Batman: Arkham City [R]
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Stormwolf




Posts: 23938
Location: Norway
PostPosted: Fri, 18th Feb 2011 15:23    Post subject:
which makes him a wuss and an idiot. Only good thing about Batman universe is the villains! they are brilliant
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consolitis
VIP Member



Posts: 27317

PostPosted: Fri, 18th Feb 2011 15:26    Post subject:
Claptonvaughn wrote:
Were they ever able to get the modded costumes to work for the retail/full game (of Asylum)? Last time I looked into it, they could only get them to work in the demo.


You can't use texmod with the exe in the retail version as you have to start the game from the launcher due to the copy protection they included.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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wingR




Posts: 621

PostPosted: Fri, 25th Feb 2011 04:10    Post subject:
For those interested Kotaku saw 20mins of gameplay today: http://uk.kotaku.com/5769708/batman-arkham-city

Kotaku wrote:
It may not be a "sandbox," but it's a big, convincing open world that might rightly make the makers of Grand Theft Auto and Assassin's Creed games a little nervous.
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consolitis
VIP Member



Posts: 27317

PostPosted: Fri, 25th Feb 2011 04:45    Post subject:
http://uk.ps3.ign.com/articles/115/1152006p1.html
http://www.gamespot.com/events/msshowcase2011/story.html?sid=6300792
http://www.gamepro.com/article/previews/218318/first-look-batman-arkham-city/

Quote:
It's amazing to view, but there is one downside. Detective Mode is not only back, but it appears far more crucial this time around. In the span of 20 minutes, there must have been a half-dozen occasions where Detective Mode wasn't just helpful but necessary. Hidden Riddler clues, tucked away criminal, armed guards and so on. I'm really excited for a fully powered Batman to take on an entire city's worth of criminals, but not if I am watching the world through x-ray goggles most of the time.


Again? Oh well..


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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consolitis
VIP Member



Posts: 27317

PostPosted: Fri, 25th Feb 2011 09:30    Post subject:
http://www.1up.com/previews/batman-arkham-city-twenty-things

Quote:
Surprisingly, Arleen Sorkin did not provide the voice for Harley Quinn in the demo we saw, despite being in Arkham Asylum. When pressed, we were given a stone cold "no comment" on whether this would be true in the final game. The actress we heard was a pretty good imitation, but obviously not the real thing.


Quote:
In Arkham Asylum, Batman was in constant radio contact with The Oracle, who was able to monitor his situation and provide remote help. In the demo we saw of Arkham City, this role was being fulfilled by Batman's faithful butler, Alfred.


Quote:
Arkham Asylum's brawls maxed out at 12 bad guys. In Arkham City, we're told that the number will be at least 25, possibly even 26. That's a lot of dudes.


25 detailed AI characters on-screen? In a console game?!

Click on the link for more!


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Mister_s




Posts: 19863

PostPosted: Fri, 25th Feb 2011 11:04    Post subject:
Detective mode as a downside? Wot?
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consolitis
VIP Member



Posts: 27317

PostPosted: Fri, 25th Feb 2011 11:08    Post subject:
Mister_s wrote:
Detective mode as a downside? Wot?


Playing with it on like.. 70% of the time and ruining the visuals is definitely a downside.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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djaoni




Posts: 8061

PostPosted: Fri, 25th Feb 2011 11:09    Post subject:
consolitis wrote:
Mister_s wrote:
Detective mode as a downside? Wot?


Playing with it on like.. 70% of the time and ruining the visuals is definitely a downside.


Then don't play with it on 70% of the time.
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consolitis
VIP Member



Posts: 27317

PostPosted: Fri, 25th Feb 2011 11:10    Post subject:
djaoni wrote:
consolitis wrote:
Mister_s wrote:
Detective mode as a downside? Wot?


Playing with it on like.. 70% of the time and ruining the visuals is definitely a downside.


Then don't play with it on 70% of the time.


But the game (at least the original) was designed to be played that way.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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djaoni




Posts: 8061

PostPosted: Fri, 25th Feb 2011 11:11    Post subject:
consolitis wrote:
djaoni wrote:
consolitis wrote:


Playing with it on like.. 70% of the time and ruining the visuals is definitely a downside.


