The official Starforce protection thread.
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bigboy177




Posts: 430

PostPosted: Fri, 22nd Apr 2005 15:19    Post subject:
highstuff wrote:
I hope starforce develop an version for console , that would be great coz then starforce gets it ass kicked , Utopia etc ,nowadays these consoles teams are more advanced then the pc game scene.


The more brains the better...
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Buena_Vista




Posts: 1279
Location: Israel
PostPosted: Fri, 22nd Apr 2005 17:06    Post subject:
shouldnt there be just a tool(hardware) to read the "unreadable data" from the cd/dvd ? i mean, its not like its some UMD or something, its just a cdrom, and some things must be able to read all the content from it


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tntcoda




Posts: 4

PostPosted: Fri, 22nd Apr 2005 17:13    Post subject:
Buena_Vista wrote:
shouldnt there be just a tool(hardware) to read the "unreadable data" from the cd/dvd ? i mean, its not like its some UMD or something, its just a cdrom, and some things must be able to read all the content from it


Thats what i was thinking, why cant something be produced to work at low level possibly with a custom driver directly with the cdrom and read all sectors direclty and make a decent clone, on top of this an emulator that avoids the blacklising may be needed, but as far as i can see its just a matter of time till a common cloning method becomes avalible that works, clearly cracking isnt going to be as easy in the long term.
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zteam2




Posts: 47

PostPosted: Fri, 22nd Apr 2005 17:39    Post subject:
It's crazy...
no Kossacks release...no scct!!
Nothing coming for the moment...never seen this before!
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syxxpac




Posts: 17

PostPosted: Fri, 22nd Apr 2005 21:24    Post subject:
SF3 creator now multimillionärs Smile

but thats not funny, i have SCCT orginal and want to play in coop, and cant make a backup, that sucks
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kachain




Posts: 109

PostPosted: Sat, 23rd Apr 2005 08:33    Post subject:
Quote:
SF3 creator now multimillionärs

Not yet.
Quote:
but thats not funny

Sure it isn't. It's jealous.

Don't you think they deserve recompensation for their amazing work?


I was thrown out of college for cheating on the metaphysics exam; I looked into the soul of the boy next to me.
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Freakshow




Posts: 410

PostPosted: Sat, 23rd Apr 2005 09:56    Post subject:
syxxpac wrote:

i have SCCT orginal and want to play in coop, and cant make a backup, that sucks


thats easy ... maybe you shoulr read your manual Smile

full install ... start game on pc 1 ... when in main menue remove dvd and move it into your pc 2 drive and start game ... now play coop

other solution make your dvdrom in pc1 a network mounted dvddrive on pc 2 and install form that network drive.
sf3 check it and if its a mounted cd/dvd it works too

first version i played myself ... 2nd i read on an other forum.

Have fun!
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syxxpac




Posts: 17

PostPosted: Sat, 23rd Apr 2005 10:12    Post subject:
Hi, found on a german Board:

[quote="Totalchaos"]
TotalChaos schrieb am 2005-04-22 11:13:10 :
Splinter cell chaos theory backup laufe IDE drive !!!!! sorry my german ich nich good.

No Emus needed (All emus on Alc and DT are off)!
No Drive's need to be deactivated!

What i used:
Alc 1.9.5.2802
mds from copybase.ch (the one from LeatherFace)
DVD+RW (Memorex DVD+RW)
LG GSA 4082B with lasted Firmware

Burned @ 2,4x


laufe on IDE drive !.

u must burn Alcohol image without RMPS and lowest speed!on +RW disc BUG starforce on some games.

100% 1:1 starforce 3 clone

Kein usb
Kein starfuck
Kein starforce nightmare
Kein ide dissable
Kein RMPS

100% 1:1 starforce 3 clone


IDE laufe gebruik +RW disc! , I hope you understand .

greetz,

from Holland.[Quote/]

you need a Memorex DVD+RW !!!!

Someone test this ? he means its a Starforce bug
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syxxpac




Posts: 17

PostPosted: Sat, 23rd Apr 2005 10:15    Post subject:
syxxpac wrote:
Hi, found on a german Board:

Totalchaos wrote:

TotalChaos schrieb am 2005-04-22 11:13:10 :
Splinter cell chaos theory backup laufe IDE drive !!!!! sorry my german ich nich good.

No Emus needed (All emus on Alc and DT are off)!
No Drive's need to be deactivated!

