The Witcher 2: Assassins of Kings
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JanKowalski82




Posts: 2027
Location: Poland
PostPosted: Thu, 19th May 2011 03:00    Post subject:
H4wkeye wrote:
JanKowalski82 wrote:
H4wkeye wrote:
Is anyone running the game on 8800GT? What FPS do you get. For some reason, I get shit FPS no matter what setting and I installed beta drivers. The CPU is AMD Phenom II X4 955, and 4 gigs of Kingston HyperX at 1600Mhz.


I have 9600 GT and the same CPU (specs are in sig), will report tomorrow, haven't started the game yet, didn't have time today. Will be playing in 1280x1024 though (so 1280x720 actually).


Alright. Take note of your FPS too, how it performs etc. Thanks!


~30 FPS high settings, bloom, SSAO, motion blur off. Only around 50% usage on CPU, but near 100% GPU, so it's definately the bottleneck. The new drivers did nothing for me, so I guess they only help if you have 5xx series or a dual-core CPU. Also tried playing on XP, but the performance was the same and there were some glitches, so I'll play on 7. Overall, framerate could be better, but it feels pretty smooth, apart from an occasional hitch.

As for the game, the writing is absolutely brilliant, at least in polish.

EDIT: LOL, first post twice in a row. Very Happy


ASUS GTX 660 2GB, AMD Phenom II X4 955 BE, MSI 870-G45, 4GB DDR3 1333, Plextor M5 Pro 128GB, WD Red 1TB



Last edited by JanKowalski82 on Thu, 19th May 2011 03:12; edited 1 time in total
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Thu, 19th May 2011 03:04    Post subject:
Found the combat to be hard at first but after playing for a while you learn to not rush into big groups and take out the fast and easy fighters first. And you'll get a hang on dodging and countering attacks.

Game is very nice so far, Act 1 starts with amazing graphics...

Thx @ the guys that helped me to get past the part where I got stuck Smile


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
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timechange01
VIP Member



Posts: 6650

PostPosted: Thu, 19th May 2011 03:04    Post subject:
freeb0y wrote:
yay for my new pc i7 3.4ghz 570gtx






getting anywhere from 40 to 80fps Smile

and installed the new beta drivers from nvidia made a huge difference!


Does this game run better or worse than Metro 2033? Planning to test this out game out next friday



ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
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crs_01
Banned



Posts: 40

PostPosted: Thu, 19th May 2011 03:07    Post subject:
a lot better than metro, way way better.
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Thu, 19th May 2011 03:08    Post subject:
Btw: Game runs very playable with these settings on my Athlon II X4 640, 6GB RAM, HD4850(512MB)


@1920x1080 I had to turn off to many nice effects and still had lower FPS. Need a faster card with more VRAM I'd say Smile


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
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scaramonga




Posts: 9800

PostPosted: Thu, 19th May 2011 03:09    Post subject:
It badly needs patched, but it just may pip Portal 2 for GOTY, too close to call Smile
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timechange01
VIP Member



Posts: 6650

PostPosted: Thu, 19th May 2011 03:13    Post subject:
crs_01 wrote:
a lot better than metro, way way better.


SWEET!! Smile

From all these people complaining I just assumed it ran horrible. Metro runs damn good for me vsynced at 120fps so I figured this game must require more power or something. Good to know it runs better than or at least equal to Metro 2033



ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Thu, 19th May 2011 03:19    Post subject:
PumpAction wrote:
Btw: Game runs very playable with these settings on my Athlon II X4 640, 6GB RAM, HD4850(512MB)


@1920x1080 I had to turn off to many nice effects and still had lower FPS. Need a faster card with more VRAM I'd say Smile


What FPS do you get? Cause I have a faster CPU and an 8800GT(Which is quite similar to HD 4850) and I get weird dips to low 20's - 24 FPS from time to time. And my settings are way lower than yours.
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JanKowalski82




Posts: 2027
Location: Poland
PostPosted: Thu, 19th May 2011 03:26    Post subject:
H4wkeye wrote:
What FPS do you get? Cause I have a faster CPU and an 8800GT(Which is quite similar to HD 4850) and I get weird dips to low 20's - 24 FPS from time to time. And my settings are way lower than yours.


He's playing in 1280x720, like me. And 4850 is quite a bit faster than 8800 or 9600 or even 9800.

