Dragon Age 2
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Fri, 18th Mar 2011 18:34    Post subject:
Mikey5449 wrote:
Didn't the THETA Ultimate Edition release have everything in it? I thought it had all DLC plus Awakenings and such?


Yup, I downloaded it some weeks ago and it contains everything (the Awakening expansion as well as all the DLCs) Wink
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Cabola




Posts: 132
Location: Denmark
PostPosted: Fri, 18th Mar 2011 20:19    Post subject:
W123 wrote:
.... the only thing I can't stand about this one is not being able to zoom out. Twat move by the developers.
Use the mouse wheel young one. Yes you aren't able to zoom out much, but that'll change once the modders get out of napping time. And to be frank I think you can tweek the zoom with ini edits. Of course that depends if it works the same way as F3/FNV did.


Speaking of mods, anyone tired of holding tab down to highlight things you can click on, or just tired of having no auto run? Then this mod is for you:
http://www.dragonagenexus.com/downloads/file.php?id=2266


Friendship is like peeing on yourself; everyone can see it, but only you get the warm feeling that it brings.
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human_steel




Posts: 33269

PostPosted: Fri, 18th Mar 2011 20:29    Post subject:
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mexeyz




Posts: 239

PostPosted: Fri, 18th Mar 2011 20:32    Post subject:
I guess it wasnt cracked because its kinda useless.
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Shevchenko




Posts: 286
Location: Location Location
PostPosted: Fri, 18th Mar 2011 20:36    Post subject:
Finished it today, took me about 22 hours to complete. Am i the only one who actually enjoyed it? Very Happy


Intel Core 2 Quad Q6600 - ASUS P5Q-PRO - Mushkin XP2-6400 4GB - Gainward HD4850 Golden Sample - WD 3200AAKS (managed to fry this one, ffs) + WD 6400AAKS - Thermaltake 550W PSU - Thermaltake Soprano VX case
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peter980




Posts: 1977

PostPosted: Fri, 18th Mar 2011 20:51    Post subject:
Nope. We are just too busy playing to check forums often. Very Happy
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W123




Posts: 2500
Location: USA
PostPosted: Fri, 18th Mar 2011 21:29    Post subject:
Cabola wrote:
W123 wrote:
.... the only thing I can't stand about this one is not being able to zoom out. Twat move by the developers.
Use the mouse wheel young one. Yes you aren't able to zoom out much, but that'll change once the modders get out of napping time. And to be frank I think you can tweek the zoom with ini edits. Of course that depends if it works the same way as F3/FNV did.


Speaking of mods, anyone tired of holding tab down to highlight things you can click on, or just tired of having no auto run? Then this mod is for you:
http://www.dragonagenexus.com/downloads/file.php?id=2266


I do use the mouse wheel, padawan. But if your mage is jammed in a corner and you can't zoom out all the way, it makes this young one want to give the devs who decided on this camera system the back of my ring hand
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MagicChief




Posts: 29

PostPosted: Fri, 18th Mar 2011 22:44    Post subject:
W123 wrote:
Cabola wrote:
W123 wrote:
.... the only thing I can't stand about this one is not being able to zoom out. Twat move by the developers.
Use the mouse wheel young one. Yes you aren't able to zoom out much, but that'll change once the modders get out of napping time. And to be frank I think you can tweek the zoom with ini edits. Of course that depends if it works the same way as F3/FNV did.


Speaking of mods, anyone tired of holding tab down to highlight things you can click on, or just tired of having no auto run? Then this mod is for you:
http://www.dragonagenexus.com/downloads/file.php?id=2266


I do use the mouse wheel, padawan. But if your mage is jammed in a corner and you can't zoom out all the way, it makes this young one want to give the devs who decided on this camera system the back of my ring hand


Isometric camera mod is badly needed.
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Mister_s




Posts: 19863

PostPosted: Fri, 18th Mar 2011 23:43    Post subject:
This game has so much content, it's unbelievable. Too bad design flaws keep it from being a classic. This game could easily have topped DA:O, but Bioware clearly did not put half the effort they put into the predecessor. If you liked Act 1 even slightly, keep playing. In the following acts there are many hidden quests and random items. The game peaks in act 2 and slowly loses it towards the end. The droprate in the fourth chapter is ridiculous, I had five "epic" weapons in the fourth chapter. It's like they said "oh fuck it ends man, WTF should we do?" The rushjob in the end is not half as bad as say Risen, but it is really present. They've put in so much effort in the content and filled the game with tiny tidbits, but in the end it's still not done. I enjoyed the game, it lasted me 42 hours, but in the end I was left with a big "damn shame" mentality. Damn shame indeed. I know 42 hours is a long game, but it still feels incomplete.

