Page 200 of 235 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 13th Apr 2011 23:12 Post subject: |
|
 |
ok so you refuse to mention which post and which exe was working in mp, and yeah it was debated between more than one, cause of the 1.1 sim sizes and small changes from an IND bunch of peeps
but its ok ill work it out, dont worry 
|
|
Back to top |
|
 |
Frant
King's Bounty
Posts: 24636
Location: Your Mom
|
Posted: Wed, 13th Apr 2011 23:14 Post subject: |
|
 |
For AMD-users with Crossfire setups:
AMD Catalyst Application Profile 11.3 CAP3
Red Faction 4 – Improves CrossFire performance
Need For Speed Shift 2 – Disables CrossFire and resolves image quality issues
Crysis 2 – Improves CrossFire performance and resolves flickering issues
CAP3
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
"The sky was the color of a TV tuned to a dead station" - Neuromancer
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Thu, 14th Apr 2011 00:12 Post subject: |
|
 |
lol's
i hope ur snowglobe breaks 
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Thu, 14th Apr 2011 00:24 Post subject: |
|
 |
i like my santa hat 
|
|
Back to top |
|
 |
|
Posted: Thu, 14th Apr 2011 00:42 Post subject: |
|
 |
New crack fixes Nano catalyst bug using a new profile, bout fucking time.
|
|
Back to top |
|
 |
|
Posted: Thu, 14th Apr 2011 01:10 Post subject: |
|
 |
nice graphics and effects, but the storyline is BORING. uninstall.
|
|
Back to top |
|
 |
|
Posted: Thu, 14th Apr 2011 01:12 Post subject: |
|
 |
|
|
Back to top |
|
 |
kumkss
Posts: 4834
Location: Chile
|
Posted: Thu, 14th Apr 2011 01:35 Post subject: |
|
 |
is the multiplayer any good? like, really good?
for example, i found black ops multiplayer 5 steps backwards in mp gaming... is this far better than that?
|
|
Back to top |
|
 |
|
Posted: Thu, 14th Apr 2011 01:36 Post subject: |
|
 |
kumkss wrote: | is the multiplayer any good? like, really good?
for example, i found black ops multiplayer 5 steps backwards in mp gaming... is this far better than that? |
Try it and see. It's free afterall
2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
|
|
Back to top |
|
 |
|
Posted: Thu, 14th Apr 2011 01:36 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Thu, 14th Apr 2011 01:37 Post subject: |
|
 |
TBH I found this to be exactly like the last CoD games but with super powers.
So boring, very very boring.
"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.
Believable and relatable...Yep, sounds like Call of Duty
|
|
Back to top |
|
 |
(Nexus)
Posts: 2807
Location: 192.168.1.72
|
Posted: Thu, 14th Apr 2011 18:01 Post subject: |
|
 |
EyePatchLives wrote: | So boring, very very boring. |
That's because every first person shooter games are almost the same as the call of derp games.
|
|
Back to top |
|
 |
|
Posted: Thu, 14th Apr 2011 18:29 Post subject: |
|
 |
No they are not.. /facepalm
but yea crysis 2 mp is cod bo with superpowers
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Fri, 15th Apr 2011 05:00 Post subject: |
|
 |
I doubt this works online without a valid serial, dunno what you talking about snowman
Phenom II X4 965 @ 3.8 // 4GB DDR3 // GTX 285
|
|
Back to top |
|
 |
|
Posted: Fri, 15th Apr 2011 05:20 Post subject: |
|
 |
HunterHare wrote: | I doubt this works online without a valid serial, dunno what you talking about snowman |
You can doubt all you'd like, while myself and others are playing online.... Hint: it works online.. I made up some random serial and it has worked all this time aside from the other day when it was out for everyone, including people who bought the game... Not sure what you're talking abbout though, lol
2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
|
|
Back to top |
|
 |
|
Posted: Fri, 15th Apr 2011 07:29 Post subject: |
|
 |
BLuNT318 wrote: | HunterHare wrote: | I doubt this works online without a valid serial, dunno what you talking about snowman |
You can doubt all you'd like, while myself and others are playing online.... Hint: it works online.. I made up some random serial and it has worked all this time aside from the other day when it was out for everyone, including people who bought the game... Not sure what you're talking abbout though, lol |
Making up a serial worked up until this patch. Not anymore, though (for me at least).