Then don't play with it on 70% of the time.


But the game (at least the original) was designed to be played that way.


I barely used it.
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consolitis
VIP Member



Posts: 27317

PostPosted: Fri, 25th Feb 2011 11:12    Post subject:
!!!

Seriously?


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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djaoni




Posts: 8061

PostPosted: Fri, 25th Feb 2011 11:19    Post subject:
Well barely might be a bit of an understatement, but I did not use it even 30% of the time. I only used it when needing to know where to go and to see where enemies were once in a while.
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Fri, 25th Feb 2011 13:01    Post subject:
You couldn't play like that if you wanted to discover everything so yeah, I used it most of the time. As consolitis says, it's a downside in a matter of speaking because it destroys all the visuals of the game, but I wouldn't like to see the detective mode out of the game either.


NZXT S340 ELITE : EVGA Z370 FTW / [ Intel i7 8086k @4.0Ghz ][ ASUS TUF RTX 3060 Ti 8GB ][ 16GB G.Skill Trident Z @3200mhz CL16 ][ 128GB Intel760p Series + 1TB Crucial MX500 + 3TB WD RED ][ Thermaltake Toughpower PF1 650W ]
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DCB




Posts: 5410

PostPosted: Fri, 25th Feb 2011 13:07    Post subject:
Yeah I played pretty much the whole original game in detective mode. Which, as people have pointed out, kind of takes away from all the normal mapped-to-hell Unreal eye candy. I'm not a graphics whore though, so it didn't worry me at all.
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Mister_s




Posts: 19863

PostPosted: Fri, 25th Feb 2011 13:18    Post subject:
The secrets were hardly impossible to anticipate. I only used detective mode when it was necessary. 70%? More like 10-20% for me. I thought it was a neat addition.
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JanKowalski82




Posts: 2027
Location: Poland
PostPosted: Fri, 25th Feb 2011 13:21    Post subject:
I also spend a lot of time in detective mode (I think more than half). Even when it wasn't necessary and I could turn it off, I knew I was going to need it soon, so I often didn't bother.


ASUS GTX 660 2GB, AMD Phenom II X4 955 BE, MSI 870-G45, 4GB DDR3 1333, Plextor M5 Pro 128GB, WD Red 1TB

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OLime




Posts: 599

PostPosted: Fri, 25th Feb 2011 13:55    Post subject:
Mister_s wrote:
The secrets were hardly impossible to anticipate. I only used detective mode when it was necessary. 70%? More like 10-20% for me. I thought it was a neat addition.


Same for me. While not beautiful, the game looked much nicer outside of detective mode.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 25th Feb 2011 14:00    Post subject:
Same here guys... I used Detective Mode at least half of the game and, yep, it impacted the visuals something fierce Sad
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ixigia
[Moderator] Consigliere



Posts: 65164
Location: Italy
PostPosted: Fri, 25th Feb 2011 14:24    Post subject:
Mister_s wrote:
The secrets were hardly impossible to anticipate. I only used detective mode when it was necessary. 70%? More like 10-20% for me. I thought it was a neat addition.


+1

Exactly, it was more an addition for me than a vital feature Smile
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consolitis
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Posts: 27317

PostPosted: Fri, 25th Feb 2011 14:31    Post subject:
http://www.gamespot.com/news/6269025.html

Quote:
At a talk at the Brighton, UK-based Develop conference, Batman: Arkham Asylum art director David Hego said he had regrets about the powerful "detective vision" mode in Rocksteady Studios' top-rated game.

Hego joked that when he would hear about people playing through the game entirely in the brightly coloured, X-ray-like mode, he would "want to cry a little bit." The Detective Vision mode, which gave the player a major advantage but obscured the game's painstakingly unique art direction, was "very powerful," but in keeping with Batman's high-technology arsenal, said Hego.