What i used:
Alc 1.9.5.2802
mds from copybase.ch (the one from LeatherFace)
DVD+RW (Memorex DVD+RW)
LG GSA 4082B with lasted Firmware

Burned @ 2,4x


laufe on IDE drive !.

u must burn Alcohol image without RMPS and lowest speed!on +RW disc BUG starforce on some games.

100% 1:1 starforce 3 clone

Kein usb
Kein starfuck
Kein starforce nightmare
Kein ide dissable
Kein RMPS

100% 1:1 starforce 3 clone


IDE laufe gebruik +RW disc! , I hope you understand .

greetz,

from Holland.


you need a Memorex DVD+RW !!!!

Someone test this ? he means its a Starforce bug
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syxxpac




Posts: 17

PostPosted: Sat, 23rd Apr 2005 10:16    Post subject:
Hi, found on a german Board:

Totalchaos wrote:

TotalChaos schrieb am 2005-04-22 11:13:10 :
Splinter cell chaos theory backup laufe IDE drive !!!!! sorry my german ich nich good.

No Emus needed (All emus on Alc and DT are off)!
No Drive's need to be deactivated!

What i used:
Alc 1.9.5.2802
mds from copybase.ch (the one from LeatherFace)
DVD+RW (Memorex DVD+RW)
LG GSA 4082B with lasted Firmware

Burned @ 2,4x


laufe on IDE drive !.

u must burn Alcohol image without RMPS and lowest speed!on +RW disc BUG starforce on some games.

100% 1:1 starforce 3 clone

Kein usb
Kein starfuck
Kein starforce nightmare
Kein ide dissable
Kein RMPS

100% 1:1 starforce 3 clone


IDE laufe gebruik +RW disc! , I hope you understand .

greetz,

from Holland.


you need a Memorex DVD+RW !!!!

Someone test this ? he means its a Starforce bug

please delete 2 posts, one are enough, sorry Sad
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Sat, 23rd Apr 2005 12:45    Post subject:
yes it works but only on some burners.
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HubU
VIP Member



Posts: 11360

PostPosted: Sat, 23rd Apr 2005 13:31    Post subject:
Can't we use Anti-Blaxx to counter SF3 ?? :O


"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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syxxpac




Posts: 17

PostPosted: Sat, 23rd Apr 2005 14:04    Post subject:
hi,

no Anti-blaxx is for Securom, safedisc, ProtectCD only Sad

i think this StarShit protection is to difficult to crack for most Crews...
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SycoShaman
VIP Master Jedi



Posts: 24468
Location: Toronto, Canada
PostPosted: Sat, 23rd Apr 2005 15:40    Post subject:
i doubt anti blaxx works
the groups would have tried it


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HubU
VIP Member



Posts: 11360

PostPosted: Sat, 23rd Apr 2005 15:54    Post subject:
SycoShaman wrote:
i doubt anti blaxx works
the groups would have tried it


It works great, I can assure you Wink


"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Sat, 23rd Apr 2005 16:37    Post subject:
you drunk to much beer Very Happy
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SycoShaman
VIP Master Jedi



Posts: 24468
Location: Toronto, Canada
PostPosted: Sat, 23rd Apr 2005 16:54    Post subject:
Z0Bman wrote:
SycoShaman wrote:
i doubt anti blaxx works
the groups would have tried it


It works great, I can assure you Wink


lol nono, i mean for StarForce Smile

And to add to the comment about that german board burning. I tried it, with memorex dvd-rw,-r,+r....doesnt work at all
it has to depend on the burner and the hardware u have
it seems certain dvd readers/writers can copy SF3 no problem, mine, while new, doesnt seem to copy sf3.
Which is funny, cuz while my drive isnt top of the line, ive seen many shitter ones do the job Confused


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HubU
VIP Member



Posts: 11360

PostPosted: Sat, 23rd Apr 2005 19:58    Post subject:
Anti-Blaxx works for : Securom 5-7, Safedisc, Protect CD, Jowood X-protect, not for SF3 i think :'(

But Stronghold 2 works great with it ;D


"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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Omego2K




Posts: 317

PostPosted: Thu, 28th Apr 2005 03:36    Post subject:
so, I got a question, since this protection seems unlikely to be cracked...