As for design flaws, the recyclage is a big rookie mistake. Did no one play it and told them this shit sucks? Even an idiot would've realized it was a stupid decision. I also do not understand why act 1, which is not even a short intro, must be so directed. In teh later levels exploring is a must if you want to see everything, but in act 1 exploration is practically useless since everything you need to know is already pointed out. So while in act 1 you simply go from point of interest to point of interest, in the later acts there are things to discover on your own. Strange design. I do not understand the philophy behind this game.
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Mikey5449
Superdad



Posts: 3404

PostPosted: Sat, 19th Mar 2011 00:08    Post subject:
I've only barely scraped the surface of the game but was wondering which classes you found most fun to play? I've tried all 3, for a couple of hours each (give or take) and I'm having a tough time deciding which one I'll like long term. I was thinking to go mage as that is my most common route in an RPG. (or ARPG for that matter Cool Face)
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peter980




Posts: 1977

PostPosted: Sat, 19th Mar 2011 00:28    Post subject:
I liked rogue as archer. All benefits of melee rogue (high damage), but without being knocked down a lot later in the game, due to low fortitude. Plus, they have several good area effects.

And not having to endure "monkey dancing" combat of melee rouge is additional plus. Very Happy


Last edited by peter980 on Sat, 19th Mar 2011 00:29; edited 1 time in total
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sat, 19th Mar 2011 00:29    Post subject:
Archer is by far the strongest class in the game. I found it fairly fun as well.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 19th Mar 2011 01:02    Post subject:
The rogue is so seriously OP in this game... it's fun grinhurt Dual-wield for some serious ass-kicking Very Happy
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Sertorius




Posts: 1652

PostPosted: Sat, 19th Mar 2011 08:45    Post subject:
dezztroy wrote:
Archer is by far the strongest class in the game. I found it fairly fun as well.

yeah, once your team has fallen down and you are in front of 10 knight guards having just your bow... Sad
next time I should try the soldier/defense class
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sat, 19th Mar 2011 09:08    Post subject:
Sertorius wrote:
dezztroy wrote:
Archer is by far the strongest class in the game. I found it fairly fun as well.

yeah, once your team has fallen down and you are in front of 10 knight guards having just your bow... Sad
next time I should try the soldier/defense class


I had no problems kiting everything but archers when my whole party was dead.

102% crit chance along with 250% crit damage speaks for itself. 1k crits from regular attacks.
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peter980




Posts: 1977

PostPosted: Sat, 19th Mar 2011 09:28    Post subject:
Sertorius wrote:
dezztroy wrote:
Archer is by far the strongest class in the game. I found it fairly fun as well.

yeah, once your team has fallen down and you are in front of 10 knight guards having just your bow... Sad
next time I should try the soldier/defense class


Idea of party based RPG is to not let your whole team down. Or to use those bombs that resurrect party members.

.

Interesting thing about this game is that although hit chance is calculated, you can actually dodge slow attacks, by moving away from attacker, which is especially useful for rogue characters (both ranged and melee), since they are very prone to knockdowns (in late game), if staying in melee.

This is also a reason why "ranged" behavior for party members works pretty fine for keeping ranged party members out of melee.


Last edited by peter980 on Sat, 19th Mar 2011 09:34; edited 1 time in total
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Sertorius




Posts: 1652

PostPosted: Sat, 19th Mar 2011 09:33    Post subject:
didn't even know about these bombs...^^"
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Newty182




Posts: 10805
Location: UK
PostPosted: Sat, 19th Mar 2011 09:35    Post subject:
Or use mage Regroup skill


Ryzen 5 5600, ASUS ROG STRIX B550-F GAMING WIFI II, Corsair Vengeance RGB RT 32GB 3600MHz C16, MSI RTX 5070 Ti Ventus 3X OC , Corsair RMx Series RM750x. AOC AGON AG324UX - 4K 144Hz 1ms
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peter980




Posts: 1977

PostPosted: Sat, 19th Mar 2011 09:42    Post subject:
^if he is alive. Very Happy
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dontgiveafuck




Posts: 116

PostPosted: Sat, 19th Mar 2011 12:20    Post subject:
so when's the nude patch gonna be out .......

