The Witcher 2: Assassins of Kings
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djaoni




Posts: 8061

PostPosted: Wed, 9th Feb 2011 14:37    Post subject:
Everything you've whined about loot doing to the game can also be said about a leveling system.
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Wed, 9th Feb 2011 16:44    Post subject:
Seems like we have pretty much the same opinions about the franchise chiv. Seems most don't understand that it's not supposed to be like every damn RPG. I always thought the first game is one of the most unique games made, it's good different in so many ways than others. The menus in the first game were weak? Seriously? I actually loved how they organized the menus in the first game. "Don't really like the radial menu. I think a bar with skills kinda like DA or most mmo's is still the way to go, but i guess they are already making it console friendly." You're somewhat wrong here, a bar? In a Witcher game? Hell no. About this, the sequel now. I don't like that you have to go into that slowmotion thing to choose the sign, or can we assign evey one of those a number? It felt perfect in the first game switching between signs in the battle from the numbers, even without pause. I hope we can deactivate that red screen when we get hit (bloody screen, so real!!! Laughing ), it's just annoying and doesn't help with anything. I hate that everybody complained about the combat system in the first game and now they changed it and it looks worse, at least for me. What the hell is everyone talking about? What the hell was wrong with the combat system in the first game?


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Mister_s




Posts: 19863

PostPosted: Wed, 9th Feb 2011 17:15    Post subject:
They changed it because they always wanted it this way. The Aurora simply couldn't handle it.
What was wrong with the menu in the original? It was easy to use and intuitive.

The biggest problem of the original was the storytelling imo. Ot had a great, unique and intriguing story, but it felt too much like a collection of cut pieces at times. There was no flow. I hope they fixed it, but on the otehr hand I'm afraid they want to make the game "epic" turning the story into complete crap.
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ixigia
[Moderator] Consigliere



Posts: 65075
Location: Italy
PostPosted: Wed, 9th Feb 2011 17:20    Post subject:
DarkRohirrim wrote:
What the hell was wrong with the combat system in the first game?


When you clicked a button, nothing awesome happened Wink

It's definitely better now, since you can simply plug-in your gamepad and perform finishing kills like in God of War. Laughing
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Wed, 9th Feb 2011 17:21    Post subject:
Mister_s wrote:
They changed it because they always wanted it this way. The Aurora simply couldn't handle it.
What was wrong with the menu in the original? It was easy to use and intuitive.

The biggest problem of the original was the storytelling imo. Ot had a great, unique and intriguing story, but it felt too much like a collection of cut pieces at times. There was no flow. I hope they fixed it, but on the otehr hand I'm afraid they want to make the game "epic" turning the story into complete crap.


I know they said that, but do you really think it's only that, do you really think all the whining about the combat system doesn't have anything to do with it? The new combat system is not that bad, but the one from the first game is better.
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djaoni




Posts: 8061

PostPosted: Wed, 9th Feb 2011 17:57    Post subject:
DarkRohirrim wrote:
Mister_s wrote:
They changed it because they always wanted it this way. The Aurora simply couldn't handle it.
What was wrong with the menu in the original? It was easy to use and intuitive.

The biggest problem of the original was the storytelling imo. Ot had a great, unique and intriguing story, but it felt too much like a collection of cut pieces at times. There was no flow. I hope they fixed it, but on the otehr hand I'm afraid they want to make the game "epic" turning the story into complete crap.


I know they said that, but do you really think it's only that, do you really think all the whining about the combat system doesn't have anything to do with it? The new combat system is not that bad, but the one from the first game is better.


The only people I see whining about the combat in the first game did it after we saw the change in combat in the second. Funny how that works out.

It was the same deal with ME2. Nobody whined about the combat in ME until ME2 came around and it was the holy grail and ME apparently sucked ass.

