With 7 completely brand new clans, 5 new disciplines, extra quests, new NPCs, new game mechanics and new music, the features seem endless. All of this is being built upon the Camarilla Edition series incorporating such things as the blood timer system, pedestrian blood dolls, and the new combat system. Combined we feel the name Bloodlines must be removed from this game, and thus we now simply have "The Final Nights".
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All features included in Camarilla Edition Ver. 1.2
7 Brand New Clans
Assamite - Vizier caste, Scholars, Artists, and Assassins.
Baali - Evil demon worshippers, corrupters of souls.
Followers of Set - Usurpers, use serpent charms.
Ishtarri - African clan of gluttons, information gatherers.
Osebo - Violent warriors of Laibon, drawn to crime.
Salubri - Noble healers and warriors of the righteous.
Samedi - Rotting, stinking undead, control of death and decay.
5 Brand New Disciplines
Daimoinon: Discipline of devil worship which specializes in the corrupting of souls and infernal combat.
Obeah: Healing for both body and soul, greater control of the beast and other various effects.
Quietus: Grants influence over the blood of others, Assassin based discipline known by the Assamites.
Serpentis: The Setites core discipline, can use to charm others and take the form of their god Set.
Thanatosis: A truly disturbing discipline which involves manipulating effects of death and decomposition.
The Humanity/Frenzy System
- You can drop your Humanity as low as 0, but will result in a game over.
- At Humanity level 3 or lower, being around the death of an innocent will lower your Humanity by 1 whether you actually did the killing or not. This excites the Beast.
- Taking 20 bashing/lethal damage in one hit -OR- taking 16 aggravated damage in one hit will result in a frenzy check.
- A frenzy timer constantly runs in the background. As your Humanity drops and you begin getting hungry, frenzy checks will become more frequent.
The Haggle System
- Monetary reward amounts from quests depend on Haggle feat.
- Bribe NPCs with money where amount depends on Haggle feat.
- Blackmail NPCs to earn extra money and XP.
- Prostitution costs depend on Haggle feat.
- All weapons, items, lore books, etc... have been adjusted.
The Inspection System
- Items only appear if Inspection feat is high enough.
- New items have been laid out in all 4 main hubs including armor and occult items.
The Weapon System
- All weapons have a use, no weapon is worthless.
- Advanced weapons are available to purchase much earlier.
- Complete rebalancing of every weapon.
- New weapons, skins, and sound effects.
- All vendors carry every type of ammo, new ammo capacities.
The Masquerade Violation System
- Completely new violation system created for TFN.
- Hunters spawned will be permanent NPCs on the map, until killed.
- Hunters spawn from violation level 1-4.
The Prostitution and Blood Doll System
- Haggle plays a large role in Prostitute cost while Seduction plays a minor role.
- New prostitute triggers for all 4 hubs making feeding much easier.
- Vanilla blood dolls work on random success to feed; while having a higher Seduction increases chances.
- All vanilla and CE-made blood dolls use same success chances regardless of hub.
The Music System
- All licensed music has been changed for all 6 clubs and other various places were music is played. (Song list in the end credits)
- All music in the clubs rotate so the same song never plays back to back. In most cases, 3 different songs play and a new song upon entry.
- All club music and voiced dialogue volumes were adjusted for better sound quality and understanding.
- Sunrise Diner now plays oldies music.
- New male/female feeding sounds.
Misc. Gameplay Changes
- The White Cloud has become a vendor of occult items.
- Research books are no longer found but bought from vendors.
- Stealth has been modified to be more realistic/harder.
- Discipline cost is based on a multiplier of 6 instead of 5.
- New opening scene with new audience and henchmen.
- Cheating no longer possible at the beginning with Jack.
- Changed most passwords in Santa Monica.
New NPCs
Akeem - A 400 year old Assamite Vizier who's in town to find relics.
Evan and Garrett - LaCroix's new personal bodyguards (cleaners).
Edgar Hirst - A powerful Hunter and mini boss for the Akeem quest.
Chastity's Team - Chastity now commands a small band of troops.
Gangrel/Toreador Antitribu - Two mini bosses in the SM warehouse.
Tremere Antitribu - Leader of the Bradbury Hotel.
Bach's Helpers - Bach now has a small personal squad of men.
Wraith - A wraith is summoned in Gallery Noir fight.
Enhanced/New Quests
- Enigmatic Encounters
Do a favor for Bertram and meet Akeem in the process.
- Inquisitors Know Too Much
This is a brand new quest given to the player by Akeem and involves Hunters in downtown LA.