Is the PC Game Piracy scene done, gg, raped and left for dead, "it puts the lotion on", OR is it like kenny, dead, but finna come back? And for that matter, what's stopping consoles from using this protection?
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Seron




Posts: 379
Location: swedenenenenenenene
PostPosted: Thu, 28th Apr 2005 08:18    Post subject:
not that i would kno, but i believe that most of the guys on this board have seen many other "uncrackable" protections that eventually has been cracked.

people say it's a matter of time, everything is crackable.
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bigboy177




Posts: 430

PostPosted: Tue, 3rd May 2005 13:30    Post subject:
Very interesting site...

http://www.starforcemeat.tk/
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CableMunkeh




Posts: 198

PostPosted: Tue, 3rd May 2005 15:01    Post subject:
bigboy177 wrote:
Very interesting site...

http://www.starforcemeat.tk/


That's one way to describe it. Interesting until they get to
Quote:
What do you think, maybe it is "Eye of Big Brother"? Maybe, Starforce developers leaves their drivers in your system for tapping and remote controlling of your computer?


Quote:
Starforce drivers, installed in your system, grants ring-0 (OS core) privileges to any code from ring-3 (user level) - in this case any virus or trojan can get OS privileges and totally control you on your system.


Sounds really dangerous doesn't it? Of course what they don't mention is that they had to build a specially crafted exploit, and there's various other ways to get ring-0 on a windows PC without using Starforce drivers, but hey why let logic spoil a good rant because you can't copy games?

Quote:
Because this Windows line have enhanced technology for increasing security level - but with Starforce Professional 3.xx drivers you must forgot about your privacy and safety! Chernobyl's virus can return by Starforce backdoor!


IF someone modifies it specifically to take advantage of this, although you might as well use another of the windows root kits to get ring-0 instead that don't depend on Starforce drivers being present.

To be honest I'd say the biggest danger to your PC is these guys releasing a malicious exploit, although hopefully the latest SF3 drivers are more secure.

Nothing on that site that anyone with an interest in security didn't know already.
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bigboy177




Posts: 430

PostPosted: Tue, 3rd May 2005 15:26    Post subject:
CableMunkeh wrote:


Quote:
Starforce drivers, installed in your system, grants ring-0 (OS core) privileges to any code from ring-3 (user level) - in this case any virus or trojan can get OS privileges and totally control you on your system.


Sounds really dangerous doesn't it? Of course what they don't mention is that they had to build a specially crafted exploit, and there's various other ways to get ring-0 on a windows PC without using Starforce drivers, but hey why let logic spoil a good rant because you can't copy games?


Of course you can use other exploits... but you can also use SF3 drivers...
And that's one more exploit for hackers... and virus writers...

CableMunkeh wrote:

Quote:
Because this Windows line have enhanced technology for increasing security level - but with Starforce Professional 3.xx drivers you must forgot about your privacy and safety! Chernobyl's virus can return by Starforce backdoor!


IF someone modifies it specifically to take advantage of this, although you might as well use another of the windows root kits to get ring-0 instead that don't depend on Starforce drivers being present.

To be honest I'd say the biggest danger to your PC is these guys releasing a malicious exploit, although hopefully the latest SF3 drivers are more secure.


Yeah I hope so to... I would not like to see another stupid virus spreading throughout the internet...
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bigboy177




Posts: 430

PostPosted: Mon, 16th May 2005 22:55    Post subject:
I was wondering how does the SF3 CD test works...

The protection of games' files takes place not in the factory, where the CDs are manufactured... but on the SF3 protection servers... so if really SF3 reads the physical structure of the CD how does it take the CD structure's sample...

And second thing... The protection is supposed to read the times needed to read the specific sectors of the disc... But every DVD reader and writer have different seek times different read speeds... so the read times would differ on every optical drive... plus with time the drive is less accurate... that would mean that the games won't run anymore...

There's something strange about this... there must be something hidden on the CD... and the SF3 developers clouded ppl's eyes with the physical structure shit...

I don't know if I'm right or wrong... I'm just wandering... It would be great if someone experienced could explain how it works....
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Freakshow




Posts: 410

PostPosted: Tue, 17th May 2005 07:21    Post subject:
bigboy177 wrote:
I was wondering how does the SF3 CD test works...

The protection of games' files takes place not in the factory, where the CDs are manufactured... but on the SF3 protection servers... so if really SF3 reads the physical structure of the CD how does it take the CD structure's sample...

And second thing... The protection is supposed to read the times needed to read the specific sectors of the disc... But every DVD reader and writer have different seek times different read speeds... so the read times would differ on every optical drive... plus with time the drive is less accurate... that would mean that the games won't run anymore...

