Piracy, the positive things about it!
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ScoobyDoh
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PostPosted: Tue, 22nd Feb 2011 23:58    Post subject: Piracy, the positive things about it!
So, im looking for studies that shows piracys positive sides.
The facts that shows piracy isn't killing the gaming industry.


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consolitis
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PostPosted: Wed, 23rd Feb 2011 00:00    Post subject:
There's a difference between "not killing the gaming industry" and actually benefiting it. I'll check my bookmarks if I have any relevant studies saved.. Smile


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
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smax




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PostPosted: Wed, 23rd Feb 2011 00:02    Post subject:
How can piracy have a positive side when it doesnt have a negative one?
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cirithungol




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PostPosted: Wed, 23rd Feb 2011 00:03    Post subject:
The benefit is I don't have to pay for games.


chiv wrote:
don't quote me on that
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Hfric




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PostPosted: Wed, 23rd Feb 2011 00:03    Post subject:
first you have to define what is Piracy
some say recording radio stations is piracy
some recording TV programs is piracy
some Xero copies of books are piracy


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consolitis
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PostPosted: Wed, 23rd Feb 2011 00:05    Post subject:
Hfric wrote:
first you have to define what is Piracy
some say recording radio stations is piracy
some recording TV programs is piracy
some Xero copies of books are piracy


The OP clearly states he's talking about the piracy that affects, negatively? positively? not at all?, the gaming industry. Rolling Eyes


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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ScoobyDoh
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PostPosted: Wed, 23rd Feb 2011 00:09    Post subject:
Hfric: Ofc i mean gaming since i posted in here right?
Second, im looking for any studie that can prove that piracy is killing the gaming industry is a lie.
OR, how it help sales. Anything positive about it.


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consolitis
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PostPosted: Wed, 23rd Feb 2011 00:18    Post subject:
At best it's not harming it (much). But actually helping it? I don't see how..

However of course there are exceptions. For example when Psychonauts came out it flopped because for whatever reason nobody cared about it. However through the years thanks to piracy and Steam, the game has found an audience. So there's a chance a sequel will be made because there's an established audience to market it to.

http://www.computerandvideogames.com/275156/news/psychonauts-2-tim-schafer-is-ready-to-do-it/

Quote:

"Over the years it's gotten into the hands of a lot of people, through being two dollars on Steam for a while, and being pirated.

"So it's gotten out there. So if all these people were going to buy the sequel it would be a big hit," added Schafer.



However, we must not jump to conclusions.. there's nothing to indicate that those that pirated the original will want to buy the sequel. So the second game could totally flop as well.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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ixigia
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PostPosted: Wed, 23rd Feb 2011 00:19    Post subject:
I don't know if it has positive sides in terms of macroeconomy, but surely it can can be intensely satisfying for the customers
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consolitis
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PostPosted: Wed, 23rd Feb 2011 00:30    Post subject:
Another one: http://amitay.us/blog/files/piracy_doubled_my_app_sales.php

This guy claims after his iphone app got cracked and distributed among users (pirates) he got 2.3x more sales or to put it in other words: "For every 15 or so Pirates, I received an extra Sale".

So he benefited because he didn't have the resources to market it himself to thousands or millions of people, and through piracy and the "word of mouth" a lot more people became aware of his app.

However while that might very well be true for small indie apps, you probably can't say this is true for big AAA blockbuster games that have multimillion ad campaigns on websites, TV stations, magazines etc. So it probably doesn't help the Activisions and Ubisofts of this world..


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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ixigia
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Posts: 65078
Location: Italy
PostPosted: Wed, 23rd Feb 2011 00:33    Post subject:
consolitis wrote:
However while that might very well be true for small indie apps, you probably can't say this is true for big AAA blockbuster games that have multimillion ad campaigns on websites, TV stations, magazines etc. So it probably doesn't help the Activisions and Ubisofts of this world..


What a shame Very Happy
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madmax17




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Location: Croatia
PostPosted: Wed, 23rd Feb 2011 00:40    Post subject:
Positive is you get to say yaaaaaaaaaarh, wear the eyepatch and make people walk he plank.

Negative thing is that parrot keeps shitting on your shoulder.
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PumpAction
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PostPosted: Wed, 23rd Feb 2011 00:43    Post subject:
Only gaming industry? If you'd want to have some prove that it can be good for small indie movie makers then look out for what the maker of "the man from earth" had to say about piracy. Something in the lines of, "next time I'll release my own movie myself on the internet" Smile


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WhiteBarbarian




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PostPosted: Wed, 23rd Feb 2011 00:45    Post subject:
Every two pirated AAA games, buys you a bottle of fine single malt whisky Whirling cane


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crossmr




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PostPosted: Wed, 23rd Feb 2011 01:04    Post subject:
There was a recent study on anime that showed that piracy positively benefited sales in Japan.


