The official Starforce protection thread.
Page 5 of 15 Goto page Previous  1, 2, 3, 4, 5, 6 ... 13, 14, 15  Next
CableMunkeh




Posts: 198

PostPosted: Mon, 11th Apr 2005 14:54    Post subject:
I see in other threads people are getting a bit orgasmic with Reloaded apparently cracking Obscure....

Anyone else have serious issues with the suggestion that Reloaded were completely unable to touch Obscure or any of the other 'hard' protected SF3 games then suddenly it gets a US release and is broken?

Just an observation, suggests to me that Obscure's US release or the patch weren't anywhere near as secure as the original release, otherwise it'd have been broken straight away.

Those who think Reloaded are breaking SF3, worth thinking that the VM / VE / PCodes / whatever you want to call them, it's all hardware in software is easily changeable with each version, you could take all the hardware emulation in SF3 apart and the new version will shaft you as thoroughly as the version you just took apart.

Unless buggy and exploited (as Ultima did) SF3 and any other protection doing what it does is rock solid, and even when buggy a patch / update that closes the hole and it's game over.

As previously stated Ultima didn't break the VM, they used a bug to evade it.

pcode functions.... as many as they feel like putting in there, they could happily replace the entire x86 instruction set with pcoded instructions, they could create an entirely new instruction set that simulated multiple x86 instructions at a time.

Don't be under any allusions, the only thing limiting the depth and complexity of the virtual hardware functions in SF3 is the CPU and memory overheads.

Then of course you have exploiting it while getting around the memory checksumming, floating memory addressing, etc...
Back to top
lAmBaDa




Posts: 114

PostPosted: Mon, 11th Apr 2005 17:44    Post subject:
Quote:
Unless buggy and exploited (as Ultima did) SF3 and any other protection doing what it does is rock solid, and even when buggy a patch / update that closes the hole and it's game over.

strange, i play XR till today and didn't encounter problems...... in Colin 2005 they (ult) quotes starforce sentece: "xr hole has been fixed" but they cracked Colin so they did it again........ how is it possible?

Quote:
As previously stated Ultima didn't break the VM, they used a bug to evade it.

two times? two bugs? why no other group can understand their cracks if they were "bugs" only? if it is a bug then i'd love to play Splinter Cell with "buggy" (exploit?) crack, no matter who release it.
Back to top
CableMunkeh




Posts: 198

PostPosted: Mon, 11th Apr 2005 18:18    Post subject:
Believe that the fix for said bug was in itself not secure.

The bug was in Starforce itself, not the cracks, a crackfix was needed I believe for Colin 2k5, however was duly done and worked nicely.
Back to top
lAmBaDa




Posts: 114

PostPosted: Mon, 11th Apr 2005 18:44    Post subject:
yeah but i wonder why Hoodlum, Reloaded or others can't make the same type of cracks?
Back to top
CableMunkeh




Posts: 198

PostPosted: Mon, 11th Apr 2005 20:11    Post subject:
Pass, perhaps Ultima have a more complete understanding of the SF3 protection schemes.

Either way in the case of Obscure I note that the crack is for the 1.1 patch and consists of a single EXE. No way that's a full on SF3 VM etc protection. Would guess it was dumbed down to basic Starforce as a part of the patch. Relatively easy money.
Back to top
kachain




Posts: 109

PostPosted: Mon, 11th Apr 2005 20:27    Post subject:
Soo... we have the first official cracker (reverser?) here. From your posts I can say that you're a lonely warrior (or play this role very good) frustrated by the scene power.

It's nice to read opinions not only from gamers but also tech members.

I agree with almost all the things you said.
Back to top
Double-=V=-




Posts: 308

PostPosted: Mon, 11th Apr 2005 22:21    Post subject:
Sorry not funny lAmBaDa. I vote for banning him Razz

When will the new alcohol version or d-tools be released grr Smile Smile Smile
Back to top
highstuff




Posts: 1976
Location: Netherlands
PostPosted: Tue, 12th Apr 2005 07:05    Post subject:
CableMunkeh wrote:
Pass, perhaps Ultima have a more complete understanding of the SF3 protection schemes.