|
|
Back to top |
|
 |
|
Posted: Fri, 15th Apr 2011 08:02 Post subject: |
|
 |
stopped working here as well now, ah well
2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
|
|
Back to top |
|
 |
|
Posted: Fri, 15th Apr 2011 17:26 Post subject: |
|
 |
Did someone notice that Nanopoints (points gathering from dead aliens) are disappearing? Today I got around 400, relog and I got 0. Seriously wtf? Is it some glitch? I just buy only one upgrade and it's thefirst and the cheapest one. It's pointless then IMO and I want mine nanosuit get better and better :/
~ Thus spoke Citrone ~
|
|
Back to top |
|
 |
|
Posted: Fri, 15th Apr 2011 17:30 Post subject: |
|
 |
yeah, it's a bug that's driving everyone crazy. Crytek are either fucking stupid or they don't give a shit because this is the kind of bug they should figure out and hotfix.
|
|
Back to top |
|
 |
|
Posted: Fri, 15th Apr 2011 21:37 Post subject: |
|
 |
Online is working again today, so far... What the fuck are they up to?. Works, then doesn't, works then doesn't... Haven't changed me key either... Says invalid one time, and lets me in the next, lol
2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
|
|
Back to top |
|
 |
chiv
Posts: 27530
Location: Behind You...
|
Posted: Sat, 16th Apr 2011 00:13 Post subject: |
|
 |
like i said, it seems between periods the serial number is accepted, then at others its blocked.
are they being inept?
or are they hoping itll frustrate pirates who can still 'play' at some times, and the hope is theyll just buy the game?
|
|
Back to top |
|
 |
Guyver
Posts: 2221
Location: Bunga-Bun... err Italy.
|
Posted: Sat, 16th Apr 2011 00:47 Post subject: |
|
 |
oh shit... they are really backtracking you!
CUT IT! CUT IT!
Spoiler: | |
|
|
Back to top |
|
 |
|
Posted: Sat, 16th Apr 2011 02:41 Post subject: |
|
 |
they are probably going to come out with some crap about how populated their servers are when they deactivate their serial check because of how many pc pirates there is playing online or something like that.
Phenom II X4 965 @ 3.8 // 4GB DDR3 // GTX 285
|
|
Back to top |
|
 |
|
Posted: Sat, 16th Apr 2011 13:57 Post subject: |
|
 |
The Making of Crysis 2
http://www.eurogamer.net/articles/digitalfoundry-the-making-of-crysis-2
Quote: | "The best example (or worst depending on your perspective) from the GPU performance side: the straight port of our old post-processing was taking around 30ms, and HDR post-processing took an additional 10ms. On the current CryEngine 3 iteration for both together, it is around 5ms on consoles, which is almost 10 times faster." |
Quote: | "My finger-pointing at Microsoft/Sony would really be on the memory side. It's way too low, and the biggest crippling factor from a visual perspective. I would really like to see next-gen console platforms with a minimum of 8GB." |
Quote: | "My highest praise goes to the amazing work they did for their performance profilers, with Xbox 360 PIX and PS3's GPAD. The PC industry has a lot to learn from such tools. I think it's great to see NVIDIA's NSight trying to raise the bar once again on this area. Both platforms also benefit greatly from their vast documentation and support." |
Quote: | "From a graphics programming perspective, firstly we switched to a gamma correct HDR rendering, which is the main reason our final lighting result looks so good on every single platform," Sousa enthuses.
"Then the lighting system was completely revamped; there was simply no way to achieve the same results (at interactive frame-rates) with CE2, especially at HD resolutions. We can have many, many more light sources in a scene. We also introduced deferred cube map probes, meaning we can now literally have every surface with HDR reflections. This is something we never had in CE2 and finally introduced for CE3. |
Quote: | "We learned a lot with the consoles, especially how to make smarter and efficient usage of scarce rendering resources. In Crysis 1 times, our attitude was, 'oh what the heck, what's one more additional full resolution FP16 target or a couple of full-screen passes, let's just add it.' You can't take such a naive approach for consoles," Sousa says, harking back to the 'open spec' he had to play with on the previous PC-only Crysis titles. |
Quote: | CryEngine 3 operates with a real-time global illumination system that provides phenomenal lighting of the environments, all calculated as the game plays as opposed to using the more traditional "pre-baked" lighting and shadowing techniques used in most games. However, despite being initially mooted for all three platforms, the shipping version of Crysis 2 didn't implement it fully on Xbox 360 and PlayStation 3. |
Quote: | "I believe in future, for the current console hardware generation, we'll be seeing improved hybrids of our approach, allowing subpixel accuracy, with faster post-processed techniques. NVIDIA's FXAA 2 for example looks quite promising and from what I've seen, was already 2x faster than MLAA," concludes Sousa. |
"I'm a strong believer that we should already be at Avatar quality in real-time, but the mass market (not everyone has the highest end cards or CPUs for example) is significantly delaying this next step," observes Tiago Sousa.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
|
|
Back to top |
|
 |
Page 200 of 235 |
All times are GMT + 1 Hour |