Fallout: New Vegas
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harry_theone




Posts: 11180
Location: The Land of Thread Reports
PostPosted: Sun, 7th Sep 2014 20:41    Post subject:
Seen it a while ago, so good Very Happy
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madmax17




Posts: 18932
Location: Croatia
PostPosted: Sun, 7th Sep 2014 21:06    Post subject:
Most expensive easter egg ever Very Happy paying for AC rights just so 1/10000 players could find it Laughing
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tonizito
VIP Member



Posts: 51346
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 7th Sep 2014 21:20    Post subject:
What manner of stool sample was that? Neutral


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sun, 7th Sep 2014 21:31    Post subject:
What a piece of shit waste of my time video was that?

Don't waste your time, people.
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vurt




Posts: 13716
Location: Sweden
PostPosted: Sun, 7th Sep 2014 21:45    Post subject:
It's probably an age thing, watch if you are below 15 and you might be slightly amused.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 7th Sep 2014 22:59    Post subject:
madmax17 wrote:
Most expensive easter egg ever Very Happy paying for AC rights just so 1/10000 players could find it Laughing


You... realise that it's fake, right?
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Pixies




Posts: 382
Location: Deep in the Caribbean
PostPosted: Sun, 7th Sep 2014 23:04    Post subject:
dodger2020 wrote:
Il_Padrino wrote:
Adebisi wrote:
What's the difference between FO3 and NV? i finished 3 some months ago, took me 115 hours without playing any dlcs. it was fantastic ride, but by the time i got to the end i grow tired form it and rushed the final hours.
I'm thinking to start NV now, is it better? does the combat feels better?
Also should i play FO3 dlcs? i did play Broken Steel, do the other dlcs worth it?
Thanks Smile

For me, NV was what FO3 should've been. It's closest to the original games in terms of atmosphere, has a better map and characters and generally more interesting stuff to do.

I admit I never completed FO3, but somehow I couldn't stop playing NV.


Exact opposite for me. I played FO3 twice. Never finished NV despite trying multiple times. Personally, I liked the atmosphere of FO3 better.


This was my experience as well. The FO3 world, story and atmosphere feel more like there's some thought and purpose to them, whereas NV is more random.
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Mon, 8th Sep 2014 00:00    Post subject:
FO3 vs FONV is almost like comparing bioware to obsidian/piranha bytes.

Totally different approaches to game development.

I prefer the later.


steam: Drowning witch
uplay: Haxeety
game completion log:
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dannofdawn




Posts: 2227

PostPosted: Mon, 8th Sep 2014 01:02    Post subject:
I used to say FO3 had the better world and better atmosphere. FONV was the better RPG. Recently I played FONV again and it was an absolute blast. It was a game with a lot of detail put into the setting, the world, and characters, etc. Every time I play I still find something new. That I think is one of biggest sign of a great game. Then I jump into FO3, and I lost interest almost instantly. Mainly because I know I can't impact FO3's world as much as I can in FONV, and of course FONV was an iteration of FO3, and the mods are also better.

My opinion haven't changed, I still find FO3's "level" design better. Never in FONV would I stop and look around the environment in awe. I had those moments in FO3. But that's it, everything else I think FONV did it better, including mods.

Its kind of like KoTOR to me. I love KoTOR 2, don't really care for KoTOR 1.
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Immunity




Posts: 5613

PostPosted: Mon, 8th Sep 2014 05:44    Post subject:
After an entire day modding and getting ready for my latest NV play through it was time to put the piece de résistance on the cake - I wanted to try an ENB. Little did I know what was to follow was going to be an excercise of utmost frustration and utter futility...

Three and a half hours later I've solidly concluded that getting Fallout: New Vegas + New Vegas Script Extender (required for mods) + New Vegas 4GB (required to not crash every 3 fucking minutes if you have any texture mods installed) is a fucking goddamned impossibility - largely do to the jury rigged amateurish fuck wit way in which all this ENB shit is handled.

