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Gvaz
Posts: 345
Location: USA
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Posted: Wed, 9th Mar 2011 06:47 Post subject: |
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nice graphics, good gameplay and nice story, DA2 is not disappointing at all. After the impressive cinematic Bulletstorm, this one is very fun too. Hope next Assassin's Creed and Crysis 2 will be good too.
...by the way, I am a casual gamer (only 1-2 hours a day)
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Posted: Wed, 9th Mar 2011 06:49 Post subject: |
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better than the first for sure.
the story and the way is narrated is more interesting. the combat is better and faster.. that horrible artsy overcrowded UI has gone, the hero has a voice. and after 2 hours I'm actually interested in whats gonna happen next.
>>>> >>>>>>> >>>>>>>>> ♪ Viva La Vida ♪ <<<<<< <<<<< <<<<<< <<<
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Posted: Wed, 9th Mar 2011 07:23 Post subject: |
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I don't think Sabin cracked any of the dlc. We need whoever made the decryption tool for the last Dragon Age.
NO LINKS TO ILLEGAL STUFF IN SIGS - DLC IS ILLEGAL TOO
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Vagrant
Posts: 281
Location: Outer Heaven
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Posted: Wed, 9th Mar 2011 08:52 Post subject: |
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Well, something is out on GAMER where BIT comes first, but i know not if it is good as i am at work right now.
Also that 'something' is exiled prince and emporium.
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Posted: Wed, 9th Mar 2011 09:16 Post subject: |
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I've got most of my characters skill trees locked, saying the skills in question will only unlock at level 99. I'm thinking I might have run afoul of some copy protection.
I started out with the theta clonedvd release but I tried installing the reloaded release and using the same save and the skills are still locked.
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Posted: Wed, 9th Mar 2011 09:24 Post subject: |
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who gives a shit about items
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Posted: Wed, 9th Mar 2011 09:26 Post subject: |
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you play too much CoD, huh.
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Posted: Wed, 9th Mar 2011 09:28 Post subject: DLC Decryption |
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My observations so far: They've upped the complexity of the encryption key. Looks like the DLC erf files are again encrypted with Blowfish, but plugging a hash from an encrypted erf's header into my rainbow table cracker gave no results. Seems either the passkey is no longer 8 characters numeric, or they've salted, or both. Not sure what to do now, looks like I need a bigger rainbow table.
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Posted: Wed, 9th Mar 2011 09:33 Post subject: Re: DLC Decryption |
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noledox wrote: | My observations so far: They've upped the complexity of the encryption key. Looks like the DLC erf files are again encrypted with Blowfish, but plugging a hash from an encrypted erf's header into my rainbow table cracker gave no results. Seems either the passkey is no longer 8 characters numeric, or they've salted, or both. Not sure what to do now, looks like I need a bigger rainbow table. |
All the best 
1 and 2 are still amazing.
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Posted: Wed, 9th Mar 2011 09:36 Post subject: |
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I heard the only way to respecialize your character like Bioware advertized is... only achievable by buying an item at the black emporium.
Ugh, I chose some spells I'd really like to change.
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Posted: Wed, 9th Mar 2011 09:37 Post subject: |
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Yes, the encryption keys for DLC are now in the form of "XXXX-XXXX-XXXX-XXXX-XXXX-XXXX-XXXX-XXXX". Where X is 0-9,A-F.
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Posted: Wed, 9th Mar 2011 09:44 Post subject: |
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sealab wrote: | Yes, the encryption keys for DLC are now in the form of "XXXX-XXXX-XXXX-XXXX-XXXX-XXXX-XXXX-XXXX". Where X is 0-9,A-F. |
Is that true? If so, how would that be formatted for a Blowfish encryption, with or without the dashes, and alpha caps only or mixed case?
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Posted: Wed, 9th Mar 2011 09:46 Post subject: |
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noledox wrote: | sealab wrote: | Yes, the encryption keys for DLC are now in the form of "XXXX-XXXX-XXXX-XXXX-XXXX-XXXX-XXXX-XXXX". Where X is 0-9,A-F. |
Is that true? If so, how would that be formatted for a Blowfish encryption, with or without the dashes, and alpha caps only or mixed case? | This is before they get turned into the internal keys used to initialize blowfish.
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