1280x720 = 0.9 Mpix
1680x1050 = 1.75 Mpix (almost twice as much)

8800 is definately the bottleneck at 1680x1050


ASUS GTX 660 2GB, AMD Phenom II X4 955 BE, MSI 870-G45, 4GB DDR3 1333, Plextor M5 Pro 128GB, WD Red 1TB



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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Thu, 19th May 2011 03:28    Post subject:
JanKowalski82 wrote:
H4wkeye wrote:
What FPS do you get? Cause I have a faster CPU and an 8800GT(Which is quite similar to HD 4850) and I get weird dips to low 20's - 24 FPS from time to time. And my settings are way lower than yours.


He's playing in 1280x720, like me. And 4850 is quite a bit faster than 8800 or 9600 or even 9800.

1280x720 = 0.9 Mpix
1680x1050 = 1.75 Mpix (almost twice as much)


Oh so that's why. I get like really good FPS on that resolution, like 45-50 FPS, but it looks horrible on my monitor which is 22"
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scaramonga




Posts: 9800

PostPosted: Thu, 19th May 2011 03:28    Post subject:
H4wkeye wrote:


What FPS do you get? Cause I have a faster CPU and an 8800GT(Which is quite similar to HD 4850) and I get weird dips to low 20's - 24 FPS from time to time. And my settings are way lower than yours.


The HD 4850 will own the 8800GT @ higher res and AA settings, unfortunately lol, as I'm a Nvidia fan-boy and h8 to see anything ATI beating anything Nvidia Razz
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Interinactive
VIP Member



Posts: 29446

PostPosted: Thu, 19th May 2011 03:28    Post subject:
⁢⁢


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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Thu, 19th May 2011 03:39    Post subject:
H4wkeye wrote:
JanKowalski82 wrote:
H4wkeye wrote:
What FPS do you get? Cause I have a faster CPU and an 8800GT(Which is quite similar to HD 4850) and I get weird dips to low 20's - 24 FPS from time to time. And my settings are way lower than yours.


He's playing in 1280x720, like me. And 4850 is quite a bit faster than 8800 or 9600 or even 9800.

1280x720 = 0.9 Mpix
1680x1050 = 1.75 Mpix (almost twice as much)


Oh so that's why. I get like really good FPS on that resolution, like 45-50 FPS, but it looks horrible on my monitor which is 22"


Laughing ofc I'm playing at 1280x720 (@47"). With these settings I'd stay below 10FPS on 1080p.

Here are some screenies:


AA is missing Sad But 8xAF at least Smile


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse


Last edited by PumpAction on Thu, 19th May 2011 03:44; edited 1 time in total
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OranosTheMighty




Posts: 943
Location: Don't belong! Don't exist!
PostPosted: Thu, 19th May 2011 03:43    Post subject:
god damn I fucking love this game!! <3

started playing seriously today, reached Floatsam and damn it's so amazing it makes me cry of happiness.. Very Happy


Walking like a madman on a barbed wire across the chaos of insanity
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scaramonga




Posts: 9800

PostPosted: Thu, 19th May 2011 03:54    Post subject:
All OK here with these settings - GTX580, i7920 @ 4.1GHz, latest beta drivers Smile

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UreKismet




Posts: 487

PostPosted: Thu, 19th May 2011 04:15    Post subject: Witcher 2 is much less predictable than reality which is as
I've surfaced for a moment not too long cause my short term memory aint what it used to be which means if I stay outta the game too long I forget which saves relate to the particular branch of a decision point. It would be good if the save feature permitted some sort of naming so that a suffix or somesuch can be added to help those of us playing different story threads simultaneously could keep tack.

That is my only criticism. Yes there are a few glitches but I haven't run into a gamefucker per se. They are mostly afaik to do with minor inconsistencies around the myriad hardware combos PC users prefer.
The only workable cure would be to limit the range of hardware the game can run on I.E. make the PC like a console. I don't want that and I seriously doubt many others would find that solution appealing once they tried it.
The only other way is to test on a few hundred thousand different combos, which could work but it would mean that instead of the current couple weeks of 'in the wild' user testing, the resolution of unpredicted issues would take months, maybe years and cost so much that the price of the game would be astronomic.

Lastly I am totally unsurprised to see the usual "CDP are C*nts" posts from the same people who told us blizzard were bottom feeding shirtlifters, bioware sucked dead men's dicks and all the other "I've been robbed' whines of adolescents first confronting the real world.