I've tried the wrappers (that crashes it while it's loading), I've tried the injector (that does fuck all and is never detected by FNV4GB.exe - despite being copied into the exes folder created specifically by FNV4GB, and yes, the injector executable was running).

Long story short..I'm tired of all this shit and don't even feel like playing it anymore - and fuck Bethesda (and yes, it's Bethesda's fault, not Obsidian's) for passing off all the hard work that should have been THEIR responsibility, to modders, in order for their game to not be a consolized shit-fest!


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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ixigia
[Moderator] Consigliere



Posts: 65048
Location: Italy
PostPosted: Mon, 8th Sep 2014 23:10    Post subject:
Immunity wrote:
After an entire day modding and getting ready for my latest NV play through it was time to put the piece de résistance on the cake - I wanted to try an ENB. Little did I know what was to follow was going to be an excercise of utmost frustration and utter futility...

Three and a half hours later I've solidly concluded that getting Fallout: New Vegas + New Vegas Script Extender (required for mods) + New Vegas 4GB (required to not crash every 3 fucking minutes if you have any texture mods installed) is a fucking goddamned impossibility - largely do to the jury rigged amateurish fuck wit way in which all this ENB shit is handled.

I've tried the wrappers (that crashes it while it's loading), I've tried the injector (that does fuck all and is never detected by FNV4GB.exe - despite being copied into the exes folder created specifically by FNV4GB, and yes, the injector executable was running).

Long story short..I'm tired of all this shit and don't even feel like playing it anymore - and fuck Bethesda (and yes, it's Bethesda's fault, not Obsidian's) for passing off all the hard work that should have been THEIR responsibility, to modders, in order for their game to not be a consolized shit-fest!

I don't know if it will work for you because this game is a riddle when it comes to incompatibilities, but I've been using the Apex ENB with the 0.249 .dll wrapper (not injector), and it seems to be working with the 4GB mod ( FNV4GB 1.6 ) . Scripts are ok too.

ApexENB
These all go into 'exes' folder along with the backup FalloutNV.exe, since the new executable is the fnv4gb.exe, but you already know that. Razz Hope it can work, otherwise..game over men. :<
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briangw




Posts: 1752
Location: Warren, MN
PostPosted: Mon, 8th Sep 2014 23:26    Post subject:
Good to hear your experiences because after modding Skyrim recently and seeing lots of crashes, I knew that FNV would be even touchier since I'm getting ready to mod it too. Very Happy
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ixigia
[Moderator] Consigliere



Posts: 65048
Location: Italy
PostPosted: Tue, 9th Sep 2014 00:25    Post subject:
briangw wrote:
Good to hear your experiences because after modding Skyrim recently and seeing lots of crashes, I knew that FNV would be even touchier since I'm getting ready to mod it too. Very Happy

Haha yeah, unfortunately when it comes to ye ol' Gamebryo, issues are always a given. Even with all the fixes and supposedly clean installations without conflicts, the game(s) can still crash from time to time. Cross your fingers, and hope for the best Razz Laughing
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Yuri




Posts: 11000

PostPosted: Sat, 13th Sep 2014 11:40    Post subject:


Laughing Laughing Laughing

(no audio commentary of course)



1 and 2 are still amazing.
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blackeyedboy




Posts: 9950
Location: Transylvania
PostPosted: Sat, 13th Sep 2014 18:08    Post subject:
Laughing


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sat, 13th Sep 2014 23:32    Post subject:
Immunity wrote:
After an entire day modding and getting ready for my latest NV play through it was time to put the piece de résistance on the cake - I wanted to try an ENB. Little did I know what was to follow was going to be an excercise of utmost frustration and utter futility...

Three and a half hours later I've solidly concluded that getting Fallout: New Vegas + New Vegas Script Extender (required for mods) + New Vegas 4GB (required to not crash every 3 fucking minutes if you have any texture mods installed) is a fucking goddamned impossibility - largely do to the jury rigged amateurish fuck wit way in which all this ENB shit is handled.