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Yuri




Posts: 11000

PostPosted: Sat, 19th Mar 2011 12:35    Post subject:
Damn it... my savegames have been infected by the combat slowdown bug. Sad

Oh well, I'll finish ACB in the meantime.



1 and 2 are still amazing.
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xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Sat, 19th Mar 2011 16:05    Post subject:
Finished the 2nd playthrough, rushed this one a bit, 22h (1st one was around 28h) while spending 15h just in the first act, the other two I rushed them.
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Mister_s




Posts: 19863

PostPosted: Sat, 19th Mar 2011 17:12    Post subject:
Finally finished it and I liked it. Some things are better than the original, some are worse. Overall, it was as good as DA:O for me. It would've been much better if this was released as some sort of spin-off though, telling the story from a different pov. They could've brought the two stories together in Dragon Age 2.
The problem with Bioware is that improving one aspect seems to always coincide with neglecting another part. The same was apparent in ME2. I expect from a big named dev to better everything in a sequel, some minor inevitable fuck ups excluded of course. When a sequel is "as good as" the predecessor, it's not enough. It all has been done already, so the novelty of it was gone. A sequel not bettering most aspects compared to the predecessor will always get a lower rating in my book, even if it is as much fun as the first. This one could've been awesome, damn shame.
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xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Sat, 19th Mar 2011 18:55    Post subject:
sabin1981 wrote:
The rogue is so seriously OP in this game... it's fun grinhurt Dual-wield for some serious ass-kicking Very Happy


Any usefull hints for rogue ? Just made the char for the 3rd playthrough.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 19th Mar 2011 19:06    Post subject:
Honestly, you're asking me? I played the derpsole version sooo... Assign "Backstab", "Explosive Strike" and "Twin Fangs" to the face buttons. Activate sustained mode "Speed" and then alternate between hammering the attack and "skill" buttons until WINRAR is you.

Rinse and repeat for every fight in the game ... and you win! Probably best to assign "Miasmic Flask" too, just so you can REALLY overpower all those pesky enemies.
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wingR




Posts: 621

PostPosted: Sat, 19th Mar 2011 19:09    Post subject:
Well I did the same on the PC version with my Rogue Razz
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xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Sat, 19th Mar 2011 19:14    Post subject:
sabin1981 wrote:
Honestly, you're asking me? I played the derpsole version sooo... Assign "Backstab", "Explosive Strike" and "Twin Fangs" to the face buttons. Activate sustained mode "Speed" and then alternate between hammering the attack and "skill" buttons until WINRAR is you.

Rinse and repeat for every fight in the game ... and you win! Probably best to assign "Miasmic Flask" too, just so you can REALLY overpower all those pesky enemies.


Oh, though you played the PC version Crying or Very sad Why no PC love Laughing. Dunno when to start playing it again since...well I think im going to finish ACB first and after that maybe, imo I was asking cause Rogues seems to be diff from DAO (most of my playthroughs there were with rogues...).
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 19th Mar 2011 19:16    Post subject:
The PC version wasn't out at the time Crying or Very sad -- and now I've PLAYED the game, I have absolutely no intention of wasting my time again. The game is just far too laughable for a 2nd playthrough (IMO, of course)
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Roach_666




Posts: 1299
Location: Hell in its Alpha Build
PostPosted: Sat, 19th Mar 2011 19:53    Post subject:
sabin1981 wrote:
The PC version wasn't out at the time Crying or Very sad -- and now I've PLAYED the game, I have absolutely no intention of wasting my time again. The game is just far too laughable for a 2nd playthrough (IMO, of course)



At least, try out the PC version to see how the control feels.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 19th Mar 2011 19:58    Post subject:
I played the demo mate, unless the retail game got rid of the demo's control scheme (and play style) instead reimplementing the same gameplay as DA:O, then it's not going to be anything different Smile
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