There's something strange about this... there must be something hidden on the CD... and the SF3 developers clouded ppl's eyes with the physical structure shit...

I don't know if I'm right or wrong... I'm just wandering... It would be great if someone experienced could explain how it works....


The secret is mainly in the serial as the serial you either have to enter (Starforce Basic/Pro/Pro Activate) or is placed on the CD (Starforce keyless). It holds info about the localication of the disc, checksum of files on disc, dpm data checksum. The checkitself needs to bypass different "layers". 1st is bypass localication, 2nd bypass dpm check, 3rd bypass checksum with files on disc. Older sf3 didnt check for files thatswhy u saw mini - image clones with or without patched sf3 drivers (carbon/clonecd/xmaft releases).

The DPM check is mainly based on time. A manufactured disc takes a different time to read the dpm then on a burned disc media. As they touch the cd with their own (ATAPI) driver for protection check they can guarant exclusive check. This doesnt work with scsi (to much different controlers) or usb 2.0 (time depends also on cable length f.e.) or ecp drives (slowest checks i have seen yet). It can be enhanced easy so if sf3 gets cracked proper i guess they update at this position and their vm position like they updated from "lame" 3.4.6x to 3.4.74 version. Since 3.4.74 the vm has changed alot from what i see and for the check routines they still use patched hardware interupts (01h and 03h) which are also main needed for debugs and only 1 byte interupts. Old trick used already in MSDOS but very good as it does not only make it handwork to patch files but also prevents from debug with the usal debuggers.

About a bad disc its simple, only 30% of disc data is needed to bypass protection check. SO even when ur disc is not working anymore for install it might still work for sf protection check. Because every optical drive has his own timestamps the protection needs its own driver so they can solve that with their own driver which is slow but gives you the same time for every optical reader so thats not a prob. The only prob is the usb 2.0 and scsi drive stuff which i believe is disabled soon so that you will need an atapi drive to play the game.

I wonder why all ppl cry about sf3 drivers as this is an old protection feature seen in close to all protections (Securom 4+,5+,7; Safedisc 1 - 4; Softshield protectCD 3 - 5; sf2 - 3; tages). And for the Virus just imagine, to code a virus u need to debug and decrypt the protect dll and the sf driver (as close to every sf3 game installs new drivers to ur system). So if u want to write a virus u first need to be a sf cracker Smile.

Thats why in my eyes i dont understand nogroup, reloaded and die. Why do you need to fuck with VM protected opcodes, data files, crypted dlls, crypted exes, hidden checks. Create a serial for a image read in alcohol 120% and daemon tools. Its easier then pcodes as you just need to decrypt the protect.dll proper and then debug it what is also needed to create cracks seen by reloaded or die yet.

And maybe for all the freaks here .... neither reloaded nor die used a demo exe in their release. Still Life demo files are not code ident with final files but their cracks are code ident with the decrypted files from the sold disc so before blaming start debugging. Same is for Nogroup and hoodlums cracks (starwolves, maximus, santa claus) but these were simple no vm protected opcodes exes just dump from inside the game with fixing pe header afterwards and rebuilding api imports.
To compare demo exe with retail exes every little ass can do that proper
(play demo - dump during game, start bought game - dump during game, compare the dumped memory. If its codeident (not byteident - codeident is enough) then its used demo if not then not.

But Reloaded is dead (it seems so as nothing is released since ages), die seems to be a private non scene group and nogroup / Hoodlum are still learning.

Maybe the talent is gone for future commercial cracks Smile as enhanced SD4 not cracked yet, Securom 7 will be soon as hard as sf3 (every version gets closer to sf), softshield vob is uncracked since ages, sf3 the most talented cracker seems to be gone or in holidays or whatever so that reloaded is dead now?! and tages is unbeatable like xprotector (not xprot by jowood - thats something different and "light"). In my eyes if the cracks dont go private soon so that new talents rise from their pussys protection companys won the gwII.
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bigboy177




Posts: 430

PostPosted: Tue, 17th May 2005 10:56    Post subject:
Thanks for the great explanation... it a lot clearer now... I only have one more question... what do you mean by:
Quote:

In my eyes if the cracks dont go private soon so that new talents rise from their pussys protection companys won the gwII.


And of course it's hard to say what RLD is doing... I hope thay are working on a tool to help remove SF3 quicker... maybe not to remove it automaticaly, but hopefully to remove it a lot quicker...