Either way in the case of Obscure I note that the crack is for the 1.1 patch and consists of a single EXE. No way that's a full on SF3 VM etc protection. Would guess it was dumbed down to basic Starforce as a part of the patch. Relatively easy money.


If an crack is an single exe that does not mean its easy to crack lol for example take Dead to rights ,IMS released an extra cd for the crack it has thousands of extra files patched but there are multiple methods of creating an crack Dead to rights can also be cracked only within the main game exe so that the game exe automaticly decrypts all those extra files but this more advanced method IMS didn't know how to do that..
Back to top
ApeX PredatoR
VIP Member



Posts: 1951
Location: Los Netherlandos
PostPosted: Tue, 12th Apr 2005 09:39    Post subject:
Stop the bullshit lAmBaDa!

Stop being an ass and post normal stuff. If I see you posting shit about a moderator once again I'll ban your ass.

No need for these kind of posts. I've deleted your posts.


Injurious wrote:
And then Mabel tripped over a rock and landed in a well and was trapped there with Timmy. Sadly I shot Lassie so no one is saving that bitch!
Back to top
CableMunkeh




Posts: 198

PostPosted: Tue, 12th Apr 2005 10:51    Post subject:
highstuff wrote:
CableMunkeh wrote:
Pass, perhaps Ultima have a more complete understanding of the SF3 protection schemes.

Either way in the case of Obscure I note that the crack is for the 1.1 patch and consists of a single EXE. No way that's a full on SF3 VM etc protection. Would guess it was dumbed down to basic Starforce as a part of the patch. Relatively easy money.


If an crack is an single exe that does not mean its easy to crack lol for example take Dead to rights ,IMS released an extra cd for the crack it has thousands of extra files patched but there are multiple methods of creating an crack Dead to rights can also be cracked only within the main game exe so that the game exe automaticly decrypts all those extra files but this more advanced method IMS didn't know how to do that..


Ah that'll be why no protect.dll or renamed version is referenced by the cracked exe, they managed to substitute all the required parameters the uber pcoded VM'd VE'd SF3 dll produces and the code required to run the game into a single 2.2MB file. Rolling Eyes

Hey I could be wrong, which is why I'm going to 'acquire' Obscure now and have a look at the pre-1.1 exe, here's the RLD broken 1.1 exe's dependencies for what it's worth, all fairly basic stuff, looks like a broken SF3 basic wrap.

Quote:
// Generated by PE Explorer 1.96 (www.heaventools.com)
// File name: C:\SF3Done\Obscure.exe
// Created : 12.04.2005 09:52
// Type : Dependencies