- Hot Stripper Assassin Action
This quest has been remade in that now Chastity is the leader of a small squad of hunters.
- Society for the Preservation of Professors
This quest has been remade in that Grunfeld Bach has additional support in the final battle.
- Out for Blood
The NPC Kindred were reworked and given full animations and visual discipline usage during this quest.
- Hunters Hunting
You can now ask Ash to stay behind or come with you and he also now carries a gun instead of using his fists.
- Poster Quest
The Poster Quest from Wesp's Unofficial Patches has been removed.
Models/Skins
- All PC models and skins have been heavily modified.
- Protean warform has been changed to be more wolf-like (Thanks Raptor_Red).
- All Research Books were reskinned.
- Several prostitutes were reskinned for variety.
- The Diner interior was reskinned and renamed to "Sunrise Diner".
- Various signs in SM were reskinned.
- Arthur Kilpatrick was reskinned.
- SWAT NPCs were reskinned.
- Hunters were reskinned.
- New TFN UI with red/blue blood counter.
Character Creation
- Indepth histories of each clan are presented in a two page report viewable during character creation.
- New background for the character sheet.
Bug Fixes left over from CE 1.2
- Fixed misspelling of Fortitude description
- Fixed camera view buttons to make more sense
- Fixed unclear description of Tawni Quest
- Fixed Skelter's eyes, should've been Gangrel
This totally made my fuckin' day! For those who've already tried this, how is it bugs/balance wise? All of these additions/tweaks look great on paper, but how they actually play out is another matter entirely. Regardless, thanks for the heads up!
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
I greatly enjoyed the original (and bugfixed) game and still replay it from time to time. However, whole-package "rebalancing" changes to multiple aspects of gameplay tend to make me careful. Modular installation where you can choose the parts you'd like in your game is much preferable.
Now I'm VERY tempted to reinstall Bloodlines again even if my last playthrough was just some months ago.
And for those who never played it: you're missing out one of the best RPGs ever, so if you're even remotely interested in RPGs, repent from your sin and go play it right now.
Richard Benson: " Durante tutta la mia esistenza, ho avuto sempre un sogno...
(Throughout my whole existence, I've always had a dream...)
Loving fan: "un cazzo 'n culo!"
(A cock deep inside your ass!)
Now I'm VERY tempted to reinstall Bloodlines again even if my last playthrough was just some months ago.
And for those who never played it: you're missing out one of the best RPGs ever, so if you're even remotely interested in RPGs, repent from your sin and go play it right now.
No. I tried it and I really don't like it. Maybe it's just me that finds the setting boring among other things and that doesn't really motivate me to continue playing it. Maybe I don't understand the game or something. I never understood what's with all the love for this game. I tried that other Vampire game that was released before it, forgot what its name was, the one with the top down view and I found it a bit more interesting, but not enough to actually play it more. Never had much love for vampires either, so that might explain my lack of interest in this.
No. I tried it and I really don't like it. Maybe it's just me that finds the setting boring among other things and that doesn't really motivate me to continue playing it. Maybe I don't understand the game or something. I never understood what's with all the love for this game. I tried that other Vampire game that was released before it, forgot what its name was, the one with the top down view and I found it a bit more interesting, but not enough to actually play it more. Never had much love for vampires either, so that might explain my lack of interest in this.
To each is own - I can't really understand how the setting is "boring", though; it's far more interesting and atmospheric than the usual fantasy fare we get with 99% of other RPGs. Also, I wouldn't compare Redemption (the "previous vampire game") with VTMB, since the former was little more than a hack'n'slash while the latter is a full-fledged RPG.
Richard Benson: " Durante tutta la mia esistenza, ho avuto sempre un sogno...
(Throughout my whole existence, I've always had a dream...)
Loving fan: "un cazzo 'n culo!"
(A cock deep inside your ass!)
Played Bloodlines about 3 times so far. Last playthrough was one year ago, I guess.
I enjoyed the game entirely. The atmoshpere, the character's eyes' expressions... man, that was quite a ride. But... wait... ! I actually had one stupid complain about it: there were not enough crates or objects to pick and throw around (in the Half-Life 2 way).
loved this game as much as i love my mom but I FUCKING HATE THOSE FUGLY ANIMATIONS AND THE HORRIBLE SOUNDTRACK / SFX
Any mods for that? Might try this "expansion" if i will be able to change the music!!
You can pretty much replace any of the music files with your own mp3s and wavs, though the game seems to have issues if the replacement files are of too high quality.
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