[PSP] Battlefield 2 Modern Combat to Sony’s PSP
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Mutantius
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Location: In Elektro looking for beans
PostPosted: Mon, 25th Apr 2005 21:04    Post subject: [PSP] Battlefield 2 Modern Combat to Sony’s PSP
Battelfield 2 Modern Combat to Sony’s PSP
Digital Illusions CE AB (publ) 2005-04-25
Battlefield 2 Modern Combat will be available for Sony’s new handheld platform Playstation Portable (PSP). It is planned for a first quarter 2006 debut. Digital Illusions licenses the right to develop Modern Combat for PSP to Electronic Arts’ studio in Great Britain.

Source:
http://global.dice.se/press/pressreleases/?article=f8bc9f31-dcbd-4bec-9565-51fe7112af9a

Oh yes Very Happy
Though the interface might suck Sad


"Why don't you zip it, Zipfero?" - fraich3
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DeCaPsUlEuR




Posts: 85
Location: Near your mom... trust me
PostPosted: Mon, 25th Apr 2005 23:06    Post subject:
Hope the EA UK studios won't screw this game Sad
Will buy this one for sure though lol


I wish I had something really cool to put in my sig...
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MAD_MAX333
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Location: Toronto, Canada...eh
PostPosted: Tue, 26th Apr 2005 01:08    Post subject:
holy crap, PSP is starting to sound VERY nice
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Accelleron




Posts: 1926

PostPosted: Tue, 26th Apr 2005 03:37    Post subject:
MAD_MAX333 wrote:
holy crap, PSP is starting to sound VERY nice


Yes... and if everything goes correctly I'll be getting 1 for my birthday, which will be in all of 10 days

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Mutantius
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Posts: 18594
Location: In Elektro looking for beans
PostPosted: Tue, 26th Apr 2005 06:34    Post subject:
haha nice Acceleron Very Happy I will put my order in place for it tomorrow or friday Very Happy


"Why don't you zip it, Zipfero?" - fraich3
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Sublime




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PostPosted: Tue, 26th Apr 2005 09:42    Post subject:
GeeK wrote:

Very Happy Very Happy Smile Smile Smile Smile Smile Smile Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Smile Smile Smile Smile Smile Smile Very Happy Very Happy Smile Smile Smile Smile Smile Smile Very Happy Very Happy
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Rolling Eyes



Sounds nice? i know it's flamin but an FPS on the PSP? not only will the controls suck it will be really hard to control with the tiny buttons+spacing.


Stealth88 and Lod|_Dod| wrote:
"And the winner is.... Sublime!" That fucking kid is always right. Sublime FTW!

http://artpad.art.com/?irqy7s4162w <3 you too
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Accelleron




Posts: 1926

PostPosted: Tue, 26th Apr 2005 11:06    Post subject:
Sublime wrote:
GeeK wrote:

Very Happy Very Happy Smile Smile Smile Smile Smile Smile Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Smile Smile Smile Smile Smile Smile Very Happy Very Happy Smile Smile Smile Smile Smile Smile Very Happy Very Happy
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Very Happy Very Happy Smile Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Smile Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Smile Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy
Very Happy Very Happy Smile Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Smile Smile Smile Smile Smile Smile Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Smile Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy


Rolling Eyes



Sounds nice? i know it's flamin but an FPS on the PSP? not only will the controls suck it will be really hard to control with the tiny buttons+spacing.


Yes. An FPS on a console. Who would have thought Rolling Eyes...
*cough*

As for "controls suck AND it will be hard to control..."

not necessarily. As far as controling camera perspective, an analog stick does quite well. It may not have the glory of a mouse + WASD setup, but it also tends to take up 1/50th of the space. I can easily see the PSP's d-pad being used for movement, the adjacent analog stick for view control, and the other buttons for various functions, with the 2 triggers being the equivalent of a left/right mouse click. It takes some time to get used to for a life-long PC gamer, but it works. As a matter of fact, compared to past attempts on the N-gage, and the DS' good-for-shit touchscreen method, this is to me the Zen of mobile FPS gaming.

And your paltry comment on spacing is also irrelevant: having played around with a PSP, I can say with some certainty that the PSP's controls are nearly as big as the PS2's, definitely as comfortable. And, as for the spacing between the pad and analog stick, it will be all the easier to move from one to another. In worst case, easy and medium modes can provide some mild to intermediate autoaim to help the clumsier of us along.


Generally, I'm happy to see developers embrace the best portable platform.

You'll likely protest that the Nintendo DS is the best platform, being a hybrid PDA and whatnot. Yes, the DS has 2 screens. The sad part is that Nintendo couldn't make it's platform's 2 screens, combined, equal the PSP's one, in size quality or resolution. Yes, the DS has a touch screen for playing games. What the fuck is the use of a touch screen to people who are used to and good at playing games with a D-pad and an analog stick? While it is arguably more intuitive (I did not at all find this to be true), the touch screen suffers major shortcomings, not the least of which being the tendency of one's finger to move around on a touch screen while on a bus/car ride, thus debiliating the platform's mobility factor. As for design, I've provided the similarities between the DS and the Game and Watch they've made some 20 years ago, in another thread.

The DS may have had the gimmick advantage, but with a [relatively] standard expansion slot, 1.8gb media, a beautiful 4.5" screen, a 333MHz processor, and the ability to play music, video, games, and photos back from memory card as well as from UMD, the PSP is the first portable platform to make a step in the correct direction since the release of the first color Gameboy.

What Nintendo had the potential to do would have tossed Sony out of the ring. Their Gamecube platform already used 1.8" disks. The hardware was already extremely small, doubtlessly it would have been simple to miniaturize with current technology. IF they would have built a portable platform around these advantages, they would have had an extensive game library at launch, taking the game further than Sony has. Instead, they resurrected a platform 3 generations old, and tried to pass it off as an advancement.

What sony did was bring their current generation platform to a portable form factor, sans game library and compatibility. What Nintendo could have done is bring their current generation over with it's games and retain portability. Once again, way to fuck up Nintendo.

My only hope for the big N now is that it ape sega and move on to what it does relatively well: crappy kiddie software.


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Mutantius
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Posts: 18594
Location: In Elektro looking for beans
PostPosted: Tue, 26th Apr 2005 11:06    Post subject:
Well wait and see Sublime.

And yes, it sounds nice.


"Why don't you zip it, Zipfero?" - fraich3
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