activeds.dll c:\windows\system32\activeds.dll
adsldpc.dll c:\windows\system32\adsldpc.dll
advapi32.dll c:\windows\system32\advapi32.dll
advpack.dll c:\windows\system32\advpack.dll
apphelp.dll c:\windows\system32\apphelp.dll
atl.dll c:\windows\system32\atl.dll
authz.dll c:\windows\system32\authz.dll
avifil32.dll c:\windows\system32\avifil32.dll
binkw32.dll Path not Found.
browseui.dll c:\windows\system32\browseui.dll
cabinet.dll c:\windows\system32\cabinet.dll
cdfview.dll c:\windows\system32\cdfview.dll
certcli.dll c:\windows\system32\certcli.dll
cfgmgr32.dll c:\windows\system32\cfgmgr32.dll
clusapi.dll c:\windows\system32\clusapi.dll
comctl32.dll c:\windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
comdlg32.dll c:\windows\system32\comdlg32.dll
credui.dll c:\windows\system32\credui.dll
crypt32.dll c:\windows\system32\crypt32.dll
cryptui.dll c:\windows\system32\cryptui.dll
cscdll.dll c:\windows\system32\cscdll.dll
d3d8.dll c:\windows\system32\d3d8.dll
d3d8thk.dll c:\windows\system32\d3d8thk.dll
dbghelp.dll c:\windows\system32\dbghelp.dll
devmgr.dll c:\windows\system32\devmgr.dll
dhcpcsvc.dll c:\windows\system32\dhcpcsvc.dll
dinput8.dll c:\windows\system32\dinput8.dll
dnsapi.dll c:\windows\system32\dnsapi.dll
dsound.dll c:\windows\system32\dsound.dll
duser.dll c:\windows\system32\duser.dll
efsadu.dll c:\windows\system32\efsadu.dll
esent.dll c:\windows\system32\esent.dll
gdi32.dll c:\windows\system32\gdi32.dll
gdiplus.dll c:\windows\winsxs\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.0.2600.2180_x-ww_522f9f82\gdiplus.dll
hlink.dll c:\windows\system32\hlink.dll
hnetcfg.dll c:\windows\system32\hnetcfg.dll
imagehlp.dll c:\windows\system32\imagehlp.dll
imgutil.dll c:\windows\system32\imgutil.dll
imm32.dll c:\windows\system32\imm32.dll
inetcomm.dll c:\windows\system32\inetcomm.dll
iphlpapi.dll c:\windows\system32\iphlpapi.dll
kernel32.dll c:\windows\system32\kernel32.dll
linkinfo.dll c:\windows\system32\linkinfo.dll
lz32.dll c:\windows\system32\lz32.dll
mfc42u.dll c:\windows\system32\mfc42u.dll
mlang.dll c:\windows\system32\mlang.dll
mobsync.dll c:\windows\system32\mobsync.dll
mpr.dll c:\windows\system32\mpr.dll
mprapi.dll c:\windows\system32\mprapi.dll
mprui.dll c:\windows\system32\mprui.dll
msacm32.dll c:\windows\system32\msacm32.dll
msasn1.dll c:\windows\system32\msasn1.dll
msgina.dll c:\windows\system32\msgina.dll
mshtml.dll c:\windows\system32\mshtml.dll
msi.dll c:\windows\system32\msi.dll
msimg32.dll c:\windows\system32\msimg32.dll
msjava.dll Path not Found.
msls31.dll c:\windows\system32\msls31.dll
msoert2.dll c:\windows\system32\msoert2.dll
msrating.dll c:\windows\system32\msrating.dll
mssign32.dll c:\windows\system32\mssign32.dll
msvcp60.dll c:\windows\system32\msvcp60.dll
msvcrt.dll c:\windows\system32\msvcrt.dll
msvfw32.dll c:\windows\system32\msvfw32.dll
mswsock.dll c:\windows\system32\mswsock.dll
netapi32.dll c:\windows\system32\netapi32.dll
netcfgx.dll c:\windows\system32\netcfgx.dll
netman.dll c:\windows\system32\netman.dll
netplwiz.dll c:\windows\system32\netplwiz.dll
netrap.dll c:\windows\system32\netrap.dll
netshell.dll c:\windows\system32\netshell.dll
netui0.dll c:\windows\system32\netui0.dll
netui1.dll c:\windows\system32\netui1.dll
netui2.dll c:\windows\system32\netui2.dll
ntdll.dll c:\windows\system32\ntdll.dll
ntdsapi.dll c:\windows\system32\ntdsapi.dll
ntlanman.dll c:\windows\system32\ntlanman.dll
odbc32.dll c:\windows\system32\odbc32.dll
ole32.dll c:\windows\system32\ole32.dll
oleacc.dll c:\windows\system32\oleacc.dll
oleaut32.dll c:\windows\system32\oleaut32.dll
oledlg.dll c:\windows\system32\oledlg.dll
olepro32.dll c:\windows\system32\olepro32.dll
powrprof.dll c:\windows\system32\powrprof.dll
printui.dll c:\windows\system32\printui.dll
psapi.dll c:\windows\system32\psapi.dll
query.dll c:\windows\system32\query.dll
rasapi32.dll c:\windows\system32\rasapi32.dll
rasdlg.dll c:\windows\system32\rasdlg.dll
rasman.dll c:\windows\system32\rasman.dll
regapi.dll c:\windows\system32\regapi.dll
rpcrt4.dll c:\windows\system32\rpcrt4.dll
rtutils.dll c:\windows\system32\rtutils.dll
samlib.dll c:\windows\system32\samlib.dll
scecli.dll c:\windows\system32\scecli.dll
secur32.dll c:\windows\system32\secur32.dll
setupapi.dll c:\windows\system32\setupapi.dll
shdocvw.dll c:\windows\system32\shdocvw.dll
shell32.dll c:\windows\system32\shell32.dll
shlwapi.dll c:\windows\system32\shlwapi.dll
shsvcs.dll c:\windows\system32\shsvcs.dll
tapi32.dll c:\windows\system32\tapi32.dll
urlmon.dll c:\windows\system32\urlmon.dll
user32.dll c:\windows\system32\user32.dll
userenv.dll c:\windows\system32\userenv.dll
usp10.dll c:\windows\system32\usp10.dll
utildll.dll c:\windows\system32\utildll.dll
uxtheme.dll c:\windows\system32\uxtheme.dll
version.dll c:\windows\system32\version.dll
w32topl.dll c:\windows\system32\w32topl.dll
winhttp.dll c:\windows\system32\winhttp.dll
wininet.dll c:\windows\system32\wininet.dll
winmm.dll c:\windows\system32\winmm.dll
winscard.dll c:\windows\system32\winscard.dll
winspool.drv c:\windows\system32\winspool.drv
winsta.dll c:\windows\system32\winsta.dll
wintrust.dll c:\windows\system32\wintrust.dll
wldap32.dll c:\windows\system32\wldap32.dll
wmi.dll c:\windows\system32\wmi.dll
ws2_32.dll c:\windows\system32\ws2_32.dll
ws2help.dll c:\windows\system32\ws2help.dll
wsock32.dll c:\windows\system32\wsock32.dll
wtsapi32.dll c:\windows\system32\wtsapi32.dll
wzcdlg.dll c:\windows\system32\wzcdlg.dll
wzcsapi.dll c:\windows\system32\wzcsapi.dll
wzcsvc.dll c:\windows\system32\wzcsvc.dll
Back to top
lAmBaDa