I've tried the wrappers (that crashes it while it's loading), I've tried the injector (that does fuck all and is never detected by FNV4GB.exe - despite being copied into the exes folder created specifically by FNV4GB, and yes, the injector executable was running).

Long story short..I'm tired of all this shit and don't even feel like playing it anymore - and fuck Bethesda (and yes, it's Bethesda's fault, not Obsidian's) for passing off all the hard work that should have been THEIR responsibility, to modders, in order for their game to not be a consolized shit-fest!

Not so, use mod organizer and learn to bash patch and merge patch.
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Immunity




Posts: 5613

PostPosted: Sun, 14th Sep 2014 01:05    Post subject:
Epsilon wrote:
Immunity wrote:
After an entire day modding and getting ready for my latest NV play through it was time to put the piece de résistance on the cake - I wanted to try an ENB. Little did I know what was to follow was going to be an excercise of utmost frustration and utter futility...

Three and a half hours later I've solidly concluded that getting Fallout: New Vegas + New Vegas Script Extender (required for mods) + New Vegas 4GB (required to not crash every 3 fucking minutes if you have any texture mods installed) is a fucking goddamned impossibility - largely do to the jury rigged amateurish fuck wit way in which all this ENB shit is handled.

I've tried the wrappers (that crashes it while it's loading), I've tried the injector (that does fuck all and is never detected by FNV4GB.exe - despite being copied into the exes folder created specifically by FNV4GB, and yes, the injector executable was running).

Long story short..I'm tired of all this shit and don't even feel like playing it anymore - and fuck Bethesda (and yes, it's Bethesda's fault, not Obsidian's) for passing off all the hard work that should have been THEIR responsibility, to modders, in order for their game to not be a consolized shit-fest!

Not so, use mod organizer and learn to bash patch and merge patch.


I eventually DID get that ENB running using the wrapper version, however it tanked my frame-rate to a solid 45 so I gave up on it as I simply couldn't be assed to trawl through 300 lines of .ini just because the creator decided that 16xAA was an absolute necessity at 1920x1080 res and up! Very Happy

Anyway, it's all irrelevant, as about 20 minutes in I started to get incessant CTD's when loading interior cells. It was either disable and reboot the 25 or so mods I had, or toss it in the bin. In the bin it went.

I never had this much trouble out of Skyrim. I used Nexus Mod Manager, made sure archive invalidation was on, and BOSS to sort load order, and everything simply just worked.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Sun, 14th Sep 2014 01:22    Post subject:
Yuri wrote:
https://www.youtube.com/watch?v=yoBSB9HBofQ

Laughing Laughing Laughing

(no audio commentary of course)


Haha, wtf?!?
Mods gone wild? Very Happy


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tolanri




Posts: 3589

PostPosted: Sun, 14th Sep 2014 07:51    Post subject:
Even in Skyrim I ended up deleting all mods and just install Unofficial Patches and SkyUI. While it looks technically worse than modded Skyrim, at least graphics style is consistent, game is stable and the time I would spend modding I'd actually spent playing.

I would do the same with Fallout.


Intel Core i7 6700K @ 4.6 GHz | Asus Z170 Pro Gaming | Corsair Vengenace LPX 16GB DDR4 3200 MHz | MSI GeForce GTX 1080 FE | Samsung 850 EVO 500 GB + 250 GB | EVGA SuperNOVA 750 G2 | Fractal Design Define R5 | Noctua NH-D14
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noflip




Posts: 765
Location: Sofia, BG
PostPosted: Sun, 14th Sep 2014 15:27    Post subject:
yeah... same for me. the minute I stopped trying to mod the shit out of Skyrim, FO3 and FONV, I started enjoying the games.
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Interinactive
VIP Member



Posts: 29416

PostPosted: Sun, 14th Sep 2014 15:43    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 01:47; edited 1 time in total
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madmax17




Posts: 18932
Location: Croatia
PostPosted: Sun, 14th Sep 2014 19:54    Post subject:
Bull, I consider the game unplayable without all my 119 mods as each and every one serves a purpose Razz

First time sure, but once you get used to some of the fantastic mods out there you can't go back, some of the mods are legendary and a lot of them do a better job then the original game.

