VBS1 - Operation Flashpoint engine based military simulator
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xAiTheHitman




Posts: 610

PostPosted: Sat, 16th Apr 2005 14:37    Post subject:
I think I know what your starting to want ISPEP. Your looking to see if this game has a huge amount of drastic changes since OFP? Basically your looking for a game that is not only a simulation, but has a whole slewth of weaponry, missions, units, etc. Atleast thats what I'm grasping. No, the game isnt that big where you can fit like all military weapons in it. I know my guns to. I dont see the Stig Sauer which is an Australian gun anywhere in the game. I would of liked to see more tactical weapons to in this game. But I think were a long ways off from actually seeing a life like simulator of military life. All weapons, slewth of missions you have to complete with accuracy, time, tactics, strategy. Military CQC and bunches of other stuff. Maybe live through actual torture sessions. Or my favorite. Night insertion drops behind enemy lines, playing like a true reconassaince job.

But for what this game has now and what its worth, I still think its a great simulation. Its more expensive than what their asking for, but its a great simulator. I dunno if someone will crack the simulator. Most of the game is just all addons. They'd have to be releasing all the addons with the game to.
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javlar




Posts: 1921
Location: Kalmar, Sweden
PostPosted: Sun, 17th Apr 2005 00:26    Post subject:
Errr xAiTheHitman..

Please dont say stuff like "I know my guns" and then make a total ass of yourself..

1. Its SIG Sauer not Stig Sauer
2. The SIG-company makes alot of different weapons and is NOT Australian, its country of origin is Switzerland.



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fisk




Posts: 9145
Location: Von Oben
PostPosted: Sun, 17th Apr 2005 02:18    Post subject:
There certainly are too many self-proclaimed weapon-professionals in this world, javlar Smile

"Hitman" here needs to stop deluding himself that playing CS makes you "know your weapons".


Yes, yes I'm back.
Somewhat.
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xAiTheHitman




Posts: 610

PostPosted: Sun, 17th Apr 2005 03:21    Post subject:
javlar wrote:
Errr xAiTheHitman..

Please dont say stuff like "I know my guns" and then make a total ass of yourself..

1. Its SIG Sauer not Stig Sauer
2. The SIG-company makes alot of different weapons and is NOT Australian, its country of origin is Switzerland.


It is Australian Rolling Eyes They also made an official Sig just for the Austrian army as well. Its not a swede company bro. As far as the typo goes, my bad. I didnt type the gun name/company right. Their origin exactly is Australia if you didnt know. But they also make SOME weapons for Austria.

Now if you were going to talk about a diff company such as Heckler & Koch, than you'd be right. They produce guns for more than just ONE country. 40mm X 53 Heckler & Koch Grenade Machine Gun is one of them. Same goes for the 9mm Heckler & Koch which Navy Seals use. Next time please check YOUR facts before acting like a few post newb Rolling Eyes
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xAiTheHitman




Posts: 610

PostPosted: Sun, 17th Apr 2005 03:26    Post subject:
fisk wrote:
There certainly are too many self-proclaimed weapon-professionals in this world, javlar Smile

"Hitman" here needs to stop deluding himself that playing CS makes you "know your weapons".


Really? Since when does saying you know your guns make you some sort of specialist? Are you a SPC in the army? Or are you one of the boarder patrol troops stationed somewhere in europe pretending to be an ignorant bloke? I think its the last question.

Also, I dont play Counter Strike buddy. But whats worse is you probably play BF all day. I guess I can make that assumption since your evidently entitled to your baseless assumptions Rolling Eyes

It doesnt take some elite faring person to know guns. If thats what your insinuating. Next I'll hear is when some fool says someone doesnt know their games when they say they do Rolling Eyes Whats sadder is Fisk says this without knowing anything about guns himself. That just makes him more stupid and is more of a hindrance to the gun topic. Oh yea, and do what you do best kids, flex those internet muscles. Laughing
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fisk




Posts: 9145
Location: Von Oben
PostPosted: Sun, 17th Apr 2005 05:28    Post subject:
I'm not flexing anything, I'm not the one trying to prove something here.

Still, after all this text you're typing, SIG is still a swiss (as in SWITZERLAND, not Sweden, or SWEDE (you couldn't even get that one right, could you?)