Posts: 114

PostPosted: Tue, 12th Apr 2005 11:14    Post subject:
Quote:
Stop the bullshit lAmBaDa!

man, calm down.....

take it easy, it was a HUMORISTIC topic. didn't u really notice it and took as serious posts??

Quote:
If I see you posting shit about a moderator once again I'll ban your ass.

what shit r u talkin about? calm down....
Back to top
CableMunkeh




Posts: 198

PostPosted: Tue, 12th Apr 2005 12:39    Post subject:
kachain wrote:
Soo... we have the first official cracker (reverser?) here. From your posts I can say that you're a lonely warrior (or play this role very good) frustrated by the scene power.

It's nice to read opinions not only from gamers but also tech members.

I agree with almost all the things you said.


If you're referring to me not really a cracker, more an interested amateur. Couldn't give a crap about the scene, the best crackers in the game have nothing to do with the elitist BS that the scene represents. Ultima and their release of games that the 1337 scene groups couldn't touch through P2P are pretty good evidence of that one. They just owned a full power SF3 implementation, do not pass go, do not collect poorly or unprotected betas, do not wait for a patch to tone down the protection.
Back to top
CableMunkeh




Posts: 198

PostPosted: Tue, 12th Apr 2005 16:07    Post subject:
A little checking later, the crack as produced by Reloaded appears to be from a review copy of something similar, not the public final 1.1 EXE.

Puts paid to any ideas of RLD or any scene group 'pwning' SF3 any time soon I guess.

Also I admit to being wrong, the 1.1 patch upgrades the Starforce version, and is apparently as strong as the original.