Except many of these posters are long past adolescence, they should know how the world works, yet seem unable to acknowledge straightforward reality based scenarios.

Instead in the lead up to a game's release we get ridculous 'puppy love' style declarations of undying amour for a dev shop which like most other human endeavours is a mixture of wanting to do the right thing and wanting to improve things for nearest & dearest.
The ridiculous standards of christ like ethos which these posters burden the game and the game maker with makes their post release reaction inevitable.

Nothing could possibly live up to the lofty ideals these posters ascribe to the devs when they are in fan-boi adoring the ground the dev shop walks on mode; so when the reality of the game doesn't meet these facile ambitions, the nfohump thread gets subjected to a barrage of whines, bitches and infantile threats.


Why? Has it ever occurred to the perpetrators of this silliness that the solution to their problem must lie within themselves where the problem also resides?

Sure this is nothin to get yer tits in a tangle over n all, but after the 57th time a halfway decent game is released and this happens, it does get pretty boring, let alone a potential goty - especially when you hafta wade thru all the derp drones to find out whether some issue is due to an innate design problem or is merely down to yer own gear not doin what it should.
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scaramonga




Posts: 9800

PostPosted: Thu, 19th May 2011 04:32    Post subject: Re: Witcher 2 is much less predictable than reality which is
UreKismet wrote:
I've surfaced for a moment not too long cause my short term memory aint what it used to be which means if I stay outta the game too long I forget which saves relate to the particular branch of a decision point. It would be good if the save feature permitted some sort of naming so that a suffix or somesuch can be added to help those of us playing different story threads simultaneously could keep tack.

That is my only criticism. Yes there are a few glitches but I haven't run into a gamefucker per se. They are mostly afaik to do with minor inconsistencies around the myriad hardware combos PC users prefer.
The only workable cure would be to limit the range of hardware the game can run on I.E. make the PC like a console. I don't want that and I seriously doubt many others would find that solution appealing once they tried it.
The only other way is to test on a few hundred thousand different combos, which could work but it would mean that instead of the current couple weeks of 'in the wild' user testing, the resolution of unpredicted issues would take months, maybe years and cost so much that the price of the game would be astronomic.

Lastly I am totally unsurprised to see the usual "CDP are C*nts" posts from the same people who told us blizzard were bottom feeding shirtlifters, bioware sucked dead men's dicks and all the other "I've been robbed' whines of adolescents first confronting the real world.

Except many of these posters are long past adolescence, they should know how the world works, yet seem unable to acknowledge straightforward reality based scenarios.

Instead in the lead up to a game's release we get ridculous 'puppy love' style declarations of undying amour for a dev shop which like most other human endeavours is a mixture of wanting to do the right thing and wanting to improve things for nearest & dearest.
The ridiculous standards of christ like ethos which these posters burden the game and the game maker with makes their post release reaction inevitable.

Nothing could possibly live up to the lofty ideals these posters ascribe to the devs when they are in fan-boi adoring the ground the dev shop walks on mode; so when the reality of the game doesn't meet these facile ambitions, the nfohump thread gets subjected to a barrage of whines, bitches and infantile threats.


Why? Has it ever occurred to the perpetrators of this silliness that the solution to their problem must lie within themselves where the problem also resides?

Sure this is nothin to get yer tits in a tangle over n all, but after the 57th time a halfway decent game is released and this happens, it does get pretty boring, let alone a potential goty - especially when you hafta wade thru all the derp drones to find out whether some issue is due to an innate design problem or is merely down to yer own gear not doin what it should.


While I agree with most of what you state, unfortunately, society has taken a turn for the worse, and can be blamed for most of what you say Smile

Ignorance, lack of respect, lack of patience, wanting too much, relying on 'hype', repeating monotonous phrases/images time after time, and a general lack of understanding in the basics of communicating with other human beings, are all too common on every forum these days.

It ain't gonna stop, so sit back and enjoy the game, virtually, and in reality Wink
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Dunge




Posts: 1201
Location: Québec
PostPosted: Thu, 19th May 2011 04:43    Post subject:
Well, for once I'm surprised to see how much people like this game. There's barely any hate at all! UreKismet, while I totally agree with your speech and am thinking the same thing since a while, there's tons of good games that people bash where it could have been more relevant Smile.
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randir14




Posts: 4950

PostPosted: Thu, 19th May 2011 04:51    Post subject:
Anyone know how to force real anti aliasing? The in-game AA kind of sucks and I still see jaggies even with Ubersampling turned on. I tried forcing it with Nvidia Inspector but no difference.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Thu, 19th May 2011 04:53    Post subject:
When half the PC gamers are continuously pressing download/play/activate like maniacs for hours and hours, counting the seconds till release, then you know some shit is going down, hehe. Lol zerg rush.