The Sauer in SIG Sauer, comes from the family name Sauer, it's made by Sauer & Sohn (Sauer and sons).

SIG is actually short for Schweizerische Industrie-Gesellschaft.

That is german for: Swiss Industry Associates.

---

I don't go out and say I know stuff about weapons, you did.

And in the end, the one who made a fool out of himself was you.


Yes, yes I'm back.
Somewhat.
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SycoShaman
VIP Master Jedi



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Location: Toronto, Canada
PostPosted: Sun, 17th Apr 2005 05:33    Post subject:
hey fisk
who's that pic of in your pro?
just curious Smile


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Client




Posts: 405
Location: Nordschleiffe 4 Life!
PostPosted: Sun, 17th Apr 2005 06:58    Post subject:
Bill from Kill Bill ??? (just a thought) Smile


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xAiTheHitman




Posts: 610

PostPosted: Sun, 17th Apr 2005 09:24    Post subject:
fisk wrote:
I'm not flexing anything, I'm not the one trying to prove something here.

Still, after all this text you're typing, SIG is still a swiss (as in SWITZERLAND, not Sweden, or SWEDE (you couldn't even get that one right, could you?)

The Sauer in SIG Sauer, comes from the family name Sauer, it's made by Sauer & Sohn (Sauer and sons).

SIG is actually short for Schweizerische Industrie-Gesellschaft.

That is german for: Swiss Industry Associates.

---

I don't go out and say I know stuff about weapons, you did.

And in the end, the one who made a fool out of himself was you.


First off, I wasnt intending to prove anything. I was talking about the lack of guns in the simulations. Than I was going onto talking about Swat 4.

I already said I misspelled SIG, shall I tell you how many times you made a fool out of yourself in here and general area with your mistypes and comments on things you know nothing about Rolling Eyes

Obviouslly you needed education. Their not manufactored over there. Theres some distributors (how else would we get weapons that Russia develops?). So your talking about Swedes. Whether you like it or not theres variations of the weapon. One model is for the Austrian military.

Sig-Saur 220 .45 is for the Austrian defense force. You can look it up on the fire arms web site. Theres also a model for Australia which the gun is manufactured there. If anything, it looks like a futuristic weapon. Problem is the recoil on the gun sucks. Their pretty cheap.

And if your going to google distributers, atleast give factual information or sound smart on what the gun is.
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xAiTheHitman




Posts: 610

PostPosted: Sun, 17th Apr 2005 09:26    Post subject:
And who the hell relys on counter strike for guns? That game is dated and the accuracy for aiming is not even right. You had the aim like you had on Delta Force 2. Might as well go play a NovgaLogic game or another Valve game.
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Narog




Posts: 108
Location: 2nd Ring of the 7th Circle
PostPosted: Sun, 17th Apr 2005 09:43    Post subject:
Haha I don't care what people say about trolls. They are funny.
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fisk




Posts: 9145
Location: Von Oben
PostPosted: Sun, 17th Apr 2005 19:38    Post subject:
SycoShaman wrote:
hey fisk
who's that pic of in your pro?
just curious Smile


Not that it has anything to do with the topic, but, it's just a random image - I picked it because I thought the guy was reminiscent of yours truly.

---

TheHitman: You may rant all you want. SIG is a swiss company. I don't doubt they have guns and factories all over the world, and frankly, I don't care - SIG is still a swiss (as in SWITZERLAND (you still don't get it do you? ) company.

Quote:

SIG-SAUER P-series pistols are currently manufactured and assembled at Sigarms-Sauer, Eckernförde Germany, and at Sigarms Inc. in Exeter, New Hampshire USA.


source: http://w1.221.telia.com/~u22104255/

Quote:

The design of the SIG Classic is, in a word, classic. With traditional Swiss and German attention to quality and detail, every SIG Classic pistol is designed and manufactured as if somebody’s life depended on it. Every part, every system in a SIG Classic is simple. Not just simple to use and maintain, but inherently simple in design so that there is little chance of failure and every likelihood it will give years of flawless service. Smart SIG designs are executed in the best materials, using the most effective heat-treating, machining and finishing techniques, giving each SIG Classic pistol what we call “Engineered Reliability.” This design and manufacturing concept is proven by the universal part interchangeability within models which results from SIG Arms’ dedication to precision manufacturing and quality control.