They're making the game gamepad oriented which would be the reason for the change in menus. It's also more than likely the reason for the change in combat.
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Mister_s




Posts: 19863

PostPosted: Wed, 9th Feb 2011 18:44    Post subject:
The combat was great, I enjoyed it. The problem is, the combat was only suited for isometric view. When I first played the game I used isometric view, the combat was brilliant imo. Especially seeing heads and legs fly through the place with group mode was awesome. On my second play though, I used OTS view. The combat was out of place, it wasn't as awesome anymore. Sure you can say "just play isometric noob!". When I played OTS though, I realized a lot of the small detail and beauty of the gameworld was lost in isometric. So I welcome this new addition, even though it's much more action oriented. The combat in teh first game was already simple, now it's simple in another way. There is no dumbing down, it wasn't complex or hard in the first place.
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peter980




Posts: 1977

PostPosted: Wed, 9th Feb 2011 19:42    Post subject:
ixigia wrote:
DarkRohirrim wrote:
What the hell was wrong with the combat system in the first game?


When you clicked a button, nothing awesome happened Wink


On the contrary. In W1, indeed every click (with mouse) meant something awesome, since you timed combo attacks with those mouse clicks. Better times clicks, more awesomeness. Very Happy


P.S.
I never used isometric view in Witcher. Tried it, but it never seemed useful.
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Wed, 9th Feb 2011 19:47    Post subject:
I don't know about you but I finished it 4 times and I never played with isometric camera, for me, it doesn't fit the game at all, because as you say, a lot of the game's beauty is lost that way. I don't find playing with OTS camera weird or hard or whatever, it's the same for me when it comes to the combat itself. I still need to finish it again on neutral to prepare my savegame and I will upload it here along with the others, I will reveal more info about the choices I made when I will finish with that.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 9th Feb 2011 19:52    Post subject:
Another +1 from me on the OTS camera. I've finished the game three times now and never been anything but OTS ... yet the combat always felt absolutely fine to me.
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Bendi




Posts: 3395

PostPosted: Wed, 9th Feb 2011 20:36    Post subject:
NEW gameplay ( NEW as in new locations and all Smile )








( they gave Geralt a lot of HP's for the sake of the presentation, in realiy it will be much harder of course )


sin317 wrote:

typical jew comment
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Mister_s




Posts: 19863

PostPosted: Wed, 9th Feb 2011 21:06    Post subject:
sabin1981 wrote:
Another +1 from me on the OTS camera. I've finished the game three times now and never been anything but OTS ... yet the combat always felt absolutely fine to me.

I'd advise to play isometric next time. The novelty is gone of course, so you might not find it as great as I did. The combat looked really impressive in isometric view. When you play OTS the overview is lost, so combat isn't as impressive anymore. This game was and is meant for OTS though, no matter how they implement the combat.

Vid looks very good for a pre-beta. They obviously didn't let themselves be limited by a possible console release. Detail people detail, that's what designing a game is. Not everything has to look fantastic and not every single texture has to be extreme res, add some freaking detail to your gameworld. The small details make the atmosphere, not the goddam shiny plastic walls.
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Wed, 9th Feb 2011 22:07    Post subject:
Bendi wrote:
NEW gameplay ( NEW as in new locations and all Smile )








( they gave Geralt a lot of HP's for the sake of the presentation, in realiy it will be much harder of course )


Comments on the gameplay apart (I prefer to hold judgement until I play the game) one thing I have to say: from what has been shown so far, I absolutely love the locations. They look both varied (from what I've seen from previous vids) and very natural in creating a believable world (the mountain village and sorrounding area shown in the vid look very nice).
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couleur
[Moderator] Janitor



Posts: 14327

PostPosted: Wed, 9th Feb 2011 23:00    Post subject:
Looks pretty interesting. I like that there are no loading times between open places and caves f.e.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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wjtk




Posts: 72
Location: PL
PostPosted: Thu, 10th Feb 2011 22:20    Post subject:
New Dev Diary is out. This time it's about locations.
http://tw2.thewitcher.com/#video/0_1
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Neon
VIP Member