Every company fucks up, one after the other, Crytek released a multiplayer demo, which some of us just couldn't play. Ubisoft had their activation fucked for AssCreed afair. Biowhore had screwed up with their DLC I believe.

I know people paid some good money and they expect to immediately play the game and not waste a second, but daaaamn mofos. Damn. There are other things to do in life.

I've been waiting for the game like crazy and still I didn't leave my PC on overnight to finish the download, screw that. Also, I'm not gonna play it if it's still buggy.

Get a hold of yourselves.
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Thu, 19th May 2011 05:10    Post subject:
argh what'd they do to dandelion and zoltan?!?!?


their voices Sad oh man. did anyone other than geralt escape unscathed?


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templ




Posts: 256
Location: Sirius
PostPosted: Thu, 19th May 2011 05:16    Post subject:
Zoltan was great in TW1 and is not bad in TW2, but Dandelion was very wooden in TW1. I much prefer his voice in TW2. Triss, I think I like better in TW1.
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Thu, 19th May 2011 05:42    Post subject:
So did CDPR disappear into the unknown? Where are those "soon" and "asap" patches that they promised? Where's the freakin' 16:10 support. Why are the forums still not up. Argh. Fuck. The game is amazing though, just finished the prologue. Off to bed now, laters.
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scaramonga




Posts: 9800

PostPosted: Thu, 19th May 2011 05:57    Post subject:
H4wkeye wrote:
So did CDPR disappear into the unknown?


How long is a piece of string?

H4wkeye wrote:
Where are those "soon" and "asap" patches that they promised?


On the end of that piece of string.

H4wkeye wrote:
Where's the freakin' 16:10 support.


On another piece of string.

H4wkeye wrote:
Why are the forums still not up.


Why ask here? How are we supposed to know?

H4wkeye wrote:
Argh. Fuck. The game is amazing though, just finished the prologue. Off to bed now, laters.


I agree. Goodnight!
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Thu, 19th May 2011 06:14    Post subject:
Question about the Malena quest.

 Spoiler:
 
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dsergei




Posts: 4053
Location: Moscow, Russia
PostPosted: Thu, 19th May 2011 06:18    Post subject:
dezztroy wrote:
Question about the Malena quest.

 Spoiler:
 


At the burned hospital where you did the spirit quest. She only appears at night i think.
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nukeitup




Posts: 478
Location: Canada
PostPosted: Thu, 19th May 2011 06:24    Post subject:
PumpAction wrote:
H4wkeye wrote:
JanKowalski82 wrote:


He's playing in 1280x720, like me. And 4850 is quite a bit faster than 8800 or 9600 or even 9800.

1280x720 = 0.9 Mpix
1680x1050 = 1.75 Mpix (almost twice as much)


Oh so that's why. I get like really good FPS on that resolution, like 45-50 FPS, but it looks horrible on my monitor which is 22"


Laughing ofc I'm playing at 1280x720 (@47"). With these settings I'd stay below 10FPS on 1080p.

Here are some screenies:


AA is missing Sad But 8xAF at least Smile




wow these pics look good!! my w2 looks like counter strike 1.5 .

I am jealous like a french school girl!!
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nukeitup




Posts: 478
Location: Canada
PostPosted: Thu, 19th May 2011 06:26    Post subject:
randir14 wrote:
Anyone know how to force real anti aliasing? The in-game AA kind of sucks and I still see jaggies even with Ubersampling turned on. I tried forcing it with Nvidia Inspector but no difference.


u r a spoiled brat arent ya?? Wink
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Thu, 19th May 2011 06:37    Post subject:
I've never ever understod why anyone would like a game to be anything else but english. I remember when I played Dungeonsiege in swedish...it sounded so incredible pathetic Very Happy


shitloads of new stuff in my pc. Cant keep track of it all.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Thu, 19th May 2011 06:38    Post subject:
Ankh wrote:
I've never ever understod why anyone would like a game to be anything else but english. I remember when I played Dungeonsiege in swedish...it sounded so incredible pathetic Very Happy


You're saying you prefer STALKER in english?
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