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DarkPassenger




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PostPosted: Wed, 23rd Feb 2011 01:20    Post subject:
ixigia wrote:
What a shame Very Happy

Oh, sarcasm font... Mighty clever indeed.
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ienni




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PostPosted: Wed, 23rd Feb 2011 01:21    Post subject:
the positive side of piracy day is TLAP day Very Happy
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Guy_Incognito




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PostPosted: Wed, 23rd Feb 2011 02:12    Post subject:
Piracy slows down the derpifying of video games. If there is not piracy, we would have Dragon Age 2 five years ago, costing 100 dollars Laughing
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consolitis
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PostPosted: Wed, 23rd Feb 2011 02:59    Post subject:
Guy_Incognito wrote:
Piracy slows down the derpifying of video games. If there is not piracy, we would have Dragon Age 2 five years ago, costing 100 dollars Laughing


No.. If their games are massively pirated then they'll have to make games that are more likely to sell; games for the masses.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Sertorius




Posts: 1652

PostPosted: Wed, 23rd Feb 2011 08:59    Post subject:
cirithungol wrote:
The benefit is I don't have to pay for games.

bad bad bad boy...but it is so good to be a nasty ass Very Happy
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peter980




Posts: 1977

PostPosted: Wed, 23rd Feb 2011 10:06    Post subject:
Well, I can name a few benefit. First is that games are more noticeable if more people will try and play them.

Now, this on its own isn't economic benefit (since all those extra players were freeloaders). But still, someone who played one game, even pirated, could be interested, in a future, to buy a sequel.


Another benefit is higher base of moders. There are no many skilled moders, and if piracy users have access to modding tools, you can expect higher number of mods then if they are limited to paid users only. And this benefits everyone.
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The_Leaf




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PostPosted: Wed, 23rd Feb 2011 10:48    Post subject:
Guy_Incognito wrote:
Piracy slows down the derpifying of video games. If there is not piracy, we would have Dragon Age 2 five years ago, costing 100 dollars Laughing


If anything it's the opposite... it pushes developers to make games "more accessible" (read: shittier) to get to a "wider audience" (read: to people too stupid to know how to burn a dvd or copy a cracked exe over the original one).
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Horrordee
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PostPosted: Wed, 23rd Feb 2011 11:10    Post subject:
Some games wouldn't have hit cult status without piracy. Many wouldn't have been hits without piracy. The only one I can think of is something like Black on the original Xbox. It wasn't really marketed by the pirate community put it on the map.


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Slizza




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PostPosted: Wed, 23rd Feb 2011 11:53    Post subject:
It brings entertainment and materialistic things people want into there lives that they could otherwise not afford or would live at a substantially lower quality if they did pay out for the things they want.


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potatoman




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PostPosted: Wed, 23rd Feb 2011 14:49    Post subject:
Amnesia and Recettear were pirated >24h before their release. Both are great games and both ended up selling like hotcakes.
Some indie game called Raycatcher was pirated on a regular basis (after its release) and developer ended up complaining to news sites like "piracy killed our studio". It was a shitty game.
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JanKowalski82




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PostPosted: Wed, 23rd Feb 2011 15:28    Post subject:
potatoman wrote:
Amnesia and Recettear were pirated >24h before their release. Both are great games and both ended up selling like hotcakes.
Some indie game called Raycatcher was pirated on a regular basis (after its release) and developer ended up complaining to news sites like "piracy killed our studio". It was a shitty game.


No, they did not, at least Amnesia didn't. Read the developer's comments on sales.


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Kem0sabe




Posts: 283

PostPosted: Wed, 23rd Feb 2011 15:40    Post subject:
I dont think piracy has any positive effects on gaming... it ammounts to stealing something that is not yours, taking money from the people who made it. Looking at it like that, its obvious we wont find any positives.

Now, on a personal level, the pirate himself is the only one to benefit. In this day and age where major games are coming out constantly, we would never have the money to buy and play them all, so piracy enables that for me, but it doesnt exclude me from spending on games i realy enjoy and from companies that makes them consistently, recent examples:

Preorders:

Dragon Age 2
Shogun Total War 2

Bought this last year:

Mass Effect 1, 2, +dlc
Dragon Age dlc
Napoleon Total War
Witcher Enhanced edition
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Mister_s




Posts: 19863

PostPosted: Wed, 23rd Feb 2011 16:17    Post subject:
I don't believe in the "I buy it if I like a pirated game" bullshit. No man will buy an SP game at full price when he's done with it. If it happens, the game must truly be mesmerizing.
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ixigia
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PostPosted: Wed, 23rd Feb 2011 16:23    Post subject:
Mister_s wrote:
I don't believe in the "I buy it if I like a pirated game" bullshit. No man will buy an SP game at full price when he's done with it. If it happens, the game must truly be mesmerizing.


The common sense would suggest to play just a small portion of the pirated game (if the official demo isn't available) and then buy the legit one, but as you correctly said, it happens very rarely, at least for me. There's too much pirate blood flowin' through my veins and definitely not enough money in my pockets!
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Wed, 23rd Feb 2011 16:25    Post subject:
well i call horse shit

i played witcher...as purely single player an experience as you can get... and then i bought it.. the collectors edition no less. and ive replayed it quite a few times and will play it again before witcher 2.

isolated case, obviously, but dont say it doesnt happen.


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