Posts: 18934
Location: Poland
PostPosted: Thu, 10th Feb 2011 22:31    Post subject:
Better link here:

http://www.dailymotion.pl/video/xgz1j3_dev-diary-4-locations-en_videogames#from=embed

It was out a few days ago in Polish, but I decided not to post it. Laughing
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Neon
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Posts: 18934
Location: Poland
PostPosted: Thu, 10th Feb 2011 22:39    Post subject:
Also, a secret message is in the trailer around 4:18

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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Thu, 10th Feb 2011 23:08    Post subject:
Neon wrote:
Also, a secret message is in the trailer around 4:18



I love their secret messages Smile I'm gonna get the Collector's Edition (I want the Geralt Head bust).

It will look nice, standing next to My Limited Edition of the Witcher 1 Smile


"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
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xDBS




Posts: 1937
Location: USA / Japan
PostPosted: Fri, 11th Feb 2011 00:10    Post subject:
lol. the polish comment really made me laugh

/facepalm


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beyond1




Posts: 659

PostPosted: Fri, 11th Feb 2011 09:08    Post subject:
snip


Last edited by beyond1 on Tue, 12th Aug 2025 05:33; edited 1 time in total
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consolitis
VIP Member



Posts: 27318

PostPosted: Fri, 11th Feb 2011 09:16    Post subject:
No, but we remember how to google Very Happy

http://www.gamefaqs.com/boards/975399-the-witcher-2-assassins-of-kings/57397286

edit their previous secret message with the completely broken English was cuter Razz



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"a phenomenon."
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http://www.youtube.com/watch?v=CHTUOgYNRzY
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beyond1




Posts: 659

PostPosted: Fri, 11th Feb 2011 09:22    Post subject:
snip


Last edited by beyond1 on Tue, 12th Aug 2025 05:33; edited 1 time in total
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Fri, 11th Feb 2011 10:01    Post subject:
clearly its been made with porting to consoles in mind then Wink


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W123




Posts: 2495
Location: USA
PostPosted: Fri, 11th Feb 2011 12:42    Post subject:
Game looks great.
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ixigia
[Moderator] Consigliere



Posts: 65075
Location: Italy
PostPosted: Fri, 11th Feb 2011 13:10    Post subject:
Even with the flaws and "strange" game design decisions, this game remains one of the few potential excellent games of the year. Considering that DA2 has already been knocked down by the foolish streamlinization process and that Skyrim is still a huge question mark, our only hopes for a proper RPG lie on this game.
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Interinactive
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Posts: 29445

PostPosted: Fri, 11th Feb 2011 13:33    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 05:06; edited 1 time in total
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Stormwolf




Posts: 23679
Location: Norway
PostPosted: Fri, 11th Feb 2011 13:54    Post subject:
If this game sells good on consoles you can kiss their integrity good bye.

Just bought the first game now also and will preorder collectors edition for TW2 when it's possible on Norwegian sites.
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peter980




Posts: 1977

PostPosted: Fri, 11th Feb 2011 15:58    Post subject:
beyond1 wrote:
consolitis wrote:
No, but we remember how to google Very Happy

http://www.gamefaqs.com/boards/975399-the-witcher-2-assassins-of-kings/57397286


Oh dear, seems like playing all those derp games has taken its toll on me.

By the way, those minimum requirements look ridiculously low.


How is 8800GT low??? That card run Crysis on high settings, and now is supposed to be minimum.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 11th Feb 2011 15:58    Post subject:
peter980 wrote:
That card run Crysis on high settings


at 800x600 and 20fps Laughing
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peter980




Posts: 1977

PostPosted: Fri, 11th Feb 2011 16:01    Post subject:
Hmm.... nope.



Last edited by peter980 on Fri, 11th Feb 2011 16:04; edited 2 times in total
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