Last edited by CableMunkeh on Tue, 12th Apr 2005 16:11; edited 1 time in total
Back to top
xAiTheHitman




Posts: 610

PostPosted: Tue, 12th Apr 2005 16:07    Post subject:
You know, you guys have really become sad. You finally got a Protection forum all to yourself, yet you still flame. Seeing as this is a protection forum, wouldnt it be fair to allow others to make their attempts on saying what they "know" about cracking SF3? This isnt the PC Forum where that shit doesnt belong. Cable is just trying to say his part. This is just going to turn into another bashing forum like the Scene Related section.
Back to top
ApeX PredatoR
VIP Member



Posts: 1951
Location: Los Netherlandos
PostPosted: Tue, 12th Apr 2005 16:14    Post subject:
exactly.

this forum will be monitored. Everyone has his opninion and can and may state it here. Talking about protections is what this forum is for, not bashing eachother.
Consider this as a general warning!


Injurious wrote:
And then Mabel tripped over a rock and landed in a well and was trapped there with Timmy. Sadly I shot Lassie so no one is saving that bitch!
Back to top
MartinW




Posts: 100

PostPosted: Tue, 12th Apr 2005 16:46    Post subject:
Quote:
You finally got a Protection forum all to yourself, yet you still flame.

Quote:
Talking about protections is what this forum is for, not bashing eachother. Consider this as a general warning!

Excuse me guys, but did I miss something? What flaming (bashing) are you talking about? I reviewed the last 40 posts in this thread and did not found any flame. Where is the problem?
Back to top
bigboy177




Posts: 430

PostPosted: Tue, 12th Apr 2005 17:03    Post subject:
CableMunkeh wrote:
A little checking later, the crack as produced by Reloaded appears to be from a review copy of something similar, not the public final 1.1 EXE.

Puts paid to any ideas of RLD or any scene group 'pwning' SF3 any time soon I guess.

Also I admit to being wrong, the 1.1 patch upgrades the Starforce version, and is apparently as strong as the original.


A review patch... lol... I haven't heard of such thing as a review patch... (I receive review versions of games, cause I write reviews for newspapers, and games sites... every game is protected...)... Don't pretend to be someone you're not...
Reloaded really cracked all those games... You can't say the own it because SF3 is very hard to crack, but they cracked these games for sure... and they will surelly crack more... Other groups will also crack SF3... it only takes time...
Back to top
HeroMan




Posts: 314

PostPosted: Tue, 12th Apr 2005 17:10    Post subject:
bigboy177 wrote:
CableMunkeh wrote:
A little checking later, the crack as produced by Reloaded appears to be from a review copy of something similar, not the public final 1.1 EXE.

Puts paid to any ideas of RLD or any scene group 'pwning' SF3 any time soon I guess.

Also I admit to being wrong, the 1.1 patch upgrades the Starforce version, and is apparently as strong as the original.


A review patch... lol


Where do you see 'A review patch' in CableMunkeh's post before u have 'lol' trie to read.
Back to top
bigboy177




Posts: 430

PostPosted: Tue, 12th Apr 2005 17:27    Post subject:
Did you see RLD Obscure release... ? There's a patch there... and it's cracked... The ver of game after patching is 1.1... so:

Quote:

A little checking later, the crack as produced by Reloaded appears to be from a review copy of something similar, not the public final 1.1 EXE.


So they've got a review patch with no protection... lol

Maybe they also found Patch 1.4 for SuperPower 2...
Back to top
CableMunkeh




Posts: 198

PostPosted: Tue, 12th Apr 2005 18:13    Post subject:
Of course, where the game was released after the 1.1 patch was built they obviously released the game in 1.0 version. Clearly they wouldn't think of releasing the 1.1 version even if it was around before that territory's version went gold....
Back to top
CableMunkeh




Posts: 198

PostPosted: Tue, 12th Apr 2005 18:15    Post subject:
Eck Double post Sad
Back to top
kachain




Posts: 109

PostPosted: Tue, 12th Apr 2005 18:27    Post subject:
Let's stop this argument battle and say one thing: Reloaded can't crack Starforce virtual machine - that's a fact.

Regarding reviews: I can assure you that many reviews are unprotected and I bet we have some other NFOrce members able to confirm this information.