"It was a gameplay decision to make detective vision so strong…we're going to try not to do that mistake again." Hego added that Rocksteady would "make it more like augmented reality next time," shedding some light on how detective vision might be toned down and adapted for the studio's next Batman game.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Nosmirchjgkjhghjg




Posts: 453

PostPosted: Fri, 25th Feb 2011 15:24    Post subject:
Used it maybe 15-20% max, basically when it was needed.
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BLaM!
VIP Member



Posts: 13818
Location: Germany
PostPosted: Fri, 25th Feb 2011 15:33    Post subject:
Well for my first playthrough I used it for about 20% of the time..maybe less (only when needed)...then I wanted to discover all secrets for my second playthrough and I used it more.I didn't wanted to ruin game in my first play with this , simple as that ... Im more interested in core gameplay than extra stuff , that always comes for me in second place.


Last edited by BLaM! on Fri, 25th Feb 2011 16:36; edited 1 time in total
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Smokeythedemon




Posts: 870

PostPosted: Fri, 25th Feb 2011 16:32    Post subject:
Nosmirchjgkjhghjg wrote:
Used it maybe 15-20% max, basically when it was needed.


This for me as well.
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WhiteBarbarian




Posts: 6011
Location: Russia
PostPosted: Fri, 25th Feb 2011 17:43    Post subject:
I constantly played in detective mode thru all the game, turning it off only in mass brawls. I hated it Sad


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Pl@tinum




Posts: 1036

PostPosted: Sun, 27th Feb 2011 02:51    Post subject:


Shocked Shocked Shocked
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Mussolinka
Banned



Posts: 2782

PostPosted: Sun, 27th Feb 2011 02:55    Post subject:
Excellent animation, but I'd rather see gameplay.


sabin1981 wrote:
Fuck you troll. Fuck you and your entire aids-infested family. Get cancer and die. Slowly.
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consolitis
VIP Member



Posts: 27317

PostPosted: Sun, 27th Feb 2011 02:56    Post subject:
Pl@tinum wrote:
http://www.youtube.com/watch?v=eoQkSCzawXY&feature=channel

Shocked Shocked Shocked


That's two months old..


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Stormwolf




Posts: 23938
Location: Norway
PostPosted: Sun, 27th Feb 2011 03:36    Post subject:
Really hope this game has as great atmosphere as asylum.. One of the things i LOVED about it was the joker on the speakers, was pretty hilarious
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ixigia
[Moderator] Consigliere



Posts: 65164
Location: Italy
PostPosted: Mon, 28th Feb 2011 01:04    Post subject:
Quote:
Batman: Arkham City has been shown off at a recent US press event, revealing a bunch of new gameplay details in the process.

It's been confirmed that Calendar Man will feature in the game with script cues that will be activated according to the time in real life. More specifically, if you visit the criminal at his cell during any real-life holiday, he'll have a natter with you about the crimes he performed on that day.

He was apparently mumbling on about St. Patrick's Day during the press demo, which is coming up soon.

Batman won't be ripping people out of cars, GTA style, and having to run/swing around everywhere could get tiresome, you might worry. Well it seems Batman will be able to make use of helicopters for transport.

Apparently, during the demo the Bat seized the opportunity to grapple onto a low-hovering chopper, which proceeded to fly around town as the player scoped out the streets below for innocents that need saving or Riddler trophies. Sounds awesome.

As you wonder around town you'll occasionally receive "Person in Distress" messages. Accepting the distress call will send you on a new side-mission objective.

And finally developer Rocksteady is apparently saving a surprise for the GDC event in San Francisco next week. According to 1UP, attendees were shown "a hand-painted billboard in the game that provided a clue," which read: "Turn on and tune in before someone checks out: 275.00 325.00."


Very interesting..

http://www.computerandvideogames.com/291106/news/batman-arkham-city-details-spill/
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murgo




Posts: 1928
Location: Brezelcountry
PostPosted: Mon, 28th Feb 2011 01:08    Post subject:
this game will kick so much ass! just replayed the first one last week and also used the detective mode way too much again Sad
hope they'll change it significantly for the sequel. augmented reality sounds good, hope it's just not TOO augmented..


i5 3570k @ 3.4GHz | ASRock Z77 Extreme4 | Scythe Mugen 2 Rev. B | 8GB G.Skill DDR3-1333 | Sapphire Radeon HD 7970 OC 3GB | 64GB Crucial M4 SSD | Dell U2312HM
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