Source: http://www.tulsagunroom.com/firearms/sig.htm

Quote:
The JAPANESE POLICE have dismissed from service all old revolvers replacing them with a special version of the swiss P230 called SIG-SAUER P230-JP (where JP stands for JAPAN POLICE). This weapon is manufactured by MINEBEA CORPORATION (the same company which manufactures the KENJU-9 semiauto handgun, copy of the SIG P220, and the PM-9 submachinegun, copy of the Micro-UZI, for the Japan Self-Defense Forces) The pistol already carries on the SIG-SAUER marks, because the licensed copies producing started after some of those weapons, made in Switzerland, were shipped there from the original manufacturer. The main difference is that this weapon is chambered for the 9x19mm-Pabellum, with a 8+1 rounds capacity, instead of the .380-ACP of the rest of the world. Some swiss-manufactured models, chambered at the beginning of the '90s for the 9x18-Police caliber [...]


Source: http://www.securityarms.com/20010315/galleryfiles/1700/1741.htm

Quote:
SIG is a line of pistols and special type of ammo originally designed by the Swiss firm SIGARMS. The "SIG" is manufactured in Germany by SIG-Sauer.


Source: http://www.glockworld.com/glockfaq.htm



Please, tell me how many times I've made a fool out of myself - I'm sure I'll be entertained.

Meanwhile, please try and find a SIG-manufacturer on Australia, because there is none on Google.

Perhaps it's secret?

Oh, furthermore, go to this website:

http://www.sigarms.ch/

Perhaps it can educate (even) you, a bit.


Yes, yes I'm back.
Somewhat.
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kosmiq




Posts: 2304
Location: Somewhere
PostPosted: Sun, 17th Apr 2005 21:51    Post subject:
First of Fisk is right, SIG originated in Switzerland and not in Australia or something like that.
Also getting guns made in other countries is not hard. Ever heard of export? How else would we get computerparts made in Taiwan, or wait are those made in australia too? Not to be an ass but Fisk is right.
One more thing though xAiTheHitman, the thing with the swedes is that you seem to think that switzerland and sweden are the same. They are not, swedes lives in sweden and swiss people live in switzerland.

Errrrm also the discussion is a bit OT as we are supposed to talk about the game and not where some weapon is made.
I want this game.. But the cost is to much, give me a crack... Very Happy

Edit: please don't take that as any kind of request!



Behold his GLORY! Bow for the technical master!
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SycoShaman
VIP Master Jedi



Posts: 24468
Location: Toronto, Canada
PostPosted: Sun, 17th Apr 2005 22:19    Post subject:
[quote="fisk"]
SycoShaman wrote:
hey fisk
who's that pic of in your pro?
just curious Smile


Quote:
Not that it has anything to do with the topic, but, it's just a random image - I picked it because I thought the guy was reminiscent of yours truly.


Fair enough Smile
the guy looks like a hippy Smile


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xAiTheHitman




Posts: 610

PostPosted: Mon, 18th Apr 2005 12:43    Post subject:
kosmiq wrote:
First of Fisk is right, SIG originated in Switzerland and not in Australia or something like that.
Also getting guns made in other countries is not hard. Ever heard of export? How else would we get computerparts made in Taiwan, or wait are those made in australia too? Not to be an ass but Fisk is right.
One more thing though xAiTheHitman, the thing with the swedes is that you seem to think that switzerland and sweden are the same. They are not, swedes lives in sweden and swiss people live in switzerland.

Errrrm also the discussion is a bit OT as we are supposed to talk about the game and not where some weapon is made.
I want this game.. But the cost is to much, give me a crack... Very Happy

Edit: please don't take that as any kind of request!


No, I wasnt mixxing the countrys up.

Quote:

Please, tell me how many times I've made a fool out of myself - I'm sure I'll be entertained.

Meanwhile, please try and find a SIG-manufacturer on Australia, because there is none on Google.

Perhaps it's secret?