Quote:
Ultima and their release of games that the 1337 scene groups couldn't touch through P2P are pretty good evidence of that one. They just owned a full power SF3 implementation, do not pass go, do not collect poorly or unprotected betas, do not wait for a patch to tone down the protection.

I'm really impressed by their appearance (and disappearance) and have been thinking about the same subject (skipping betas, patches, cracking retails and spreading the releases via P2P only...).
Back to top
CableMunkeh




Posts: 198

PostPosted: Tue, 12th Apr 2005 18:59    Post subject:
A few versions of SF3 do have the odd bug in them making them bypassable mind you Smile

Also found a crack for Obscure 1.1 Spanish version which uses a diff version of Starforce to the UK 1.1 patch... Worth looking at as it has tons of pcodes all taken apart (for the curious).
Back to top
highstuff




Posts: 1976
Location: Netherlands
PostPosted: Tue, 12th Apr 2005 20:59    Post subject:
Reloaded have an lack of coders they can't build an tool for starforce3 i don't blame them as this is not an easy job to do. we would never know if FLT could have done it..to bad they got themself busted . realy bad as this was the biggest and best group most capable...

the second Ultima release do you have to reboot youre computer for it or not ?
I thought not but maybe i already had the starforce drivers installed..
someone know it if you have to reboot youre computer with Colin McRae Rally 2005 (c) Ultima ?
Back to top
lAmBaDa




Posts: 114

PostPosted: Tue, 12th Apr 2005 21:22    Post subject:
as i remember i didn't have to reboot the PC with Colin (actually i play XR and i didn't have to reboot too)

what's the difference anyway?
Back to top
highstuff




Posts: 1976
Location: Netherlands
PostPosted: Tue, 12th Apr 2005 21:48    Post subject:
not reboot means they cracked the starforce driver thats an good thing. With the first Ultima release you had to reboot so its not an legit /good crack if you ask me cause all the issues with people computer systems with starforce 3 causes are also present in the "cracked" Xpand rally release i don't like have the starforce 3 drivers in my pc. i want the cracked release be better then the original release if they leave the starforce3 drivers in place than to bad but its not an good crack..more an exploit/workaround. (ofcourse its better then have such an release then no release at all...)


Last edited by highstuff on Tue, 12th Apr 2005 21:48; edited 1 time in total
Back to top
CableMunkeh




Posts: 198

PostPosted: Tue, 12th Apr 2005 21:48    Post subject:
lAmBaDa wrote:
as i remember i didn't have to reboot the PC with Colin (actually i play XR and i didn't have to reboot too)

what's the difference anyway?


Think he was wondering if installing and starting up the ULT cracked versions installed the SF3 drivers - I'm pretty sure they do, the driver check code is present.

EDIT: Yep looks that way, from Mr McRae's 2005

008F34BE AreDriversInstalled:
008F34BE call SUB_L008F31B3
008F34C3 test eax,eax
008F34C5 jz L008F34CA
008F34C7 xor eax,eax
008F34C9 retn

Also code to install if check fails.

Doesn't necessarily prove that this code is used as I certainly don't wanna step through the entire thing but the code is all there.
Back to top
Amiet01




Posts: 25

PostPosted: Wed, 13th Apr 2005 00:11    Post subject:
I had a question. If you install SC3 on windows xp 64-bit edition maybe the starforce drivers don't work and you can play SC3 without buying the game.
It's just a stupid idea of me but could it work?
Back to top
lAmBaDa




Posts: 114

PostPosted: Wed, 13th Apr 2005 00:15    Post subject:
lol, good question

so, anyone can try it? does starcrap support windoze xp 64?
Back to top
CableMunkeh




Posts: 198

PostPosted: Wed, 13th Apr 2005 10:02    Post subject:
Have seen a few complaints about issues with XP 64, as far as I know if the drivers don't work the game doesn't either Sad
Back to top
Page 5 of 15 All times are GMT + 1 Hour
NFOHump.com Forum Index - Protection Bitch'n Goto page Previous  1, 2, 3, 4, 5, 6 ... 13, 14, 15  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group