All of their games have the best mods in the business, Morrowind, Oblivion, Skyrim, Fallout, they make the engine and the tools and the modding community creates the game as it should be imo
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spnk




Posts: 16

PostPosted: Sun, 14th Sep 2014 21:57    Post subject:
Man i hate when this and deus ex thread gets bumped, every time i lurk here im finding myself installing those games.
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tolanri




Posts: 3589

PostPosted: Sun, 14th Sep 2014 22:04    Post subject:
@Interinactive I actually went through the most popular/downloaded mods on nexus and selected those that I thought would improve the game based on my experience in game. I never finished it, but I put considerable amount of time into the game so I had an idea what I would enjoy.

However despite of amount of great tools that help the process (Mod Organizer, BOSS, Wrye bash, tes4edit) I hated fiddling with the mods. I know there are outstanding mods out there, but I rather play close to vanilla than modded game and then figuring out when something goes wrong, especially if problem start occurring well into new playthrough.


Intel Core i7 6700K @ 4.6 GHz | Asus Z170 Pro Gaming | Corsair Vengenace LPX 16GB DDR4 3200 MHz | MSI GeForce GTX 1080 FE | Samsung 850 EVO 500 GB + 250 GB | EVGA SuperNOVA 750 G2 | Fractal Design Define R5 | Noctua NH-D14
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ixigia
[Moderator] Consigliere



Posts: 65048
Location: Italy
PostPosted: Mon, 15th Sep 2014 02:50    Post subject:
tolanri wrote:
@Interinactive I actually went through the most popular/downloaded mods on nexus and selected those that I thought would improve the game based on my experience in game. I never finished it, but I put considerable amount of time into the game so I had an idea what I would enjoy.

However despite of amount of great tools that help the process (Mod Organizer, BOSS, Wrye bash, tes4edit) I hated fiddling with the mods. I know there are outstanding mods out there, but I rather play close to vanilla than modded game and then figuring out when something goes wrong, especially if problem start occurring well into new playthrough.

If it's too overwhelming and you're afraid of possible crashes, you could just use a "safe" approach and install only a few essential selected mods that are 100% compatible with each other without needing to use external tools, which still gives you a better result than vanilla. Sometimes it's really easy to go overboard and install too much similar stuff, browsing Nexus is like a drug. Razz
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 19th Oct 2014 17:20    Post subject:
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sun, 19th Oct 2014 17:24    Post subject:
sabin1981 wrote:
http://www.pcgamer.com/mob-war-in-new-vegas/

So Much Win

Mr. Sharp? Missed opertunity for Gizmo.
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lolozaur




Posts: 26310

PostPosted: Thu, 6th Nov 2014 10:16    Post subject:
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Tue, 25th Nov 2014 12:07    Post subject:
Fallout New Vegas: Lonestar

http://www.rpgwatch.com/#29759

https://www.youtube.com/watch?feature=player_embedded&v=801udOUwmKA

Seems an interesting mod.

Quote:
I think New Vegas is enough of a favorite around here that a big new mod counts as news -- especially when it's one that Christopher Avellone has given his seal of approval. Hereisthecity reports:

Christopher Means set out to initially create a mod for the game that was just going to be a single town in his native Texas.

When Means attended GDC in Austin he met Chris Avellone, one of the designers for Fallout: New Vegas, and pitched his mod idea to the developer. Avellone was taken by the idea and convinced Means to broaden the project's scope, and even helped him recruit more Fallout community members to work on the mod.

Now the mod is looking more like a fully-fledged game project...

Most amazingly of all, this is an indie game project that does not appear to be asking for your money ahead of time.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Fri, 23rd Jan 2015 20:14    Post subject:
Been replaying this with all the major overhaul mods. JSawyer, FOOK and Project Nevada.
Theres a weird kind of satisfaction when you walk into a room and leave nothing but death and carnage behind.
 Spoiler:
 
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