ ASUS TUF RTX 3060 Ti 8GB ][ 16GB G.Skill Trident Z @3200mhz CL16 ][ 128GB Intel760p Series + 1TB Crucial MX500 + 3TB WD RED ][ Thermaltake Toughpower PF1 650W ]
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DaLexy




Posts: 3041
Location: Germany
PostPosted: Sun, 12th Jun 2011 11:44    Post subject:
http://www.mediafire.com/?5erwdrotlteoq3p

Done with the 3DM v3 crack


My SysProfile

I ΓУPΞ LIҜΞ Д БФSS, УФЦЯ ДЯGЦMΞИΓ I$ IИVДLłD
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nightfox




Posts: 601

PostPosted: Sun, 12th Jun 2011 11:51    Post subject:
is there any crack or fix or tweak that fixes the laggy buggy mouse movement tried the smoothing to 1 but its the same.
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Fluppy




Posts: 213
Location: Bermuda Triangle
PostPosted: Sun, 12th Jun 2011 12:02    Post subject:
i wonder what dimitri thinks after playing the game....

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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sun, 12th Jun 2011 12:06    Post subject:
Twinny wrote:
demde wrote:
esG wrote:
Extra footage from old game builds:

Duke Nukem Forever 2006


Duke Nukem Forever 2003


They look better than the final product form 2011 Laughing


Agreed. Embarassed


What I find amusing is that they're actually still using assets from the 2006 build.

Stay classy, Gearbox.
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consolitis
VIP Member



Posts: 27318

PostPosted: Sun, 12th Jun 2011 12:14    Post subject:
The official timeline suggests they spent 1.5 year on making it all work together, multiplayer, and console ports.

Most of the assets must have remained the same 3DRealms were using in 2009, I remember someone involved with the production said that Gearbox's most notable contributions were 1) redesigning Duke, and 2) help finishing the work on the twins. Laughing


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY


Last edited by consolitis on Sun, 12th Jun 2011 13:44; edited 1 time in total
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M4trix




Posts: 9256
Location: Croatia, Adriatic coast (I can see ixi from here)
PostPosted: Sun, 12th Jun 2011 12:17    Post subject:
In other words, you can't blame Gearbox for this failure. This game is simply stuck in time. Probably in 2004-2005. Wink


Made in China is like a box of chocolates. You never know what you're gonna get.
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consolitis
VIP Member



Posts: 27318

PostPosted: Sun, 12th Jun 2011 12:39    Post subject:
Probably, the way materials are rendered and the shadowing from the 2006 build look the same as the 2011 game.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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DV2




Posts: 5234

PostPosted: Sun, 12th Jun 2011 13:30    Post subject:
the game kind of strutters no mater if V-SYNC's on or off or the quality change..and i've got a powerful PC!...i dont know what's going on @@;....using SKIDROW version

Also got screen frozen after the start of "DAMN IM LATE" episode...where you have to eat the news about aliens invading the place and 3 idiots wont let you progress till u eat the news..

No BSOD thou...card overheat probably?..havent monitored it thou on my Logitech G15's LCD with Everest...


ASUS X570 TUF GAMING PLUS, 32GB DDR4@2666 ,RYZEN 5800X3D (NO OC),GIGABYTE RTX 4070 Super GAMING OC, Western Digital Blue 4TB 5400RPM + SAMSUNG 860 EVO 500+1TB GB SSDs , OEM SATA DVD 22xNoctua NH-D15 Chromax Black, BenQ XL2420T Case: Be Quiet! DARK BASE PRO 901. PSU CORSAIR RM1200 SHIFT
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scouse




Posts: 272

PostPosted: Sun, 12th Jun 2011 13:50    Post subject:
installed , played through , uninstalled , theres no excuse for releasing crap like this anymore.


Today it is my turn to be AN knobhead
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Immunity




Posts: 5624

PostPosted: Sun, 12th Jun 2011 14:07    Post subject:
Finally beat it and took a look at that timeline. How do people like this function in the real world and actually get paid? Honestly. How can you spend ALL THAT FUCKING TIME and have so little to show for it? It just boggles the mind.

I think that the game development process is just mired in useless shit in general. No other industry works at such a slow pace with so little innovation to show for it.

Having said that, if I were an employer for any sort of company (game development or otherwise), and someone were to come in with DNF on their resume, the interview would be over before it started.

What a joke! Very Happy


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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M4trix




Posts: 9256
Location: Croatia, Adriatic coast (I can see ixi from here)
PostPosted: Sun, 12th Jun 2011 14:33    Post subject:
Immunity wrote:
What a joke! Very Happy


Well, look at the bright side. The Duke Nukem Forever saga is finally over/finished and Duke can now rest in peace. Sad


Made in China is like a box of chocolates. You never know what you're gonna get.
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sun, 12th Jun 2011 14:39    Post subject:
that is... until... *dun dun dunnnn*

DUKE BEGINS REBOOT!


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consolitis
VIP Member



Posts: 27318

PostPosted: Sun, 12th Jun 2011 14:49    Post subject:
I'm somewhat enjoying the game, actually Very Happy


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sun, 12th Jun 2011 14:56    Post subject:
You guys are aware that Gearbox is owning the brand now, are you? I don't think that DNF was the last we see from the Duke. It's even possible that Gearbox's Duke game will actually be good since they know how to make decent FPS titles (BiA,OpFor..)
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sun, 12th Jun 2011 15:15    Post subject:
its not hard to make a good duke game. just remove the weapon carry limit, make sure theres shitloads of ammo scattered around the levels, remove any kind of zoom/iron sight aiming, add lots of topless chicks, spam loads of enemies, have set-piece large boss fights, add plenty of interactive stupid shit to dick around with and throw in some one-liners, swear words and popculture references.. maybe a couple of memes too, and you're set.

they honestly dont have to spend any time thinking about silly gameplay mechanics to throw in or a clever story or puzzles or any of that shit... just look back to the original dn3d for inspiration and make a simple crazy ass shooter.


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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Sun, 12th Jun 2011 15:16    Post subject:
m3th0d2008 wrote:
You guys are aware that Gearbox is owning the brand now, are you? I don't think that DNF was the last we see from the Duke. It's even possible that Gearbox's Duke game will actually be good since they know how to make decent FPS titles (BiA,OpFor..)


You call the new BIA a good FPS Title ? lol wut lol wut lol wut
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sun, 12th Jun 2011 15:23    Post subject:
Twinny wrote:

You call the new BIA a good FPS Title ? lol wut lol wut lol wut


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Interinactive
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Posts: 29446

PostPosted: Sun, 12th Jun 2011 16:04    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 04:58; edited 1 time in total
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peter980




Posts: 1977

PostPosted: Sun, 12th Jun 2011 16:16    Post subject:
chiv wrote:
that is... until... *dun dun dunnnn*

DUKE BEGINS REBOOT!


Beat Dr. Proton and his robot army, now in 3D. Very Happy
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human_steel




Posts: 33269

PostPosted: Sun, 12th Jun 2011 16:46    Post subject:
So, when is the sequel coming out? Cool Face
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