Oh, furthermore, go to this website:


First off, those models I was telling you about werent pistol arms from SIG, they were lightweight compact machine and grenade guns. I already admitted to making some typos in my first post. The first site you gave me a link to is a shitty telia website that looked like it was put together real quick Rolling Eyes To my knowledge the rifles werent manufactured in the US. And uh yes, there are military ammunitions and firearms depots that are secret. Why would the military mention everything? Rolling Eyes The Austrians also have guns called Steyr Aug.Their sniper and assault rifles.

Site for that is http://www.steyr-aug.com

The last sites you showed me are about handgun glocks. I'm talking about heavy artillery, sniper rifles, and machine guns. Sig-Saur 220 .45 Type it in google.

But hey, I'm not going to argue with you. I got better things to do with my time. Yet this is the same guy who tried saying theres no such thing as an AK-74 back 2 months ago. Life goes on, your ignored. Oh, dont even spare me the lame comments, I'll say em for you.

" Laughing Uhh, I can live with that. Get some education."

" Haha. Go back to playing CS and ignore me"

"Oooh he ignored me"

Cool, which of the 3 will you pick? If not make up your own.


Quote:

Also getting guns made in other countries is not hard. Ever heard of export? How else would we get computerparts made in Taiwan, or wait are those made in australia too? Not to be an ass but Fisk is right.


Uh, Fisk is wrong. Reality doesnt exist to him. Its like he lives in the twilight zone Rolling Eyes

First off, I said it a hundred times. Distributors. Yea, no shit export. It seems I have to type everything out for people to understand.

Quote:

Haha I don't care what people say about trolls. They are funny.


To even see a troll, you have to know their logic. Its when a person desperately trys to get attention in every thread they write in and constantly pisses people off. But they usually "start" trouble by flaming every little thing. I've done nothing but help people in the other forums. I'm sure Syco can attest to that.

Now to be correct, I was talking about VBS 1. What kind of morons come out of the blue and attack somebody and say they better go back to playing CS? Whats funny is Fisk was a CS player. Hes only insulting himself.

Finally I could care less about some euro trash guy I'll pretty much never meet in life and only know from their screen name on the internet Rolling Eyes
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ApeX PredatoR
VIP Member



Posts: 1951
Location: Los Netherlandos
PostPosted: Mon, 18th Apr 2005 12:49    Post subject:
Please stay on topic people!
I will only say it nicely once.


Injurious wrote:
And then Mabel tripped over a rock and landed in a well and was trapped there with Timmy. Sadly I shot Lassie so no one is saving that bitch!
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xAiTheHitman




Posts: 610

PostPosted: Mon, 18th Apr 2005 12:52    Post subject:
Fine with me. I'm not entitled to like him though Rolling Eyes

Anyway. The VBS1 game is a great buy even though its alittle pricey. Also, theres probably a reason why this hasnt been released yet. Alot of nukes handed out for old releases. This game goes back awhile. Also, I'm not sure on the protection part. I do know their keygens. Thats what I got. Also the game itself isnt $500, its just what it adds up to with all the addons. In reality, I wouldnt purchase every single one of those addons. I see no use for the animal addon pack. That should of been a free update.
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Ispep
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Posts: 4117

PostPosted: Mon, 18th Apr 2005 13:56    Post subject:
You haven't explained any of the new dynamics of the game in detail - like most you are very vague with details.


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xAiTheHitman




Posts: 610

PostPosted: Mon, 18th Apr 2005 15:05    Post subject:
Ispep wrote:
You haven't explained any of the new dynamics of the game in detail - like most you are very vague with details.


I explained. Are you from europe? Yes? Theres this thing called a web site filled with information written in English. Its on this page a few posts above. Theres information on the website and also on the forum. Not doing this to insult ya, but common read. You must not have much of an imagination. Theres a slewth of screenshots along with detailed information on what the game has to offer. Also on the forums is much more detailed information.

BTW, new dynamics? This game isnt new. It has the same features I talked about before and theres been another thread on this. The only thing new is the new USMC addon which will fill up with more weapons and missions from my understanding. And from what I hear, its not being sold to people in North America for some reason. If your referring about that new addon, than ok. Theres not much information on that because none but the developers of the simulator have release info, and arent willing to talk much about it.