And I also think that like you... that decrypting every file is a very hard work... and it would be easier to create a counter drivers... hack the drivers to decrypt files without checking the disc... or like you wrote just decrypt protect .dll... Maybe will soon see what RLD is working on...


Last edited by bigboy177 on Tue, 17th May 2005 11:19; edited 1 time in total
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Tue, 17th May 2005 11:02    Post subject:
in the new sf version theire is not changed so much only an new CRC check inside the VM it has already been solved .atleast an cracker i know solved it . Smile perhaps RLD still hasn't solved it ...seems that way.. or they are tired of cracking SF manualy..
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Freakshow




Posts: 410

PostPosted: Tue, 17th May 2005 15:30    Post subject:
bigboy177 wrote:

Quote:

In my eyes if the cracks dont go private soon so that new talents rise from their pussys protection companys won the gwII.



what i mean is the scene needs to stay private, much more private not for the masses anymore because what i see their is somehow no new talented crackers / coders coming to the scene. Most ppl just relax leeching stuff from p2p or torrent pages and dont even start debugging.
Without new talent the cracking is soon over.

highstuff wrote:
in the new sf version theire is not changed so much only an new CRC check inside the VM it has already been solved .atleast an cracker i know solved it . Smile perhaps RLD still hasn't solved it ...seems that way.. or they are tired of cracking SF manualy..


sorry your cracker probably didnt look deep into it then. 3.4.74 has a complete different managment of VM protected opcodes so with the ways used till 3.4.71 i know (rld or die or ur cracker might be better researching then i as i dont crack something, im just intrested into sf3 protection since 2 years and research it for my own with a friend.) but u cant log the vm opcodes anymore with the ways i know and ppl at special forums know as they explained it to much and sf coders read this forums too.

What i wonder is why no scene grp tried to keygen it yet. Its alot work at the beginning but if u once decrypted a lovely protected and crypted protect.dll u can keygen an image so sf3 check likes it Smile. It works for Splinter Cell and Psi Ops as the coder i know did it for that. But hes not working for scene nor wont ever anymore. I heared on asian markets both games can be bought for $2 to 5 with a generated serial for the dvd.
Its probably not scene legit like loaders too .. as sf3 f.e. can be easy done with a loader but also easy to fix that bugs for sf company Razz.
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Tue, 17th May 2005 16:42    Post subject:
I doubt that it works trough keygen also my informant says serial has nothing to do with it checking the disc..)and about that asia in asia theire are those sf3 copies are probably pressed silvers so many silvers theire on the illigal market .
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bigboy177




Posts: 430

PostPosted: Tue, 17th May 2005 17:12    Post subject:
Freakshow wrote:


Quote:

In my eyes if the cracks dont go private soon so that new talents rise from their pussys protection companys won the gwII.



what i mean is the scene needs to stay private, much more private not for the masses anymore because what i see their is somehow no new talented crackers / coders coming to the scene. Most ppl just relax leeching stuff from p2p or torrent pages and dont even start debugging.
Without new talent the cracking is soon over.


Yeah you're right... but if there won't be any new releases ppl will also crack for themselves, so new talented crackers may emerge... So the situation will be very similar if the scene gets more private...

About the serials put into an image... I also heard that it can be beaten this way... Cause the serial contains the DPM data info... Properly read DPM data plus the correct serial inserted into the file... would mean cracking SF3...

I was also wondering about loaders and other such stuff... and the "not legit for sceners" situation... I think that it's not as easy as one may think... If it would be easy to crack SF3 using other methods, we would see releases of all games...

One way or another there will be more crackers working on it... and more crackers will come to the scene. It just takes time... sometimes more, sometimes less... Last year's Fast Link was a terrible hit for the scene, but slowly it regenerates, and in time it'll be stronger than before... People learn from their mistakes...

I know that without the scene I will survive, cause I don't download much... and besides there aren't many good games nowadays... so these 10 good games a year I'm able to buy... The thing that I hate the most is the thought, that greedy MF's won... and the Natural Balance of the world is no more... You don't have to be an Einstein to know that Publishers could sell games for half the price and earn as much as they do now... but they are greedy and want everything for themselves, and as quick as possible.

The ppl who really deserve the money are the developers, who in most cases receive maybe 10% of the sales... I know that by downloading, ppl don't give developers money... But I also think that only the scene prevents publishers from further rising the games' prices... If there was no scene they would rise it cause there would be no alternative... Ppl would have to buy their games... no matter how crappy they would be...

I have faith in the scene... Wink
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