The original game is on the site and most of the addons arent new.
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Ispep
VIP Member



Posts: 4117

PostPosted: Mon, 18th Apr 2005 15:30    Post subject:
Again, vague.

I told you already twice (now three) times: I have read the website. There is no DETAILS there is just blurb. I've looked at the screenshots too, they seem pretty (although so do the OFP mods screenshots shown previously in this thread).

More stuff, wow. Okay that's good too - but OFP mod community brings more stuff as well so i still do not understand the whole SIMULATION not GAME aspect.

Where is the details on that.

As I said, maybe there is a discussion relating to this embedded in the forums of another website - if you've seen it feel free to link me, I can't be bothered personally.


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xAiTheHitman




Posts: 610

PostPosted: Mon, 18th Apr 2005 15:55    Post subject:
Ispep wrote:
Again, vague.

I told you already twice (now three) times: I have read the website. There is no DETAILS there is just blurb. I've looked at the screenshots too, they seem pretty (although so do the OFP mods screenshots shown previously in this thread).

More stuff, wow. Okay that's good too - but OFP mod community brings more stuff as well so i still do not understand the whole SIMULATION not GAME aspect.

Where is the details on that.

As I said, maybe there is a discussion relating to this embedded in the forums of another website - if you've seen it feel free to link me, I can't be bothered personally.


Ok, than theres not enough information for "you" on the site. Sorry to hear that. Theres enough for alot of people to want to buy. I mean, when it first came out, thats pretty much all I had to go on was what was on the website. Also I tryed googling more information about VBS1 and all I found was some australian website? All the info I've seen was on the forums and on the site of the main simulator.

Well the simulation part is hard to explain. This isnt something like a flight simulator where people automatically can tell its a simulator. I'm not saying this doesnt look like a simulator. I mean from the outside one can say it looks kind of like a video game. You see screenshots of soldiers and various scenerys along with units. All I can really say is its simulated in terms of combat. Not simulated as like in Tom Clancy Rainbow Six games. In other words, the missions are realistic. Theres not some crazy bomb plot where you take on massive amounts of enemys.

Its like this:

Helicopter insertion lands at point A (ever play the Delta Force games before?). You choose your weapons than choose your tactics. Say the mission your on is an airfield. Your guy can probably take 2-3 good shots before dieing as to simulate in real life. Shot in leg or stomache. The whole idea of the missions is training on situations. Knowing what tactics to use to take out enemy targets, and knowing what tactics to use to accomplish your mission. So lets go back to air field example. You can go in like a moron ramboing everyone, guns blazing (kind of like the army rangers do). You can go in doing reconassaince. Thats the main basis of the simulator. The weapons, teams, surroundings, and tactics. Its not something really fancy if thats what you mean? Theres nothing really to it other than its an analysis tool that helps people in the military try simulated missions. Its pretty much the militarys way of doing a practice mission without leaving base for real world missions or real world simulations (ei; training where platoon A gets inserted into certain point in jungle and most overcome a exercise mission). Thats all this is except its not real life. The guns pretty much shoot the same as in other FPS's except the recoil/reticule of them are more precisioned. Another cool thing is you can actually choose the gear you want for the mission you want. You can in other words camoflauge into the scenery.

I also find the AI really good in this game. The more I play it, the more real it seems. They have huge sets of scripting sequences and actions for them. They try to set it as close as to what a normal enemys reaction would be to your actions.

http://www.vbs-1.com/en/vbs1_en.htm

Thats another web site I found just now. If thats not enough info for you, dunno what is. Click on description than detail. Their supposed to be adding some new in game movies from the later addons of the game.
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Ispep
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PostPosted: Mon, 18th Apr 2005 16:31    Post subject:
Have you ever played Operation Flashpoint?

Maybe this is the sticking point because everything you describe is in that game, which VBS is heavily based upon.


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saddamhussein




Posts: 691
Location: not where I'm supposed to be
PostPosted: Mon, 18th Apr 2005 18:57    Post subject:
Ispep wrote:


More stuff, wow. Okay that's good too - but OFP mod community brings more stuff as well so i still do not understand the whole SIMULATION not GAME aspect.


It's an enhanced Ofp. Better graphics (textures and models actually), better AI, and more precise military details.

What makes it a simulation is the mission style, and some certain addons. Everything is a bit ore realistic. Especially the system modules, which allow real time observing of the tactics the players use. Actually, vbs1 has an enhanced lan function, which also comes with a kind of "master" function, a guy that can create situations on the go for the trainees and observe all they do. The game is simulation, and ofp was one as well actually, but with a nice story and well-made, which did need tactics, but were action-orientaded in their nature. VBS 1 is all about true military situations. Combat is slower than in ofp, and what makes it far more realistic is that you must really keep your comrads safe. You can play vbs1 like OFP, but VBS1 is especially made for being played in a very realistic way.
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Skulleye




Posts: 23

PostPosted: Tue, 19th Apr 2005 15:54    Post subject:
Ispep wrote:
Have you ever played Operation Flashpoint?

Maybe this is the sticking point because everything you describe is in that game, which VBS is heavily based upon.


To my understanding, it is an updated OFP engine with a lot of new, helpful features for training. While in a game, you'd get a campaign and missions, VBS doesn't have any mission pre-made (except for a few demonstration missions). You get an enhanced editor, and the possibility to watch replays with a lot more detailed statistics. So it's of course very useful for training, but I doubt it's worth to buy it just because you want an upgraded OFP, as it's way more expensive than a regular game, and actually offers less than most other games (when you only think about improvements over OFP).

I think it's best to wait for OFP2. In the meantime, if it gets released soon, you can use the updated ECP which is described as revolutionary for OFP Smile

http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=6a64d1aa36229258dacf1e0425f8ad98;act=ST;f=54;t=44275

Note: Not released yet, no release date, except for 'soon'.
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SycoShaman
VIP Master Jedi



Posts: 24468
Location: Toronto, Canada
PostPosted: Tue, 19th Apr 2005 16:21    Post subject:
i dunno, maybe u guys have higher standards than me
but i assume the ai is tweaked along with realism since its a simulation and u prolly have wicked control over your element/squad...and the fact they have an expansion just for animals, means they must go into huge detail.
those above things are rarely met still
while its true ofp2 is supposed to be better, when it is supposed to retail?
if the groups released the game + expansions incrementally over say a week, i think alot of ppl bitching about sc3 would be satisfied
not that the groups give a shit, im just hoping Smile


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Skulleye




Posts: 23

PostPosted: Tue, 19th Apr 2005 16:34    Post subject:
But before we could have any fun with it, someone would have to make missions too. Unless all you want is to play around with the editor (It would be more than enough for me Smile).
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saddamhussein




Posts: 691
Location: not where I'm supposed to be
PostPosted: Tue, 19th Apr 2005 19:13    Post subject:
Skulleye wrote:
But before we could have any fun with it, someone would have to make missions too. Unless all you want is to play around with the editor (It would be more than enough for me Smile).


Theres a community for vbs1, making missions for the game. You can use most of the old ofp addons for vbs1, usually without any problem, sometimes, it requires a little config altering, but thats it. And you can pretty much use all the missions ever released for ofp for vbs1 as well, except with different units of course. And you will profit from the ai enhancement.
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Skulleye




Posts: 23

PostPosted: Tue, 19th Apr 2005 19:27    Post subject:
Oh, I didn't know that. I thought it was much work to convert missions and addons. i think I read it somewhere, shortly after it was released to the public. In that case, someone should try to crack it, including a pack or link with missions. But it's probably very hard to crack it because of the USB protection system.
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javlar




Posts: 1921
Location: Kalmar, Sweden
PostPosted: Sat, 30th Dec 2006 08:12    Post subject:
Just had to wake this topic up. If not only to see some old Fisk-trolling Smile

Did anyone end up trying this game by the way?



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KnightRider2006
Banned



Posts: 742
Location: Israel
PostPosted: Sat, 30th Dec 2006 10:10    Post subject:
I had a cracked version of VBS1 on my HD until a few days ago. The basic core game is rather lame without missions really. Getting the addons for it are essential.

If you had Opflash + resistance you have VBS1 basically.

Almost identical game.

I never could find the cracked addons though. It turns out each addon was individually coded somehow to only work for that customer. I assume that is why I never saw any online for leeching.
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